Routing with socket.io - node.js

I'm writing an express app.js with socket.io, and came across a problem.
I can't figure out how to use the routes.
I want the client to write for example localhost:3000/?id=3 and get something according to the id.
But in the socket.io connection event I dont know the url or the params (or is there a way?)
io.on('connection', function (socket) {/*should be something according to the id in the url*/});
untill now I just checked the id with
app.get('/', function (req, res) {
//req.query.id
});
Anyone knows a way around this?
Thank you!

It appears you may be a bit confused about how you use webSockets. If you want to make an http request such as localhost:3000/?id=3, then you don't use webSockets. You use the normal routing mechanisms in Express.
A webSocket connection is created and then persists. From then on, you define messages with optional data as arguments for those messages and you can send these messages either direction on the webSocket. webSocket messages are sent on an existing webSocket, not to a URL. You could create a message for sending URLs from client to server if you wanted. If that was the case, you could do this in the client:
socket.emit("sendURL", url);
And, then you would listen for the "sendURL" message on the server.

Related

Websocket Endpoints and Express Router

I was trying to implement web-sockets (npm ws) in my express application, but got stuck on how I should implement my websockets so that they work with express router.
Currently, my endpoints look like this...
router.post('/create-note', jwtAuthentication, NotesController.createNote);
router.get('/get-notes/:id',jwtAuthentication, NotesController.getUserNotes);
router.??('/socket-endpoint', NotesController.wssNote);
As you can see, I am unsure of what method to call on my router. I have tried using 'get' and 'post, but for some reason it only works after I try a second connection on postman. (I click connect, nothing happens, I then click disconnect and connect again and it works.)
I know that I can pass in the path when creating the WebSocketServer...
var wss = new WebSocketServer({server: server, path: "/hereIsWS"});
This does work, but if it is possible to use routers with web-sockets, I think it would make my whole project much cleaner and more organised.
I have come across people recommending 'express-ws', but was wondering if there was a better method to solve my problem, specifically a method that does not involve other packages.
Thanks in advance!
You do not use Express routers with webSockets. That's not the proper architecture for webSockets. Your webSocket server can share an http server with Express, but that's pretty much all the two have to do with one another.
webSockets connect on a particular path which you pass to the webSocketServer() constructor as it appears you already know. Once they are connected they stay connected and form a TCP pipe that you can send packets of data from client to server or from server to client. There is no Express routing used for that.
You can create your own message handling within a webSocket message by creating a message name as part of the webSocket payload if you want (this is something that the socket.io layer on top of webSockets does for you), but it has nothing to do with Express at that point. That's just in how you choose to handle the incoming webSocket packets.
if there was a better method to solve my problem
What is your specific problem? Perhaps if you stated the specific problem you want help with, we could provide further assistance.
To handle incoming webSocket messages, you can follow the example in the ws server doc:
wss.on('connection', function connection(ws) {
ws.on('message', function message(data) {
console.log('received: %s', data);
});
ws.send('something');
});
To further break up this to handle different types of incoming webSocket messages, you have to create your own message format that you can branch on or use socket.io instead on both client and server that does that for you.

Using Socket.io with Sequelize

I am trying to use Socket.io and Sequelize to create a chat app. Socket.io will handle the socket to allow for instant messaging. Sequelize will handle storing the messages so when you refresh the screen you still have your messages.
What is happening is that on localhost my socket works, but it does not send the messages to the database. When I put it onto Heroku, my database worked, but it does not use the sockets.
My socket is located in app.js and my database route is located in routes/messages.js.
I have been working on this bug for a while now and I have been trying to get help with it. I think the best way to share this is with my markdown I created detailing my efforts to fix my bug that can be found at here. My repo for this can be found here.
There are a few different parts that you need to distinguish:
the HTTP server, in your code represented by the variable http
the Express app, represented by app
the Socket.IO server, represented by io
a Socket.IO (client) connection (see below)
The HTTP server directs "normal" HTTP requests to the Express app, which will handle them according to the middleware and routes that are set up. A router handler gets called with (at least) two arguments, generally called req and res, to represent the (incoming) HTTP request and the (outgoing) HTTP response.
The Socket.IO server gets to handle specific Socket.IO requests, which get sent to the server by the Socket.IO client (running in the browser). When such a client sets up a connection with the server, the connection event gets triggered on the server. Any handlers for this event will get passed an argument, generally called socket, that represents the (bidirectional) connection with that client.
That Socket.IO connection can receive messages (sent from the client running in the browser), which trigger events on the socket. You can install a handler to listen for particular messages (like "chat message"), which will receive, as argument, the data that was sent to it by the client.
The issue in your code seems to be with setting up everything to handle those chat messages. The correct setup order would be:
listen on the Socket.IO server for connection events
when such an event is received, add a listener for the chat message event on the connection
when such an event is received, write the data to the database.
In code:
// Listen for new client connections.
io.on('connection', function(socket) {
// Listen for the client to send a _"chat message"_ message.
socket.on('chat message', function(data) {
// Store the data in the database.
models.Messages.create({
message : data.message,
username : data.username
});
});
});
As you can see, req and res aren't available inside of those Socket.IO event handlers, because those are only used for normal HTTP requests.
Also, as opposed to HTTP, you don't necessarily have to send anything back to the client when you have received a message, so I left that part out. The handler above only writes the message data to the database (it also doesn't check for, or handle, errors, which eventually you should add).

