MessageGroupStoreReaper what exactly is it for - spring-integration

All spring projects have extensive and extremely helpful documentation and the same is the case for spring integration project but one topic that I want able to gather much information on is message group reapers. Basically it seems like it's a mechanism that can influence an aggregator externally to release some messages. What is unclear is How different or similar it is from a release policy. Does it actually releases messages from aggregator so they are then processed by subsequent components in the flow or it just empties out the aggregator kind of like discarding the aggregated messages. Secondly is there control over which messages are released so messages that belong to a particular group are released but not others.

Prior to Spring Integration 4.0, the aggregator was a completely passive component. Group release (or not) is triggered by the arrival of a new message - when the release strategy is consulted to see if the group to which the message belongs can be released. So, how do we discard (or release) a group that is idle and has had no new messages arrive for some time?
The reaper runs on a schedule and can detect "stuck" groups and release them based on time without a new message arriving.
It is also used to remove empty groups - the aggregator can be configured so that empty groups remain present so that late arriving messages can be discarded instead of forming a new group. Empty groups can be reaped on a different schedule to partially complete groups.
The reaper expires all groups that meet the configured criteria; if the group passes the criteria, it is expired; otherwise it is not, and will be considered the next time the reaper runs. The action taken by the reaper (partial release, discard etc) depends on other settings on the aggregator.
Spring Integration 4.0 introduced new attributes (group-timeout and group-timeout-expression), allowing partial groups to be released automatically after the timeout, without a reaper (the timer is armed when a new message arrives for a group). The reaper can still be used to expire (remove) empty groups in this case.
I hope that explains the function of the reaper.

Related

How to handle publishing event when message broker is out?

I'm thinking how can I handle sending events when suddenly message broker go down. Please take a look at this code
using (var uow = uowProvider.Create())
{
...
...
var policy = offer.Buy(customer);
uow.Policies.Add(policy);
// DB changes are saved here! but what would happen if...
await uow.CommitChanges();
// ...eventPublisher throw an exception?
await eventPublisher.PublishMessage(PolicyCreated(policy));
return true;
}
IMHO if eventPublisher throw exception the event PolicyCreated won't be published. I don't know how to deal with this situation. The event must be published in system. I suppose that only good solution will be creating some kind of retry mechanism but I'm not sure...
I would like to elaborate a bit on the answers provided by both #Imran Arshad and #VoiceOfUnreason which are, of course, correct.
There are basically 3 patterns when it comes to publishing messages:
exactly once delivery (requires distributed transactions)
at most once delivery (no distributed transaction but may miss messages - like the actor model)
at least once delivery (no distributed transaction but may have duplicate messages)
The following is all in terms of your example.
For exactly once delivery both the database and the queue would need to provide the ability to enlist in distributed transactions. Some queues do not proivde this functionality out-of-the-box (like RabbitMQ) and even though it may be possible to roll your own it may not be the best option. Distributed transactions are typically quite slow.
For at most once delivery we have to accept that we may miss messages and I'm guessing that in most use-cases this is quite troublesome. You would get around this by tracking the progress and picking up the missed messages and resending them if required.
For at least once delivery we would need to ensure that the messages are idempotent. When we get a duplicate messages (usually quite an edge case) they should be ignored or their outcome should be the same as the initial message processed.
Now, there are a couple of ways around your issue. You could start a database transaction and make your database changes. Before you comit you perform the message sending. Should that fail then your transaction would be rolled back. That works fine for sending a single message but in your case some subscribers may have received a message. This complicates matters as all your subscribers need to receive the message or none of them get to receive it.
You could have your subscriber check whether the state is indeed true and whether it should continue processing. This places a burden on the subscriber and introduces some coupling. It could either postpone the action should the state not allow processing, or ignore it.
Another option is that instead of publishing the event you send yourself a command that indicates completion of the step. The command handler would perform the publishing and retry until all subscriber queues receive the message. This would require the relevant subscribers to ignore those messages that they had already processed (idempotence).
The outbox is a store-and-forward approach and will eventually send the message to all subscribers. You could have your outbox perhaps be included in the database transaction. In my Shuttle.Esb service bus one of the folks that used it came across a weird side-effect that I had not planned. He used a sql-based queue as an outbox and the queue connection was to the same database. It was therefore included in the database transasction and would roll back with all the other changes if not committed. Apologies for promoting my own product but I'm sure other service bus offerings may have the same functionality.
There are therefore quite a few things to consider and various techniques to mitigate the risk of a queue outage. I would, however, move the queue interaction to before the database commit.
For reliable system you need to save events locally. If your broker is down you have to retry and publish event.
There are many ways to achieve this but most common is outbox pattern. Just like your mail box your event/message stays locally and you keep retrying until it's sent and you mark the message published in your local DB.
you can read more about here Publish Events
You'll want to review Udi Dahan's discussion of Reliable Messaging without Distributed Transactions.
But very roughly, the PolicyCreated event becomes part of the unit of work; either because it is saved in the Policy representation itself, or because it is saved in an EventRepository that participates in the same transaction as the Policies repository.
Once you've captured the information in your database, retry the publish is relatively straight forward - read the events from the database, publish, optionally mark the events in the database as successfully published so that they can be cleaned up.

