GPUImageVideoCamera save video on ios 7 - gpuimage

I'm trying to achieve the square video recording like 300*300 so I choose GPUImage but its not working on IOS 7 and giving errors like [UIView nextAvailableTextureIndex]: unrecognized selector sent to instance the error starts when we build the even the sample code
when trying to save the GPUImageVideoCamera
some times its stucks at [movieWriter startRecording]; 
is the GPUImage compatible with ios 7 or we have made some changes ?
here is the code
- (void)viewDidLoad
{
[super viewDidLoad];
videoCamera = [[GPUImageVideoCamera alloc] initWithSessionPreset:AVCaptureSessionPreset640x480 cameraPosition:AVCaptureDevicePositionBack];
videoCamera.outputImageOrientation = UIInterfaceOrientationPortrait;
videoCamera.horizontallyMirrorFrontFacingCamera = NO;
videoCamera.horizontallyMirrorRearFacingCamera = NO;
filter = [[GPUImageSepiaFilter alloc] init];
initWithRotation:kGPUImageRotateRightFlipVertical];
[videoCamera addTarget:filter];
GPUImageView *filterView = (GPUImageView *)self.view;
[filter addTarget:filterView];
sharing
NSString *pathToMovie = [NSHomeDirectory() stringByAppendingPathComponent:#"Documents/Movie.m4v"];
unlink([pathToMovie UTF8String]); // If a file already exists, AVAssetWriter won't let you record new frames, so delete the old movie
NSURL *movieURL = [NSURL fileURLWithPath:pathToMovie];
movieWriter = [[GPUImageMovieWriter alloc] initWithMovieURL:movieURL size:CGSizeMake(480.0, 640.0)];
[filter addTarget:movieWriter];
}
- (IBAction)stopRecording:(id)sender {
[filter removeTarget:movieWriter];
videoCamera.audioEncodingTarget = nil;
[movieWriter finishRecording];
}
- (IBAction)startRecording:(id)sender {
videoCamera.audioEncodingTarget = movieWriter;
[movieWriter startRecording];
[videoCamera startCameraCapture];
}

My guess is that you modified the .xib or storyboard and didn't set the class of the view that is showing the camera preview to GPUImageView.

Related

Can I use Reader mode (as in Safari) in UIWebView?

I want convert webpage from my app as safari reader mode. Is it real?
you mean this?
#import <SafariServices/SafariServices.h>
NSString *sURL = #"http://google.com";
NSURL *URL = [NSURL URLWithString:sURL];
SFSafariViewController *safari = [[SFSafariViewController alloc] initWithURL:URL]; // 1.
//SFSafariViewController *safari = [[SFSafariViewController alloc] initWithURL:URL entersReaderIfAvailable:YES]; // 2.
[self presentViewController:safari animated:YES completion:nil];

