Mbeans thread safety - multithreading

Lets suppose I have following mbean:
public interface ExampleMBean {
public float lastHourMean();
}
with following implementation:
import java.util.*;
public class Example implements ExampleMBean {
private Map<Date, Long> dates = new HashMap<Date, Long>();
#Override
public float lastHourMean() {
return calculateMean(getTimesFromLastHour(dates));
}
public void addDate(Date date, Long time) {
dates.put(date, time);
removeOldDates();
}
Map<Date, Long> getTimesFromLastHour(Map<Date, Long> dates) {
//return dates from last hour....
}
float calculateMean(Map<Date, Long> lastHourCalls) {
Collection<Long> values = lastHourCalls.values();
int n = values.size();
if (n > 0) {
long sum = 0L;
for (Long time : values) {
sum = sum + time;
}
return sum / values.size();
} else {
return 0;
}
}
public void removeOldDates() {
//...removes dates before one hour ago from a Map "dates"..
// to avoid buffer overflow
}
}
Mbean is registered as follow:
MBeanServer mBeanServer = ManagementFactory.getPlatformMBeanServer();
ObjectName objectName = new ObjectName("com.javacodegeeks.snippets.enterprise:type=Hello");
Example sampleBean = new Example();
mBeanServer.registerMBean(sampleBean,objectName);
Now, instance of this Mbean is used in many functions in multithreaded applications in this way:
sampleBean.addDate(new Date(), time);
The question is if a functions addDate(Date, Long) and removeOldDates are thread safe and if not - how to make this appliaction thread safe ?

This is not thread-safe in any way or manner. Not only is interleaving possible, you're not even guaranteeing that any changes to the map are visible to other threads.
To make it thread-safe you may want to replace your map with a ConcurrentLinkedQueue, since what you've described is a lot more like a queue than a map. This will fix concurrency issues and also improve your performance, since it's already sorted.

Related

"Int should be Void -> Int" when comparing two integers

So this is a new one for me. When I try to compare 2 integers, the error tells me that Int should be Void -> Int, which is something I have never even seen before.
The code:
public static function whenTouchEnds(event:TouchEvent){
for (item in currentTouches){
if (item.getId == event.touchPointID){
currentTouches.remove(item);
trace("removed touch");
break;
}
}
}
Following the Haxe documentation, I also tried:
public static function whenTouchEnds(event:TouchEvent){
for (item in currentTouches){
if (item.getId == event.touchPointID) break;
}
}
And for the sake of trail and error (hobby programmer here) even tried:
public static function whenTouchEnds(event:TouchEvent){
for (item in currentTouches){
var itemID:Int = item.getId;
var touchID:Int = event.touchPointID;
if (itemID == touchID){
currentTouches.remove(item);
trace("removed touch");
break;
}
}
}
They all gave me the same error message "Int should be Void -> Int". Here is the Touch class I created which returns an Integer with the getId function:
class Touch
{
public var id:Int = 0;
public var xPos:Int = 0;
public var yPos:Int = 0;
public function new(Id:Int, X:Int, Y:Int)
{
id = Id;
xPos = X;
yPos = Y;
}
public function getX() : Int
{
return (xPos);
}
public function getY() : Int
{
return (yPos);
}
public function getId() : Int
{
return (id);
}
}
I'm not looking for a simple solution, but rather an explanation of what I am missing here. The more I learn, the better!
Cheers
The culprit is this line:
if (item.getId == event.touchPointID)
Since there's no parentheses, you're not actually calling the getId() function here - you're comparing it to an integer (which doesn't make sense). Try this instead:
if (item.getId() == event.touchPointID)
Void -> Int is Haxe's notation for a function type, specifically a function that takes no parameters (Void) and returns an integer. You're comparing such a function to an Int, hence the error message "Int should be Void -> Int".
A small code style critique: the get* functions in your Touch class don't really seem to serve any purpose, the variables are public anyway. If you ever want to do something more complex than just returning the variable in a getter function, you might want to look into using properties instead.

