Redis, Transactions and Throughput - node.js

Alright, it's been about 10 hours, and I still can't figure this out. Can someone please help? I am writing to both Redis and MongoDB each time my Node/Express API is called. However, when I query each database by the same key, Redis gradually starts to miss records over time. I can minimize this behavior by throttling the overall throughput (reducing # of ops I'm asking Redis to do). Here's the pseudo code:
function (req, res) {
async.parallel {
f {w:1 into MongoDB -- seems to be working fine}
f {write to Redis -- seems to be miss-firing}
And here the Redis code:
var trx = 1; // transaction is 1:pending 0:complete
async.whilst(function(){return trx;},
function(callback){
r.db.watch(key);
r.db.hgetall(key, function(err, result){
// update existing key
if (result !== null) {
update(key, result, req, function(err, result){
if (err) {callback(err);}
else if (result === null) {callback(null);}
else {trx = 0; callback(null);}
});
}
// new key
else {
newSeries(bin, req, function(err, result){
if (err) {callback(err);}
else if (result === null) {callback(null);}
else {trx = 0; callback(null);}
});
}
});
}, function(err){if(err){callback(err);} else{callback(null);}}
);
in the "update" and "newSeries" functions, I'm basically just doing a MULTI/EXEC to redis using the values from HGETALL, and returning the result (to ensure I didn't hit a race condition).
I am using Cluster with Node, so I have multiple threads executing at once to Redis.
Any thoughts would be really helpful. Thanks.

I guess I just needed a bit of sleep, and a bit more log-trolling to figure this out.
Basically, it was the async.each loop above my block of code. Because that runs in parallel, EXEC was sometimes called on a different key! So it would wipe out the WATCH on another key! So, I just needed to switch it to async.eachSeries - which ensures my single node-worker isn't "working" (WATCH'ing and EXEC'ing) multiple keys at once!
So, first critical lessons: first, any EXEC command from a connection with wipe out all WATCH commands (so be very careful with parallel or Async processing).
And second, be very, very careful with async.each, and always default to async.eachSeries! For me, async.each is conceptually very tough - and it can really screw up single-threaded processes (like Redis). This has cost me a lot of time and pain over the past year... beware!
Hope this helps someone out there.

Related

Querying DB2 every 15 seconds causing memory leak in NodeJS

I have an application which checks for new entries in DB2 every 15 seconds on the iSeries using IBM's idb-connector. I have async functions which return the result of the query to socket.io which emits an event with the data included to the front end. I've narrowed down the memory leak to the async functions. I've read multiple articles on common memory leak causes and how to diagnose them.
MDN: memory management
Rising Stack: garbage collection explained
Marmelab: Finding And Fixing Node.js Memory Leaks: A Practical Guide
But I'm still not seeing where the problem is. Also, I'm unable to get permission to install node-gyp on the system which means most memory management tools are off limits as memwatch, heapdump and the like need node-gyp to install. Here's an example of what the functions basic structure is.
const { dbconn, dbstmt } = require('idb-connector');// require idb-connector
async function queryDB() {
const sSql = `SELECT * FROM LIBNAME.TABLE LIMIT 500`;
// create new promise
let promise = new Promise ( function(resolve, reject) {
// create new connection
const connection = new dbconn();
connection.conn("*LOCAL");
const statement = new dbstmt(connection);
statement.exec(sSql, (rows, err) => {
if (err) {
throw err;
}
let ticks = rows;
statement.close();
connection.disconn();
connection.close();
resolve(ticks.length);// resolve promise with varying data
})
});
let result = await promise;// await promise
return result;
};
async function getNewData() {
const data = await queryDB();// get new data
io.emit('newData', data)// push to front end
setTimeout(getNewData, 2000);// check again in 2 seconds
};
Any ideas on where the leak is? Am i using async/await incorrectly? Or else am i creating/destroying DB connections improperly? Any help on figuring out why this code is leaky would be much appreciated!!
Edit: Forgot to mention that i have limited control on the backend processes as they are handled by another team. I'm only retrieving the data they populate the DB with and adding it to a web page.
Edit 2: I think I've narrowed it down to the DB connections not being cleaned up properly. But, as far as i can tell I've followed the instructions suggested on their github repo.
I don't know the answer to your specific question, but instead of issuing a query every 15 seconds, I might go about this in a different way. Reason being that I don't generally like fishing expeditions when the environment can tell me an event occurred.
So in that vein, you might want to try a database trigger that loads the key to the row into a data queue on add, or even change or delete if necessary. Then you can just put in an async call to wait for a record on the data queue. This is more real time, and the event handler is only called when a record shows up. The handler can get the specific record from the database since you know it's key. Data queues are much faster than database IO, and place little overhead on the trigger.
I see a couple of potential advantages with this method:
You aren't issuing dozens of queries that may or may not return data.
The event would fire the instant a record is added to the table, rather than 15 seconds later.
You don't have to code for the possibility of one or more new records, it will always be 1, the one mentioned in the data queue.
yes you have to close connection.
Don't make const data. you don't need promise by default statement.exec is async and handles it via return result;
keep setTimeout(getNewData, 2000);// check again in 2 seconds
line outside getNewData otherwise it becomes recursive infinite loop.
Sample code
const {dbconn, dbstmt} = require('idb-connector');
const sql = 'SELECT * FROM QIWS.QCUSTCDT';
const connection = new dbconn(); // Create a connection object.
connection.conn('*LOCAL'); // Connect to a database.
const statement = new dbstmt(dbconn); // Create a statement object of the connection.
statement.exec(sql, (result, error) => {
if (error) {
throw error;
}
console.log(`Result Set: ${JSON.stringify(result)}`);
statement.close(); // Clean up the statement object.
connection.disconn(); // Disconnect from the database.
connection.close(); // Clean up the connection object.
return result;
});
*async function getNewData() {
const data = await queryDB();// get new data
io.emit('newData', data)// push to front end
setTimeout(getNewData, 2000);// check again in 2 seconds
};*
change to
**async function getNewData() {
const data = await queryDB();// get new data
io.emit('newData', data)// push to front end
};
setTimeout(getNewData, 2000);// check again in 2 seconds**
First thing to notice is possible open database connection in case of an error.
if (err) {
throw err;
}
Also in case of success connection.disconn(); and connection.close(); return boolean values that tell is operation successful (according to documentation)
Always possible scenario is to pile up connection objects in 3rd party library.
I would check those.
This was confirmed to be a memory leak in the idb-connector library that i was using. Link to github issue Here. Basically there was a C++ array that never had it's memory deallocated. A new version was added and the commit can viewed Here.

