I have a TableView associated with some data, and once i hit a run button i perform some processing on that data. Each row of data is handled in a seperate thread, and while those threads are running i want a ProgressInducator to replace the table within its vbox.
In the attached code:
If I stop where is says "WORKS IF STOP HERE" - table is replaced with pi.
If I continue waiting for the threads to join - no replacing.
What am I missing?
runButton.setOnAction(
new EventHandler<ActionEvent>() {
#Override
public void handle(final ActionEvent e) {
List<Thread> threadList = new ArrayList<Thread>();
int threadCounter = 0;
final ProgressIndicator pi = new ProgressIndicator(threadCounter);
vbox.getChildren().clear();
vbox.getChildren().addAll(pi);
for (ProductInTable product : data) {
Thread thread = new Thread(new Runnable() {
#Override
public void run() {
try
{
product.calculate();
} catch (IOException ioe) {
ioe.printStackTrace();
}
}
});
threadList.add(thread);
thread.start();
}
int x = threadList.size();
/** WORKS IF STOP HERE **/
// wait for all threads to end
for (Thread t : threadList) {
try {
t.join();
threadCounter++;
pi.setProgress(threadCounter / x);
} catch (InterruptedException interE) {
interE.printStackTrace();
}
}
/** DOESNT WORKS IF STOP HERE **/
Thread.join() blocks execution until the thread is completed. Since you are calling this on the FX Application Thread, you block that thread until all your worker threads finish. This means the UI is unable to update until those threads are complete.
A better approach is probably to represent each computation with a task, and update a counter of complete tasks back on the FX Application Thread using setOnSucceeded. Something like:
runButton.setOnAction(
new EventHandler<ActionEvent>() {
#Override
public void handle(final ActionEvent e) {
final ProgressIndicator pi = new ProgressIndicator(threadCounter);
vbox.getChildren().clear();
vbox.getChildren().addAll(pi);
final int numTasks = data.size();
// only access from FX Application thread:
final IntegerProperty completedTaskCount = new SimpleIntegerProperty(0);
pi.progressProperty().bind(completedTaskCount.divide(1.0*numTasks));
completedTaskCount.addListener(new ChangeListener<Number>() {
#Override
public void changed(ObservableValue<? extends Number> obs, Number oldValue, Number newValue) {
if (newValue.intValue() >= numTasks) {
// hide progress indicator and show table..
}
}
});
for (final ProductInTable product : data) {
Task<Void> task = new Task<Void>() {
#Override
public Void call() {
try
{
product.calculate();
} catch (IOException ioe) {
ioe.printStackTrace();
}
return null ;
}
});
task.setOnSucceeded(new EventHandler<WorkerStateEvent>() {
#Override
public void handle(WorkerStateEvent event) {
completedTaskCount.set(completedTaskCount.get()+1);
}
});
new Thread(task).start();
}
}
});
If you potentially have a large number of items here, you should use some kind of ExecutorService instead to avoid creating too many threads:
ExecutorService exec = Executors.newFixedThreadPool(
Runtime.getRuntime().availableProcessors()); // for example...
and then replace
new Thread(task).start();
with
exec.submit(task);
Related
I'm trying to update text inside a javafx textArea element instantly to show execution information using both thread and task but nothing seems working, althought when I print something in console it works thus the thread is executing. The program prints all the messages once the program is executed, but i want show the messages as the same time as the program is executing.
