Are Win32 InterlockedIncrement and InterlockedExchange atomic across processes? - linux

MSDN says that the interlocked functions provide a simple mechanism for synchronizing access to a variable that is shared by multiple threads.
I am not sure if they work across threads of multiple processes if the variable is in the shared memory of the processes.
Similarly what about GNU GCC compiler intrinsic: __sync_add_and_fetch and __sync_lock_test_and_set?

This question is essentially two questions for two different answers.
For __sync_XXX builtins in GCC answer is yes.
Refer to any online doc like this, where described, that these builtins are normally issuing full barrier, preventing even internal speculating loads inside processor pipeline. Every and all multi-thread, multi-process, etc. shared memory is safe with them.
I know nothing about Windows InterLockedXXX functions. But MSDN knows, and says:
The threads of different processes can use this mechanism if the variable is in shared memory
So both answers are "yes".

Related

Does Racket support multithreading?

I want to write a multithreading program in Racket that actually utilizes multiple processes with shared memory space like pthread in C. Racket provides "thread", but it only uses one process to execute multiple threads. It also provides "subprocess" for executing new programs via command line that runs on multiple processes, but those programs cannot share the same memory space.
Don't do that.
Racket does provide parallelism via futures and places, but they do not provide (unrestricted) shared memory spaces. If you want to send data from one thread to another, use a place channel.
As Greg Hendershott points out, you can send a shared vector via a place channel, which provides a shared space to use. (But that's not the same thing as sharing all the memory references, which is what someone familiar with, say, Java-style threading might expect. And the latter is what my "don't do that" refers to.)
If you really want to use pthread-like threading, Guile does provide them, but then you won't be using Racket any more. ;-)

How safe is pthread robust mutex?

I m thinking to use Posix robust mutexes to protect shared resource among different processes (on Linux). However there are some doubts about safety in difference scenarios. I have the following questions:
Are robust mutexes implemented in the kernel or in user code?
If latter, what would happen if a process happens to crash while in a call to pthread_mutex_lock or pthread_mutex_unlock and while a shared pthread_mutex datastructure is getting updated?
I understand that if a process locked the mutex and dies, a thread in another process will be awaken and return EOWNERDEAD. However, what would happen if the process dies (in unlikely case) exactly when the pthread_mutex datastructure (in shared memory) is being updated? Will the mutex get corrupted in that case? What would happen to another process that is mapped to the same shared memory if it were to call a pthread_mutex function?
Can the mutex still be recovered in this case?
This question applies to any pthread object with PTHREAD_PROCESS_SHARED attribute. Is it safe to call functions like pthread_mutex_lock, pthread_mutex_unlock, pthread_cond_signal, etc. concurrently on the same object from different processes? Are they thread-safe across different processes?
From the man-page for pthreads:
Over time, two threading implementations have been provided by the
GNU C library on Linux:
LinuxThreads
This is the original Pthreads implementation. Since glibc
2.4, this implementation is no longer supported.
NPTL (Native POSIX Threads Library)
This is the modern Pthreads implementation. By comparison
with LinuxThreads, NPTL provides closer conformance to the
requirements of the POSIX.1 specification and better
performance when creating large numbers of threads. NPTL is
available since glibc 2.3.2, and requires features that are
present in the Linux 2.6 kernel.
Both of these are so-called 1:1 implementations, meaning that each
thread maps to a kernel scheduling entity. Both threading
implementations employ the Linux clone(2) system call. In NPTL,
thread synchronization primitives (mutexes, thread joining, and so
on) are implemented using the Linux futex(2) system call.
And from man futex(7):
In its bare form, a futex is an aligned integer which is touched only
by atomic assembler instructions. Processes can share this integer
using mmap(2), via shared memory segments or because they share
memory space, in which case the application is commonly called
multithreaded.
An additional remark found here:
(In case you’re wondering how they work in shared memory: Futexes are keyed upon their physical address)
Summarizing, Linux decided to implement pthreads on top of their "native" futex primitive, which indeed lives in the user process address space. For shared synchronization primitives, this would be shared memory and the other processes will still be able to see it, after one process dies.
What happens in case of process termination? Ingo Molnar wrote an article called Robust Futexes about just that. The relevant quote:
Robust Futexes
There is one race possible though: since adding to and removing from the
list is done after the futex is acquired by glibc, there is a few
instructions window for the thread (or process) to die there, leaving
the futex hung. To protect against this possibility, userspace (glibc)
also maintains a simple per-thread 'list_op_pending' field, to allow the
kernel to clean up if the thread dies after acquiring the lock, but just
before it could have added itself to the list. Glibc sets this
list_op_pending field before it tries to acquire the futex, and clears
it after the list-add (or list-remove) has finished
Summary
Where this leaves you for other platforms, is open-ended. Suffice it to say that the Linux implementation, at least, has taken great care to meet our common-sense expectation of robustness.
Seeing that other operating systems usually resort to Kernel-based synchronization primitives in the first place, it makes sense to me to assume their implementations would be even more naturally robust.
Following the documentation from here: http://pubs.opengroup.org/onlinepubs/9699919799/functions/pthread_mutexattr_getrobust.html, it does read that in a fully POSIX compliant OS, shared mutex with the robust flag will behave in the way you'd expect.
The problem obviously is that not all OS are fully POSIX compliant. Not even those claiming to be. Process shared mutexes and in particular robust ones are among those finer points that are often not part of an OS's implementation of POSIX.

