Why aren't there existentially quantified type variables in GHC Haskell - haskell

There are universally quantified type variables, and there are existentially quantified data types. However, despite that people give pseudocode of the form exists a. Int -> a to help explain concepts sometimes, it doesn't seem like a compiler extension that there's any real interest in. Is this just a "there isn't much value in adding this" kind of thing (because it does seem valuable to me), or is there a problem like undecidability that's makes it truly impossible.
EDIT:
I've marked viorior's answer as correct because it seems like it is probably the actual reason why this was not included. I'd like to add some additional commentary though just in case anyone would want to help clarify this more.
As requested in the comments, I'll give an example of why I would consider this useful. Suppose we have a data type as follows:
data Person a = Person
{ age: Int
, height: Double
, weight: Int
, name: a
}
So we choose parameterize over a, which is a naming convention (I know that it probably makes more sense in this example to make a NamingConvention ADT with appropriate data constructors for the American "first,middle,last", the hispanic "name,paternal name,maternal name", etc. But for now, just go with this).
So, there are several functions we see that basically ignore the type that Person is parameterized over. Examples would be
age :: Person a -> Int
height :: Person a -> Double
weight :: Person a -> Int
And any function built on top of these could similarly ignore the a type. For example:
atRiskForDiabetes :: Person a -> Bool
atRiskForDiabetes p = age p + weight p > 200
--Clearly, I am not actually a doctor
Now, if we have a heterogeneous list of people (of type [exists a. Person a]), we would like to be able to map some of our functions over the list. Of course, there are some useless ways to map:
heteroList :: [exists a. Person a]
heteroList = [Person 20 30.0 170 "Bob Jones", Person 50 32.0 140 3451115332]
extractedNames = map name heteroList
In this example, extractedNames is of course useless because it has type [exists a. a]. However, if we use our other functions:
totalWeight :: [exists a. Person a] -> Int
totalWeight = sum . map age
numberAtRisk :: [exists a. Person a] -> Int
numberAtRisk = length . filter id . map atRiskForDiabetes
Now, we have something useful that operates over a heterogeneous collection (And, we didn't even involve typeclasses). Notice that we were able to reuse our existing functions. Using an existential data type would go as follows:
data SomePerson = forall a. SomePerson (Person a) --fixed, thanks viorior
But now, how can we use age and atRiskForDiabetes? We can't. I think that you would have to do something like this:
someAge :: SomePerson -> Int
someAge (SomePerson p) = age p
Which is really lame because you have to rewrite all of your combinators for a new type. It gets even worse if you want to do this with a data type that's parameterized over several type variables. Imagine this:
somewhatHeteroPipeList :: forall a b. [exists c d. Pipe a b c d]
I won't explain this line of thought any further, but just notice that you'd be rewriting a lot of combinators to do anything like this using just existential data types.
That being said, I hope I've give a mildly convincing use that this could be useful. If it doesn't seem useful (or if the example seems too contrived), feel free to let me know. Also, since I am firstly a programmer and have no training in type theory, it's a little difficult for me to see how to use Skolem's theorum (as posted by viorior) here. If anyone could show me how to apply it to the Person a example I gave, I would be very grateful. Thanks.

It is unnecessary.
By Skolem's Theorem we could convert existential quantifier into universal quantifier with higher rank types:
(∃b. F(b)) -> Int <===> ∀b. (F(b) -> Int)
Every existentially quantified type of rank n+1 can be encoded as a universally quantified type of rank n

Existentially quantified types are available in GHC, so the question is predicated on a false assumption.