Here I have my tsak and thread declarations
#Override
public void initialize(URL url, ResourceBundle rb) {
System.setProperty("webdriver.gecko.driver", "C:\\Users/lyesm/Downloads/geckodriver-v0.26.0-win64/geckodriver.exe");
try {
restoreValues();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
text = new Text(this.getLogs());
Thread thread = new Thread(new Runnable() {
#Override
public void run() {
Runnable updater = new Runnable() {
#Override
public void run() {
printMessages();
System.out.println(" working on ... \n");
}
};
while (true) {
try {
Thread.sleep(1000);
} catch (InterruptedException ex) {
}
//Platform.runLater(updater);
}
}
});
thread.setDaemon(true);
thread.start();
service = new Service<Void>() {
#Override
protected Task<Void> createTask() {
return new Task<Void>() {
#Override
protected Void call() throws Exception {
Platform.runLater(() -> textArea.appendText(logs));
return null;
}
};
}
};
service.start();
}
I'm calling the service from this method
public void launchTest() {
this.setLogs("\n\n");
service.restart();
this.setLogs(" Test starting ...\n");
service.restart();
//this.setLogs(" Opening the navigator \n");
this.setDriver(new FirefoxDriver());
//this.setLogs(" Reaching http://127.0.0.1:8080/booksManager ... \n");
driver.get("http://127.0.0.1:8080/booksManager");
//this.setLogs(" Setting test data \n");
driver.findElement(By.id("lyes")).click();
driver.findElement(By.name("email")).sendKeys(pseudo.getText());
driver.findElement(By.name("password")).sendKeys(password.getText());
//this.setLogs(" Submitting ... \n");
driver.findElement(By.name("submit")).click();
if(driver.getCurrentUrl().equals("http://127.0.0.1:8080/booksManager/Views/index.jsp") == true) {
//InputStream input= getClass().getResourceAsStream("https://w0.pngwave.com/png/528/278/check-mark-computer-icons-check-tick-s-free-icon-png-clip-art-thumbnail.png");
//Image image = new Image(input);
//ImageView imageView = new ImageView(image);
Label label = new Label(" Test successed");
testsInfos.getChildren().add(label);
}else {
Text textRes = new Text("\n Test failed ");
textRes.setFill(javafx.scene.paint.Color.RED);
testsInfos.getChildren().add(textRes);
}
driver.close();
}
And here the printMessage method called from the thread
public void printMessages() {
String ll = this.getLogs();
this.text.setText(ll);
testsInfos.getChildren().remove(text);
testsInfos.getChildren().add(text);
textArea.clear();
textArea.setText(ll);
}
Neither method seems to work.
Does anybody have any idea how to fix it ?
Edited:
package application;
import java.util.concurrent.CountDownLatch;
import javafx.application.Application;
import javafx.application.Platform;
import javafx.concurrent.Service;
import javafx.concurrent.Task;
import javafx.scene.Scene;
import javafx.scene.control.TextArea;
import javafx.scene.layout.StackPane;
import javafx.scene.text.Text;
import javafx.stage.Stage;
public class Main extends Application {
private Service<Void> service;
#Override
public void start(Stage primaryStage) throws InterruptedException {
StackPane root = new StackPane();
TextArea ta = new TextArea();
ta.setDisable(true);
root.getChildren().add(ta);
Scene scene = new Scene(root, 200, 200);
// longrunning operation runs on different thread
/*Thread thread = new Thread(new Runnable() {
#Override
public void run() {
Runnable updater = new Runnable() {
#Override
public void run() {
incrementCount();
}
};
while (true) {
try {
Thread.sleep(1000);
} catch (InterruptedException ex) {
}
// UI update is run on the Application thread
Platform.runLater(updater);
}
}
});
// don't let thread prevent JVM shutdown
thread.setDaemon(true);
thread.start();*/
primaryStage.setScene(scene);
primaryStage.show();
service = new Service<Void>() {
#Override
protected Task<Void> createTask() {
return new Task<Void>() {
#Override
protected Void call() throws Exception {
final CountDownLatch latch = new CountDownLatch(1);
Platform.runLater(new Runnable() {
#Override
public void run() {
try{
ta.appendText("\n Printed ");
}finally{
latch.countDown();
}
}
});
latch.await();
return null;
}
};
}
};
service.start();
showIT();
}
public static void main(String[] args) {
launch(args);
}
public void showIT() throws InterruptedException {
service.restart();
for(int i = 0;i<1000000;i++) {
System.out.println(i);
}
for(int i = 0;i<1000000;i++) {
System.out.println(i);
}
service.restart();
for(int i = 0;i<1000000;i++) {
System.out.println(i);
}
for(int i = 0;i<1000000;i++) {
System.out.println(i);
}
service.restart();
}
}
The two threading rules in JavaFX are:
Long-running code must not be executed on the FX Application Thread, and
Any code that updates the UI must be executed on the FX Application Thread.