Mixing POST request with websocket response - is it a bad practice?

Here is a short snippet of node.js code (express.js and socket.io). Could sending POST requests and emitting socket responces be considered as a bad practice and why?E.g.:
var io = require('socket.io')(http);
app.post('/tickets', jsonParser, function(req, res) {
io.emit('ticket', req.body);
return res.sendStatus(200);
}
I see no problem with that. I actually created a notification system that receives the message and destination as a post and sends notifications to multiple sockets like that.
From your code it looks like that's what your are doing, someone creates a ticket and you send a notification to all listeners.
That seems to be the most practical way and added bonus of being a proper api for use with external server like php or .net. If you're just using it from your own node app than perhaps you could just make it a socket event instead unless you are planning on getting requests from outside your app.

Node JS and Socket.IO. Client getting disconnected. During request

I've ran into a fairly difficult to debug error with my node web server.
Background
I'm creating a node server with socket.io to provide a restful service, connected to mongodb which use web sockets(socket.io) for server-client messages.
Issue
In my node app, I've used an npm package called node-scheduler, in which I do some processing at set times(these are very dynamic times but work fairly well to date).
So I'll set off a job, using node-scheduler and when it ends you can provide a function.
In this function I emit a web socket message, exactly how I emit messages in the rest of the application but my client side never receives the message.
Checking the logs the client disconnections then re connections after the function has completed.
I've debugged a little further, and I send two messages to the client in this function. Only one of them is processed by the client. May be a client issue not a server issue.
Any ideas for solutions or suggestions would greatly be appreciated.
Well generally socket.io is only meant to be used as a "channel". You should have the Client exist as a separate entity in memory or something, and update the socket if and when it reconnects. Otherwise you're just sending to the past (disconnected) sockets.
Using passport you can identify a client as a user.
app.get('/', function(req, res){
// req.user;
});
Using passport.socketio you can get the same user in your socket
io.on('connection', function(socket){
// socket.request.user;
socket.request.user.socket = socket;
// this will be updated with the latest socket in case of a future reconnection
// So now you can be sure that user object will always have the latest socket
nodeScheduler(function(){
carryOutJobs(function callback(){
socket.request.user.socket.emit('done');
// will always emit to the "latest" socket.
});
});
});

socket.io with express

i have a project and I'm using socket.io with express ,
so what i need (i tried) is broadcasting a message but from an express action.
is this possible i don't know how to get a reference to send or broadcast.
app.get('/', function(req, res) {
//i need to send messages from here
});
Other things like using both express+socket.io is working with me :)
As long as I understand,
Why not use the socket message type as an event instead of a http get or post? On the client side you would send a message via the websocket with let's say an event property.
So in your case:
<script>
// Initialize socket.io ...
// and then
socket.send({event: 'homepage loaded', foo: 'bar'});
</script>
And on the server side:
var io = io.listen(server);
io.on('connection', function (client) {
client.on('message', function (message) {
if (message.event == 'homepage loaded') {
client.broadcast(...);
}
});
});
You might want to have a look at my socket.io + Express primer. What you want is covered in detail there.
// Send to all connected sockets
io.sockets.send('Hello, World!');
// Send to all sockets in a specified room
io.sockets.in('room').send('Hello, Room!');
Where io is the value returned by the call to socketio.listen(). You can place that code anywhere in your application, eg in your app.get callbacks.
Check out my example repo where I use ExpressJS + Juggernaut(pubsub over socket.io):
http://github.com/shripadk/express-juggernaut-demo
This might be overkill for what you need as it uses Publish/Subscribe. But it does, to a certain extent, solve your issue of using regular ExpressJS routes. Checkout the master branch after cloning the repository:
git checkout master
I Found a nice example how to make what i need but with faye it's here http://nodecasts.org/.
I don't know the difference between Juggernaut ,Faye and direct Socket.io but Faye is good
for my case .And i think both of them use Socket.io internally.

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