How to enforce the order of messages passed to an IoT device over MQTT via a cloud-based system (API design issue)

Suppose I have an IoT device which I'm about to control (lets say switch on/off) and monitor (e.g. collect temperature readings). It seems MQTT could be the right fit. I could publish messages to the device to control it and the device could publish messages to a broker to report temperature readings. So far so good.
The problems start to occur when I try to design the API to control the device.
Lets day the device subscribes to two topics:
/device-id/control/on
/device-id/control/off
Then I publish messages to these topics in some order. But given the fact that messaging is typically an asynchronous process there are no guarantees on the order of messages received by the device.
So in case two messages are published in the following order:
/device-id/control/on
/device-id/control/off
they could be received in the reversed order leaving the device turned on, which can have dramatic consequences, depending on the context.
Of course the API could be designed in some other way, for example there could be just one topic
/device-id/control
and the payload of individual messages would carry the meaning of an individual message (on/off). So in case messages are published to this topic in a given order they are expected to be received in the exact same order on the device.
But what if the order of publishes to individual topics cannot be guaranteed? Suppose the following architecture of a system for IoT devices:
/ control service \
application -> broker -> control service -> broker -> IoT device
\ control service /
The components of the system are:
an application which effectively controls the device by publishing messages to a broker
a typical message broker
a control service with some business logic
The important part is that as in most modern distributed systems the control service is a distributed, multi instance entity capable of processing multiple control messages from the application at a time. Therefore the order of messages published by the application can end up totally mixed when delivered to the IoT device.
Now given the fact that most MQTT brokers only implement QoS0 and QoS1 but no QoS2 it gets even more interesting as such control messages could potentially be delivered multiple times (assuming QoS1 - see https://stackoverflow.com/a/30959058/1776942).
My point is that separate topics for control messages is a bad idea. The same goes for a single topic. In both cases there are no message delivery order guarantees.
The only solution to this particular issue that comes to my mind is message versioning so that old (out-dated) messages could simply be skipped when delivered after another message with more recent version property.
Am I missing something?
Is message versioning the only solution to this problem?
Am I missing something?
Most definitely. The example you brought up is a generic control system, being attached to some message-oriented scheme. There are a number of patterns that can be used when referring to a message-based architecture. This article by Microsoft categorizes message patterns into two primary classes:
Commands and
Events
The most generic pattern of command behavior is to issue a command, then measure the state of the system to verify the command was carried out. If you forget to verify, your system has an open loop. Such open loops are (unfortunately) common in IT systems (because it's easy to forget), and often result in bugs and other bad behaviors such as the one described above. So, the proper way to handle a command is:
Issue the command
Inquire as to the state of the system
Evaluate next action
Events, on the other hand, are simply fired off. As the publisher of an event, it is not my business to worry about who receives the event, in what order, etc. Now, it should also be pointed out that the use of any decent message broker (e.g. RabbitMQ) generally carries strong guarantees that messages will be delivered in the order which they were originally published. Note that this does not mean they will be processed in order.
So, if you treat a command as an event, your system is guaranteed to act up sooner or later.
Is message versioning the only solution to this problem?
Message versioning typically refers to a property of the message class itself, rather than a particular instance of the class. It is often used when multiple versions of a message-based API exist and must be backwards-compatible with one another.
What you are instead referring to is unique message identifiers. Guids are particularly handy for making sure that each message gets its own unique id. However, I would argue that de-duplication in message-based architectures is an anti-pattern. One of the consequences of using messaging is that duplicates are possible, so you should try to design your system behaviors to be stateless and idempotent. If this is not possible, it should be considered that messaging may not be the correct communication solution for the need.
Using the command-event dichotomy as an example, you could perform the following transaction:
The controller issues the command, assigning a unique identifier to the command.
The control system receives the command and turns on.
The control system publishes the "light on" event notification, containing the unique id of the command that was used to turn on the light.
The controller receives the notification and correlates it to the original command.
In the event that the controller doesn't receive notification after some timeout, the controller can retry the command. Note that "light on" is an idempotent command, in that multiple calls to it will have the same effect.
When state changes, send the new state immediately and after that periodically every x seconds. With this solution your systems gets into desired state, after some time, even when it temporarily disconnects from the network (low battery).
BTW: You did not miss anything.
Apart from the comment that most brokers don't support QOS2 (I suspect you mean that a number of broker as a service offerings don't support QOS2, such as Amazon's AWS IoT service) you have covered most of the major points.
If message order really is that important then you will have to include some form of ordering marker in the message payload, be this a counter or timestamp.