Related

understanding data structure in Haskell

I have a problem with a homework (the topic is : "functional data structures").
Please understand that I don't want anyone to solve my homework.
I just have a problem with understanding the structure of this :
data Heap e t = Heap {
empty :: t e,
insert :: e -> t e -> t e,
findMin :: t e -> Maybe e,
deleteMin :: t e -> Maybe (t e),
merge :: t e -> t e -> t e,
contains :: e -> t e -> Maybe Int
}
In my understanding "empty" "insert" and so on are functions which can applied to "Heap"-type data.
Now I just want to understand how that "Heap"thing looks like.
So I was typing things like :
a = Heap 42 42
But I get errors I can't really work with.
Maybe it is a dumb question and I'm just stuck at this point for no reason, but it is killing me at the moment.
Thankful to any help
If you truly wish to understand that type, you need to understand a few requisites first.
types and values (and functions)
Firstly, you need to understand what types and values are. I'm going to assume you understand this. You understand, for example, the separation between "hello" as a value and its type, String and you understand clearly what it means when I say a = "hello" :: String and:
a :: String
a = "hello"
If you don't understand that, then you need to research values and types in Haskell. There are a myriad of books that can help here, such as this one, which I helped to author: http://happylearnhaskelltutorial.com
I'm also going to assume you understand what functions and currying are, and how to use both of them.
polymorphic types
Secondly, as your example contains type variables, you'll need to understand what they are. That is, you need to understand what polymoprhic types are. So, for example, Maybe a, or Either a b, and you'll need to understand how Maybe String is different to Maybe Int and what Num a => [a] and even things like what Num a => [Maybe a] is.
Again, there are many free or paid books that can help, the example above covers this, too.
algebraic data types
Next up is algebraic data types. This is a pretty amazingly cool feature that Haskell has. Haskell-like languages such as Elm and Idris have it as well as others like Rust, too. It lets you define your own data types. These aren't just things like Structs in other languages, and yeah, they can even contain functions.
Maybe is actually an example of an algebraic data types. If you understand these, you'll know that:
data Direction = North | South | East | West
defines a data type called Direction whose values can only be one of North, South, East or West, and you'll know that you can also use the polymorhpic type variables above to parameterise your types like so:
data Tree a = EmptyNode | Node (Tree a) (Tree a)
which uses both optionality (as in the sum type of Direction above) as well as parameterization.
In addition to this, you can also have multiple types in each value. These are called product types, and Haskell's algebraic datatypes can be expressed as a combination of Sum types that can contain Product types. For example:
type Location = (Float, Float)
data ShapeNode = StringNode Location String | CircleNode Location Float | SquareNode Location Float Float
That is, each value can be one of StringNode, CircleNode or SquareNode, and in each case there are a different set of fields given to each value. To create a StringNode, for example, you'd need to pass the values of it constructor like this: StringNode (10.0, 5.3) "A String".
Again, the freely available books will go into much more detail about these things, but we're moving in the direction of getting more than a basic understanding of Haskell now.
Finally, in order to fully understand your example, you'll need to know about...
record types
Record types are the same as product types above, except that the fields are labelled rather than being anonymous. So, you could define the shape node data type like this, instead:
type Location = (Float, Float)
data ShapeNode
= StringNode { stringLocation :: Location, stringData :: String }
| CircleNode { circleLocation :: Location, radius :: Float }
| SquareNode { squareLocation :: Location, length :: Float, height :: Float }
Each field is named, and you can't repeat the same name inside data values.
All that you need in addition to this to understand the above example is to realise your example contains all of these things together, along with the fact that you have functions as your record field values in the data type you have.
It's a good idea to thoroughly flesh out your understanding and not skip any steps, then you'll be able to follow these kinds of things much more easily in the future. :) I wish you luck!
Heap is a record with six elements. In order to create a value of that type, you must supply all six elements. Assuming that you have appropriate values and functions, you can create a value like this:
myHeap = Heap myEmpty myInsert myFindMin myDeleteMin myMerge myContains
The doesn't seem like idiomatic Haskell design, however. Why not define generic functions independent of the data, or, if they must be bundled together, a typeclass?

