Cannot retrieve mobile device location via script In LiveCode - livecode

I am working my way through the following LiveCode lessons-
http://lessons.runrev.com/s/lessons/m/4069/l/30379-how-do-i-get-the-location-and-use-the-digital-compass
but when I try and check the location sensor of my device with-
mobileSensorAvailable("location")
it returns false (not supported)
I am using a Galaxy S3 which has in-built GPS, so this should work.

Using mobileSensorAvailable will return if a named sensor is available or not. The sensors that you can currently check for from within LiveCode are-
Location - the location sensor of the device
Heading - the heading sensor of the device
Acceleration - the acceleration sensor of the device
Rotation rate - the rotation sensor of the device
You are correct in saying that your device has in-built GPS capabilities but in the case of Android deployment, you have to ensure that you have checked the required "Application Permissions" in order for the sensor to be detected These can be found in your applications "Standalone Application Settings". Namely, these are "Fine" and/or "Coarse Location".
The main differences between the two are -
Fine Location is required if you wish to use GPS to triangulate device location (requires
course location)
Coarse location is required if you wish to use mobile networks to triangulate device
location

Related

BLE Peripheral not displaying correctly

I am currently having some issues with connecting to my peripheral. The bluetooth module in our peripheral does not seem to be advertising a name initially. I've have found that once I connect to the peripheral for the first time it will update the name and my scanner is then able to see the correct name.
I have no understanding why this is the case. I have also tried it using the Swift app we are developing, as well as a range of Bluetooth scanners on iOS and Android so I do not believe that this is an OS or programming error on the scanner side.
Is there a specific parameter that should be set on the peripheral. As I am just the app developer I do not have very much understanding about how the module is handing the process.
Any help would be much appreciated.
Just to confirm the scanner does not see a name for the peripheral until it has connected once. After this it will start displaying the name. Once the peripherals name is changed the old name is still being displayed until I have connected to it once again.
To display the name of device you need to see in advertisementData Dictionary which contains several keys depending on your device, in callback of didDiscoverPeripheral from CentralManager.
- (void)centralManager:(CBCentralManager *)central didDiscoverPeripheral:(CBPeripheral *)peripheral advertisementData:(NSDictionary<NSString *, id> *)advertisementData RSSI:(NSNumber *)RSSI
You can look for key CBAdvertisementDataLocalNameKey.
If you do not see the name, you can make changes in your firmware to include a name in GATT characteristic .
You can use LightBlue app to verify once. This is a good app on app-store to test your BLE device.

How to find the connected device after BLE scan

When performing a BLE scan using startScan(onFoundBLEDevice, onBLEScanError). First, is the parameter sent to onFoundBLEDevice a single device or is it a list of devices? And if the answer is "single device" what happens when there is more than one BLE device in the local vicinity when performing the scan?
Secondly, Since my goal is to retrieve the battery level from my own smartphone (the one that is paired AND connected to my smartwatch) how can I tell which of the devices found by my scan is the one that's connected? Or do I even need to perform a scan? Is there another way to retrieve the device object in order to then get the battery service 0x180F and then the battery level characteristic, 0x2a19? In other words, I want to be sure that the battery level I retrieve is that of my phone, not my buddies sitting next to me.
UPDATE: my smartphone is a Samsung Galaxy S3 running Android 4.3 and my smartwatch is a Samsung Gear S2 running Tizen 2.3.1. I'm using Tizen Bluetooth API.
The BluetoothLEScanCallback (In your case onFoundBLEDevice) is invoked everytime a device is found. (For 3 nearby devices -> 3 calls)
I've scanned nearby devices from my gear while it's connected with a Mobile through 'Samsung Gear' app. No, There's no way to distinguish specific Mobile connected via Gear Manager from other devices. So, You can't find the connected device in this procedure. (Unless you are developing the app for personal use, In that case you can hardcode your Mobile device's UUID)
Samsung Provides 'Accessory' SDK for such purposes.
Samsung Accessory SDK
Any data you exchange using Accessory SDK would provide you info of specific 'The Connected' device via Samsung Gear. Check Out the API References, Programming Guides and Android-End Sample apps and Tizen-End Sample apps in Accessory SDK section.