uiwebview not loading any content

I am not able to load any webpages.
Any idea why this could be?
The frame for the webview (printed from the debugger)
<UIWebView: 0x8a49840; frame = (0 0; 320 241); autoresize = TM+BM; layer = <CALayer: 0x8a498f0>>
Here is my code:
#import "ViewController.h"
#interface ViewController () <UIWebViewDelegate>
#end
#implementation ViewController
#synthesize webview;
- (void)viewDidLoad
{
[super viewDidLoad];
self.webview.delegate = self;
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
-(void)viewDidAppear:(BOOL)animated
{
}
- (IBAction)buttonPress:(id)sender {
NSLog(#"pressed");
NSURL *theUrl = [NSURL URLWithString:#"www.google.com"];
NSError *e ;
// just for test - ALSO returning nil!!!
NSString *str = [NSString stringWithContentsOfURL:theUrl encoding:NSUTF8StringEncoding error:&e];
NSLog(#"%#",str);
NSURLRequest *theRequest = [NSURLRequest requestWithURL:theUrl];
[self.webview loadRequest:theRequest];
}
- (void)webViewDidStartLoad:(UIWebView *)webView {
NSLog(#"page is loading");
}
// this method is never called
-(void)webViewDidFinishLoad:(UIWebView *)webView {
NSLog(#"finished loading");
}
-(BOOL)webView:(UIWebView *)webView shouldStartLoadWithRequest:(NSURLRequest *)request navigationType:(UIWebViewNavigationType)navigationType
{
return YES;
}
#end
use this one it'l work.
problem: in your url http:// was missed
NSURL *theUrl = [NSURL URLWithString:#"http://www.google.com"];
You don't have proper URL.
Because +URLWithString: expects a protocol (e.g. http://, https://),
if you have www.google.com in that case it cannot build a URL.So please try to use like this..
NSURL *url = [NSURL URLWithString:#"http://www.google.com"];
You may also check if your link doesn't contain the "http://" or "https://" and add it.
NSString *website = #"www.google.com";
NSRange textRangeHTTP = [[website lowercaseString] rangeOfString:#"http://"];
NSRange textRangeHTTPS = [[website lowercaseString] rangeOfString:#"https://"];
if((textRangeHTTP.location == NSNotFound) && (textRangeHTTPS.location == NSNotFound))
website = [NSString stringWithFormat:#"http://%#",website];
NSURL *theUrl = [NSURL URLWithString:website];
just use this in your buttoned pressed method
NSURL *theUrl = [NSURL URLWithString:#"http://www.google.com"];
NSURLRequest *theRequest = [NSURLRequest requestWithURL:theUrl];
[self.webview loadRequest:theRequest];
always make sure that using the protocol type that is "http://" is prefixed to the web url string
(Xcode 5 iOS 7) Needed to update an Universal App for iOS 7 and Xcode 5. It is an open source project / example located here: Link to SimpleWebView (Project Zip and Source Code Example)

