Widevine DRM test stream [closed] - drm

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I am trying to test a Chromecast application for DRM support. I have implemented the receiver and sender and wanted to find a test drm stream and a license url. Where can I find a test stream and a license URL to decrypt that stream?

I've got a sample app hosted here:
http://www.videws.com/eureka/ecp/
There are a SS with PlayReady and another MPEG-DASH with Widevine streams that you can give it a try. However there might be CORS limitation. Give it a try.

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Is there any WebRTC library for linux? [closed]

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Is there a library that can do video streaming with a WebRTC enabled browser from a linux application (not from another browser)?
Yes, there is the WebRTC Native API. It is written in C++(some C in there as well) and can be compiled on Linux, Windows, and OSX. It also contains sample apps that are written in C++ that work on Linux that are able to make calls with a browser.
Checkout the getting started guide and try and build some of their example apps that run natively.
Have a look at this, its awesome
https://github.com/ging/licode/

Ruby on rails google wallet [closed]

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how to implement Google wallet with ruby on rails? I searched lot but did not get any doc. please help me. Thanks
I visited several links
1: https://developers.google.com/commerce/wallet/digital/docs/tutorial
We don't have a sample in Ruby for Digital Goods, but we have one for Instant Buy that might be helpful
https://developers.google.com/commerce/wallet/instant-buy/web/quickstart-ruby
Also take a look at the JWT Ruby Library
https://github.com/progrium/ruby-jwt
We also have a link to a JWT decoder that will be helpful when testing your app. You can find it in the Digital Goods doc site under Resources --> Tools --> JWT Decoder

Node.js video chat application [closed]

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How would you implement a video chat application using node.js?
Any resources(tutorials, books, links) or a general gameplan/strategy would be greatly appreciated
Right now there are two Node.js projects for video chat. Both are experimental, but I've heard they work quite well if you can get them running.
https://github.com/webRTC/webrtc.io-client => The current champ for chat.
https://github.com/kdomagal/Web-RTC => Only a demo app
There is a Project that aims at these sorts of problems (http://www.webrtc.org/). I would probably stream the video to the server and then to the client, or wait til the P2P API is ready and then implement a P2P version if you have time to wait.

Capturing, forging and injecting packets [closed]

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In order to build a measurement tool, I need to capture packets, forge them and re-inject them into the network. What are some tools or libraries that I could look into?
Thanks.
You can try libcrafter. Seems very easy to use! The library is able to craft or decode packets of most common networks protocols, send them on the wire, capture them and match requests and replies.
You can use libcap http://wiki.wireshark.org/libpcap to capture packets. libdnet can be a choice for packet forging http://libdnet.sourceforge.net/

ssh client in j2me [closed]

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I have to develop a minimal ssh client in j2me, and time is not a luxury.
It would be helpful if you guys got any links(libraries or documentation) so that i could take off right away.
Can you just use MidpSSH? It's open source, GPL-licensed, and unless you'd want to bundle it with proprietary software, it could be an excellent alternative.
There is MidpSSH, a mobile SSH client for MIDP devices. It's GPL licensed, the source code is available at the linked website. The license may not be compatible with your deployment scenario, but it's still a good source to get started.

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