Mapping a structure inside a union in JNA

I am attempting to map the kstat library in Solaris 11.3 to Java using JNA. While I've managed to get most of the structures working, I've spent the last 24 hours fighting with a particularly difficult union-within-a-structure-within-a-union.
I am successfully retrieving a pointer to a kstat_named structure I need using kstat_data_lookup(). My code properly retrieves most of the data (name, data_type, and non-struct members of the union) in this C structure:
typedef struct kstat_named {
char name[KSTAT_STRLEN]; /* name of counter */
uchar_t data_type; /* data type */
union {
charc[16]; /* enough for 128-bit ints */
struct {
union {
char *ptr; /* NULL-terminated string */
} addr;
uint32_t len; /* length of string */
} str;
int32_t i32;
uint32_t ui32;
int64_t i64;
uint64_t ui64;
/* These structure members are obsolete */
int32_t l;
uint32_t ul;
int64_t ll;
uint64_t ull;
} value; /* value of counter */
} kstat_named_t;
I have mapped this in JNA as follows:
class KstatNamed extends Structure {
public static class UNION extends Union {
public byte[] charc = new byte[16]; // enough for 128-bit ints
public Pointer str; // KstatNamedString
public int i32;
public int ui32;
public long i64;
public long ui64;
}
public byte[] name = new byte[KSTAT_STRLEN]; // name of counter
public byte data_type; // data type
public UNION value; // value of counter
public KstatNamed() {
super();
}
public KstatNamed(Pointer p) {
super();
this.useMemory(p);
this.read();
}
#Override
public void read() {
super.read();
switch (data_type) {
case KSTAT_DATA_CHAR:
value.setType(byte[].class);
break;
case KSTAT_DATA_STRING:
value.setType(Pointer.class);
break;
case KSTAT_DATA_INT32:
case KSTAT_DATA_UINT32:
value.setType(int.class);
break;
case KSTAT_DATA_INT64:
case KSTAT_DATA_UINT64:
value.setType(long.class);
break;
default:
break;
}
value.read();
}
#Override
protected List<String> getFieldOrder() {
return Arrays.asList(new String[] { "name", "data_type", "value" });
}
}
This code works correctly for int32 types (KSTAT_DATA_INT32). However, when the data type is KSTAT_DATA_STRING, which corresponds to the str structure inside the union, I am not having any success in properly retrieving the data.
I have mapped the nested structure like this:
class KstatNamedString extends Structure {
public static class UNION extends Union {
public Pointer ptr; // NULL-terminated string
}
public UNION addr;
public int len; // length of string
public KstatNamedString() {
super();
}
public KstatNamedString(Pointer p) {
super();
this.useMemory(p);
this.read();
}
#Override
public void read() {
super.read();
addr.setType(Pointer.class);
addr.read();
}
#Override
protected List<String> getFieldOrder() {
return Arrays.asList(new String[] { "addr", "len" });
}
}
Ultimately I'm trying to replicate the behavior of this C macro:
#define KSTAT_NAMED_STR_PTR(knptr) ((knptr)->value.str.addr.ptr)
I've tried multiple different methods of trying to get access to the above structure, but it never seems to read the correct data (the len value is in the millions and attempting to read the string ptr causes segfault). I've tried:
Pointer p = LibKstat.INSTANCE.kstat_data_lookup(ksp, name);
KstatNamed data = new KstatNamed(p);
KstatNamedString str = new KstatNamedString(data.value.str);
return str.addr.ptr.getString(0); // <--- Segfault on C side
I've also tried:
Specifying KstatNamedString as the type instead of the Pointer type
Using various combinations of ByReference in both the structures and the unions
I've googled everywhere, including trying what I thought was a promising result here, but nothing seems to work.
I'm sure I'm missing something simple.
Use KstatNamedString instead of Pointer type.
Change your pointer-based constructors like this:
public KstatNamed(Pointer p) {
super(p);
this.read();
}
public KstatNamedString(Pointer p) {
super(p);
this.read();
}
and change the addr field of the str struct field to be a simple Pointer (no need for the union bits around it).
public Pointer /*UNION*/ addr;
Run your JVM with -Djna.dump_memory=true and print your newly-initialized Structure as a string. That will show you how JNA interprets the memory layout of the struct, and how the native memory is initialized. That should help you determine how to extract the string you're looking for (assuming it's there).
You can also tune your union read() method to initially read only the type field (using Structure.readField("data_type")) before setting the union type.

