Performance testing - Jmeter results - multithreading

I am using Jmeter (started using it a few days ago) as a tool to simulate a load of 30 threads using a csv data file that contains login credentials for 3 system users.
The objective I set out to achieve was to measure 30 users (threads) logging in and navigating to a page via the menu over a time span of 30 seconds.
I have set my thread group as:
Number of threads: 30
Ramp-up Perod: 30
Loop Count: 10
I ran the test successfully. Now I'd like to understand what the results mean and what is classed as good/bad measurements, and what can be suggested to improve the results. Below is a table of the results collated in the Summary report of Jmeter.
I have conducted research only to find blogs/sites telling me the same info as what is defined on the jmeter.apache.org site. One blog (Nicolas Vahlas) that I came across gave me some very useful information,but still hasn't help me understand what to do next with my results.
Can anyone help me understand these results and what I could do next following the execution of this test plan? Or point me in the right direction of an informative blog/site that will help me understand what to do next.
Many thanks.

According to me, Deviation is high.
You know your application better than all of us.
you should focus on, avg response time you got and max response frequency and value are acceptable to you and your users? This applies to throughput also.
It shows average response time is below 0.5 seconds and maximum response time is also below 1 second which are generally acceptable but that should be defined by you (Is it acceptable by your users). If answer is yes, try with more load to check scaling.

In you requirement it is mentioned that you need have 30 concurrent users performing different actions. The response time of your requests is less and you have ramp-up of 30 seconds. Can you please check total active threads during the test. I believe the time for which there will be 30 concurrent users in system is pretty short so the average response time that you are seeing seems to be misleading. I would suggest you run a test for some more time so that there will be 30 concurrent users in the system and that would be correct reading as per your requirements.
You can use Aggregate report instead of summary report. In performance testing
Throughput - Requests/Second
Response Time - 90th Percentile and
Target application resource utilization (CPU, Processor Queue Length and Memory)
can be used for analysis. Normally SLA for websites is 3 seconds but this requirement changes from application to application.

Your test results are good, considering if the users are actually logging into system/portal.
Samples: This means the no. of requests sent on a particular module.
Average: Average Response Time, for 300 samples.
Min: Min Response Time, among 300 samples (fastest among 300 samples).
Max: Max Response Time, among 300 samples (slowest among 300 samples).
Standard Deviation: A measure of the variation (for 300 samples).
Error: failure %age
Throughput: No. of request processed per second.
Hope this will help.

Related

Calculating limit in Cosmos DB [duplicate]

I have a cosmosGB gremlin API set up with 400 RU/s. If I have to run a query that needs 800 RUs, does it mean that this query takes 2 sec to execute? If i increase the throughput to 1600 RU/s, does this query execute in half a second? I am not seeing any significant changes in query performance by playing around with the RUs.
As I explained in a different, but somewhat related answer here, Request Units are allocated on a per-second basis. In the event a given query will cost more than the number of Request Units available in that one-second window:
The query will be executed
You will now be in "debt" by the overage in Request Units
You will be throttled until your "debt" is paid off
Let's say you had 400 RU/sec, and you executed a query that cost 800 RU. It would complete, but then you'd be in debt for around 2 seconds (400 RU per second, times two seconds). At this point, you wouldn't be throttled anymore.
The speed in which a query executes does not depend on the number of RU allocated. Whether you had 1,000 RU/second OR 100,000 RU/second, a query would run in the same amount of time (aside from any throttle time preventing the query from running initially). So, aside from throttling, your 800 RU query would run consistently, regardless of RU count.
A single query is charged a given amount of request units, so it's not quite accurate to say "query needs 800 RU/s". A 1KB doc read is 1 RU, and writing is more expensive starting around 10 RU each. Generally you should avoid any requests that would individually be more than say 50, and that is probably high. In my experience, I try to keep the individual charge for each operation as low as possible, usually under 20-30 for large list queries.
The upshot is that 400/s is more than enough to at least complete 1 query. It's when you have multiple attempts that combine for overage in the timespan that Cosmos tells you to wait some time before being allowed to succeed again. This is dynamic and based on a more or less black box formula. It's not necessarily a simple division of allowance by charge, and no individual request would be faster or slower based on the limit.
You can see if you're getting throttled by inspecting the response, or monitor by checking the Azure dashboard metrics.

