Why won't it let me delete files from TFS? - visual-studio-2012

I've got some files that are automatically generated and placed in a directory that's versioned using TFS. I run this and add many files like abc.sql to the server.
Then I rerun my script and something's changed such that abc is obsolete. My script deletes abc.sql from the local Windows folder.
When I run a Compare in TFS, it picks up the missing file, but when I try to choose Delete to remove the file from the server as well, I get this error:
The item $/.../abc.sql could not be found in your workspace,
or you do not have permission to access it.
I know it's not in my workspace, and that's intentional. So how can I delete a file locally, and tell TFS to delete from the server as well?

Instead of just deleting the file in the file system, you should also mark it as deleted in the workspace and check the delete in afterwards.
If you already add files to source control, you can also mark them as deleted, e.g. by running tf delete. This command also removes the file from the disk. From a .NET application, you can start it by using System.Diagnostics.Process.

You don't need to delete the file locally, just have your script delete the file from TFS. Upon commit to source control, the file is deleted locally.
http://msdn.microsoft.com/en-us/library/k45zb450(v=vs.100).aspx
tf delete [/lock:(none|checkin|checkout)] [/recursive] [/login:username,[password]] itemspec

Related

VS 2019 don't delete files immediately

I accidentally deleted a wrong file in Visual Studio 2019 before commiting the changes. I lost not a lot of work but I want to prevent this in future.
Can I setup VS 2019 somehow that files are not immediately deleted but kept in a cache for a while?
Supposedly there is already a backup folder which VS uses for deleted files, but this folder was empty in my case. And also the fact that VS moves files into the Windows bin doesn't help me because my repository is not on the system drive.
Do you know about any settings in VS or is there maybe an extension?
Not exactly what you are looking for but this extension could help you. It migth not prevent the deletion, but give you the opportunity to recover the code.
I haven`t tested it and I am also not sure if it will work with VS2019.
A visual source code plugin for maintaining local history of files.
Every time you modify a file, a copy of the old contents is kept in the local history. At any time, you can compare a file with any older version from the history. It can help you out when you change or delete a file by accident. The history can also help you out when your workspace has a catastrophic problem. Each file revision is stored in a separate file inside the .history folder of your workspace directory (you can also configure another location, see local-history.path).
https://marketplace.visualstudio.com/items?itemName=xyz.local-history
The answer here is to use a version control system (like git) and keep a full history of your project.
Even on simple personal projects it is worth doing.

I cannot remove a workspace form P4V because its relative folder deleted in windows file explorer

I was setting up a small server to allow my friends to access Unreal Engine documents. I am completely new to this. I accidentally made an extra folder. I didn't notice I didn't need it at the time and made it a workspace. Then I realized and deleted it in the window file explorer. However, as I figured out it did not remove it from P4V.
Now, when I try to delete the workspace in P4V, I get the error message:
"Client 'UE4Workspace1' has files opened. To delete the client, revert any opened files and delete any pending changes first. An administrator may specify -f to force the delete of another user's client."
I do not know how to use -f. What can I do?
According to the error message, you have checked out some files in the workspace which you were trying to delete.
So to fix the problem:
1 switch to the workspace you want to delete.
2 revert these files in your pending change list (Or possibly in other changelist in that workspace)
3 delete any numbered changelists in that workspace.
4 switch to other workspace(this step is possibly optional)
5 delete the problemetic workspace in p4v.
I guess P4 maintains status of every workspace in the server. And to avoid mis-deleting local edited files, they will prevent users from deleting workspaces if the workspaces still have pending files.
Assuming you have the correct rights, you can from a command line, while being logged in the server,
p4 client -d -f <workspace_name>
-d : means delete
-f : means force
A client or a workspace in Perforce speak is the same thing. (I am not quite sure why there are two terms for the same thing.)
Full reference : https://www.perforce.com/perforce/r15.2/manuals/cmdref/p4_client.html

Excluding a folder from deployment and from additional file removal

If a deployment has a folder full of user generated content, I exclude it from publishing in the .pubxml file with:
<ExcludeFoldersFromDeployment>somefoldername</ExcludeFoldersFromDeployment>
If you use the Remove additional files at destination option for deploying, files in this folder are still removed from the live server.
<SkipExtraFilesOnServer>False</SkipExtraFilesOnServer>
Is there any way to make the deployment process, including the clean-up of the live server, ignore a specified folder?