Cron job failed without a reason

I am in a situation where I have a CRON task on google app engine (using flex environment) that just dies after some time, but I have no trace WHY (checked the GA Logs, nothing, tried try/catch, and explicitly log it - no error).
I have explicitly verified that if I create a cron task that runs for 8 minutes (but doesn't do much - just sleeps and updates database every second), it will run successfully. This is just to prove that CRON jobs can at least run 8 minutes if not more. & I have set up the Express & NodeJS combo up correctly.
This is all fine, but seems that my other cron job dies in 2-3 minutes, so quite fast. It is hitting some kind of limit, but I have no idea how to control for it, or even what limit it is, so all I can do is speculate.
I will tell more about my CRON task. It is basically rapidly querying MongoDB database where every query is quite fast. I've tried the same code locally, and there are no problems.
My speculation is that I am somehow creating too many MongoDB requests at once, and potentially running out of something?
Here's a pseudocode (just to describe what kind of scale data we're talking about - the numbers and flow are exactly the same):
function q1() {
return await mongoExecute(async (db) => {
const [l1, l2] = await Promise.all([
db.collection('Obj1').count({uid1: c1, u2action: 'L'}),
db.collection('Obj1').count({uid2: c2, u1action: 'L'}),
]);
return l1+l2;
});
}
for(let i = 0; i < 8000; i++) {
const allImportantInformation = Promise.all([
q1(),
q2(),
q3(),
.....
q10()
])
await mongoDb.saveToServer(document);
}
It is getting somewhere around i=1600 before the CRON job just dies without any explanation. The GA Cron Job panel clearly says the JOB has failed.
Here is also my mongoExecute (which is just a separate module that caches the db object, which hopefully is the correct practice in order to ensure that mongodb pooling works correctly.)
import { MongoClient, Db } from 'mongodb';
let db = null;
let promiseInProgress = null;
export async function mongoExecute<T> (executor: (instance: Db) => T): Promise<T | null> {
if (!db) {
if (!promiseInProgress) {
promiseInProgress = new Promise(async (resolve, reject) => {
const tempDb = await MongoClient.connect(process.env.MONGODB_URL);
resolve(tempDb);
});
}
db = await promiseInProgress;
}
try {
const value = await executor(db);
return value;
} catch (error) {
console.log(error);
return null;
}
}
What would be the solution? My idea is to basically ensure less requests are made at once (so all the promises would be sequential, and potentially add sleep between each cycle in the FOR.
I don't understand because it works fine up until some specific point (and quite big point, it's definitely different amount, sometimes it is 800, sometimes 1200, etc).
Is there any "running out of TCP connections" scenario happening? Theoretically we shouldn't run out of anything because we don't have much open at any given point.
It seems to be working if I throw 200ms wait between each cycle & I suspect I can figure out solution, all the items don't have to be updated in the same CRON execution, but it is a bit annoying, and I would like to know what's going on.
Is the garbage collector not catching up fast enough, why exactly is GA silently failing my cron task?
I discovered what the bug is, and fixed it accordingly.
Let me rephrase it; I have no idea what the bug was, and having no errors at any point was discouraging, however I managed to fix (lucky guess) whatever was happening by updating my nodejs mongodb driver to the latest version (from 2.xx -> 3.1.10).
No sleeps needed in my code anymore.

