Inno setup window title is corrupted (botva2.dll) - inno-setup

I created multi-language setup + VCL-styles, and I had a problem with standard progressbar(progressgauge) - it flickers and looks ugly overall. So I used botva2.dll with 2 png's and now it looks perfect - but the problem now is: after ImgLoad call
function ImgLoad(Wnd :HWND; FileName :PAnsiChar; Left, Top, Width, Height :integer; Stretch, IsBkg :boolean) :Longint; external 'ImgLoad#{tmp}\botva2.dll stdcall delayload';
wizardform title is corruprted, and as far as I understand its because botva2 is not unicode and it subclasses a wnd (Wizardform in my case), and as a result window title is corrupted in current language isnt a system language.
I tried creating TPanel and feeding botva a panel handle - its not working, unfortunately.
I tried adding doublebuffer to original progressgauge and making somehow look good - with no result.
Any ideas or workarounds?
PS. Summoning #TLama...

Related

Inno Setup: change the setup language while setup is running

In my Setup I don't want use the standard Language Dialog form.
Instead, I want to add a combobox to the Welcome page of my Inno Setup to do the same job made by the Language Dialog, so that it's able to :
show all the languages included in the [Languages] section in the drop down list. So the user can select a language from this custom combobox.
apply the chosen language to the whole setup.
I know that this is not possible using the "normal way", because there are no functions available in Inno Setup to perform this job (!!!).
So that, I added a couple of functions to the Inno Setup compiler and I call them from my script:
function GetAvailableLanguages: TStringList: it is able to return the list of all the active languages (complete data), and it works fine.
procedure SetChosenLanguage(const I:integer): it should set the chosen language, and it does but up now only "partially". The language is changed for everything BUT the labels in all the Setup pages. So, button captions, message boxes, dialog boxes,... everything has the language set to the chosen one, but all the labels are still in the default (OS) language.
I tried to resolve using Refresh, Invalidate, Update, sending messages without any success. The label captions are still in the original default language.
The link below is a video showing my Test setup with the combobox and language changing. My default (OS) language is Italian. The video shows that even if I change the language, for example, to Deutsch, everything will change the language to Deustch BUT the labels.
http://screencast.com/t/SDI5VN67LFL
If someone has already resolved the problem please help me!
You would have to re-set all the labels one by one the same way the TWizardForm code initializes them to the initial language.
For example:
SelectTasksLabel.Caption := ExpandSetupMessage(msgSelectTasksLabel2);
See TWizardForm.Create code for more.
There's no easier way. The strings are copied to the Windows (Win32) controls, they won't magically learn that you have changed the language. You have to overwrite the strings with the new values.
For example the labels of the "Next" and "Back" buttons are updated with the language change, because they are always re-set, when a page is changed, from TWizardForm.SetCurPage:
procedure TWizardForm.SetCurPage(const NewPageID: Integer);
...
begin
...
BackButton.Caption := SetupMessages[msgButtonBack];
if CurPageID = wpReady then begin
NextButton.Caption := SetupMessages[msgButtonInstall];
CancelButton.Caption := SetupMessages[msgButtonCancel];
end else if ((CurPageID = wpPreparing) and PrepareToInstallNeedsRestart) or (CurPageID = wpFinished) then begin
NextButton.Caption := SetupMessages[msgButtonFinish];
CancelButton.Caption := SetupMessages[msgButtonCancel];
end else begin
NextButton.Caption := SetupMessages[msgButtonNext];
CancelButton.Caption := SetupMessages[msgButtonCancel];
end;
...
end;
But most other labels are static and are never updated, so they stay to the original language.

