I have an embedded application, running as a single process on Linux.
I use sigaction() to catch problems, such as segmentation fault, etc.
The process has a few threads, all of which, like the app, should run forever.
My question is whether (and how) I should detect if one of the threads dies.
Would a seg fault in a thread be caught by the application’s sigaction() handler?
I was thinking of using pthread_cleanup_push/pop, but this page says “If any thread within a process calls exit, _Exit, or _exit, then the entire process terminates”, so I wonder if a thread dying would be caught at the process level …
It is not a must that you need to check whether the child thread is completed.
If you have a need of doing something after the child thread completes its processing you can call thread_join() from the main thread, so that it will wait till the child threads completes execution and you can do the rest after this. If you are using thread_exit in the main thread it will get terminated once it is done, leaving the spawned threads to continue execution. The process will get killed only after all the threads completes execution.
If you want to check the status of the spawned threads you can use a flag to detect whether it is running or not. Check this link for more details
How do you query a pthread to see if it is still running?
I was studying about multi-threading and came across join().
As I understand right, using join() on the thread makes process wait until 'joined' thread terminates. For example, calling t1.join() in main will make main wait until the job in thread t1 is finished and t1 terminates.
I'm just curious that how the function join() make this possible - how does it make current thread 'blocked' inside the function? Does join() force execution of joined thread first so any other thread should wait until that thread terminates? Or, is there some way to communicate between two threads(the thread who called join() and the thread who is joined)?
I will be waiting for the answer. Thanks a lot!
To be able to join you need to be able to wait on some event. Then join looks like this:
function join(t : Thread)
// do this atomically
if already done
return
wait on termination event of t
end
Waiting can be done in one of two ways:
Looping and periodically checking if the event has happened (busy wait)
Letting the system reclaim the resources of the thread and be woken up on a system event, in that case waking the thread is managed by the scheduler of the OS
It's rather language specific.
Once you create a thread, it starts running.
A join operation is when your main process stops and waits for the thread to exit and capture a return code. It will block until your thread completes - that's rather the point, as it allows for a synchronization to occur - everything in your program is at a 'known state'.
Related is the detach operation, which is effectively saying 'I don't care any more'.
In a multi-threaded system, is it possible to have one thread of a process to wait on I/O and other thread of the same process to do some other work related to the process?
If it is possible, what can be said about the state of the process? Is it in running state or in blocked state?
What can be said?
The wait for next message thread of the process is waiting.
The process last message of the process is processing.
i.e. you describe the state of the process in terms of the state of it's threads.
I have multi thread program. I have a design of my application as follows:
Suppose one is main thread, and other are slave threads. Main thread keep track of all slave thread ID's. During one of the scenario of application (one of the scenario is graceful shutdown of application), i want to delete slave threads from main thread.
Here slave threads may be executing i.e., either in sleep mode or doing some action which i cannot stop the action. So i want to delete the threads from main thread with thread IDs i stored internally.
Additional info:
While deleting i should not wait for thread current action to complete as it may take long time as i am reading from data base and taking some action in thread, in case of gracefull shut down i should not wait for action to complete as it may take time.
If i force delete a thread how can there will be a resource leaks?
Is above design is ok or there is any flow or any ways we can improve the design.
Thanks!
It's not okay. It's a bad practice to forcefully kill a thread from another thread because you'll very likely to have resource leaks. The best way is to use an event or signal to signal the client process to stop and wait until they exit gracefully.
The overall flow of the program would look like this:
Parent thread creates an event (say hEventParent). it then creates child threads and passes hEventParent as a parameter. The Parent thread keeps the hThread of the child thread(s).
Child threads do work but periodically waits for hEventParent.
When the program needs to exit, the parent thread sets hEventParent. It then waits for hThread (WaitForMultipleObjects also accepts hThread)
Child thread is notified then execute clean up routine and exits.
When all the threads exit, the parent can then exit.
The most common approach consists in the main thread sending a termination signal to all the threads, then waiting for the threads to end.
Typically the worker threads will have a loop, inside of which the work is done. You can add a boolean variable that indicates if the thread needs to end. For example:
terminate = false;
while (!terminate) {
// work here
}
If you want your worker threads to go to sleep when they have no work, then it gets a bit more complicated. In this case you could make the threads wait on semaphores. Each semaphore will be signaled when there is work to do, and that will awaken the thread. You will also signal the semaphore when the request to terminate is issued. Example worker thread:
terminate = false;
while (!terminate) {
// work here
wait(semaphore); // go to sleep
}
When the main thread wants to exit it will set terminate to true for all the threads and then signal the thread semaphores to awaken the threads and give them a chance to see the termination request. After that it will join all the threads, and only after all the threads are finished it will exit.
Note that the terminate boolean may need to be declared as volatile if you are using C/C++, to indicate to the compiler that it may be changed from another thread.
I have couple of questions on threads. Could you please clarify.
Suppose process with one or multiple threads. If the process is prempted/suspended, does the threads also get preempted or does the threads continue to run?
When the suspended process rescheduled, does the process threads also gets scheduled? If the process has process has multiple threads, which threads will be rescheduled and on what basis?
if the thread in the process is running and recieves a signal(say Cntrl-C) and the default action of the signal is to terminate a process, does the running thread terminates or the parent process will also terminate? What happens to the threads if the running process terminates because of some signal?
If the thread does fork fallowed exec, does the exece'd program overlays the address space of parent process or the running thread? If it overlays the parent process what happens to threads, their data, locks they are holding and how they get scheduled once the exec'd process terminates.