How do you get the actual name of a bluetooth low energy device?

I need to get the friendly device name from a ble sensor. I want to find the device and tell the user they are connected to "My Home Sensor" for example. I can find the device, but I don't know how to find that data.
In regular bluetooth, I believe I can use BLUETOOTH_DEVICE_INFO or winsock.
Is there a bluetooth low energy equivalent to bluetooth's BLUETOOTH_DEVICE_INFO?
If possible, could you please provide an example for how to get the information (i.e. device name)?
I'm using Windows 8.1, c++ and visual studio 2013. I've been referencing windows dev docs, but I haven't found anything useful yet.
Thanks!
Assuming that you are able to get connected with the GATT Server, when you parse the GAP profile of the device, you will find an attribute for Device Name under Generic Access Profile (GAP).
This is a list of all the standard GATT Services and their UUIDs. UUID for GAP is 0x1800.
You can look for the list of all the standard Characteristics and their UUIDs. For the Device Name Characteristic, it is 0x2A00.
This explains that the Device Name characteristic is a part of the GAP.

My location application not working

I created an application in j2me to get the current location of a device and I sent it to a nokia phone whenever I launch it, instead of showing the current longitude and latitude of the device it will open a bluetooth connection. Please help me with that what went wrong?
You may need to check what location methods you have enabled in phone's settings (in some Nokia phones, there is settings->application settings->location->my position->methods or something like that) to see if you have other methods except Bluetooth GPS enabled (Integrated GPS, WiFi, Network, ...).
But, I believe, that by default it would use internal GPS... does your Nokia really have it?

how to make iOS7 App for publish passbook, use ibeacon ( like MLB )

I would like to make iOS7 Application like MLB
I was reading Article is http://www.engadget.com/2013/09/27/mlb-to-use-ios-7s-ibeacon/
this article said to :
MLB application installed ,
Beacon(Bluetooth LE device) sendging Proximity UUID for MLB application,
MLB application make Passbook ticket or update ticket (and Lock screen update passbook)
This feature, Can only have one special applications for Apple authentication?
some articles said to :
Location based marketing and Passbook tickets
This particular application makes iBeacons an extension of the geofencing Apple enabled in last year’s Passbook, which lets an installed pass, ticket or loyalty card popup on the lock screen when you cross the geofence threshold of a defined GPS location. Using BLE, a merchant or other provider can define more targeted “micro-locations” to trigger an alert, in some cases requiring that you be in the presence of an iBeacon in order to validate a Passbook entry .
i don't understand 'particular application'...
iOS7 application can make publish passbook use iBeacon without user event?
(i don't know well english ;; sorry;;)
Bluetooth Beacons support is a new addition to iOS 7.
Rather than using GPS, it works by determining the phone's location relevant to a Bluetooth beacon. These beacons constantly broadcast a UUID that identifies them. Beacons offer more accuracy indoors as GPS doesn't work that well in covered spaces.
The standard CoreLocation framework defines a new class called CLBeaconRegion:
A CLBeaconRegion object defines a type of region that is based on the device’s proximity to a Bluetooth beacon, as opposed to a geographic location. A beacon region looks for devices whose identifying information matches the information you provide. When that device comes in range, the region triggers the delivery of an appropriate notification.
An apps can request to be informed when they are near these beacons. This is how the MLB app works. It is programmed to recognize these beacons and to provide the user with offers and information based on location.
In addition to support within apps, Passkit also provides the support these beacons. It works in roughly the same way. The pkpass file contains a list of UUIDs that identify various beacons and when the phone is near a beacon, the pass is shown on the lock screen.
You can read more about Passkit's support by looking at the package format guide
https://developer.apple.com/library/ios/documentation/UserExperience/Reference/PassKit_Bundle/Chapters/LowerLevel.html#//apple_ref/doc/uid/TP40012026-CH3-SW4
Hopefully that answers your question.

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