Request rate is large

Im using Azure documentdb and accessing it through my node.js on express server, when I query in loop, low volume of few hundred there is no issue.
But when query in loop slightly large volume, say around thousand plus
I get partial results (inconsistent, every time I run result values are not same. May be because of asynchronous nature of Node.js)
after few results it crashes with this error
body: '{"code":"429","message":"Message: {\"Errors\":[\"Request rate is large\"]}\r\nActivityId: 1fecee65-0bb7-4991-a984-292c0d06693d, Request URI: /apps/cce94097-e5b2-42ab-9232-6abd12f53528/services/70926718-b021-45ee-ba2f-46c4669d952e/partitions/dd46d670-ab6f-4dca-bbbb-937647b03d97/replicas/130845018837894542p"}' }
Meaning DocumentDb fail to handle 1000+ request per second?
All together giving me a bad impression on NoSQL techniques.. is it short coming of DocumentDB?
As Gaurav suggests, you may be able to avoid the problem by bumping up the pricing tier, but even if you go to the highest tier, you should be able to handle 429 errors. When you get a 429 error, the response will include a 'x-ms-retry-after-ms' header. This will contain a number representing the number of milliseconds that you should wait before retrying the request that caused the error.
I wrote logic to handle this in my documentdb-utils node.js package. You can either try to use documentdb-utils or you can duplicate it yourself. Here is a snipit example.
createDocument = function() {
client.createDocument(colLink, document, function(err, response, header) {
if (err != null) {
if (err.code === 429) {
var retryAfterHeader = header['x-ms-retry-after-ms'] || 1;
var retryAfter = Number(retryAfterHeader);
return setTimeout(toRetryIf429, retryAfter);
} else {
throw new Error(JSON.stringify(err));
}
} else {
log('document saved successfully');
}
});
};
Note, in the above example document is within the scope of createDocument. This makes the retry logic a bit simpler, but if you don't like using widely scoped variables, then you can pass document in to createDocument and then pass it into a lambda function in the setTimeout call.