Usage of registers by the compiler in multithreaded program

It is a general question but:
In a multithreaded program, is it safe for the compiler to use registers to temporarily store global variables?
I think its not, since storing global variables in registers may change saved values
for other threads.
And how about using registers to store local variables defined within a function?
I think it is ok,since no other thread will be able to get these variables.
Please correct me if im wrong.
Thank you!
Things are much more complicated than you think they are.
Even if the compiler stores a value to memory, the CPU generally does not immediately push the data out to RAM. It stores it in a cache (and some systems have 2 or 3 levels of caches between the processor and the memory).
To make things worse, the order of instructions that the compiler decides, may not be what actually gets executed as many processors can reorder instructions (and even sub-parts of instructions) in their own pipelines.
In general, in a multithreaded environment you should personally take care to never access (either read or write) the same memory from two separate threads unless one of the following is true:
you are using one of several special atomic operations that ensure proper synchronization.
you have used one of several synchronization operations to "reserve" access to shared data and then to "relinquish" it. These do include the required memory barriers that also guarantee the data is what it's supposed to be.
You may want to read http://en.wikipedia.org/wiki/Memory_ordering#Memory_barrier_types and http://en.wikipedia.org/wiki/Memory_barrier
If you are ready for a little headache and want to see how complicated things can actually get, here is your evening lecture Memory Barriers: a Hardware View for Software Hackers.
'Safe' is not really the right word to use. Many higher level languages (eg. C) do not have a threading model and so the language specification says nothing about mutli-threaded interactions.
If you are not using any kind of locking primitives then you have no guarantees what so ever about how the different threads interact. So the compiler is within its rights to use registers for global variables.
Even if you are using locking the behaviour can still be tricky: if you read a variable, then grab a lock and then read the variable again the compiler still has no way of knowing if it has to read the variable from memory again, or can use the earlier value it stored in a register.
In C/C++ declaring a variable as volatile will force the compiler to always reload the variable from memory and solve this particular instance.
There are also 'Interlocked*' primitives on most systems that have guaranteed atomicity semantics which can be used to ensure certain operations are threadsafe. Locking primitives are typically built on these low level operations.
In a multithreaded program, you have one of two cases: if it's running on a uniprocessor (single core, single CPU), then switching between threads is handled like switching between processes (although it's not quite as much work since the threads operate in the same virtual memory space) - all registers of one thread are saved during the transition to another thread, so using registers for whatever purpose is fine. This is the job of the context switch routines that the OS uses, and the register set is considered part of a threads (or processes) context. If you have a multiprocessor system - either multiple CPUs or multiple cores on a single CPU - each processor has its own distinct set of registers, so again, using registers for storing things is fine. On top of that, of course, context switching on a particular CPU will save the registers of the old thread/process before switching to the new one, so everything is preserved.
That said, on some architectures and/or with some OSes, there might be specific exceptions to that, because certain registers are reserved by the ABI for specific uses by the OS or by the libraries that provide an interface to the OS, but your compiler(s) generally have that type of knowledge of your platform built in. You need to be aware of them, though, if you're doing inline assembly or certain other "low-level" things...

different types of synhronization methods in linux?

what are the different types snchronization methods ?(other than semaphore,mutex,binary semaphore)
I'm assuming that you're talking about application development and not Kernel development.
Linux supports Posix synchronization techniques. Some common ones are a mutex (for multi-threaded applications) and semaphores.
You can use these in many ways... An example of semaphore usage would be multiple processes and keeping a semaphore in shared memory.
I recommend you do some reading of the following manpages:
sem_init
pthread_mutex_init
Also, here's a good discussion on the usage of file locking
Hope that helps.

What interprocess locking calls should I monitor?

I'm monitoring a process with strace/ltrace in the hope to find and intercept a call that checks, and potentially activates some kind of globally shared lock.
While I've dealt with and read about several forms of interprocess locking on Linux before, I'm drawing a blank on what to calls to look for.
Currently my only suspect is futex() which comes up very early on in the process' execution.
Update0
There is some confusion about what I'm after. I'm monitoring an existing process for calls to persistent interprocess memory or equivalent. I'd like to know what system and library calls to look for. I have no intention call these myself, so naturally futex() will come up, I'm sure many libraries will implement their locking calls in terms of this, etc.
Update1
I'd like a list of function names or a link to documentation, that I should monitor at the ltrace and strace levels (and specifying which). Any other good advice about how to track and locate the global lock in mind would be great.
If you can start monitored process in valgrind, then there are two projects:
http://code.google.com/p/data-race-test/wiki/ThreadSanitizer
and Helgrind
http://valgrind.org/docs/manual/hg-manual.html
Helgrind is aware of all the pthread
abstractions and tracks their effects
as accurately as it can. On x86 and
amd64 platforms, it understands and
partially handles implicit locking
arising from the use of the LOCK
instruction prefix.
So, this tools can detect even atomic memory accesses. And they will check pthread usage
flock is another good one
There are many system calls can be used for locking: flock, fcntl, and even create.
When you are using pthreads/sem_* locks they may be executed in user space so you'll never
see them in strace as futex is called only for pending operations. Like when you actually
need to wait.
Some operations can be done in user space only - like spinlocks - you'll never see them
unless they do some waits for timer - backoff so you may see only stuff like nanosleep when one lock waits for other.
So there is no "generic" way to trace them.
on systems with glibc ~ >= 2.5 (glibc + nptl) you can use process shared
semaphores (last parameter to sem_init), more precisely, posix unnamed semaphores
posix mutexes (with PTHREAD_PROCESS_SHARED to pthread_mutexattr_setpshared)
posix named semaphores (got from sem_open/sem_unlink)
system v (sysv) semaphores: semget, semop
On older systems with glibc 2.2, 2.3 with linuxthreads or on embedded systems with uClibc you can use ONLY system v (sysv) semaphores for iterprocess communication.
upd1: any IPC and socker must be checked.

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