Am I applying Little's Law correctly to model a workload for a website?

Using these metrics (shown below), I was able to utilize a workload modeling formula (Littleā€™s Law) to come up with what I believe are the correct settings to sufficiently load test the application in question.
From Google Analytics:
Users: 2,159
Pageviews: 4,856
Avg. Session Duration: 0:02:44
Pages / Session: 2.21
Sessions: 2,199
The formula is N = Throughput * (Response Time + Think Time)
We calculated Throughput as 1.35 (4865 pageviews / 3600 (seconds in an hour))
We calculated (Response Time + Think Time) as 74.21 (164 seconds avg. session duration / 2.21 pages per session)
Using the formula, we calculate N as 100 (1.35 Throughput * 74.21 (Response Time + Think Time)).
Therefore, according to my calculations, we can simulate the load the server experienced on the peak day during the peak hour with 100 users going through the business processes at a pace of 75 seconds between iterations (think time ignored).
So, in order to determine how the system responds under a heavier than normal load, we can double (200 users) or triple (300 users) the value of N and record the average response time for each transaction.
Is this all correct?
When you do a direct observation of the logs for the site, blocked by session duration, what are the maximum number of IP addresses counted in each block?
Littles law tends to undercount sessions and their overhead in favor of transactional throughput. That's OK if you have instantaneous recovery on your session resources, but most sites are holding onto them for a period longer than 110% of the longest inter-request window for a user (the period from one request to the next).
Below formula always worked good for me, If you are looking to calculate pacing
"Pacing = No. of Users * Duration of Test (in seconds) / Transactions you want to achieve in said Test Duration"
You should be able to get closer to the Transactions you want to achieve using this Formula. If Its API, then its almost always accurate.
For Example, You want to achieve 1000 transactions using 5 users in one hour of Test Duration
Pacing = 5 * 3600/1000
= 18 seconds

Throughput calculation in performance testing

If there are 10k busses and peak point is 9:30Am to 10:30Am, there will be 2% increase of Vusers every year then what is the throughput after 10 years?
Please help me how to solve this type of questions without using a tool.
Thanks in Advance.
The formula would be:
10000 * (1.02)^10 = 12190
With regards to implementation, 10000 busses (whatever it is) per our is 166 per minute or 2.7 per second which doesn't seem to be a very high load for me. Depending on your load testing tool there are different options on how to simulate it, for Apache JMeter it will be Constant Throughput Timer, for LoadRunner there are Pages per minute / Hits Per Second goals, etc.

In New Relic RPM, I get reports with an Apdex index listed. What is the subscript meaning?

This sounds ridiculous, but New Relic RPM reports an Apdex index in a form like this:
0.92(3.5)
Where the 3.5 is subscripted.
What does the 3.5 mean? I can't find the definition anywhere, and yet there it is in my reports, staring me in the face.
The bracketed/subscripted number is the threshold (in seconds) for your Apdex score. So, in your case, if the full application response (page load) is less than 3.5s then that satisfies the requirement. If your app responds slower than the threshold then your Apdex score is impacted.
This threshold is customizable, so you can select what is appropriate for your application type.
You can read more about Apdex in our docs.
The sub-scripted number is your target response time for that tier. On the user agent (browser) the high water mark is 7 seconds. You should check US-Only and make this number 2 to 4 seconds to be world class.
The app server tier must respond much faster. The high water mark default that NR sets is .5 seconds or 500 milliseconds, a world class page buffer flush would be in the 50-200 ms on average.
Remember all this information is about aggregated averages and not instance data which will have many outliers and have a broad distribution.