How to use Modern UI Icons in AppBarButton

I'm developing a Windows 8.1 Store App. I have a CommandBar control with a couple of AppBarButtons inside. Using the standard icons is easy, I just set the icon property to the appropriate string like so :
<AppBarButton Icon="Download" Label="Download Files"/>
I'd like to use a couple of custom icons from the very nice free collection Modern UI Icons. Ideally, I'd like to be able to set the icon property in much the same way :
<AppBarButton Icon="transit.distance.to" Label="Distance to destination"/>
This would refer to this icon : PNG / XAML
Is this possible ?
If not, what are the alternatives ?
Tim Heuer proposes using a font file, although at present the font files available here only cover a sub-set of the icons, and also this code is quite unreadable :
<FontIcon FontFamily="ms-appx:///modernuiicons.ttf#Modern-UI-Icons---Social" Margin="0,2,0,0" Glyph="" FontSize="37.333" />
Would you believe that shows a twitter icon?!
Tim Heuer also proposes using vector data, and one of the commenters explains how the vector data can be rolled into a style. I could do that, but then I would have to copy and paste the path data for each icon I want to include ?
Should I be using the PNG files, as explained in this question ? That looks pretty messy as well.
What a nightmare!
I'm not sure what the nightmare part is -- you want to use a custom icon that isn't present in the 200+ supplied defaults. You have options:
Use SymbolIcon and supply your own font. You note that you don't like that the code feels unreadable. Unicode ranges are universally used for symbol fonts and I agree that Unicode isn't human-readable, but a simple code comment would help ;-) Fonts give you the most ease and flexibility because they are also vectors.
PathIcon. You convert your image into vector geometries we can render. This would be the second best, but also requires a bit fine tuning of the vectors to get right. For people not familiar with working with geometries this can be annoying at first. Blend and Inkscape are helpful tools here.
BitmapIcon. This would allow you to use your PNG, however you now must supply multiple of them for different scales and states. This is my least favorite option as it requires most work, but for some may be the simplest. Now your problem you will hit is there is an issue with BitmapIcon for non-rectangular shapes (which looks like your icon is). This won't have the fidelity you seek due to a bug in rasterizing.
Contact metroicon author and see if he can put it into the font file so you can use option #1 :-)
Maybe this is what you're looking for:
<AppBarButton Label="Transit">
<AppBarButton.Icon>
<PathIcon Data="F1 M 3.912,17.38C 4.89067,17.38 5.688,18.2653 5.688,19.3586C 5.688,20.448 4.89067,21.3333 3.912,21.3333C 2.92667,21.3333 2.136,20.448 2.136,19.3586C 2.136,18.2653 2.92667,17.38 3.912,17.38 Z M 16,17.38C 16.984,17.38 17.776,18.2653 17.776,19.3586C 17.776,20.448 16.984,21.3333 16,21.3333C 15.016,21.3333 14.224,20.448 14.224,19.3586C 14.224,18.2653 15.016,17.38 16,17.38 Z M 21.3333,18.9626L 18.464,18.9626C 18.292,17.62 17.2547,16.5933 16,16.5933C 14.7453,16.5933 13.708,17.62 13.536,18.9626L 6.37467,18.9626C 6.20267,17.62 5.16667,16.5933 3.912,16.5933C 2.656,16.5933 1.62,17.62 1.448,18.9626L 0,18.9626L 0,10.2706C 0,9.396 0.636,8.69196 1.42133,8.69196L 19.5573,8.69196C 20.3387,8.69196 20.9787,9.396 20.9787,10.2706M 20.4427,10.2706L 19.1973,10.2706L 19.1973,15.8013L 20.62,15.8013M 17.776,13.432L 17.776,10.2706L 14.224,10.2706L 14.224,13.432M 13.5107,10.2706L 9.95333,10.2706L 9.95333,13.432L 13.5107,13.432M 9.24533,10.2706L 5.688,10.2706L 5.688,13.432L 9.24533,13.432M 4.97867,10.2706L 1.42133,10.2706L 1.42133,13.432L 4.97867,13.432M 14.5787,2.36932L 12.4427,0L 15.2867,0L 17.776,2.45862L 17.776,0L 19.1973,0L 19.1973,6.31732L 17.776,6.31732L 17.776,3.85864L 15.2867,6.31732L 12.4427,6.31732L 14.5787,3.948L 7.73467,3.948C 7.41733,5.31195 6.30267,6.31732 4.97867,6.31732C 3.40667,6.31732 2.136,4.90533 2.136,3.16132C 2.136,1.41064 3.40667,0 4.97867,0C 6.30267,0 7.41733,1.00531 7.73467,2.36932L 14.5787,2.36932 Z " HorizontalAlignment="Center" VerticalAlignment="Center"/>
</AppBarButton.Icon>
</AppBarButton>
Hope this helps!