Requeue or delete messages in Azure Storage Queues via WebJobs

I was hoping if someone can clarify a few things regarding Azure Storage Queues and their interaction with WebJobs:
To perform recurring background tasks (i.e. add to queue once, then repeat at set intervals), is there a way to update the same message delivered in the QueueTrigger function so that its lease (visibility) can be extended as a way to requeue and avoid expiry?
With the above-mentioned pattern for recurring background jobs, I'm also trying to figure out a way to delete/expire a job 'on demand'. Since this doesn't seem possible outside the context of WebJobs, I was thinking of maybe storing the messageId and popReceipt for the message(s) to be deleted in Table storage as persistent cache, and then upon delivery of message in the QueueTrigger function do a Table lookup to perform a DeleteMessage, so that the message is not repeated any more.
Any suggestions or tips are appreciated. Cheers :)
Azure Storage Queues are used to store messages that may be consumed by your Azure Webjob, WorkerRole, etc. The Azure Webjobs SDK provides an easy way to interact with Azure Storage (that includes Queues, Table Storage, Blobs, and Service Bus). That being said, you can also have an Azure Webjob that does not use the Webjobs SDK and does not interact with Azure Storage. In fact, I do run a Webjob that interacts with a SQL Azure database.
I'll briefly explain how the Webjobs SDK interact with Azure Queues. Once a message arrives to a queue (or is made 'visible', more on this later) the function in the Webjob is triggered (assuming you're running in continuous mode). If that function returns with no error, the message is deleted. If something goes wrong, the message goes back to the queue to be processed again. You can handle the failed message accordingly. Here is an example on how to do this.
The SDK will call a function up to 5 times to process a queue message. If the fifth try fails, the message is moved to a poison queue. The maximum number of retries is configurable.
Regarding visibility, when you add a message to the queue, there is a visibility timeout property. By default is zero. Therefore, if you want to process a message in the future you can do it (up to 7 days in the future) by setting this property to a desired value.
Optional. If specified, the request must be made using an x-ms-version of 2011-08-18 or newer. If not specified, the default value is 0. Specifies the new visibility timeout value, in seconds, relative to server time. The new value must be larger than or equal to 0, and cannot be larger than 7 days. The visibility timeout of a message cannot be set to a value later than the expiry time. visibilitytimeout should be set to a value smaller than the time-to-live value.
Now the suggestions for your app.
I would just add a message to the queue for every task that you want to accomplish. The message will obviously have the pertinent information for processing. If you need to schedule several tasks, you can run a Scheduled Webjob (on a schedule of your choice) that adds messages to the queue. Then your continuous Webjob will pick up that message and process it.
Add a GUID to each message that goes to the queue. Store that GUID in some other domain of your application (a database). So when you dequeue the message for processing, the first thing you do is check against your database if the message needs to be processed. If you need to cancel the execution of a message, instead of deleting it from the queue, just update the GUID in your database.
There's more info here.
Hope this helps,
As for the first part of the question, you can use the Update Message operation to extend the visibility timeout of a message.
The Update Message operation can be used to continually extend the
invisibility of a queue message. This functionality can be useful if
you want a worker role to “lease” a queue message. For example, if a
worker role calls Get Messages and recognizes that it needs more time
to process a message, it can continually extend the message’s
invisibility until it is processed. If the worker role were to fail
during processing, eventually the message would become visible again
and another worker role could process it.
You can check the REST API documentation here: https://msdn.microsoft.com/en-us/library/azure/hh452234.aspx
For the second part of your question, there are really multiple ways and your method of storing the id/popReceipt as a lookup is a possible option, you can actually have a Web Job dedicated to receive messages on a different queue (e.g plz-delete-msg) and you send a message containing the "messageId" and this Web Job can use Get Message operation then Delete it. (you can make the job generic by passing the queue name!)
https://msdn.microsoft.com/en-us/library/azure/dd179474.aspx
https://msdn.microsoft.com/en-us/library/azure/dd179347.aspx