Redundancy regarding product types and tuples in Haskell

In Haskell you have product types and you have tuples.
You use tuples if you don't want to associate a dedicated type with the value, and you can use product types if you wish to do so.
However I feel there is redundancy in the notation of product types
data Foo = Foo (String, Int, Char)
data Bar = Bar String Int Char
Why are there both kinds of notations? Is there any case where you would prefer one the other?
I guess you can't use record notation when using tuples, but that's just a convenience problem. Another thing might be the notion of order in tuples, as opposed to product types, but I think that's just due to the naming of the functions fst and snd.
#chi's answer is about the technical differences in terms of Haskell's evaluation model. I hope to give you some insight into the philosophy of this sort of typed programming.
In category theory we generally work with objects "up to isomorphism". Your Bar is of course isomorphic to (String, Int, Char), so from a categorical perspective they're the same thing.
bar_tuple :: Iso' Bar (String, Int, Char)
bar_tuple = iso to from
where to (Bar s i c) = (s, i, c)
from (s, i, c) = Bar s i c
In some sense tuples are a Platonic form of product type, in that they have no meaning beyond being a collection of disparate values. All the other product types can be mapped to and from a plain old tuple.
So why not use tuples everywhere, when all Haskell types ultimately boil down to a sum of products? It's about communication. As Martin Fowler says,
Any fool can write code that a computer can understand. Good programmers write code that humans can understand.
Names are important! Writing down a custom product type like
data Customer = Customer { name :: String, address :: String }
imbues the type Customer with meaning to the person reading the code, unlike (String, String) which just means "two strings".
Custom types are particularly useful when you want to enforce invariants by hiding the representation of your data and using smart constructors:
newtype NonEmpty a = NonEmpty [a]
nonEmpty :: [a] -> Maybe (NonEmpty a)
nonEmpty [] = Nothing
nonEmpty xs = Just (NonEmpty xs)
Now, if you don't export the NonEmpty constructor, you can force people to go through the nonEmpty smart constructor. If someone hands you a NonEmpty value you may safely assume that it has at least one element.
You can of course represent Customer as a tuple under the hood and expose evocatively-named field accessors,
newtype Customer = Bar (String, String)
name, address :: Customer -> String
name (Customer (n, a)) = n
address (Customer (n, a)) = a
but this doesn't really buy you much, except that it's now cheaper to convert Customer to a tuple (if, say, you're writing performance-sensitive code that works with a tuple-oriented API).
If your code is intended to solve a particular problem - which of course is the whole point of writing code - it pays to not just solve the problem, but make it look like you've solved it too. Someone - maybe you in a couple of years - is going to have to read this code and understand it with no a priori knowledge of how it works. Custom types are a very important communication tool in this regard.
The type
data Foo = Foo (String, Int, Char)
represents a double-lifted tuple. It values comprise
undefined
Foo undefined
Foo (undefined, undefined, undefined)
etc.
This is usually troublesome. Because of this, it's rare to see such definitions in actual code. We either have plain data types
data Foo = Foo String Int Char
or newtypes
newtype Foo = Foo (String, Int, Char)
The newtype can be just as inconvenient to use, but at least it
does not double-lift the tuple: undefined and Foo undefined are now equal values.
The newtype also provides zero-cost conversion between a plain tuple and Foo, in both directions.
You can see such newtypes in use e.g. when the programmer needs a different instance for some type class, than the one already associated with the tuple. Or, perhaps, it is used in a "smart constructor" idiom.
I would not expect the pattern used in Foo to be frequent. There is slight difference in what the constructor acts like: Foo :: (String, Int, Char) -> Foo as opposed to Bar :: String -> Int -> Char -> Bar. Then Foo undefined and Foo (undefined, ..., ...) are strictly speaking different things, whereas you miss one level of undefinedness in Bar.

What is the name for the contrary of Tuple or Either with more than two options?