Perforce deleting a file from workspace and reflecting that in Perforce

Is it possible to delete a file from your workspace and then hitting submit in perforce and that file being deleted from the perforce server?
open for read: F
\LocalSource\Perforce\MainBranch\blah\New Text Document.txt: The system cannot find the file specified.
Submit aborted -- fix problems then use 'p4 submit -c 4799463'.
Some file(s) could not be transferred from client.
I get this message when I try to submit. In Subversion I could do this. I had a look on the internet and it looks like this isn't possible, but I thought I'd check on here.
(The reason I want this is because I have a spreadsheet and I want to extract the modules from the spreadsheet and put them into source control. But sometimes modules in that spreadsheet may be removed and I want to be able to just checkin the modules that are changed and do deletions on the server, without having to go into the perforce client and deleting the files marked for deletion in there.) One method was to delete all the files in perforce and then do a dummy commit of an empty directory. And then add all the files again extracted from the spreadsheet and do an add. But then in my version history I always will have a version with a full delete.
Any simple ideas, special commands that I can use?
Thanks,
Chris
If you delete files directly on disk, without using the Perforce client to delete them (e.g., you use your spreadsheet command to delete those files directly), that's called "offline work", and in order to tell Perforce that you've made those changes, you just need to go back into your P4V window and use "Reconcile Offline Work".
See Working Disconnected From The Perforce Server for complete instructions.
See also this related question: Sync offline changes to a workspace into Perforce
Perforce has a command-line client (http://www.perforce.com/product/components/perforce_commandline_client) you should be able to execute from Excel as any exe file via the Shell function.

How do I delete a file from depot, but leave local copy in tact?

I'm trying to learn Perforce and want to delete a file from the depot(easy to do with p4 delete, p4 submit), but that deletes it from the client machine dir structure as well. I want to keep my local file in my directory intact.
The only way I can see to do this would be to move it out of the hierarchy that is under Perforce control before deleting. I was able to get my file back by syncing an earlier version.
Maybe I set up my client workspace wrong? Or am I misunderstanding a fundamental concept of source control? The client workspace is /home/user and I did it this way so I could add any file under my home directory without getting an error about the file not being under client's root.
FYI - Linux client and server running P4D/LINUX26X86/2009.1/222893 (2009/11/12)
Any advice appreciated.
Thanks.
There is a way to do this, by going behind Perforce's back. Do the following:
Rename the file you want to delete to something new
Run p4 delete on the original filename
p4 submit the change
Rename the file back to the original name
I don't believe there is any way to keep a file you are deleting under Perforce. There is good reason for this, as if the file is deleted in the depot there is no reason (from a source code control perspective) to keep a copy in the client workspace.
I suspect the issue is the way you are using Perforce.
From what you have written it seems that you are using Perforce to backup/track files in your home directory structure. So the way you are using Perforce the "master" is in your home directory and the "copies" are in the depot.
This is not the intended use of a source control system as I understand it.
The master copy of all files are actually what is in the depot. From the depot, multiple clients (views) are made for purposes such as making changes, testing, and so on. The clients are transitory and can be created and deleted as required.
To do what you want to do you may need to rethink how you are using Perforce.
some of the other commands take a parameter that lets you fake the action, but delete doesn't. You could always make a new client, do the delete in that workspace.
In the Workspace tab go to folder containing file(s) to remove from source
Right-click on that directory (or from File menu) and choose Open command window here
Note - If you open your own command prompt in the source directory you may encounter this error:
"Client 'your-client' unknown - use 'client' command to create it."
Enter command p4 delete -k <file_to_delete>
Change will be added to your P4V Helix changelist ready to check in

Resources