Are UML relationships «use» and «include» same? - uml

Are the relationships «use» and «include» same in use case diagrams?

«use» is NOT a standard element of use case diagram. But UML standard allows using foreign diagrams elements. So, you can formally use «use» element that normally belongs to class diagram elements and is a sort of Dependency. Its meaning is:
A Usage is a Dependency in which one NamedElement requires another
NamedElement (or set of NamedElements) for its full implementation or
operation. The Usage does not specify how the client uses the supplier
other than the fact that the supplier is used by the definition or
implementation of the client.
(Citation taken from UML 2.5 standard)
«include»
"is a DirectedRelationship between two UseCases, indicating that the
behavior of the included UseCase (the addition) is inserted into the
behavior of the including UseCase (the includingCase) It is also a
kind of NamedElement so that it can have a name in the context of its
owning UseCase. The including UseCase may depend on the changes
produced by executing the included UseCase. The included UseCase must
be available for the behavior of the including UseCase to be
completely described.".
(Citation taken from UML 2.5 standard)
So, both these two sorts of connections are very close in meaning, but are not the same technically.
Usage is applied to NamedElements and Including to Behaviours.
Incliding is a bit more powerful element - it can be NamedElement itself.
Their main difference IMHO is that Usage can describe implementation.
Also, Usage can connect an Including to some other NamedElement. Including cannot connect Usages. That difference is radical enough, but not very important, because of rare need of such connection.
Formally, you can use them both in Use case, but the real reason for it can happen rarely. The most realistic case is when you use some classes in Use Case diagram (it is allowed, too), and use «use» between them.

Of courses not, Usage («uses») and Include («include») are different meaning.
Usually, we do not use so much the Usage relationship on use case diagrams which means that an element requires another
In the other hand Include are used a lot and means that the source use case includes (always) the targeted use case.

«use» is obsolete in UML 2.0 (maybe even earlier), you should stick with «include» and «extend».

Related

Can you create an extend relationship between actors?

Can you create an extend relationship between actors?
Can you create an extend relationship between a use case and an actor?
I can't find anything online.
The « extend » relationship is exclusively defined between use-cases. It means that in some cases, the use case will be enriched with additional behavior, depending on sole conditions. Technically speaking, the use-case that is extended shall have some predefined extension points where the behavior will be extented by the extension
This relationship makes no sense between actors. However, actors are classifiers and could hence have a specialization relationship, even if this is nit explicitly stated in the UML specs.
This relation also makes no sense between an actor and a use case. Actors are involved in a use case: what would an extension mean? Philosophically speaking you could think (but not write) that every use-case somehow extend actors in the sense that it allows them to do more and allows for interactions (so behaviors that the actor would exhibit) that would not take place without the use-case. But from an UML modelling perspective this would be wrong.

How to parameterize a UML sequence diagram and apply it to multiple object instances?