The reason for the first rule is that the FX Application Thread is responsible for rendering the UI (among other things). So if you perform a long-running task on that thread, you prevent the UI from being rendered until your task is complete. This is why you only see the updates once everything is finished: you are running your long-running code on the FX Application Thread, preventing it from re-rendering the text area until everything is complete.
Conversely, the code you do run on a background thread (via the Task.call() method) doesn't do anything that takes a long time to run:
#Override
protected Void call() throws Exception {
final CountDownLatch latch = new CountDownLatch(1);
Platform.runLater(new Runnable() {
#Override
public void run() {
try{
ta.appendText("\n Printed ");
}finally{
latch.countDown();
}
}
});
latch.await();
return null;
}
The only thing you do here is schedule an update on the FX Application thread; the call to Platform.runLater() exits immediately. There's no long-running code at all, so no purpose for the background thread on which this runs. (Technically, the call to latch.await() is a blocking call, but it's redundant anyway, since you simply exit the method after waiting.) With this task implementation, there's no difference between calling service.restart();, and ta.appendText("\n Printed");.
So, your showIT() method should be called on a background thread, and can use Platform.runLater() to append text to the text area. Something like:
import java.util.concurrent.CountDownLatch;
import javafx.application.Application;
import javafx.application.Platform;
import javafx.concurrent.Service;
import javafx.concurrent.Task;
import javafx.scene.Scene;
import javafx.scene.control.TextArea;
import javafx.scene.layout.StackPane;
import javafx.scene.text.Text;
import javafx.stage.Stage;
public class Main extends Application {
private Service<Void> service;
#Override
public void start(Stage primaryStage) throws InterruptedException {
StackPane root = new StackPane();
TextArea ta = new TextArea();
ta.setDisable(true);
root.getChildren().add(ta);
Scene scene = new Scene(root, 200, 200);
primaryStage.setScene(scene);
primaryStage.show();
// run showIT() on a background thread:
Thread thread = new Thread(this::showIT);
thread.setDaemon(true);
thread.start();
}
public static void main(String[] args) {
launch(args);
}
public void showIT() {
try {
Platform.runLater(() -> ta.appendText("\nPrinted"));
Thread.sleep(1000);
Platform.runLater(() -> ta.appendText("\nPrinted"));
Thread.sleep(1000);
Platform.runLater(() -> ta.appendText("\nPrinted"));
Thread.sleep(1000);
} catch (InterruptedException exc) {
Thread.currentThread().interrupt();
}
}
}
For your original code, I have to make some guesses about which parts of the API you're using are long-running and which aren't. I would start by creating a utility log() method that you can call from any thread:
private void log(String message) {
Runnable update = () -> ta.appendText(message);
// if we're already on the FX application thread, just run the update:
if (Platform.isFxApplicationThread()) {
update.run();
}
// otherwise schedule it on the FX Application Thread:
else {
Platform.runLater(update);
}
}
And now you can do something like:
public void launchTest() {
log("\n\n");
log(" Test starting ...\n");
log(" Opening the navigator \n");
Task<Boolean> task = new Task<>() {
#Override
protected Boolean call() throws Exception {
this.setDriver(new FirefoxDriver());
log(" Reaching http://127.0.0.1:8080/booksManager ... \n");
driver.findElement(By.name("email")).sendKeys(pseudo.getText());
driver.findElement(By.name("password")).sendKeys(password.getText());
driver.get("http://127.0.0.1:8080/booksManager");
log(" Setting test data \n");
driver.findElement(By.id("lyes")).click();
log(" Submitting ... \n");
driver.findElement(By.name("submit")).click();
boolean result = driver.getCurrentUrl().equals("http://127.0.0.1:8080/booksManager/Views/index.jsp");
driver.close();
return result ;
}
};
task.setOnSucceeded(e -> {
if (task.getValue()) {
//InputStream input= getClass().getResourceAsStream("https://w0.pngwave.com/png/528/278/check-mark-computer-icons-check-tick-s-free-icon-png-clip-art-thumbnail.png");
//Image image = new Image(input);
//ImageView imageView = new ImageView(image);
Label label = new Label(" Test successed");
testsInfos.getChildren().add(label);
} else {
Text textRes = new Text("\n Test failed ");
textRes.setFill(javafx.scene.paint.Color.RED);
testsInfos.getChildren().add(textRes);
}
});
Thread thread = new Thread(task);
thread.setDaemon(true);
thread.start();
}
I'm doing a desktop application and I'm performing a heavy task in background. I want a progress bar to be updated. My program works and I can see the progress bar here isn't my problem. My problem is that I use 2 tasks that I run in 2 thread in order to make both the update of the progress bar and the heavy task. My question is : Is there a better way to do in oder to avoid the error "Exception in thread "Thread-5" java.lang.IllegalStateException: Not on FX application thread; currentThread = Thread-5".
