BLE advertising parameters - bluetooth

How can we advertise on a single advertising channel using bluez 4.101?
I have seen that there is le_set_advertising_parameters structure but that is not used, but in bluez-5.7 code it is used where chan_map is set to 7 chan_map=7. What does this assignment mean? How is this mapping done?
Can that be done in bluez-4.101?

Adv channels must be circulated 37,38,39 for BLE to work according to spec.
Once the connections has been established it is possible to exclude channels that have interference from wifi or other. The allowed channels at the channel mapping.
In certain chipsets you can reduce advertising channels for debugging purpose. Like if your ble sniffer only listened on one channel.
This is a bitmap with one bit per channel. 7 means all three adv channels. 1,2,4 is one channel each.

Related

Is there a way to advertise multiple beacons with BlueZ

I need to advertise 2 different sets of data, 31 bytes each. It doesn't look possible when I look at the core specification v4.0.
What I understand when looking a bit further, beacons can be advertised in 3 different channels : 37, 38, 39. LE Set Advertising Parameters Command makes it possible to choose a specific channel as well as all at once.
Is it possible to advertise different data in different channels ?
If it is not possible, the only solution I remain with is changing the advertisement data periodically using LE Set Advertising Data Command.
I would be glad to see a bit insight on performance, stability and power consumption.
Yes, your device can act as several BLE beacons as long as you periodically change the advertising payload. Your suggestion of using LE Set Advertising Data Command is my recommended approach and you don't need to change the advertising channel for this purpose.
In other words, what you can do on your device is set up a timer, and then as soon as the timer expires, you can switch to a different set of BLE data that is being advertised, which will create the affect of your device acting as multiple beacons.
Please see the following links which may be helpful to your question as well:-
Can BLE devices act as beacons
advertise custom service uuid with bluez 5.4x
Linux BlueZ custom Manufacturing Scan Response Data
Bluez BLE peripheral advertise custom characteristic with ADV data
I hope this helps.

What does bluetooth pairing do technically?

From the Bluetooth client example at http://people.csail.mit.edu/albert/bluez-intro/x502.html, it seems I can simply connect to a remote Bluetooth socket as long as I have the Bluetooth MAC address of the device.
If I can simply connect to a remote Bluetooth device, I am wondering what exactly does Bluetooth pairing do. When is pairing really needed?
Update:
From How does Bluetooth pairing work?, it appears the final result of pairing is that an encryption key gets stored on both sides. I assume, when you open a remote socket connection, the call is intercepted by the local bluetooth daemon. In turn, the daemon encrypts the data and sends to the remote device. The daemon on the remote device decrypts the data and sends to the remote client application:
Device1Client-->Device1Daemon-->Device2Daemon-->Device2Client
Is this assumption correct?
Yes, your assumption is partially correct. Encryption is one of the uses of Passkey.
Bluetooth pairing is necessary whenever two Bluetooth devices connect to each other to share resources. A trusted relationship is established between the devices using a numerical password, commonly referred to as a passkey. Depending on how often one Bluetooth device connects to another, the user might opt to have the passkey saved for future connection attempts or prompt to enter the passkey each time the devices request communication with each other.
This is already explained on Stack Overflow please check- How does Bluetooth pairing work?
In the below answer, I will try to explain what is not mentioned in the above link or answers.
In Pairing process, when the initiating device sends a ‘Pairing Request” to the other device. The two devices then exchange I/O capabilities, authentication requirements, maximum link key size, and bonding requirements. Basically, all this phase consists of, is the two devices exchanging their capabilities and determining how they are going to go about setting up a secure connection. It is also important to note that all data being exchanged during this phase is unencrypted.
Now the question is why this Phase is needed?
As mentioned- “two devices exchanging their capabilities.” The pairing should happen between compatible device there is no point in Pairing you Mouse with a Headphone as Mouse capabilities are different than Headphone.
One more use of Pairing is – “determining how they are going to go about setting up a secure connection.” Here the frequency hopping pattern is determined for two reasons-
To avoid Middle Man Attack.
To avoid Collision
Bluetooth uses 79 radio frequency channels in the band starting at 2402 MHz and continuing every 1 MHz. It is these frequency channels that Bluetooth technology is "hopping" over. The signal switches carrier channels rapidly, at a rate of 1600 hops per second, over a determined pattern of channels. The hopping pattern is determined well during the pairing process so that no other device will know in which band of the frequency the data is being transferred at an instance. Its rare case that frequency hopping pattern can be the same for a couple of devices communicating hence collision is avoided.
Note: If any third device is able to capture the passkey then it can replicate the whole communication pattern and capture the data being transferred. This is how the BT Sniffers work.
I am not able to cover all the details as per SIG specs. I hope the above answers give you a clearer picture of the need for the Pairing process. Feel free to point out, if you want me to explain any specific point in detail.
Below are the reference Links for more information-
http://large.stanford.edu/courses/2012/ph250/roth1/
https://www.bluetooth.com/blog/bluetooth-pairing-part-1-pairing-feature-exchange/