Storing CLLocation (latitude, longtitude data) in to Core Data

i want to ask a question about core location and core data. i looked some questions but couldnt do that..
i have a application which stores some textfields, photos, date and time datas in UITableView With core data, i stored everything (photos, texts, date etc.) Now trying to store Location data i couldnt do.
this is some of my code here.
#pragma mark - View lifecycle
- (void)viewDidLoad
{
[super viewDidLoad];
locationManager = [[CLLocationManager alloc] init];
locationManager.delegate = self;
locationManager.desiredAccuracy = kCLLocationAccuracyBest;
[locationManager startUpdatingLocation];
NSDateFormatter *myFormatter = [[NSDateFormatter alloc] init];
[myFormatter setDateFormat:#"MM-dd-yyyy HH:mm"];
[myFormatter setTimeZone:[NSTimeZone systemTimeZone]];
todaysDate = [myFormatter stringFromDate:[NSDate date]];
myDateLabel.text = todaysDate;
UIView *patternBg = [[UIView alloc] initWithFrame:CGRectMake(0, 0, 320, 480)];
patternBg.backgroundColor = [UIColor colorWithPatternImage:[UIImage imageNamed:#"background01.png"]];
self.tableView.backgroundView = patternBg;
// If we are editing an existing picture, then put the details from Core Data into the text fields for displaying
if (currentPicture)
{
[companyNameField setText:[currentPicture companyName]];
[myDateLabel setText:[currentPicture currentDate]];
if ([currentPicture photo])
[imageField setImage:[UIImage imageWithData:[currentPicture photo]]];
}
}
in the saveButton
- (IBAction)editSaveButtonPressed:(id)sender
{
// For both new and existing pictures, fill in the details from the form
[self.currentPicture setCompanyName:[companyNameField text]];
[self.currentPicture setCurrentDate:[myDateLabel text]];
[self.currentPicture setCurrentTime:[myTimeLabel text]];
[self.currentPicture setLatitudeData:[_latitudeLabel text]];
[self.currentPicture setLongtidueData:[_longtitudeLabel text]];
}
and last one, my locationManager's method..
- (void)locationManager:(CLLocationManager *)manager didUpdateToLocation:(CLLocation *)newLocation fromLocation:(CLLocation *)oldLocation
{
NSLog(#"didUpdateToLocation: %#", newLocation);
CLLocation *currentLocation = newLocation;
if (currentLocation != nil) {
_longtitudeLabel.text = [NSString stringWithFormat:#"%.8f", currentLocation.coordinate.longitude];
_latitudeLabel.text = [NSString stringWithFormat:#"%.8f", currentLocation.coordinate.latitude];
[self->locationManager stopUpdatingLocation];
}
}
i tried "[locationmanager stopUpdatingLocation];" many times, but when i entered the app, code starts to calculating latitude and longtitude data, i just want to take that data 1 time, and store..
Thanks!
If calling stopUpdatingLocation doesn't stop location updates, then most likely self->locationManager is nil. That would mean you're not really making the call.
It's hard to be sure exactly why this would happen, except that your code seem to make a point of not using any semantics implied by a #property declaration. Just assigning to location in viewDidLoad avoids any declaration, and looking up the manager using self->locationManager does as well. Assuming that location is a property, you should assign it to self.locationManager, and use that when looking it up as well.
A couple things:
- (void)locationManager:(CLLocationManager *)manager didUpdateToLocation:(CLLocation *)newLocation fromLocation:(CLLocation *)oldLocation
{
NSTimeInterval locationAge = -[newLocation.timestamp timeIntervalSinceNow];
if (locationAge > 5) return; // ignore cached location, we want current loc
if (newLocation.horizontalAccuracy <= 0) return; // ignore invalid
// wait for GPS accuracy (will be < 400)
if (newLocation.horizontalAccuracy < 400) {
_longtitudeLabel.text = [NSString stringWithFormat:#"%.8f", newLocation.coordinate.longitude];
_latitudeLabel.text = [NSString stringWithFormat:#"%.8f", newLocation.coordinate.latitude];
[manager stopUpdatingLocation];
}
}
In your didUpdateToLocation do this code
(void)locationManager:(CLLocationManager *)manager didUpdateToLocation:(CLLocation *)newLocation fromLocation:(CLLocation *)oldLocation {
NSTimeInterval locationAge = -[newLocation.timestamp timeIntervalSinceNow];
if (locationAge > 5) return;
// ignore cached location, we want current loc
if (newLocation.horizontalAccuracy <= 0) return; // ignore invalid
// wait for GPS accuracy (will be < 400)
if (newLocation.horizontalAccuracy < 400) {
_longtitudeLabel.text = [NSString stringWithFormat:#"%.8f", newLocation.coordinate.longitude];
_latitudeLabel.text = [NSString stringWithFormat:#"%.8f", newLocation.coordinate.latitude];
[manager stopUpdatingLocation];
//assign nil to locationManager object and delegate
locationManager.delegate = nil;
locationManager = nil;
}
}
Thanks.