There is a Tuple as a Product of any number of types and there is an Either as a Sum of two types. What is the name for a Sum of any number of types, something like this
data Thing a b c d ... = Thing1 a | Thing2 b | Thing3 c | Thing4 d | ...
Is there any standard implementation?
Before I make the suggestion against using such types, let me explain some background.
Either is a sum type, and a pair or 2-tuple is a product type. Sums and products can exist over arbitrarily many underlying types (sets). However, in Haskell, only tuples come in a variety of sizes out of the box. Either on the other hand, can to be (arbitrarily) nested to achieve that: Either Foo (Either Bar Baz).
Of course it's easy to instead define e.g. the types Either3 and Either4 etc, in the spirit of 3-tuples, 4-tuples and so on.
data Either3 a b c = Left a | Middle b | Right c
data Either4 a b c d = LeftMost a | Left b | Right c | RightMost d
...if you really want. Or you can find a library the does this, but I doubt you could call it "standard" by any standards...
However, if you do define your own generic sum and product types, they will be completely isomorphic to any type that is structurally equivalent, regardless of where it is defined. This means that you can, with relative ease, nicely adapt your code to interface with any other code that uses an alternative definition.
Furthermore, it is even very likely to be beneficial because that way you can give more meaningful, descriptive names to your sum and product types, instead of going with the generic tuple and either. In fact, some people advise for using custom types because it essentially adds static type safety. This also applies to non-sum/product types, e.g.:
employment :: Bool -- so which one is unemplyed and which one is employed?
data Empl = Employed | Unemployed
employment' :: Empl -- no ambiguity
or
person :: (Name, Age) -- yeah but when you see ("Erik", 29), is it just some random pair of name and age, or does it represent a person?
data Person = Person { name :: Name, age :: Age }
person' :: Person -- no ambiguity
— above, Person really encodes a product type, but with more meaning attached to it. You can also do newtype Person = Person (Name, Age), and it's actually quite equivalent anyway. So I always just prefer a nice and intention-revealing custom type. The same goes about Either and custom sum types.
So basically, Haskell gives you all the tools necessary to quickly build your own custom types with very clean and readable syntax, so it's best if we use it not resort to primitive types like tuples and either. However, it's nice to know about this isomorphism, for example in the context of generic programming. If you want to know more about that, you can google up "scrap your boilerplate" and "template your boilerplate" and just "(datatype) generic programming".
P.S. The reason they are called sum and product types respectively is that they correspond to set-union (sum) and set-product. Therefore, the number of values (or unique instances if you will) in the set that is described by the product type (a, b) is the product of the number of values in a and the number of values in b. For example (Bool, Bool) has exactly 2*2 values: (True, True), (False, False), (True, False), (False, True).
However Either Bool Bool has 2+2 values, Left True, Left False, Right True, Right False. So it happens to be the same number but that's obviously not the case in general.
But of course this can also be said about our custom Person product type, so again, there is little reason to use Either and tuples.
There are some predefined versions in HaXml package with OneOfN, TwoOfN, .. constructors.
In a generic context, this is usually done inductively, using Either or
data (:+:) f g a = L1 (f a) | R1 (g a)
The latter is defined in GHC.Generics to match the funny way it handles things.
In fact, the generic approach is to break every algebraic datatype down into (:+:) and
data (:*:) f g a = f a :*: f a
along with some extra stuff. That is, it turns everything into binary sums and binary products.
In a more concrete context, you're almost always better off using a custom algebraic datatype for things bigger than pairs or with more options than Either, as others have discussed. Slightly larger tuples (triples and maybe 4-tuples) can be useful for local one-off constructs, but it's hard to see how you'd use larger general sum types as one-offs.
Such a type is usually called a sum, variant, union, or tagged union type. Because the capability is a built-in feature of data types in Haskell, there's no name for it widely used in Haskell code. The Report only calls them "algebraic datatypes" (usually abbreviated to ADT), so that's the name you'll see most often in comments, but this name includes types with only one data constructor, which are only sum types in the trivial sense.

How are variable names chosen in type signatures inferred by GHC?