Lucene query with numeric field does not find anything

I try to understand how the lucene query syntax works so I wrote this small program.
When using a NumericRangeQuery I can find the documents I want but when trying to parse a search condition, it can't find any hits, although I'm using the same conditions.
i understand the difference can be explained by the analyzer but the StandardAnalyzer is used which does not remove numeric values.
Can someone tell me what I'm doing wrong ?
Thanks.
package org.burre.lucene.matching;
import java.io.IOException;
import org.apache.lucene.analysis.standard.StandardAnalyzer;
import org.apache.lucene.document.*;
import org.apache.lucene.index.*;
import org.apache.lucene.queryparser.classic.ParseException;
import org.apache.lucene.queryparser.classic.QueryParser;
import org.apache.lucene.search.IndexSearcher;
import org.apache.lucene.search.NumericRangeQuery;
import org.apache.lucene.search.Query;
import org.apache.lucene.search.ScoreDoc;
import org.apache.lucene.store.*;
import org.apache.lucene.util.Version;
public class SmallestEngine {
private static final Version VERSION=Version.LUCENE_48;
private StandardAnalyzer analyzer = new StandardAnalyzer(VERSION);
private Directory index = new RAMDirectory();
private Document buildDoc(String name, int beds) {
Document doc = new Document();
doc.add(new StringField("name", name, Field.Store.YES));
doc.add(new IntField("beds", beds, Field.Store.YES));
return doc;
}
public void buildSearchEngine() throws IOException {
IndexWriterConfig config = new IndexWriterConfig(VERSION,
analyzer);
IndexWriter w = new IndexWriter(index, config);
// Generate 10 houses with 0 to 3 beds
for (int i=0;i<10;i++)
w.addDocument(buildDoc("house"+(100+i),i % 4));
w.close();
}
/**
* Execute the query and show the result
*/
public void search(Query q) throws IOException {
System.out.println("executing query\""+q+"\"");
IndexReader reader = DirectoryReader.open(index);
try {
IndexSearcher searcher = new IndexSearcher(reader);
ScoreDoc[] hits = searcher.search(q, 10).scoreDocs;
System.out.println("Found " + hits.length + " hits.");
for (int i = 0; i < hits.length; ++i) {
int docId = hits[i].doc;
Document d = searcher.doc(docId);
System.out.println(""+(i+1)+". " + d.get("name") + ", beds:"
+ d.get("beds"));
}
} finally {
if (reader != null)
reader.close();
}
}
public static void main(String[] args) throws IOException, ParseException {
SmallestEngine me = new SmallestEngine();
me.buildSearchEngine();
System.out.println("SearchByRange");
me.search(NumericRangeQuery.newIntRange("beds", 3, 3,true,true));
System.out.println("-----------------");
System.out.println("SearchName");
me.search(new QueryParser(VERSION,"name",me.analyzer).parse("house107"));
System.out.println("-----------------");
System.out.println("Search3Beds");
me.search(new QueryParser(VERSION,"beds",me.analyzer).parse("3"));
System.out.println("-----------------");
System.out.println("Search3BedsInRange");
me.search(new QueryParser(VERSION,"name",me.analyzer).parse("beds:[3 TO 3]"));
}
}
The output of this program is:
SearchByRange
executing query"beds:[3 TO 3]"
Found 2 hits.
1. house103, beds:3
2. house107, beds:3
-----------------
SearchName
executing query"name:house107"
Found 1 hits.
1. house107, beds:3
-----------------
Search3Beds
executing query"beds:3"
Found 0 hits.
-----------------
Search3BedsInRange
executing query"beds:[3 TO 3]"
Found 0 hits.
You need to use NumericRangeQuery to perform a search on the numeric field.
The answer here could give you some insight.
Also the answer here says
for numeric values (longs, dates, floats, etc.) you need to have NumericRangeQuery. Otherwise Lucene has no idea how do you want to define similarity.
What you need to do is to write your own QueryParser:
public class CustomQueryParser extends QueryParser {
// ctor omitted
#Override
public Query newTermQuery(Term term) {
if (term.field().equals("beds")) {
// manually construct and return non-range query for numeric value
} else {
return super.newTermQuery(term);
}
}
#Override
public Query newRangeQuery(String field, String part1, String part2, boolean startInclusive, boolean endInclusive) {
if (field.equals("beds")) {
// manually construct and return range query for numeric value
} else {
return super.newRangeQuery(field, part1, part2, startInclusive, endInclusive);
}
}
}
It seems like you always have to use the NumericRangeQuery for numeric conditions. (thanks to Mindas) so as he suggested I created My own more intelligent QueryParser.
Using the Apache commons-lang function StringUtils.isNumeric() I can create a more generic QueryParser:
public class IntelligentQueryParser extends QueryParser {
// take over super constructors
#Override
protected org.apache.lucene.search.Query newRangeQuery(String field,
String part1, String part2, boolean part1Inclusive, boolean part2Inclusive) {
if(StringUtils.isNumeric(part1))
{
return NumericRangeQuery.newIntRange(field, Integer.parseInt(part1),Integer.parseInt(part2),part1Inclusive,part2Inclusive);
}
return super.newRangeQuery(field, part1, part2, part1Inclusive, part2Inclusive);
}
#Override
protected org.apache.lucene.search.Query newTermQuery(
org.apache.lucene.index.Term term) {
if(StringUtils.isNumeric(term.text()))
{
return NumericRangeQuery.newIntRange(term.field(), Integer.parseInt(term.text()),Integer.parseInt(term.text()),true,true);
}
return super.newTermQuery(term);
}
}
Just wanted to share this.

