How does <Plug> work in Vim? - vim

I didn't understand what <Plug> does and how to use it. I read the documentation but it is not clear to me.

<Plug> is just a special, synthetic key that is never actually sent by the keyboard; i.e. you cannot type it.
With this, the :map functionality that comes from old vi can be used as an abstraction layer for plugins.
Instead of directly mapping plugin functionality to a fixed key, plugins define a <Plug>PluginNameFunctionName mapping, which can then be freely remapped to the desired key by the user. As Vim allows to check for existing mappings (via hasmapto()), plugins can also define a default mapping if none was specified by the user.
TL;DR
for your own personal mappings, you can ignore <Plug>
if you use a plugin and need to customize its mappings, :map your own left-hand side to the <Plug>-mapping(s) provided by the plugin
if you write a plugin, enable user customization as described in :help using-<Plug>

Related

Conflict between remaps using plugins

I am currently using the NERD commenter plugin to define certain mappings that allow me to comment/uncomment blocks of code. One of the default mappings is:
[count]<leader>c<space> Toggles the comment state of the selected line(s). If the topmost selected line is commented, all selected lines are uncommented and vice versa.(NERDCommenterToggle)
I have remapped this options using nmap <C-_> <plug>NERDCommenterToggle and vmap <C-_> <plug>NERDCommenterToggle
My intention is to toggle between commented and uncommented in normal and visual mode using <C-_>.
The conflict arises because I have set the spacebar as my leader key and I have also set it up as a remap for folding: nnoremap <space> za.
When I put all of this together on my .vimrc pressing <C-_> folds the part of the document if it is "foldable", otherwise it toggles the comments.
The only reason that I can think of for this to happen is that, behind the scenes, <C-_> is still calling the default mapping of the plugin, which, because it contains the leader key, which is mapped to the spacebar is folding the code.
I am not that deep into vimscript, so I don't know if this is the intended behavior but it seems to me very weird that even though I have remapped the NERDCommenterToggle command, it still calls the default map. I was under the impression that the <plug> handles were used to avoid this kind of problems.
If this is indeed the intended behavior, is there a way to create a map to NERDCommenterToggle without it conflicting with the original mapping?
EDIT:
I removed the mapping of my leader key to space and the problem persists, which doesn't make any sense to me. Basically now I have the maps:
nmap <C-_> <plug>NERDCommenterToggle
nnoremap <space> za
and for some reason they interfere with each other and pressing "control + /" (<C-_>) triggers the folding maps.
Background
The whole point of <Plug> mappings is for plugin developers to provide a clean way for end users to make their own mappings without calling internal functions and such. Some of the benefits of that interface are:
ease of use for the end user,
possibility of changing the implementation without impacting the end user,
simplification of the documentation,
collision prevention,
etc.
Ideally, plugin developers should only expose <Plug> mappings, if only to prevent collision with other mappings, from other third-party plugins or by the end user. But that is entirely left to the developper: in no way does the use of a <Plug> mapping by the end user prevents the plugin developer from creating their own default mappings.
The problem
In this specific case, the author chose to create default mappings out of the box (g:NERDCreateDefaultMappings is set to 1) as well as their <Plug> equivalents. This leaves you with two mappings for the same feature (more, actually, because of modes, but let's keep it simple):
nnoremap <Plug>NERDCommenterToggle :call nerdcommenter#Comment("nx", "Toggle")'
nmap <Leader>c<Space> <Plug>NERDCommenterToggle
To which you add a third one:
nmap <C-_> <plug>NERDCommenterToggle
Since the default <Leader>c<Space> mapping is still there and your leader is <Space>, you are bound to find conflicts.
Plan A
Disable the plugin's ability to define default mappings with:
let g:NERDCreateDefaultMappings = 0
as per :help NERDCreateDefaultMappings. This puts you in control so you are free to build whatever mapping you need from the provided <Plug> mappings without the default mappings getting in the way.
Plan B
Note that it is also technically possible to "unmap" that pesky <Leader>c<Space> mapping with:
nunmap <Leader>c<Space>
But the plugin defines its default mappings after your vimrc is sourced so you can't simply add the line above to your vimrc as it will a) throw an error because the targeted mapping doesn't exist at that time, and b) not do anything useful anyway. Using that method efficiently opens quite the can of worms so I recommend plan A.

