Does anybody knows if it is possible to drag a file out of browser ( i'm just concerned about chrome / webkit ) onto an audio application and have the target application handling the file as a "native" drag ?
For instance, drag and audio file into Ableton Live ( or Logic, Pro Tools, etcs ) and have it being opened ?
The behaviour would be analogous to dragging a picture onto Photoshop and having Photoshop handling it.
Related
I am developing a android game with a friend of mine and I would like to ask you a question about design testing.
Currently, to test my drawable, icons ... I set them on the right size for my android phone, I save it as a PNG, transfer it on my device and only then I can test it directly on my phone ...
Also, sometimes, I set them on the right size, save the png, put it on my drawable folder and build the .apk file ...
Each of this method is a huge time cost for me ! Is there any chance a program can help not wasting my time with all this step ?
Maybe there is something allowing us to put png on a app folder and directly test it on the device ?
Thank you everobody, hope I am clear enough ^^
have a look at this: http://www.html5rocks.com/en/tutorials/developertools/mobile/
Until now, while remote debugging you've had to shift your eyes back
and forth between your device and your devtools. Now, Screencast
displays your devices's screen right alongside your devtools. Seeing
it is good, but interacting with it is even better:
Clicks on the screencast are translated into taps and proper touch
events are fired on the device.
Inspect element on your device with your desktop pointer Type on your desktop keyboard--all keystrokes are sent to the device. A
huge timesaver over typing with your thumbs.
Scroll the page by flinging it with your pointer or just sliding on your laptop trackpad.
illustrator shows the font/text aliased compared to the way the browser interprets it
the difference is noticeable here
(in chrome:)
the bottom is illustrator, and as you can see, it's a bit bolder and smoother.. is there a setting I can change in illustrator so I can see how it will look when I actually output it to the website ?
if I disable Aliasing artwork, it looks completely off.
this is more evident when the text is bigger, as well.
No, Illustrator has it's own text anti-aliasing modes that differ from what your browser shows you. However, the differences between your examples are minor compared to how different browsers and operating systems render the same fonts.
Preview the image in save for web and devices. (file -> save for web & devices) I'm assuming you're exporting the image traditionally through file -> export, but save for web & devices shows you how the image will look on the web. The reason it looks different is because illustrator is a vector-based design program, unlike photoshop which is bitmap, or pixel based. This means that text in illustrator has infinite resolution until you export it as an image. If you want a cleaner look for text, go to save for web & devices and select "type optimized" from the menu next to the "apply" button on the right side of the screen. Then hit "apply" and then "save".
I want to create a view/screen/activity in Android which has table containing ten columns. As ten columns would not adjust width-wise in the screen (would not be in readable format), I am showing 3 columns at once.
I want to integrate a feature in the app where in if the user slids/flings on the table from right to left, the other 3-4 columns should be visible.
This is implement in Andry Birds. If you slide the screen from right to left, remaining part of the screen is visible.
This is called panoramic view in Iphone. Can I implement this in Android.
May be this will help http://code.google.com/p/panoramagl-android/
If you want to create panoramic views on Android, you can use PanoramaGL library. The 0.1 r1 version was released today, please check http://code.google.com/p/panoramagl-android/ and https://code.google.com/p/panoramagl-android/wiki/UserGuide.
Google provides VR View
VR view allows you to embed 360 degree VR media into websites on
desktop and mobile, and native apps on Android and iOS. This
technology is designed to enable developers of traditional apps to
enhance the apps with immersive content.VR view supports mono and stereo 360 images and videos. Images and video need to be stored in the equirectangular-panoramic (equirect-pano) format, which is a common format supported by many capture solutions.
I need internet browser on my device which has 4.3 Inch screen with 480x272 resolution, I am using embedded Qt 4.6.2 on embedded linux. Micro-controller has ARM9 with 450 Mhz.
Requirements for browser are
Touch Screen Support, Panning ( No Scroll bars)
Single touch Zooming ( No Multi Touch Available).
Fit to screen width support ( No Horizontal Scrolling).
Acid 3 Standard Compliable.
Page loading should be like, display all visible text first
and then load and show Images Gradually.
Is there any opensource browser which is near to this requirements.
I found following browsers which have touch screen support.
Firefox Mobile
Maemo MicroB ( Can any one please tell me where can I found source of this one).
Maemo MicroB ( Can any one please tell
me where can I found source of this
one).
If it helps: MicroB source package is here.
As a user of this browser I can say that it is very touch-friendly. Can't confirm support of all the features you've listed though.
How about using dillo? Dillo
or how about the QT/Webkit since you are already using QT? You could also look at Midori but I have never used it. For the touch sensor part this depends on your touch drivers. Perhaps run a window manager.
Well, simple situation. Is it possible to detect if a user has a dual monitor setup from a web application?
If this is possible, is it possible to open a child browser page on this second monitor, so the new window doesn't overlap the old one?
Reason why I ask: I'm working on a web application and at home I have a dual-monitor system. When I go to the administration part of this site, I want it to open in a new browser, preferably on the other desktop. Of course, I could just click, then drag the new window, but doing this automatically seems more fun. :-)
Don't think JavaScript has the proper functions for this. How about Java itself?
I don't think you'll be able to directly detect a dual monitor setup, but you can probably make a good guess by looking at their screen resolution, using javascript's screen.width and screen.height. If the ratio of the width to the height is 8:3, its a good chance they have 2 standard 4:3 monitors side by side. You can do a similar calculation for 16:9 or 16:10.
Using maxpower47's suggestion about resolution, the only way to display the page on the other monitor would be to open a popup, and use the options to set the top, right, width and height properties so the window will appear on the second monitor in a decent size.
Here is a link that describes how to do this: http://www.netmechanic.com/news/vol4/javascript_no7.htm