Name generator using Generics

I am trying to generate a Name based on type of an object. In my system, I have,
class Employee {}
Class ContractEmp:Employee{}
class Manager:Employee{}
I am trying to generate name which looks like ContractEmp1 Where 1 will come from incrementer. I am trying to use Generics.
Any Help
Thank you,
With an extension method you could do something like this:
public static class NameExtension
{
private static Dictionary<string, int> counters = new Dictionary<string, int>();
public static string MakeUpName<T>(this T #object)
{
var t = typeof(T);
if ( ! counters.ContainsKey(t.FullName))
counters[t.FullName] = 0;
return t.Name + counters[t.FullName]++;
}
}
Test:
[TestFixture]
class NameTest
{
[Test]
public void test()
{
Console.WriteLine(new NameTest().MakeUpName());
Console.WriteLine(new NameTest().MakeUpName());
Console.WriteLine(new NameTest().MakeUpName());
Console.WriteLine(new NameTest().MakeUpName());
}
}
Output:
NameTest0
NameTest1
NameTest2
NameTest3
You can use a private static int in the Employee class which gets incremented on each constructor call. Combining this number with the typeof(this).Name value you can generate the names as described. Do note that the counter will count for all Employee extending classes so if you want an consecutive list of numbers for each Employee extending class, a specific counter should be implemented for every extending class. Also, the counters will be set to zero each time the application restarts.
public Class ContractEmp:Employee{
private static int counter = 1;
private String name = "";
public ContractEmp() {
name = typeof(this).Name + counter++;
}
}
Something like this should work!

efficiently calling unmanaged method taking unmanaged objects as parameters from managed code