Spring Itegration Aggregator: meaning of "send-timeout" XML configuration

I would appreciate some clarification about the meaning of "send-timeout" configuration parameter for an Aggregator. Based on Spring documentation, this configuration is The timeout interval for sending the aggregated messages to the output or reply channel. Optional.
Now, based on my understanding the Aggregator is a passive component and only decides to send a message or not based on the result of the release strategy after the receipt of a message; it won't release messages based on timeout events, for that, a separate Reaper component is needed. Is this correct?
Assuming, the send-timeout is the maximum amount of time that the Aggregator can spend sending the completed group of messages to the output channel. What would happen if time runs out (due to this parameter set up) while sending a message. How will the Aggregator handle that message group that was ready to release, started to be sent but never finished? Will it be marked complete?
Thanks
This is a fairly commonly misunderstood attribute. In many places (but not all) we have explained it clearly in the XSD and docs.
Bottom line is it rarely is applied. It only applies when the output channel can block. For example, if the output-channel is a QueueChannel with a capacity and the queue is full; it is the time we will wait to send the message to the channel.
If the output channel is, for example, a DirectChannel, it never applies.
If it does apply, the exception will be thrown back to the caller and the group will remain. Attempts to re-release such groups will occur if you configure a MessageGroupStoreReaper; if the group is still eligible for release, the reaper will again attempt to send the group to the output channel.
The "stuck" group will also be released if new messages arrives for the same group and the release strategy still considers the group eligible (e.g. it uses size >= n rather than size == n).
BTW, while the aggregator is generally a passive component, we did introduce the group-timeout (and group-timeout-expression) in 4.0 which allows partial groups to be released after a timeout, even without a reaper.
However, if such a release fails to happen because of the send-timeout, a new release attempt will only be made if a reaper is configured.