When I play with checking types of functions in Haskell with :t, for example like those in my previous question, I tend to get results such as:
Eq a => a -> [a] -> Bool
(Ord a, Num a, Ord a1, Num a1) => a -> a1 -> a
(Num t2, Num t1, Num t, Enum t2, Enum t1, Enum t) => [(t, t1, t2)]
It seems that this is not such a trivial question - how does the Haskell interpreter pick literals to symbolize typeclasses? When would it choose a rather than t? When would it choose a1 rather than b? Is it important from the programmer's point of view?
The names of the type variables aren't significant. The type:
Eq element => element -> [element] -> Bool
Is exactly the same as:
Eq a => a -> [a] -> Bool
Some names are simply easier to read/remember.
Now, how can an inferencer choose the best names for types?
Disclaimer: I'm absolutely not a GHC developer. However I'm working on a type-inferencer for Haskell in my bachelor thesis.
During inferencing the names chosen for the variables aren't probably that readable. In fact they are almost surely something along the lines of _N with N a number or aN with N a number.
This is due to the fact that you often have to "refresh" type variables in order to complete inferencing, so you need a fast way to create new names. And using numbered variables is pretty straightforward for this purpose.
The names displayed when inference is completed can be "pretty printed". The inferencer can rename the variables to use a, b, c and so on instead of _1, _2 etc.
The trick is that most operations have explicit type signatures. Some definitions require to quantify some type variables (class, data and instance for example).
All these names that the user explicitly provides can be used to display the type in a better way.
When inferencing you can somehow keep track of where the fresh type variables came from, in order to be able to rename them with something more sensible when displaying them to the user.
An other option is to refresh variables by adding a number to them. For example a fresh type of return could be Monad m0 => a0 -> m0 a0 (Here we know to use m and a simply because the class definition for Monad uses those names). When inferencing is finished you can get rid of the numbers and obtain the pretty names.
In general the inferencer will try to use names that were explicitly provided through signatures. If such a name was already used it might decide to add a number instead of using a different name (e.g. use b1 instead of c if b was already bound).
There are probably some other ad hoc rules. For example the fact that tuple elements have like t, t1, t2, t3 etc. is probably something done with a custom rule. In fact t doesn't appear in the signature for (,,) for example.
How does GHCi pick names for type variables? explains how many of these variable names come about. As Ganesh Sittampalam pointed out in a comment, something strange seems to be happening with arithmetic sequences. Both the Haskell 98 report and the Haskell 2010 report indicate that
[e1..] = enumFrom e1
GHCi, however, gives the following:
Prelude> :t [undefined..]
[undefined..] :: Enum t => [t]
Prelude> :t enumFrom undefined
enumFrom undefined :: Enum a => [a]
This makes it clear that the weird behavior has nothing to do with the Enum class itself, but rather comes in from some stage in translating the syntactic sequence to the enumFrom form. I wondered if maybe GHC wasn't really using that translation, but it really is:
{-# LANGUAGE NoMonomorphismRestriction #-}
module X (aoeu,htns) where
aoeu = [undefined..]
htns = enumFrom undefined
compiled using ghc -ddump-simpl enumlit.hs gives
X.htns :: forall a_aiD. GHC.Enum.Enum a_aiD => [a_aiD]
[GblId, Arity=1]
X.htns =
\ (# a_aiG) ($dEnum_aiH :: GHC.Enum.Enum a_aiG) ->
GHC.Enum.enumFrom # a_aiG $dEnum_aiH (GHC.Err.undefined # a_aiG)
X.aoeu :: forall t_aiS. GHC.Enum.Enum t_aiS => [t_aiS]
[GblId, Arity=1]
X.aoeu =
\ (# t_aiV) ($dEnum_aiW :: GHC.Enum.Enum t_aiV) ->
GHC.Enum.enumFrom # t_aiV $dEnum_aiW (GHC.Err.undefined # t_aiV)
so the only difference between these two representations is the assigned type variable name. I don't know enough about how GHC works to know where that t comes from, but at least I've narrowed it down!
Ørjan Johansen has noted in a comment that something similar seems to happen with function definitions and lambda abstractions.
Prelude> :t \x -> x
\x -> x :: t -> t
but
Prelude> :t map (\x->x) $ undefined
map (\x->x) $ undefined :: [b]
In the latter case, the type b comes from an explicit type signature given to map.
Are you familiar with the concepts of alpha equivalence and alpha substitution? This captures the notion that, for example, both of the following are completely equivalent and interconvertible (in certain circumstances) even though they differ:
\x -> (x, x)
\y -> (y, y)
The same concept can be extended to the level of types and type variables (see "System F" for further reading). Haskell in fact has a notion of "lambdas at the type level" for binding type variables, but it's hard to see because they're implicit by default. However, you can make them explicit by using the ExplicitForAll extension, and play around with explicitly binding your type variables:
ghci> :set -XExplicitForAll
ghci> let f x = x; f :: forall a. a -> a
In the second line, I use the forall keyword to introduce a new type variable, which is then used in a type.
In other words, it doesn't matter whether you choose a or t in your example, as long as the type expressions satisfy alpha-equivalence. Choosing type variable names so as to maximize human convenience is an entirely different topic, and probably far more complicated!