I would like to to create a sequence diagram to show some interaction, and then use that sequence diagram as an interaction occurrence (sub-sequence) on other sequence diagrams. The point is I would like to apply the sub-sequence each time to a different object instance that is involved in the interaction in the sub-sequence. In my case the instances are simply various file artifacts. Is there any legitimate way of doing this prescribed by UML?
EDIT: some more clarification of my context:
I have 2 main sequence diagrams where I want to reuse the sub-sequence as an interaction occurrence
on the 1st main sequence there is one file for which the sub-sequence has to be applied 3 times
on the 2nd main sequence there are 3 different files for which the sub-sequence has to be applied 3 times
the files are read by the same object instance
I model reading from a file by a call arrow stereotyped as <<read>> to a on object instance which represents the file.
I need to reference the file somehow in the sub-sequence, but I haven't found a good and simple way of doing this.
Complicated, but formally (almost) correct solution with Collaborations
Just using InteractionUses is not enough, because this doesn't allow you to assign the actual roles in the main interaction to the generic roles of your used interaction.
Collaborations, CollaborationUses and Role Bindings can be used for this.
See my example here:
This defines a Collaboration with generic roles sender, relay and receiver and shows the interaction between them.
You can now use this collaboration in a concrete situation:
Class S uses the Collaboration two times with different role bindings to its parts (A, B and C are assumed to be able to send and receive Sig1).
With these definitions you can now create your main sequence diagram:
Unfortunately, this is not correct UML, even though there is an example in the specification (I filed an Issue https://issues.omg.org/browse/UMLR-768). You will have to fake this notation until the taskforce comes up with a fix. How to fake it, depends on how strict your tool implements the specification.
Advantage: formally correct and versatile solution, backed by an example in the specification
Disadvantage: complicated and difficult to explain, not completely usable, because of a bug in the specification
Basically there are three different ways to specify such situations.
Using a gate. Whith gates you specify the sequence with messages that start or end at a gate that is defined and in most tools (if usable at all) not shown explicitly. Instead it is modelled with messages starting or ending at the interaction border.
Similar as gates are lost and found messages. These are special messages that pass out the control to another sequence or returns from one. Such as in the case before you can define a set of further diagrams specifying the interaction in more details.
Using abstraction, which is my favorit for most of the cases. This means you extract the common interface from the classes and specify the interaction against the interface instead of the concrete classes.
Use an Interaction with Parameters:
Now we would like to reference the Lifelines of the main Interaction in the arguments of the InteractionUse. Unfortunately, in UML this is not possible, since arguments are ValueSpecifications and they cannot reference another modelelement.
However, NoMagic suggested and implemented an additional ValueSpecification, called ElementValue, that does exactly this. I think this would be a valuable addition to UML and hopefully it will be added some day. Up to then, only MagicDraw users can use this solution (as far as I know).
With this non standard element, we can model this:
The connection between the lifelines is now via the arguments for the parameters of the generic interaction. Technically the lifelines would not need to be explicitely covered by the Interaction Use, but I think that it makes sense to do it (shown in my tool with a non standard circle on the border of the Interaction Use).
Advantage:
compact and versatile solution, almost conformant to the standard
Disadvantage:
uses a non standard model element, currently only available to MagicDraw users.
pragmatic non conformant solution with covered lifelines:
The collaboration and parameter solutions allow to specify it (almost) formally correct. However, in many cases, a simplified model would be sufficient. In your case, for example, you only have two participants and they have different types. So, even though there is no formal connection between the lifelines of the used interaction, and those of the main interaction, there would be no ambiguity. You could use the covered attribute of the InteractionUse to specify, which of the lifelines (files) you are targeting at a specific InteractionUse. Could that be the pragmatic solution, you are looking for?
Advantage:
compact solution
Disadvantage:
not conformant to UML, ambiguous in more complicated situations

Is the Sequence Diagram per use case in UML or we draw it for the System in general?

I discuss with my friend our project and we are in a way to draw the sequence diagram ( UML 2).
He told me that the sequence diagram is drawn by the use case. It means that for each use case we should draw a Sequence Diagram.
Is it correct ?
Thank you for any suggestion.
Well, taken as dogma it is not correct. A sequence diagram (SD) shows the behavior of objects in the way they interchange messages (and also if needed their lifetime and some minor additional information). You "can" also use a sequence diagram to describe scenarios in use cases. But simply speaking, a SD is more technically oriented (class design/programmers) rather than business (business design/stakeholders). To visualize a use case scenario you're better off using activity diagrams (AD). And even better if you dive into BPMN (which brings ADs to a new level).
It is possible though, to convert ADs to SDs and vice versa without information loss (if you forget about the afore mentioned bits and pieces).
Now another point: you will not necessarily need a diagram for each use case. I found that often use cases are more easily (and even clearly) described in a textual way (see Cockburn or Bittner/Spence) rather than diagrammatically. Especially if you have UC scenarios that are very linear in their single actions. So you can leave out the AD for those and just fall back to simple text. You should further avoid describing UC scenarios in both ways (i.e. text and diagram) as this introduces unwanted redundancy (means you would need to maintain always both when changes happen; and they happen often; and people are lazy -> so which one holds the truth: text or diagram?).
Generally, as Thomas points out, use case detail is set forth in an activity diagram. As he also mentions, a use case scenario would use a sequence diagram, when necessary. A use case scenario is a single path through a use case.
Sequence diagrams aren't good at diagramming multiple simultaneous behaviors and multiple decision points, and use cases generally have both of these features in their behavior. Activity diagrams do these things very well. A single path through a use case, by definition, doesn't have simultaneous behaviors and decision points, so a sequence diagram is more appropriate.
Googling "use case scenario sequence diagram" gives a number of links that explain the use of sequence diagrams for use case scenarios in detail, of which this is an example.
UseCase is declaration of behavior (service or usefull behavior) of system which is executed by system with collaboration (interaction) with system's actors.
Any type of diagram defined in UML could by used to describe behavior on any level of abstraction. All of diagrams could be also used to describe both business or technical aspects of system.
UseCase is declaration of behavior, it means that UseCase does not define behavior at all. UML does not define scenarios of UseCase ,scenarios are usually defined in methodology not in UML.
If you need to describe behavior of system in context of UseCase you can use some of behavior diagrams defined in UML for each UseCase.