Of course I already check on Internet and I always find : better use Platform.runLater. Ok but in both new thread I need attribute of my class, eg I can't access for example "this.myAttribute" when I use Platform.runLater((new Runnable()...)). Is RunLater the solution and I can't see it ?
Here is a bunch of code, the method setConnection is called in JavaFX thread, and I create 2 other. One for progressbar, the other for my task :
#FXML
private void setConnection() {
try {
this.onOffButton.setSelected(false);
if (!this.hubModel.isConnected()) {
this.progressBar.progressProperty().unbind();
#SuppressWarnings("unchecked")
OperationTask progressBarOperationTask = new OperationTask(this) {
#Override
public Void call() {
HubController hubController = (HubController) this.getHubController();
hubController.getProgressBar().setVisible(true);
for (int i = 0; i < 100; i++) {
try {
Thread.sleep(25);
} catch (InterruptedException e) {
Thread.interrupted();
break;
}
updateProgress(i + 1, 100);
}
hubController.getProgressBar().setVisible(false);
return null;
}
};
this.progressBar.progressProperty().bind(progressBarOperationTask.progressProperty());
Thread timeThread = new Thread(progressBarOperationTask);
timeThread.setDaemon(true);
timeThread.start();
}
#SuppressWarnings("unchecked")
OperationTask connectionOperationTask = new OperationTask(this) {
#Override
protected Object call() throws Exception {
HubController hubController = (HubController) this.getHubController();
if (hubController.getUserID().getText().equals("") || hubController.getUserPW().getText().equals("")) {
hubController.getCommentBottom().setText("Please enter a user name and a password.");
hubController.getOnOffButton().setSelected(false);
} else {
hubController.getHubModel().setIdUser(hubController.getUserID().getText());
hubController.getHubModel().setPwUser(hubController.getUserPW().getText());
String comment = hubController.getHubModel().setConnection();
if (!comment.equals("Connection established.")) {
hubController.getOnOffButton().setSelected(false);
}
if (hubController.getHubModel().isConnected()) {
hubController.getConnectionStatus().setText("Connected");
hubController.getConnectionStatus().setStyle("-fx-font-weight: bold");
String commentProject = hubController.getHubModel().getAllProjects();
if (commentProject.equals("")) {
TextFields.bindAutoCompletion(hubController.getCloneAndMoveController().getNewProjectNameTextField(), hubController.getHubModel().getProjectsList());
} else {
comment = commentProject;
}
hubController.getOnOffButton().setSelected(true);
} else {
hubController.getConnectionStatus().setText("Not connected");
hubController.getConnectionStatus().setStyle("-fx-font-weight: regular");
}
hubController.getCommentBottom().setText(comment);
}
return null;
}
};
Thread connectionThread = new Thread(connectionOperationTask);
connectionThread.setDaemon(true);
connectionThread.start();
} catch (Exception e) {
e.printStackTrace();
}
}
Moreover if you see something that could be improved, I would appreciate (I'm new with java)
Thank you.
You can access your object from Platform.runLater(). New Runnable which you create for it has access to this instance of your object. See in an example:
private String myAttribute = "hello";
#Override
public void randomMethod() {
//...