Control multiple BLE peripherals with one central

I am pretty new to IoT and BLE. What I want to achieve is to write on GATT characteristic of at least 100 peripheral devices simultaneously or in a very short period of time(i.e. less than 100ms). Currently my peripherals are Ble nano (nRF51822) with custom GATT service running on them. I am using my Mac as central BLE. I am using Node.js and noble to implement the central. I want to know if such thing is possible at all and if possible, please link me to an example code. :)
You should note that Bluetooth chips for computers are usually (quite arbitrarily) limited to only a few simultaneous connections. Common values are between 3 and 14. Even if you connect a few at a time, send the characteristic value, disconnect and then connect next devices it would be impossible to do this within 100 ms. If you want to send the same data to everyone you should instead let your computer advertise and the nrf devices scan. That way you broadcast the data instead.

GATT profile and UART service

I am new to developing a mobile app with bluetooth connection to peripheral device. I searched that GATT is the relevant profile used for bluetoothLE communication but our client recommended that we use UART service. Now I am confused as to
1. how these two things are related and
2. Do we have to opt for one of these, if so, what are the pros and cons of each. Thanks
Legacy Bluetooth provides the serial port profile (SPP) - This is essentially a serial input/output stream over Bluetooth.
Bluetooth Low Energy provides a number of profiles, but the most commonly used is GATT. GATT exposes characteristics/attributes which are a little like variables that you can read from/write to. A read/write is limited to 20 bytes.
Many embedded BLE chipsets provide a "UART emulation" over BLE GATT. Here a pair of attributes are used; one for read and one for write.
The Central device writes bytes to the 'write' attribute and the embedded chip sends them out of a serial port on the chip.
Similarly, data that is written to the chip's serial port and sent to the central via a notification of new data in the 'read' attribute.
You don't say what platform your are developing on, but one important consideration is that use of SPP on iOS requires your hardware to be MFi certified by Apple, while BLE/GATT does not.

What is bluetooth le multi advertising?

I couldn't find a clear explanation what is Bluetooth le multi advertising.
For example, in Specification of the Bluetooth System, I see only
description of BLE advertising but not multi advertising.
What the difference between BLE advertising and multi advertising?
Thanks
LE Multi advertising refers to a specific offload (non bluetooth specification) feature that has been implemented in the Android releases by Google, starting from the L release.
What multi advertising means is, that your Android phone or a device with Android stack, can enable multiple advertisement trains at the same time. For instance, one specific app can set certain advertisement data (example supported services etc.), advertisement parameters and enable advertisement, and so can N number of other apps, on the same device.
At the hardware level (or physical layer), these advertisement trains are interleaved between the three advertisement channels (37, 38, 39) and thus your phone behaves as multiple peripheral devices at the same time. All these advertisement trains also have a separate Random private address, so they are seen distinctly by the remote scanner.
Bluetooth Smart has two ways of communicating. The first one is using advertisements, where a BLE peripheral device broadcasts packets to every device around it. The receiving device can then act on this information or connect to receive more information. The second way to communicate is to receive packets using a connection, where both the peripheral and central send packets. We will focus on advertisement for several reasons:
You can’t create a connection between two devices without using advertisements. Defining the data and format of advertisement packets is usually the first thing you work on when developing a BLE device.
A large number of BLE products sleep most of the time, waking up only to advertise and connect when needed. This means advertisements have a big impact on power consumption.
Users want responsive products, and the advertising interval is critical in quick connections.
Advertising is by design unidirectional. A Central device can’t send any data to the Peripheral device without a connection. But a single peripheral can advertise to multiple masters in the area.
ref:http://www.argenox.com/bluetooth-low-energy-ble-v4-0-development/library/a-ble-advertising-primer/

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