Suppose process has multiple threads, how does the threads get scheduled. If one of the thread blocks on some I/O, how other threads gets scheduled. Does the threads scheduled with the parent process is running?
While the thread is running what the current kernel variable points(parent process task_stuct or threads stack_struct?
If the process with the thread is running, when the thread starts does the parent
process gets preempted and how each threads gets scheduled?
If the process running on CPU creates multiple threads, does the threads created by the parent process schedule on another CPU on multiprocessor system?
Thanks,
Ganesh
First, I should clear up some terminology that you appear to be confused about. In POSIX, a "process" is a single address space plus at least one thread of control, identified by a process ID (PID). A thread is an individually-scheduled execution context within a process.
All processes start life with just one thread, and all processes have at least one thread. Now, onto the questions:
Suppose process with one or multiple threads. If the process is prempted/suspended, does the threads also get preempted or does the threads continue to run?
Threads are scheduled independently. If a thread blocks on a function like connect(), then other threads within the process can still be scheduled.
It is also possible to request that every thread in a process be suspended, for example by sending SIGSTOP to the process.
When the suspended process rescheduled, does the process threads also gets scheduled? If the process has process has multiple threads, which threads will be rescheduled and on what basis?
This only makes sense in the context that an explicit request was made to stop the entire process. If you send the process SIGCONT to restart the process, then any of the threads which are not blocked can run. If more threads are runnable than there are processors available to run them, then it is unspecified which one(s) run first.
If the thread in the process is running and recieves a signal(say Cntrl-C) and the default action of the signal is to terminate a process, does the running thread terminates or the parent process will also terminate? What happens to the threads if the running process terminates because of some signal?
If a thread recieves a signal like SIGINT or SIGSEGV whose action is to terminate the process, then the entire process is terminated. This means that every thread in the process is unceremoniously killed.
If the thread does fork followed by exec, does the exece'd program overlays the address space of parent process or the running thread? If it overlays the parent process what happens to threads, their data, locks they are holding and how they get scheduled once the exec'd process terminates.
The fork() call creates a new process by duplicating the address space of the original process, and duplicating just the single thread that called fork() within that new address space.
If that thread in the new process calls execve(), it will replace the new, duplicated address space with the exec'd program. The original process, and all its threads, continue running normally.
Suppose process has multiple threads, how does the threads get scheduled. If one of the thread blocks on some I/O, how other threads gets scheduled. Does the threads scheduled with the parent process is running?
The threads are scheduled independently. Any of the threads that are not blocked can run.
While the thread is running what the current kernel variable points(parent process task_stuct or threads stack_struct?
Each thread has its own task_struct within the kernel. What userspace calls a "thread" is called a "process" in kernel space. Thus current always points at the task_struct corresponding to the currently executing thread (in the userspace sense of the word).
If the process with [a second] thread is running, when the thread starts does the parent process gets preempted and how each threads gets scheduled?
Presumably you mean "the process's main thread" rather than "parent process" here. As before, the threads are scheduled independently. It's unspecified whether one runs before the other - and if you have multiple CPUs, both might run simultaneously.
If the process running on CPU creates multiple threads, does the threads created by the parent process schedule on another CPU on multiprocessor system?
That's really up to the kernel, but the threads are certainly allowed to execute on other CPUs.
Depends. If a thread is preempted because the OS scheduler decides to give CPU time to some other thread, then other threads in the process will continue running. If the process is suspended (i.e. it gets the SIGSTP signal) then AFAIK all the threads will be suspended.
When a suspended process is woken up, all the threads are marked as waiting or blocked (if they are waiting e.g. on a mutex). Then the scheduler at some points run them. There is no guarantee about any specific order the threads are run after waking up the process.
The process will terminate, and with it the threads as well.
When you fork you get a new address space, so there is no "overlay". Note that fork() and the exec() family affect the entire process, not only the thread from which they where called. When you call fork() in a multi-threaded process, the child gets a copy of that process, but with only the calling thread. Then if you call exec() in one or both of the processes (presumably only in the child process, but that's up to you), then the process which calls exec() (and with it, all its threads) is replaced by the exec()'ed program.
The thread scheduling order is decided by the OS scheduler, there is no guarantee given about any particular order.
From the kernel perspective a process is an address space with one or more threads (and some other gunk). There is no concept of threads that somehow exist without a process.
There is no such thing as a process without a single thread. A "plain process" is just a process with a single thread.
Probably yes. This is determined by the OS scheduler. Note that there are API's and tools (numactl) that one can use to force some thread(s) to run on a specific CPU core.
Assuming your questions are about POSIX threads, then
1a. A process that's preempted by the O/S will have all its threads preempted.
1b. The O/S will suspend all the threads of a process that is sent a SIGSTOP.
The O/S will resume all thread of a suspended process that is sent a SIGCONT.
By default, a SIGINT will terminate all the threads in a process.
If a thread calls fork(), then all its threads are duplicated. If it then call one of the exec() functions, then all the duplicated threads disappear.
POSIX allows for user-selection of the thread scheduling algorithm.
I don't understand the question.
I don't understand the question.
How threads are mapped to CPU-s is implementation-dependent. Many implementations will try to distribute threads amongst the available CPU-s to improve performance.
The Linux kernel doesn't distinguish between threads and processes. As far as kernel is concerned, a thread is simply another process which happens to share address space with other processes. (You would call the set of "processes" (i.e. threads) which share a single address space a "process".)
So POSIX threads are scheduled exactly as full-blown processes would be. There is no difference in scheduling whether you have one process with five threads, or five separate processes.
There are kernel calls that provide fine grained control over what is shared between processes. The POSIX threads API wraps over them.