Tizen Wearable communication - tizen-wearable-sdk

I wanted to know if there is a way for two samsung wearables to communicate with each other directly through an application.
Is there any documentation?

It is not possible right now. For any communication you need a host device, which is a mobile phone right now.

or workaround by hacking some IR or Audio or Camera/Screen communication ... I have this in mind for long but never started project , any hints welcome

Related

Is it possible to command the Nintendo switch's joy cons with a PC?

I want to create a TAS that can play the Nintendo Switch games that are only compatible with the joy cons.
There are turbo pro controllers in the market but there is no turbo joy cons, so my next idea is one of two:
To use the Bluetooth to connect a devise that I could control with my PC and can be connected to the Nintendo switch via Bluetooth (or USB) and trick it into thinking that it is a joy con and not a pro controller.
Use the idea above but the devise is the joy con itself, in this case, I would have to connect the joy cont to the PC and command it while it is still paired with the Nintendo Switch
Is there any way to achieve what i'm looking for? Thanks in advise.
Also, if there is a better branch in stack-overflow to post this question I will move it.
Looks like it's already been done, and you'll need a product called vJoy.
https://www.pcgamesn.com/nintendo/nintendo-switch-joy-con-pc-guide
Looks like you'd need to reverse engineer the communication protocol used by those controllers and then emulate that protocol with software. Here is a resource I have found regarding RE bluetooth. Another one I have found here. Redfang may help you in that endeavor, it is software that helps you find bluetooth addresses of devices that you you can't discover normally.
Another idea I would have is to open your controller and solder on some wires to a micro controller, such as an Arduino, Raspberry or something similar to the buttons and analogue controllers and 'input' the commands that way.
Unfortunately I can not offer you any more advice. I hope this helps in some way.
One possible way is to use JoyCon Droid app in Android to controll the Nintendo Switch. If this app can work, it should be possible to make one as PC software too.
Luckily, there are a few easy ways to control Android from PC such as using AirDroid which allows you to touch the Android screen from PC. You can refer to How to remote control Android device from a computer with AirDroid?. It can both mirror the screen and give you the touchscreen control, which you can utilize it to control the JoyCon Droid app.
I've just found another way which is to use a microcontroller as a USB controller here.

Remote device by smartphone android

I'm a newbie in this world.
I wanna build an application to remove some device.
Ex:
I wanna turn on or off lights and use my smartphone (Android) to do.
But, I don't know how to do? Can you show me all of steps?
Thank you so much!
Use a Raspberry Pi (runs linux).
You can have the RPi general purpose I/O lines to control, say, relays for lights etc. and then use the many Android apps to remotely control it.

Bluetooth SPP device on Windows 8

I've been banging my head against the proverbial wall trying to working out how to talk to a Bluetooth device that uses the Serial Port Profile (SPP) in a Windows 8 Metro-Style App. I'm starting to come to the conclusion that it's not currently possible, but was wondering if anyone else has been able to get this to work, or can think of anything to try.
There doesn't seem to be an API available to do this, but would it be possible to connect to a device at a lower level?
According to a Microsoft rep, this is not possible in Metro:
http://social.msdn.microsoft.com/Forums/en-US/tailoringappsfordevices/thread/0cb2a6c1-d1f1-4872-aa32-709acd90b94d
It should be possible to write a custom driver to accomplish this, but that is significantly more of a challenge than writing a Metro app.

How to communicate with mobile devices using Bluetooth in j2me?

I need to develop a project based on Bluetooth in mobile. Since I am new to j2me I studied some of the articles and run the project until the discovery of devices and services. I need to communicate between devices and transfer the desired files. I search code for client server communication through Bluetooth and got it but I didn't know how to run those code and implement further.
I have go through articles and I can run client server communication. Now I need to transfer the file and communicate to the user which was beyond the limit of my mobile through the another mobile which was within my limit.
JSR82.com has many articles and tutorials about how to use bluetooth from J2ME.
Better you refer the book, "BLUETOTH APPLICATION PROGRAMMING WITH JAVA API" by C.Balakumar. It is helpfull to you.

Phases for mobile game development

I'm currently thinking of developing chess code with multi-player facility connected and played via bluetooth. For that I need to chalk out the phases, i mean systematic modules, that I should follow to develop the game. If anyone can state it or have any link that can help it out, it would be great.
Another thing I am developing this in J2ME, so can anyone give me an idea about the way to connect the game in two mobile devices through bluetooth in J2ME. I mean to say the class or file that is used to connect the gaming devices.
For the second part of your question: you need to make an SPP (serial) connection between the two devices, with one acting as a client and the other as a server; see this tutorial for more information.
Then you need to create your own protocol to allow the two devices to communicate everything they need to.
This will only work on handsets with JSR 82.

Resources