Tracking metrics using StatsD (via etsy) and Graphite, graphite graph doesn't seem to be graphing all the data

We have a metric that we increment every time a user performs a certain action on our website, but the graphs don't seem to be accurate.
So going off this hunch, we invested the updates.log of carbon and discovered that the action had happened over 4 thousand times today(using grep and wc), but according the Integral result of the graph it returned only 220ish.
What could be the cause of this? Data is being reported to statsd using the statsd php library, and calling statsd::increment('metric'); and as stated above, the log confirms that 4,000+ updates to this key happened today.
We are using:
graphite 0.9.6 with statsD (etsy)
After some research through the documentation, and some conversations with others, I've found the problem - and the solution.
The way the whisper file format is designed, it expect you (or your application) to publish updates no faster than the minimum interval in your storage-schemas.conf file. This file is used to configure how much data retention you have at different time interval resolutions.
My storage-schemas.conf file was set with a minimum retention time of 1 minute. The default StatsD daemon (from etsy) is designed to update to carbon (the graphite daemon) every 10 seconds. The reason this is a problem is: over a 60 second period StatsD reports 6 times, each write overwrites the last one (in that 60 second interval, because you're updating faster than once per minute). This produces really weird results on your graph because the last 10 seconds in a minute could be completely dead and report a 0 for the activity during that period, which results in completely nuking all of the data you had written for that minute.
To fix this, I had to re-configure my storage-schemas.conf file to store data at a maximum resolution of 10 seconds, so every update from StatsD would be saved in the whisper database without being overwritten.
Etsy published the storage-schemas.conf configuration that they were using for their installation of carbon, which looks like this:
[stats]
priority = 110
pattern = ^stats\..*
retentions = 10:2160,60:10080,600:262974
This has a 10 second minimum retention time, and stores 6 hours worth of them. However, due to my next problem, I extended the retention periods significantly.
As I let this data collect for a few days, I noticed that it still looked off (and was under reporting). This was due to 2 problems.
StatsD (older versions) only reported an average number of events per second for each 10 second reporting period. This means, if you incremented a key 100 times in 1 second and 0 times for the next 9 seconds, at the end of the 10th second statsD would report 10 to graphite, instead of 100. (100/10 = 10). This failed to report the total number of events for a 10 second period (obviously).Newer versions of statsD fix this problem, as they introduced the stats_counts bucket, which logs the total # of events per metric for each 10 second period (so instead of reporting 10 in the previous example, it reports 100).After I upgraded StatsD, I noticed that the last 6 hours of data looked great, but as I looked beyond the last 6 hours - things looked weird, and the next reason is why:
As graphite stores data, it moves data from high precision retention to lower precision retention. This means, using the etsy storage-schemas.conf example, after 6 hours of 10 second precision, data was moved to 60 second (1 minute) precision. In order to move 6 data points from 10s to 60s precision, graphite does an average of the 6 data points. So it'd take the total value of the oldest 6 data points, and divide it by 6. This gives an average # of events per 10 seconds for that 60 second period (and not the total # of events, which is what we care about specifically).This is just how graphite is designed, and for some cases it might be useful, but in our case, it's not what we wanted. To "fix" this problem, I increased our 10 second precision retention time to 60 days. Beyond 60 days, I store the minutely and 10-minutely precisions, but they're essentially there for no reason, as that data isn't as useful to us.
I hope this helps someone, I know it annoyed me for a few days - and I know there isn't a huge community of people that are using this stack of software for this purpose, so it took a bit of research to really figure out what was going on and how to get a result that I wanted.
After posting my comment above I found Graphite 0.9.9 has a (new?) configuration file, storage-aggregation.conf, in which one can control the aggregation method per pattern. The available options are average, sum, min, max, and last.
http://readthedocs.org/docs/graphite/en/latest/config-carbon.html#storage-aggregation-conf

Resources