how do i integrate func (fedora unified network controller) and puppet?
The documentation of func itself is not updated since 2 years.
Any help be appreciated.
https://fedorahosted.org/func/
Thanks
-Aditya
There are many ways to do that. If you are really good on it, you can work by yourself and put in Github or Forge to share with others.
But for starting, you can search in forge first, maybe someone have worked on it, and have the solutions already.
So here they are:
razorsedge/func
rodjek/func
Related
I came across with very interesting project on git hub nlp-compromise/compromise.
I want to know how it works but cant find any documentation about its architecture or how it works on back-end.
yeah, we've been working hard on the docs the past-few months.
Hope this hits the spot:
https://github.com/nlp-compromise/compromise/wiki/How-it-Works
I would like to know how can I run Dart applications on the server side. But I ask you to, please, read the whole question before answering it.
I know that some users already asked for something like this (or, maybe, the same thing), but I didn't find any answer useful. Well, the best one said that the "Dart VM" is inside Dart SDK. That's great! But how should I proceed? What should I do with the files? It lacks of documentation (or I'm being really blind on finding it).
The thing is: I know that Dart client side applications can be compiled to JavaScript. That's fine. I don't have any questions about it. But when we're talking about Dart server side applications (like an application with a listener), my server has to have a VIRTUAL MACHINE (as Dart documentation says).
So... What is the procedure to install a Dart Virtual Machine on a Linux server?
Thanks for the help!
Felipe,
I am a Dart beginner and wanted to know the answer myself. After some Googling, I found this tutorial that describes how to build servers that handle multiple protocols.
Quick Start: Put the ./dart-sdk/bin/ in your PATH variable and do 'dart somedartapp.dart'.
Hope this helps!
I want to start a new project using tower.js, I did some research and I think it's very cool, but after I installed it and tried to generate a new project using tower new app I got this: Cookbook [app] not found. I know that tower changed the way the generators work and now are built from cookbooks, but I'm not really an expert on this kind of stuff, so I would like to get some recommendations about how to generate a new project?
Thanks in advance!
As mentioned in another answer, Github is the best place to resolve issues and ask questions. We're not on the IRC either.
We've been currently putting a lot of effort into the client-side of things. Thus, the cookbooks aren't finished (the same goes for the new cookbook). We'll be bringing those pieces to standard very soon.
I installed Rust 0.6 yesterday. I've read the tutorial and am excited to get coding. I don't see any mention of rusti on my machine as a result of the install. Do I need to download the source and build myself? I'm on a windows machine. Thanks.
Edit: I just found the answer here on the wiki. So now I guess the question is, has anyone built a binary of rusti for windows they could share?
As far as I know, the rusti is removed. It is essentially a fork of compiler at this point. And keeping it synchronized with Rust is really hard work.
See this discussion for more info:
- https://github.com/mozilla/rust/wiki/Meeting-weekly-2013-10-15.
- https://github.com/mozilla/rust/issues/9818
I've written a small web application in Perl and I want to package it up so others can use it. My application has the following components
Various Perl modules from CPAN
My own modules
A MySQLdatabase
Apache2 configuration
I'm not really sure where to start. Any help is much appreciated
Submitting a module to CPAN is easy once you get the hang of it, but at first it takes a while to learn. There are several guides to help you, but choose one that was written within the last few years. Here is one: http://www.perlmonks.org/?node_id=879515
You will need to learn at least a little bit about one of the build tools. I like Module::Build, some others like ExtUtils::MakeMaker (I don't personally) or the pseudo-tool Dist::Zilla which may be used to ease the process of using the previous.
I might suggest trying to releasing a tiny toy module under the Acme:: namespace to try things before uploading your real module.
Look at some of the dists written by your favorite authors to see what they do. For example mine are here or here including my Mojolicious app Galileo.
Finally, as documented here, to make a Mojolicious app installable you need to move your static files into an installable location. I have made a plugin which can help (if you follow its recipe) called Mojolicious::Plugin::InstallablePaths.
Good luck!
P.S. if you comment with a link to a github repo I would be happy to make some comments (but you will still have to do the heavy lifting of course :-) )