Unmap <leader> hotkeys in VIM

I would like to use longer leader hotkeys to group or associate several common things that I do.
For instance <leader>dnd would do something, and <leader>dnt would do something related but different.
However, if <leader>d or <leader>dn is aready taken by a plugin, a longer leader hotkey is impossible.
Is there a way to unmap leader commands from plugins?
You can always :unmap any mapping after a plugin file has been sourced. This would typically be done in ~/after/plugin/fixmapping.vim for global mappings. But this is clumsy, and nothing more than a workaround.
If the plugins are (dare I say, correctly (1)) written with leaving the final choice to the end-user in mind, they would permit to bind any hot-key sequence of your choice to <Plug>(something) -- and then they would detect there is already something bound to <Plug>(something) and they would not associate <leader>whatever to <plug>(something).
You'll have to dig into the documentation of the plugin with a default configuration you don't like to see first if it permits to override defaults, and then how it can be done. If the plugin doesn't permit it, I'd recommend you open a request for enhancement/change.
(1) Sometimes we just publish a quickly written solution/proof of concept. The first drafts are not ideally designed/written. Yet they can evolve to be more professional. Do not be afraid to contact plugin maintainers.

Mapping TO ctrl+[something] doesn't work in gvim

I am using GVim 7.4 and I would like to do some really simple mapping to use CtrlP fuzzy matching of tags when a key combination is used.
I tried 2 approaches and they all seem to fail when vim calls Control + [x] combination. While I do understand that there are restrictions when it comes to mapping Ctrl+[x] codes, I haven't found any information on why ctrl mapping wouldn't work.
noremap \t :CtrlPTag<CR><C-\>w
This one enters CtrlP tag mode but then it doesn't enter word from under the cursor.
noremap \t <C-p><C-\>w
Here we don't even get to CtrlP window (I even omit going into tag mode here for simplicity).
As far as I understand (I'm no CtrlP user), the plugin is triggered via some command / key combination, and then presents interactive selection and filtering. It even has different "source" modes.
Now, this is a pretty heavy integration into Vim, probably using scratch buffers and its own input loop. That's why you cannot simply append keys to the mapping and get them interpreted by the plugin "as typed".
Typically, these plugins offer mode selection and so on via (optional) command arguments. Check the plugin's help, and if you cannot get the plugin into the state you need, best contact the plugin's author and ask for such enhancement.

How to figure out key map redefined in vim plugin?

I installed many plugins by vundle.
I found there maybe multiple plugins use the same hotkey.
Is there smart way to figure out which plugin contains such hotkey?
There are some tutorial about key map. But I still haven't any idea.
A warning
Don't just install many plugins; you'll end up with a complex, slow, and indecipherable mess over time. Especially with plugin managers like Vundle, it's very easy to check out plugins. That benefit can turn bad if you forget to remove plugins that don't turn out to be useful for you.
How to check
In general, the plugin should advertise its features and defaults mappings (and hopefully provides configuration to change those!)
If you indeed have overlapping mappings, you should check:
The plugin's documentation.
The plugin's source code; look for :*[nore]map commands in the plugin/pluginname.vim script.
The actual existing mappings; the :map command lists those. You can restrict the command by modes (e.g. :imap for insert mode mappings) and starting keys (e.g. :map <Leader> lists all mappings that begin with the (configurable) Leader key).
How to change mappings
The canonical way to change plugin mappings is by defining your own mapping to <Plug>... targets that the plugin provides, e.g. :nmap <F1> <Plug>PluginNameMapping, in your ~/.vimrc. Some plugins also use global variables; refrain from modifying the plugin script itself; rather, complain to its author!
Yes, there is.
Use :verbose map <YOURKEY>. It will show you which file was the latest to modify this mapping.
You can always try reading the plugins documentation or source... Till then:
:map <YOURKEY><CR>
will show what was <YOURKEY> mapped to (in normal mode, so you can try it with :cmap, :vmap, etc.). Sometimes it helps if it's mapped to a function which relates to the plugins' name.
And you can issue a single (c|v...) :map to dump the mapping table.
But assuming you might want to know about mapping which used in two (or more plugins), there is no easy way for that. Again, look at the plugins' documentation and/or source code.

How to manage the vim Mappings

How to manage Vim Mappings, since each plugins (Pathogen is a great tool used to manage to manage Vim plugins) come with its own mappings. Collisions occur regularly.
Each plugin should come with a description (ideally accessible via the built-in :help) that includes the commands and mappings it defines. You need to read that anyway, in order to find out about the new functionality. You should also remember if one of the plugin's mappings clashes with an existing mapping of yours. :verbose map ... is a simple and great way to investigate your existing mappings.
In case of clashes, plugins using :map <unique> will fail noticeably, but most plugins will just silently overwrite a taken mapping. To fix that, a plugin should define <Plug>... mappings (see :help using-<Plug>; if it doesn't, complain to the author), which allow you to redefine the mappings (according to your tastes or to avoid a clash) in your ~/.vimrc. For example:
:nmap <C-o> <Plug>EnhancedJumpsOlder
The same can also be used to disable a mapping altogether:
:nmap <Plug>DisableEnhancedJumpsNewer <Plug>EnhancedJumpsNewer
Unless you have a lot of custom mappings (e.g. to emulate a different editor's feel in Vim, which you shouldn't do), or you're using lots of plugins, clashes should not be that frequent.

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