I have the following scenario. The managed code will initialize lots of object of a class which is a wrapper around an unmanaged struct. There are two approaches that I can do for this. One is to have a managed class wrapper that just has a pointer to the unmanaged object. The other is to have a full fledged managed class and create the unmanaged object when required to call into unmanaged methods. I have provided both the methods below. I was told that if I use the approach 1(having a pointer to unmanged object), the GC will have lots of issue knowing about the unmanaged portion and it is better to do approach 2. Does someone tell me which is better or if there is some other approach that is even better. My concern with Approach 2 is that there are copying to and fro everytime a unmanaged method is called. I am not sure if the GC issue outweighs it.
EDIT- the first approach has a ref class and the second has a value class. The reason the second is value is so that it can be added to lists more efficiently
In unmanaged:
struct A_UNMANAGED
{
int a;
int b[20];
};
void GetData(A_UNMANAGED& a); // populates A
In managed (First Approach)
public ref class A_MANAGED
{
A_UNMANGED* ap;
public:
property System::UInt32 a
{
System::UInt32 get() { return ap->a; }
void set(System::UInt32 value) { ap->a = value; }
}
property array<System::UInt32>^ b
{
array<System::UInt32>^ get() { return ap->b; }
void set(array<System::UInt32>^ value) { b = value; } // assume this copy works
}
internal:
void GetData()
{
GetData(ap);
}
};
In managed (Second Approach) (EDIT: updated to ref. Assume all the garbage collection and pointer creation is written correctly)
public value class A_MANAGED
{
System::UInt32 a;
array<System::UInt32>^ b;
public:
property System::UInt32 a
{
System::UInt32 get() { return a; }
void set(System::UInt32 value) { a = value; }
}
property array<System::UInt32>^ b
{
array<System::UInt32>^ get() { return b; }
void set(array<System::UInt32>^ value) { b = value; }
}
internal:
void GetUnmanaged(A_UNMANAGED& obj1)
{
obj1.a = a;
pin_ptr<System::UInt32> bp = &b[0];
memcpy(obj1.b, bp, 20);
}
void GetData()
{
A_UNMANAGED obj2;
GetUnmanaged(obj2);
GetData(obj2);
// copy from obj2 to member variables
}
};
No, the 1st snippet it the canonical way. The garbage collector only moves the pointer, it doesn't move the pointed-to object. That one should have been allocated with malloc() or the new operator, it cannot be moved.
There are otherwise several serious problems in your code. You don't seem to allocate the memory for A_UNMANAGED unless GetData() takes its argument by reference. GetData() is never called. This must normally be a ref class (not ref value) so you can provide a destructor and a finalizer to release the memory. The b property setter will bomb your program with a StackOverflowException. Be sure to study the language before tackling this project.
Check this answer for sample code.
As Hans said, the first way is the usual approach (though personally, I think P/Invoke would be more succinct in this particular case...). However, your A_MANAGED::b implementation will not work, which would be obvious if one were to try simply compiling it. Try this instead:
public ref class A_MANAGED
{
A_UNMANAGED* ap;
public:
A_MANAGED() : ap(new A_UNMANAGED() ) { }
~A_MANAGED() { this->!A_MANAGED(); }
!A_MANAGED() { delete ap; ap = nullptr; }
property int a
{
int get() { return ap->a; }
void set(int value) { ap->a = value; }
}
property array<int>^ b
{
array<int>^ get()
{
using System::Runtime::InteropServices::Marshal;
array<int>^ arr = gcnew array<int>(20);
Marshal::Copy(System::IntPtr(ap->b), arr, 0, 20);
return arr;
}
void set(array<int>^ value)
{
using System::Runtime::InteropServices::Marshal;
Marshal::Copy(value, 0, System::IntPtr(ap->b), 20);
}
}
internal:
void GetData()
{
::GetData(*ap);
}
};
And then there's the usual caveat about returning arrays from properties: it's a bad idea. Unless you really want to maintain parity with the unmanaged class' public interface, b should really be a pair of set/get functions rather than a property.

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