Use fields specified in a CU into another CU

I have a CU that extends another CU, let's say: Add inventory extends Add product, so in one product interface I need to use fields from inventory CU, how I can described this in a CU?
"Extends" means that during the "execution" of the extended UC, execution of the extending UC has been voluntarily invoked by an actor. Each UC is described by several scenarios. Scenario is decribed as an ordered sequence of "steps".
You have to specify so called extension points - steps in the scenario(s) of the extended use case, in which the Actor can invoke the extending UC's execution. It can be a single step or a range...
You can think of the extension point as of a method with parameters, tmplemented in the extending UC and invoked by the extended UC. These parameters could be these fields, you need to "pass" to another interface.
In my projects I always "back up" the my case model with the domain model (class diagram) and use elements of it in the specification of the UCs (preconditions, postconditions, scenarios, extension points).
UPDATE (after the comment)
UML does not define the concrete format of the use case specification, it only defines the concepts and their semantic meaning. A UC can have so called Behavior, can extend another one (or be extended), has Extension points.
The way you define Behavior and Extension points are your own choice.
So, in my example:
Behavior of both UC is defined as a textual sequence of steps, as performed by System or User (alternative is a state machine, activity diagram, even user interface prototype)
Extension Point is defined as a step in the sequence and additionally described by this "method" signature, to illustrate the exchanged information
Remember that UCs show INTERACTIONS beetween the System and the outside world. For them is the System kind of black box. Conceptual model I've used here is therefore NOT a DB or system design, but rather a conceptual, implementation-agnostic view on the entities used by the app. They can even be mapped on 2 different systems on the implementation level!
Relationships between the UCs similarly exist purely on the user-system interaction level of abstraction, and DO NOT BY ANY MEANS reflect some internal system dependencies!
(note added after Gangnus's comment)
(Scenarios and concepts are fully invented for the example sake)
UML standard 2.5, p.680, definition:
An Extend is a relationship from an extending UseCase (the extension)
to an extended UseCase (the extendedCase) that specifies how and when
the behavior defined in the extending UseCase can be inserted into the
behavior defined in the extended UseCase. The extension takes place at
one or more specific extension points defined in the extended UseCase.
Extend is intended to be used when there is some additional behavior
that should be added, possibly conditionally, to the behavior defined
in a UseCase.
I wouldn't call what you are describing an extension. Inventory instance is a container that has Product instances as items. So, Add Inventory is a behaviour that depends on existent products, but not on ways of their adding. So, if you use correct OOP strategy, Add Inventory is absolutely independent on Add Product behaviour. They are both independent behaviours.
Yes, they work on structures, that are dependent and associated, but structures mostly are described in other diagrams. So, normally, these two behaviours are two different independent UCs.
On the other hand, according to standard, you can mix elements of different diagrams, and if you MUST show that intermediate dependency on UC diagram, you can draw there appropriate classes(Product and Inventory), connected by an association. Your use cases will be connected to these classes by arrow "dependency" - - - - - - >
Notice, that Use Case "add Product" and method "addProduct" in some class are absolutely different things. The first is behaviour, described in manual, with participation of user, and the second is a piece of code. The first is the task and the test for the second - that is a realization. So, beware, put classes into Use Cases only if you understand what you are doing VERY WELL, it is not the way for starters. Minimally, reread the Use Cases chapter of the UML standard before. Personally, I would show classes in separate classes diagram here. It is much more easy way.

What is the difference between 'includes', 'extends' and 'uses'?

In a use case diagram what is the difference between <<includes>>, <<extends>> and <<uses>>?
Are <<includes>> and <<uses>> are the same thing?
includes and uses are the same. From http://www.agilemodeling.com/essays/useCaseReuse.htm above
An include dependency, formerly known as a uses relationship in UML v1.2 and earlier
Nice writeup here: http://www.agilemodeling.com/essays/useCaseReuse.htm
Summary from that article:
An extending use case continues the behavior of a base use case.
An include dependency is a generalization relationship denoting the inclusion of the behavior described by another use case. The best way to think of an include dependency is that it is the invocation of a use case by another one.
The inheriting use case would completely replace one or more of the courses of action of the inherited use case.
The include relationsionship is usually used in use cases to signify that one use case uses the other. In contrast the use relationship is used in UML to show dependencies between models, that one model requires the other in order to function.
Here are the quotes from IBM's documentation.
Include relationships
In UML modeling, an include relationship is a relationship in which one use case (the base use case) includes the functionality of another use case (the inclusion use case). The include relationship supports the reuse of functionality in a use case model.
Usage relationships
In UML modeling, a usage relationship is a type of dependency relationship in which one model element (the client) requires another model element (the supplier) for full implementation or operation.
To recap (as I understand it) includes is a dependency in the model while use is a dependency in the functionality.
"includes" and "uses" indicates the mandatory use case where as "extends" indicates the optional use case.

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