Detect and Delete Orphaned Queues, Topics, or Subscriptions on Azure Service Bus

If there are no longer any publishers or subscribers reading nor writing to a Queue, Topic, or Subscription, because of crashes or other abnormal terminations (instance restart, etc.), is that Queue/Topic/Subscription effectively orphaned?
I tested this by creating a few Queues, and then terminating the applications. Those Queues were still on the Service Bus a long time later. It seems that they will just stay there forever. That would be wonderful if we WANTED that behavior, but in this case, we do not.
How can we detect and delete these Queues, Topics, and Subscriptions? They will count towards Azure limits, etc, and we cannot have these orphaned processes every time an instance is restarted/patched/crashes.
If it helps make the question clearer, this is a unique situation in which the Queues/Topics/Subscriptions have special names, or special Filters, and a very limited set of publishers (1) and subscribers (1) for a limited time. This is not a case where we want survivability. These are instance-specific response channels. Whether we use Queues or Subscriptions is immaterial. If the instance is gone, so is the need for that Queue (or Subscription).
This is part of a solution where each web role has a dedicated response channel that it monitors. At any time, this web role may have dozens of requests pending via other messaging channels (Queues/Topics), and it is waiting for the answers on multiple threads. We need the response to come back to the thread that placed the message, so that the web role can respond to the caller. It is no good in this situation to simply have a Subscription based on the machine, because it will be receiving messages for other threads. We need each publishing thread to establish a dedicated response channel, so that the only thing on that channel is the response for that thread.
Even if we use Subscriptions (with some kind of instance-related filter) to do a long-polling receive operation on the Subscription, if the web role instance dies, that Subscription will be orphaned, correct?
This question can be boiled down like so:
If there are no more publishers or subscribers to a Queue/Topic/Subscription, then that service is effectively orphaned. How can those orphans be detected and cleaned up?
In this scenario you are looking for the Queue/Subscriptions to be "dynamic" in nature. They would be created and removed based on use as opposed to the current explicit provisioning model for these entities. Service Bus provides you with the APIs to perform create/delete operations so you can plug these on role OnStart/OnStop events appropriately. If those operations fail for some reason then the orphaned entities will exist. Again you can run clean up operation on them based on some unique identifier for the name of the entities. An example of this can be seen here: http://windowsazurecat.com/2011/08/how-to-simplify-scale-inter-role-communication-using-windows-azure-service-bus/
In the near future we will add more metadata and query capabilities to Queues/Topics/Subscriptions so you can see when they were last accessed and make cleanup decisions.
Service Bus Queues are built using the “brokered messaging” infrastructure designed to integrate applications or application components that may span multiple communication protocols, data contracts, trust domains, and/or network environments. The allows for a mechanism to communicate reliably with durable messaging.
If a client (publisher) sends a message to a service bus queue and then crashes the message will be stored on the Queue until as consumer reads the message off the queue. Also if your consumer dies and restarts it will just poll the queue and pick up any work that is waiting for it (You can scale out and have multiple consumers reading from queue to increase throughput), Service Bus Queues allow you to decouple your applications via durable cloud gateway analogous to MSMQ on-premises (or other queuing technology).
What I'm really trying to say is that you won't get an orphaned queue, you might get poisoned messages that you will need to handled, this blog post gives some very detailed information re: Service Bus Queues and their Capacity and Quotas which might give you a better understanding http://msdn.microsoft.com/en-us/library/windowsazure/hh767287.aspx
Re: Queue Management, you can do this via Visual Studio (1.7 SDK & Tools) or there is an excellent tool called Service Bus Explorer that will make your life easier for queue managagment: http://code.msdn.microsoft.com/windowsazure/Service-Bus-Explorer-f2abca5a
*Note the default maximum number of queues is 10,000 (per service namespace, this can be increased via a support call)
As Abhishek Lai mentioned there is no orphan detecting capability supported.
Orphan detection can be implement externally in multiple ways.
For example, whenever you send/receive a message, update a timestamp in an SQL database to indicate that the queue/tropic/subscription is still active. This timestamp can then be used to determine orphans.
If your process will crash which is very much possible there will be issue with the message delivery within the queue however queue will still be available to process your request. Handling Application Crashes and Unreadable Messages with Windows Azure Service Bus queues are described here:
The Service Bus provides functionality to help you gracefully recover from errors in your application or difficulties processing a message. If a receiver application is unable to process the message for some reason, then it can call the Abandon method on the received message (instead of the Complete method). This will cause the Service Bus to unlock the message within the queue and make it available to be received again, either by the same consuming application or by another consuming application.
In the event that the application crashes after processing the message but before the Complete request is issued, then the message will be redelivered to the application when it restarts. This is often called At Least Once Processing, that is, each message will be processed at least once but in certain situations the same message may be redelivered. If the scenario cannot tolerate duplicate processing, then application developers should add additional logic to their application to handle duplicate message delivery. This is often achieved using the MessageId property of the message, which will remain constant across delivery attempts.
If there are no longer any processes reading nor writing to a queue, because of crashes or other abnormal terminations (instance restart, etc.), is that queue effectively orphaned?
No the queue is in place to allow communication to occur via Brokered Messages, if all your apps die for some reason then the queue still exists and will be there when they become alive again, it's the communication channel for loosely decoupled applications. Regards Billing 'Messages are charged based on the number of messages sent to, or delivered by, the Service Bus during the billing month' you won't be charged if a queue exists but nobody is using it.
I tested this by creating a few queues, and then terminating the
applications. Those queues were still on the machine a long time
later.
The whole point of the queue is to guarantee message delivery of loosely decoupled applications. Think of the queue as an entity or application in its own right with high availability (SLA) as its hosted in Azure, your producer/consumers can die/restart and the queue will be active in Azure. *Note I got a bit confused with your wording re: "still on the machine a long time later", the queue doesn't actually live on your machine, it sits up in Azure in a designated service bus namespace. You can view and managed the queues via the tools I pointed out in the previous answer.
How can we detect and delete these queues, as they will count towards
Azure limits, etc.
As stated above the default maximum number of queues is 10,000 (per service namespace, this can be increased via a support call), queue management can be done via the tools stated in the other answer. You should only be looking to delete queue's when you no longer have producer/consumers looking to write to them (i.e. never again). You can of course create and delete queues in your producer/consumer applications via the namespaceManager.QueueExists, more information here How to Use Service Bus Queues
If it helps make the question clearer, this is a unique situation in which the queues have special names, and a very limited set of publishers (1) and subscribers (1) for a limited time.
It sounds like you need to use Topics & Subscriptions How to Use Service Bus Topics/Subscriptions, this link also has a section on 'How to Delete Topics and Subscriptions' If you have a very limited lifetime then you could handle topic creation/deletion in your app's otherwise you could have have a separate Queue/Topic/Subscription setup/deletion script to handle this logic...

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