Platform.runLater(new Runnable() {
#Override
public void run() {
System.out.println(myAttribute);
}
});
}
I interested in one interesting task. I have UI in JavaFx with another thread which updates UI. I started updates from Platform.runLater. Code:
private void startUpdateDaemon() {
updateUserStatus();
updateTable();
}
private void startUpdateDaemonTask() {
Task task = new Task<Void>() {
#Override
protected Void call() throws Exception {
while (true) {
Platform.runLater(() -> {
startUpdateDaemon();
});
Thread.sleep(1000);
}
}
};
Thread th = new Thread(task);
th.setDaemon(true);
th.start();
}
#Override
public void initialize(URL location, ResourceBundle resources) {
startUpdateDaemonTask();
}
Also I have place in another class where I updates UI:
private void startUpdateDaemonTask() {
Task task = new Task<Void>() {
#Override
protected Void call() throws Exception {
while (true) {
Platform.runLater(new Runnable() {
#Override
public void run() {
updateGameStatus();
}
});
Thread.sleep(1000);
}
}
};
Thread th = new Thread(task);
th.setDaemon(true);
th.start();
}
So, finally I have two places with call "Platform.runLater" and different methods inside.
My question is Can I create only "one" method with one time call "Platform.runLater" and send to this method different methods which will be call ?? May be I can write finish method with consumers and send to him methods 'startUpdateDaemon()' and 'updateGameStatus()'?
Thanks a lot.
You can add a Runnable parameter to your method. This parameter is given to you Platform.runLater:
private void startUpdateDaemonTask(Runnable runner) {
Task task = new Task<Void>() {
#Override
protected Void call() throws Exception {
while (true) {
Platform.runLater(runner);
Thread.sleep(1000);
}
}
};
Thread th = new Thread(task);
th.setDaemon(true);
th.start();
}
Now you can invoke this method with your method references:
startUpdateDaemonTask(this::startUpdateDaemon);
startUpdateDaemonTask(this::updateGameStatus);
please help me guys..
my observablelist was updated successfully by background Thread.
but my GUI Update is not accurate.
addPiechart1 to HBOX
addPieChart2 to HBOX
observablelist1= getobservablelist from piechart1
observablelist2= getobservablelist from piechart2
pass observablelist1 to Thread
pass observablelist2 to Thread
ex
on the process i call
animatePie(observablelist1,value1);
animatePie(observablelist2,value2);
public void animatePie(ObservableList<PieChart.Data> obs,int[] value){
ExecutorService executor = Executors.newCachedThreadPool(new ThreadFactory() {
#Override public Thread newThread(Runnable r) {
Thread thread = new Thread(r);
thread.setDaemon(true);
return thread;
}
});
pieAddToQueue add = new pieAddToQueue(obs,value);
//add.run();
executor.execute(add);
}
private class pieAddToQueue implements Runnable {
ObservableList<PieChart.Data> observableData;
int[] value;
int loop;
public pieAddToQueue(ObservableList<PieChart.Data> obs,int[] value){
observableData=obs;
this.value=value;
loop=0;
}
#Override
public void run() {
for(int i=0;i<value.length;i++){
observableData.get(i).setPieValue(value[i]);
try {
Thread.sleep(200);
} catch (InterruptedException ex) {
Logger.getLogger(MISInfoBoardBottom.class.getName()).log(Level.SEVERE, null, ex);
}
}
}
}
You cannot update the UI on a background thread, so you must wrap the calls that change the UI with a Platform.runLater(...):
private class pieAddToQueue implements Runnable {
ObservableList<PieChart.Data> observableData;
int[] value;
int loop;
public pieAddToQueue(ObservableList<PieChart.Data> obs,int[] value){
observableData=obs;
this.value=value;
loop=0;
}
#Override
public void run() {
for(int i=0;i<value.length;i++){
PieChart.Data pieChartData = observableData.get(i);
int v = value[i] ;
Platform.runLater(() ->
pieChartData.setPieValue(v));
try {
Thread.sleep(200);
} catch (InterruptedException ex) {
Logger.getLogger(MISInfoBoardBottom.class.getName()).log(Level.SEVERE, null, ex);
}
}
}
}
In javafx gui processes are done on a separate thread. Putting progress indicator on a background thread with Service and Task is not allowed as it is not an FX thread and indicator is FX element. Is it possible to create multiple gui threads in javafx?