How to define a class that allows uniform access to different records in Haskell?

I have two records that both have a field I want to extract for display. How do I arrange things so they can be manipulated with the same functions? Since they have different fields (in this case firstName and buildingName) that are their name fields, they each need some "adapter" code to map firstName to name. Here is what I have so far:
class Nameable a where
name :: a -> String
data Human = Human {
firstName :: String
}
data Building = Building {
buildingName :: String
}
instance Nameable Human where
name x = firstName x
instance Nameable Building where
-- I think the x is redundant here, i.e the following should work:
-- name = buildingName
name x = buildingName x
main :: IO ()
main = do
putStr $ show (map name items)
where
items :: (Nameable a) => [a]
items = [ Human{firstName = "Don"}
-- Ideally I want the next line in the array too, but that gives an
-- obvious type error at the moment.
--, Building{buildingName = "Empire State"}
]
This does not compile:
TypeTest.hs:23:14:
Couldn't match expected type `a' against inferred type `Human'
`a' is a rigid type variable bound by
the type signature for `items' at TypeTest.hs:22:23
In the expression: Human {firstName = "Don"}
In the expression: [Human {firstName = "Don"}]
In the definition of `items': items = [Human {firstName = "Don"}]
I would have expected the instance Nameable Human section would make this work. Can someone explain what I am doing wrong, and for bonus points what "concept" I am trying to get working, since I'm having trouble knowing what to search for.
This question feels similar, but I couldn't figure out the connection with my problem.
Consider the type of items:
items :: (Nameable a) => [a]
It's saying that for any Nameable type, items will give me a list of that type. It does not say that items is a list that may contain different Nameable types, as you might think. You want something like items :: [exists a. Nameable a => a], except that you'll need to introduce a wrapper type and use forall instead. (See: Existential type)
{-# LANGUAGE ExistentialQuantification #-}
data SomeNameable = forall a. Nameable a => SomeNameable a
[...]
items :: [SomeNameable]
items = [ SomeNameable $ Human {firstName = "Don"},
SomeNameable $ Building {buildingName = "Empire State"} ]
The quantifier in the data constructor of SomeNameable basically allows it to forget everything about exactly which a is used, except that it is Nameable. Therefore, you will only be allowed to use functions from the Nameable class on the elements.
To make this nicer to use, you can make an instance for the wrapper:
instance Nameable (SomeNameable a) where
name (SomeNameable x) = name x
Now you can use it like this:
Main> map name items
["Don", "Empire State"]
Everybody is reaching for either existential quantification or algebraic data types. But these are both overkill (well depending on your needs, ADTs might not be).
The first thing to note is that Haskell has no downcasting. That is, if you use the following existential:
data SomeNameable = forall a. Nameable a => SomeNameable a
then when you create an object
foo :: SomeNameable
foo = SomeNameable $ Human { firstName = "John" }
the information about which concrete type the object was made with (here Human) is forever lost. The only things we know are: it is some type a, and there is a Nameable a instance.
What is it possible to do with such a pair? Well, you can get the name of the a you have, and... that's it. That's all there is to it. In fact, there is an isomorphism. I will make a new data type so you can see how this isomorphism arises in cases when all your concrete objects have more structure than the class.
data ProtoNameable = ProtoNameable {
-- one field for each typeclass method
protoName :: String
}
instance Nameable ProtoNameable where
name = protoName
toProto :: SomeNameable -> ProtoNameable
toProto (SomeNameable x) = ProtoNameable { protoName = name x }
fromProto :: ProtoNameable -> SomeNameable
fromProto = SomeNameable
As we can see, this fancy existential type SomeNameable has the same structure and information as ProtoNameable, which is isomorphic to String, so when you are using this lofty concept SomeNameable, you're really just saying String in a convoluted way. So why not just say String?
Your items definition has exactly the same information as this definition:
items = [ "Don", "Empire State" ]
I should add a few notes about this "protoization": it is only as straightforward as this when the typeclass you are existentially quantifying over has a certain structure: namely when it looks like an OO class.
class Foo a where
method1 :: ... -> a -> ...
method2 :: ... -> a -> ...
...
That is, each method only uses a once as an argument. If you have something like Num
class Num a where
(+) :: a -> a -> a
...
which uses a in multiple argument positions, or as a result, then eliminating the existential is not as easy, but still possible. However my recommendation to do this changes from a frustration to a subtle context-dependent choice, because of the complexity and distant relationship of the two representations. However, every time I have seen existentials used in practice it is with the Foo kind of tyepclass, where it only adds needless complexity, so I quite emphatically consider it an antipattern. In most of these cases I recommend eliminating the entire class from your codebase and exclusively using the protoized type (after you give it a good name).
Also, if you do need to downcast, then existentials aren't your man. You can either use an algebraic data type, as others people have answered, or you can use Data.Dynamic (which is basically an existential over Typeable. But don't do that; a Haskell programmer resorting to Dynamic is ungentlemanlike. An ADT is the way to go, where you characterize all the possible types it could be in one place (which is necessary so that the functions that do the "downcasting" know that they handle all possible cases).
I like #hammar's answer, and you should also check out this article which provides another example.
But, you might want to think differently about your types. The boxing of Nameable into the SomeNameable data type usually makes me start thinking about whether a union type for the specific case is meaningful.
data Entity = H Human | B Building
instance Nameable Entity where ...
items = [H (Human "Don"), B (Building "Town Hall")]
I'm not sure why you want to use the same function for
getting the name of a Human and the name of a Building.
If their names are used in fundamentally different ways,
except maybe for simple things like printing them,
then you probably want two
different functions for that. The type system
will automatically guide you to choose the right function
to use in each situation.
But if having a name is something significant about the
whole purpose of your program, and a Human and a Building
are really pretty much the same thing in that respect as far as your program
is concerned, then you would define their type together:
data NameableThing =
Human { name :: String } |
Building { name :: String }
That gives you a polymorphic function name that works for
whatever particular flavor of NameableThing you happen to have,
without needing to get into type classes.
Usually you would use a type class for a different kind of situation:
if you have some kind of non-trivial operation that has the same purpose
but a different implementation for several different types.
Even then, it's often better to use some other approach instead, like
passing a function as a parameter (a "higher order function", or "HOF").
Haskell type classes are a beautiful and powerful tool, but they are totally
different than what is called a "class" in object-oriented languages,
and they are used far less often.
And I certainly don't recommend complicating your program by using an advanced
extension to Haskell like Existential Qualification just to fit into
an object-oriented design pattern.
You can try to use Existentially Quanitified types and do it like this:
data T = forall a. Nameable a => MkT a
items = [MkT (Human "bla"), MkT (Building "bla")]
I've just had a look at the code that this question is abstracting from. For this, I would recommend merging the Task and RecurringTaskDefinition types:
data Task
= Once
{ name :: String
, scheduled :: Maybe Day
, category :: TaskCategory
}
| Recurring
{ name :: String
, nextOccurrence :: Day
, frequency :: RecurFrequency
}
type ProgramData = [Task] -- don't even need a new data type for this any more
Then, the name function works just fine on either type, and the functions you were complaining about like deleteTask and deleteRecurring don't even need to exist -- you can just use the standard delete function as usual.

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