How to populate mongoose with a large data set

I'm attempting to load a store catalog into MongoDb (2.2.2) using Node.js (0.8.18) and Mongoose (3.5.4) -- all on Windows 7 64bit. The data set contains roughly 12,500 records. Each data record is a JSON string.
My latest attempt looks like this:
var fs = require('fs');
var odir = process.cwd() + '/file_data/output_data/';
var mongoose = require('mongoose');
var Catalog = require('./models').Catalog;
var conn = mongoose.connect('mongodb://127.0.0.1:27017/sc_store');
exports.main = function(callback){
var catalogArray = fs.readFileSync(odir + 'pc-out.json','utf8').split('\n');
var i = 0;
Catalog.remove({}, function(err){
while(i < catalogArray.length){
new Catalog(JSON.parse(catalogArray[i])).save(function(err, doc){
if(err){
console.log(err);
} else {
i++;
}
});
if(i === catalogArray.length -1) return callback('database populated');
}
});
};
I have had a lot of problems trying to populate the database. Under previous scenarios (and this one), node pegs the processor and eventually runs out of memory. Note that in this scenario, I'm trying to allow Mongoose to save a record, and then iterate to the next record once the record saves.
But the iterator inside of the Mongoose save function never gets incremented. In addition, it never throws any errors. But if I put the iterator (i) outside of the asynchronous call to Mongoose, it will work, provided the number of records that I try to load are not too big (I have successfully loaded 2,000 this way).
So my questions are: Why isn't the iterator inside of the Mongoose save call ever incremented? And, more importantly, what is the best way to load a large data set into MongoDb using Mongoose?
Rob
i is your index to where you're pulling input data from in catalogArray, but you're also trying to use it to keep track of how many have been saved which isn't possible. Try tracking them separately like this:
var i = 0;
var saved = 0;
Catalog.remove({}, function(err){
while(i < catalogArray.length){
new Catalog(JSON.parse(catalogArray[i])).save(function(err, doc){
saved++;
if(err){
console.log(err);
} else {
if(saved === catalogArray.length) {
return callback('database populated');
}
}
});
i++;
}
});
UPDATE
If you want to add tighter flow control to the process, you can use the async module's forEachLimit function to limit the number of outstanding save operations to whatever you specify. For example, to limit it to one outstanding save at a time:
Catalog.remove({}, function(err){
async.forEachLimit(catalogArray, 1, function (catalog, cb) {
new Catalog(JSON.parse(catalog)).save(function (err, doc) {
if (err) {
console.log(err);
}
cb(err);
});
}, function (err) {
callback('database populated');
});
}
Rob,
The short answer:
You created an infinite loop. You're thinking synchronously and with blocking, Javascript functions asynchronously and without blocking. What you are trying to do is like trying to directly turn the feeling of hunger into a sandwich. You can't. The closest thing is you use the feeling of hunger to motivate you to go to the kitchen and make it. Don't try to make Javascript block. It won't work. Now, learn async.forEachLimit. It will work for what you want to do here.
You should probably review asynchronous design patterns and understand what it means on a deeper level. Callbacks are not simply an alternative to return values. They are fundamentally different in how and when they are executed. Here is a good primer: http://cs.brown.edu/courses/csci1680/f12/handouts/async.pdf
The long answer:
There is an underlying problem here, and that is your lack of understanding of what non-blocking IO and asynchronous means. Im not sure if you are breaking into node development, or this is just a one-off project, but if you do plan to continue using node (or any asynchronous language) then it is worth the time to understand the difference between synchronous and asynchronous design patterns, and what motivations there are for them. So, that is why you have a logic error putting the loop invariant increment inside an asynchronous callback which is creating an infinite loop.
In non-computer science, that means that your increment to i will never occur. The reason is because Javascript executes a single block of code to completion before any asynchronous callbacks are called. So in your code, your loop will run over and over, without i ever incrementing. And, in the background, you are storing the same document in mongo over and over. Each iteration of the loop starts sending document with index 0 to mongo, the callback can't fire until your loop ends, and all other code outside the loop runs to completion. So, the callback queues up. But, your loop runs again since i++ is never executed (remember, the callback is queued until your code finishes), inserting record 0 again, queueing another callback to execute AFTER your loop is complete. This goes on and on until your memory is filled with callbacks waiting to inform your infinite loop that document 0 has been inserted millions of times.
In general, there is no way to make Javascript block without doing something really really bad. For example, something paramount to setting your kitchen on fire to fry some eggs for that sandwich I talked about in the "short answer".
My advice is to take advantage of libs like async. https://github.com/caolan/async JohnnyHK mentioned it here, and he was correct for doing so.

Nodejs asynchronous confusion

I can't seem to grasp how to maintain async control flow with NodeJs. All of the nesting makes the code very hard to read in my opinion. I'm a novice, so I'm probably missing the big picture.
What is wrong with simply coding something like this...
function first() {
var object = {
aProperty: 'stuff',
anArray: ['html', 'html'];
};
second(object);
}
function second(object) {
for (var i = 0; i < object.anArray.length; i++) {
third(object.anArray[i]);
};
}
function third(html) {
// Parse html
}
first();
The "big picture" is that any I/O is non-blocking and is performed asynchronously in your JavaScript; so if you do any database lookups, read data from a socket (e.g. in an HTTP server), read or write files to the disk, etc., you have to use asynchronous code. This is necessary as the event loop is a single thread, and if I/O wasn't non-blocking, your program would pause while performing it.
You can structure your code such that there is less nesting; for example:
var fs = require('fs');
var mysql = require('some_mysql_library');
fs.readFile('/my/file.txt', 'utf8', processFile);
function processFile(err, data) {
mysql.query("INSERT INTO tbl SET txt = '" + data + "'", doneWithSql);
}
function doneWithSql(err, results) {
if(err) {
console.log("There was a problem with your query");
} else {
console.log("The query was successful.");
}
}
There are also flow control libraries like async (my personal choice) to help avoid lots of nested callbacks.
You may be interested in this screencast I created on the subject.
As #BrandonTilley said, I/O is asynchronous, so you need callbacks in Node.js to handle them. This is why Node.js can do so much with just a single thread (it's not actually doing more in a single thread, but rather than having the thread wait around for the data, it just starts processing the next task and when the I/O comes back, then it'll jump back to that task with the callback function you gave it).
But, nested callbacks can be taken care of with a good library like the venerable async or my new little library: queue-flow. They handle the callback issues and let you keep your code un-nested and looking very similar to blocking, synchronous code. :)

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