Or is there another way to make progress indicator keep rolling, when other gui elements are being loaded? Currently it starts rolling, then stucks, until the pane is loaded.
#FXML
public void budgetShow(ActionEvent event) {
progressIndicator = new ProgressIndicator(-1.0);
rootPane.getChildren().add(progressIndicator);
progressIndicator.setVisible(true);
progressIndicator.toFront();
threadBudgetShow().start();
}
public Service<Void> threadBudgetShow() {
Service<Void> service = new Service<Void>() {
#Override
protected Task<Void> createTask() {
return new Task<Void>() {
#Override
protected Void call() throws Exception {
// Background Thread operations.
final CountDownLatch latch = new CountDownLatch(1);
Platform.runLater(new Runnable() {
#Override
public void run() {
try {
// FX Thread opeartions.
// budgetAnchorPane - reload.
if (budgetAnchorPane == null || !budgetAnchorPane.isVisible()) {
budgetAnchorPane = new BudgetAnchorPane();
rootPane.getChildren().add(budgetAnchorPane);
budgetAnchorPane.setVisible(true);
budgetAnchorPane.getChildren().remove(budgetAnchorPane.budgetTypeComboBox);
budgetAnchorPane.budgetTypeComboBox = new BudgetTypeCombobox();
budgetAnchorPane.getChildren().add(budgetAnchorPane.budgetTypeComboBox);
}
} finally {
rootPane.getChildren().remove(progressIndicator);
latch.countDown();
}
}
});
latch.await();
// Other background Thread operations.
return null;
}
};
}
};
return service;
}
Indeterminate Progress Indicators
progress indicator keep rolling
I think by this you mean an indeterminate progress indicator.
Progress indicators start in an indeterminate state by default and you can change the indicator back to an indeterminate state at any time by setting it's progress to indeterminate:
progressIndicator.setProgress(ProgressIndicator.INDETERMINATE);
Indeterminate Progress Indicators and Tasks
As progress by default is indeterminate, if you don't update the progress of a task until the task is done, then a progress indicator bound to task progress will remain indeterminate while the task is running.
Sample
The progress indicator in this sample will just be a set of spinning dots indicating indeterminate progress until the task is complete.
import javafx.application.Application;
import javafx.concurrent.Task;
import javafx.geometry.*;
import javafx.scene.Scene;
import javafx.scene.control.*;
import javafx.scene.layout.HBox;
import javafx.stage.Stage;
public class ProgressTracker extends Application {
final int N_SECS = 10;
#Override
public void start(Stage stage) throws Exception {
Task task = createTask();
stage.setScene(
new Scene(
createLayout(
task
)
)
);
stage.show();
new Thread(task).start();
}
private Task<Void> createTask() {
return new Task<Void>() {
#Override public Void call() {
for (int i=0; i < N_SECS; i++) {
if (isCancelled()) {
break;
}
// uncomment updateProgress call if you want to show progress
// rather than let progress remain indeterminate.
// updateProgress(i, N_SECS);
updateMessage((N_SECS - i) + "");
try {
Thread.sleep(1000);
} catch (InterruptedException e) {
return null;
}
}
updateMessage(0 + "");
updateProgress(N_SECS, N_SECS);
return null;
}
};
}
private HBox createLayout(Task task) {
HBox layout = new HBox(10);
layout.getChildren().setAll(
createProgressIndicator(task),
createCounter(task)
);
layout.setAlignment(Pos.CENTER_RIGHT);
layout.setPadding(new Insets(10));
return layout;
}
private ProgressIndicator createProgressIndicator(Task task) {
ProgressIndicator progress = new ProgressIndicator();
progress.progressProperty().bind(task.progressProperty());
return progress;
}
private Label createCounter(Task task) {
Label counter = new Label();
counter.setMinWidth(20);
counter.setAlignment(Pos.CENTER_RIGHT);
counter.textProperty().bind(task.messageProperty());
counter.setStyle("-fx-border-color: forestgreen;");
return counter;
}
public static void main(String[] args) {
launch(args);
}
}