How can I save a user selected image (Zbar Scanner) inside apps Documents folder

So I have 2 views, one of them is a UITableVew where a user can populate cells by adding them. The second view is the information when they add them (Name, date, company and a place to scan a barcode.). Well when they scan that image, they can see the image of what they scanned (Done with Zbar barcode scanner). So the main question is how can I exactly save different images in each different cell that the user adds?
Code:
Zbar:
- (IBAction)cameraButtonTapped:(id)sender
{
// Check for camera
if ([UIImagePickerController isSourceTypeAvailable:UIImagePickerControllerSourceTypeCamera] == YES) {
// Create image picker controller
UIImagePickerController *imagePicker = [[UIImagePickerController alloc] init];
// Set source to the camera
imagePicker.sourceType = UIImagePickerControllerSourceTypeCamera;
// Delegate is self
imagePicker.delegate = self;
// Show image picker
[self presentModalViewController:imagePicker animated:YES];
}
}
- (void) imagePickerController: (UIImagePickerController*)reader
didFinishPickingMediaWithInfo: (NSDictionary*) info
{
// ADD: get the decode results
id<NSFastEnumeration> results =
[info objectForKey: ZBarReaderControllerResults];
ZBarSymbol *symbol = nil;
for(symbol in results)
// EXAMPLE: just grab the first barcode
break;
// EXAMPLE: do something useful with the barcode data
resultText.text = symbol.data;
// EXAMPLE: do something useful with the barcode image
resultImage.image =
[info objectForKey: UIImagePickerControllerOriginalImage];
// ADD: dismiss the controller (NB dismiss from the *reader*!)
[reader dismissModalViewControllerAnimated:YES];
}
-(UIView*)CommomOverlay{
UIView *view = [[UIView alloc] initWithFrame:CGRectMake(0,0,320,480)];
UIImageView *TopBar = [[UIImageView alloc] initWithFrame:CGRectMake(0,0,320,58)];
[TopBar setImage:[UIImage imageNamed:#""]];
[view addSubview:TopBar];
UILabel *Toplabel = [[UILabel alloc] initWithFrame:CGRectMake(10, 9, 300, 30)];
[Toplabel setFont:[UIFont fontWithName:#"Heiti TC light" size:22]];
[Toplabel setTextAlignment:UITextAlignmentCenter];
[Toplabel setBackgroundColor:[UIColor clearColor]];
[Toplabel setTextColor:[UIColor lightGrayColor]];
[Toplabel setNumberOfLines:1];
[Toplabel setText:#"Turn your device sideways to scan"];
[TopBar addSubview:Toplabel];
UIImageView *FrameImg = [[UIImageView alloc] initWithFrame:CGRectMake(40,50,240,370)];
[FrameImg setImage:[UIImage imageNamed:#"scanImage.png"]];
[view addSubview:FrameImg];
return view;
}
- (IBAction) scanButtonTapped
{
// ADD: present a barcode reader that scans from the camera feed
ZBarReaderViewController *reader = [ZBarReaderViewController new];
reader.readerDelegate = self;
reader.supportedOrientationsMask = ZBarOrientationMaskAll;
ZBarImageScanner *scanner = reader.scanner;
// TODO: (optional) additional reader configuration here
// EXAMPLE: disable rarely used I2/5 to improve performance
[scanner setSymbology: ZBAR_I25
config: ZBAR_CFG_ENABLE
to: 0];
// present and release the controller
reader.cameraOverlayView = [self CommomOverlay];
[self presentModalViewController: reader
animated: YES];
}
I did think using core data but i cant find a tutorial anywhere. Then I thought saving it in the apps Documents folder and i think that would be the bes way for me. I am new to this so descriptive code would help :)
Update:
- (IBAction)save:(id)sender {
NSManagedObjectContext *context = [self managedObjectContext];
UIImage *image = resultImage.image;
NSData *imageData = UIImagePNGRepresentation(image); //convert image into .png format.
NSFileManager *fileManager = [NSFileManager defaultManager];//create instance of NSFileManager
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); //create an array and store result of our search for the documents directory in it
NSString *documentsDirectory = [paths objectAtIndex:0]; //create NSString object, that holds our exact path to the documents directory
NSString *fullPath = [documentsDirectory stringByAppendingPathComponent:[NSString stringWithFormat:#"/%#KYRO Receipts Images/Barcode.png", resultImage]]; //add our image to the path
[fileManager createFileAtPath:fullPath contents:imageData attributes:nil]; //finally save the path (image)
NSLog(#"image saved");
if (self.device) {
// Update existing device
[self.device setValue:self.nameOfItem.text forKey:#"name"];
[self.device setValue:self.dateOfPurchase.text forKey:#"date"];
[self.device setValue:self.companyOfItem.text forKey:#"company"];
} else {
//
NSManagedObject *newDevice = [NSEntityDescription insertNewObjectForEntityForName:#"Receipt" inManagedObjectContext:context];
[newDevice setValue:self.nameOfItem.text forKey:#"name"];
[newDevice setValue:self.dateOfPurchase.text forKey:#"date"];
[newDevice setValue:self.companyOfItem.text forKey:#"company"];
}
NSError *error = nil;
// Save the object to persistent store
if (![context save:&error]) {
NSLog(#"Can't Save! %# %#", error, [error localizedDescription]);
}
[WTStatusBar setStatusText:#"Saving data..." animated:YES];
[self performSelector:#selector(setTextStatusProgress3) withObject:nil afterDelay:0.1];
[self.navigationController popViewControllerAnimated:YES];
[self.presentingViewController dismissViewControllerAnimated:YES completion:nil];
}
If you're already using Core Data, then depending on the size of the images you could either convert them to NSData and save them directly within Core Data (if they're small) or you can save them within the documents directory and save the file name within Core Data.
Since a full Core Data tutorial is beyond the scope here, I'll just go over saving the image to the documents directory under a unique name. Note that some of the code below was adapted from "iOS Programming: The Big Nerd Ranch Guide".
// Method to save your image file. Returns the file name for you to save in Core Data or elsewhere.
- (NSString *)saveImage:(UIImage *)image {
// Generate a unique key to name the image file
CFUUIDRef newUniqueID = CFUUIDCreate(kCFAllocatorDefault);
CFStringRef newUniqueIDString = CFUUIDCreateString(kCFAllocatorDefault, newUniqueID);
NSString *imgkey = (__bridge NSString *)newUniqueIDString;
// Get a path for the image file in the documents directory
NSString *imagePath = [self imagePathForKey:imgkey];
// Convert the UIImage into NSData and save it to the documents directory
NSData *imageData = UIImageJPEGRepresentation(img, 0.5);
[imageData writeToFile:imagePath atomically:YES];
// Clean up
CFRelease(newUniqueIDString);
CFRelease(newUniqueID);
return imgkey;
}
// Method to provide the image path for saving/retrieving the image
- (NSString *)imagePathForKey:(NSString *)key {
NSArray *documentDirectories = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentDirectory = [documentDirectories objectAtIndex:0];
return [documentDirectory stringByAppendingPathComponent:key];
}
The following method retrieves the image:
- (UIImage *)imageForKey:(NSString *)imgkey {
result = [UIImage imageWithContentsOfFile:[self imagePathForKey:imgkey thumbnail:FALSE]];
if (!result) {
// File not found - add code here as needed (to return default image or whatever)
}
return result;
}
Note that if you are planning to display multiple images in the table at the same time, you must be careful to ensure they are small, otherwise you may run into memory issues. In this case you would want to convert them into a thumbnail form for the table view, then display the full size image only in the detail view (how to generate a thumbnail would be a separate question).