NSTextView will resize but parent NSScrollView not Resizing with setFrameSize

First let me say I'm coming from the iOS world and am trying to make my first OSX app. So apologies for the question if the answer is obvious. :)
I'm trying to setup an NSTextView to resize according to the amount of text in it. I've been successful at getting the NSTextView to resize properly but it's superview (NSScrollView) won't resize.
This is what I have so far...
[self.messageBodyTextView setVerticallyResizable:YES];
[self.messageBodyTextView.layoutManager ensureLayoutForTextContainer:self.messageBodyTextView.textContainer];
[self.messageBodyTextView.layoutManager boundingRectForGlyphRange:NSMakeRange(0, [self.messageBodyTextView.layoutManager numberOfGlyphs]) inTextContainer:self.messageBodyTextView.textContainer];
NSRect rect = [self.messageBodyTextView.layoutManager usedRectForTextContainer:self.messageBodyTextView.textContainer];
[self.messageBodyTextView.textContainer setContainerSize:rect.size];
[self.messageBodyTextView setMaxSize:NSMakeSize(self.messageBodyTextView.bounds.size.width, rect.size.height)];
[self.messageBodyTextView.textContainer setHeightTracksTextView:YES];
[self.messageBodyScrollView.documentView setFrameSize:rect.size];
[self.messageBodyScrollView.documentView setFrame:rect];
[self.messageBodyScrollView setFrameSize:rect.size];
self.messageBodyTextView resizes just fine with all this code (I have a feeling a have a bunch of redundant code in there). But self.messageBodyScrollView either doesn't resize at all or if I try to use setBounds then it not only resizes messageBodyTextView to messageBodyScrollView's full size but it also stretches out the text inside.
note: messageBodyTextView and messageBodyScrollView are both attached to my IB doc as IBOutlets.
My code used to be a lot shorter but this is where I've gotten to by adding in anything I can find to make these two views match up.
Any help would be very much appreciated!

Height of tab (JTabbedPane) does not change

As the title says, the height of my tabs is not increasing as it should, my code looks like this:
JTabbedPane jtp = new JTabbedPane();
JLabel iconInTab = new JLabel(new ImageIcon("myImage.png"));
iconInTab.setPreferredSize(new Dimension(100,80)); // is the size of my Image, I've also try to do this using getSize
jtp.addTab(null,new JPanel());
jtp.setTabComponentAt(0,iconInTab);
I've also try this using html but it did not work either:
jtp.addTab("<html><p><p><p></html>",new ImageIcon("myImage.png"),new JPanel());
with the first code the problem is not the change of the size horizontally (the width change correctly), the problem is only on the height, with the second code, if I add multiple lines inside the html code, the text appear incomplete (just show the middle line) (also the width behaves as expected, the problem is the height). . .
why is this happening? or how could I get this done?
Note: S.O.: Mac OS X 10.8.1
Solved!!! The problem was that the default UI over MAC OS X (com.apple.laf.AquaTabbedPaneContrastUI), you only need to change it to the basicTabbedPaneUI (or the one of your preference), in my particular case I need to extend this class (it was a pain in the *, because what I wanted was really complex) to get the look & feel that I was expecting, if you have the same trouble just do this before adding your tabs:
myTabbedPane.setUI(new BasicTabbedPaneUI());
Note: Checking the default UI of your TabbedPane, may solve many different problems.

Unicode strings not showing in Win32 ComboBoxEx

I am creating a WC_COMBOBOXEX on Windows Vista and adding strings to it, but they don't show up in the control. The same strings show up fine if I use the old WC_COMBOBOX with CB_ADDSTRING.
I am calling InitCommonControlsEx with ICC_USEREX_CLASSES and creating the comboboxex using CreateWindowEx with style WS_CHILD|WS_CLIPSIBLINGS|CBS_SIMPLE|CBS_SORT|CBS_HASSTRINGS (no extended styles). I am adding the strings using
COMBOBOXEXITEM cbem = {0};
cbem.mask = CBEIF_TEXT;
cbem.iItem = -1;
cbem.pszText = L"hello";
SendMessage(hWnd_, CBEM_INSERTITEM, 0, TOLPARAM(&cbem));
The combobox comes up empty but when I move the cursor up and down in the editcontrol/listbox, I see funny block characters sometimes.
Eventually, I want to add it as a CBS_DROPDOWNLIST to a rebar control but I read somewhere that comboboxex works a lot better in there than the old combobox.
Thanks.
From MSDN:
ComboBoxEx controls support only the following ComboBox styles:
CBS_SIMPLE
CBS_DROPDOWN
CBS_DROPDOWNLIST
WS_CHILD
So CBS_SORT and CBS_HASSTRINGS may be messing up the style bits.
Does it help if you send CBEM_SETUNICODEFORMAT?

Resources