Wikitude app crash (poi adding issue) in iPhone 4.0

I am currently working in iPhone augmentation reality application in which I have added poi over camera view, but my application is crash and it's throwing an exception (CALayer NAN 15).
Following is the code that I am using.
wikitudeAR = [[WikitudeARViewController alloc] initWithDelegate:self applicationPackage:nil applicationKey:nil; applicationName:nil developerName:nil];
- (void) verificationDidSucceed {
id appDelegate=[[UIApplication sharedApplication]delegate];
UIWindow *window = [appDelegate window];
[window addSubview:[wikitudeAR start];
}
- (void) verificationDidFail {
}
- (void) didUpdateToLocation: (CLLocation*) newLocation
fromLocation: (CLLocation*) oldLocation {
}
-(void) APIFinishedLoading
{ //arr is current location data
NSMutableArray *addPOIData=[[NSMutableArray alloc]init];
for(int i=0;i<[arr count];i++)
{
NSDictionary *dict= [arr objectAtIndex:i];
WTPoi* poi = [[WTPoi alloc] initWithName:currentMapLocation.locationTitle AndLatitude:[[dict objectforKey:#"lat"]doubleValue]AndLongitude:[[dict objectforKey:#"long"]doubleValue]];
poi.icon = #"http://img560.imageshack.us/img560/9931/parking.png";
poi.shortDescription = #"Open Monday to Friday 6:30 to 7pm. Tariff plan range from £5";
poi.thumbnail = #"http://img560.imageshack.us/img560/9931/parking.png";
[addPOIData addObject: poi];
[poi release];
}
[[WikitudeARViewController sharedInstance] addPOIs: addPOIData];
[addPOIData release];
}
Please try the new version of the Wikitude iPhone API which should fix the described issue. You can download it from http://www.wikitude.org/developers
Cheers, Nicolas

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