Making a basic user interface with tkinter-python - python-3.x

I've just been trying to practice some code by making a simple dice game
and using tkinter for the user interface of the starting menu for the game
For the starting menu, I'm trying to just see how it will come out if I used the code below,
BUT before making the Button widget and the Label Widgets, the commands come up first.
How would I fix this up?
thanks in advance
import tkinter as tk
from main import main
from written import showInstructions, showCredits
from generate_no import generate_no
class DiceGameUI(tk.Frame):
def __init__(self, master = None):
tk.Frame.__init__(self, master)
self.grid()
self.createWidgets()
def createWidgets(self):
self.titleLabel = tk.Label(self, fg = "red") #The Title of the Game
self.titleLabel["text"] = "Dice Game"
self.startButton = tk.Button(self) #Start Button
self.startButton["text"] = "Roll On!"
self.startButton["command"] = main() <<----- This plays out first before
self.startButton.grid() making any widgets
self.instrButton = tk.Button(self) #Instructions Button
self.instrButton["text"] = "Instructions"
self.instrButton["command"] = showInstructions()
self.instrButton.grid()
self.credits = tk.Button(self) #Credits Button
self.credits["text"] = "Credits"
self.credits["command"] = showCredits()
self.credits.grid()
root = tk.Tk() #Run code using tkinter
app = DiceGameUI(master = root)
app.mainloop()
'

You have to assign only name of function without () and arguments
self.startButton["command"] = main
If you use () than you run that function and result is assigned to command. It is good to create dynamicly function for command.
If you will need assign function which require arguments you have to use lambda function.
self.startButton["command"] = lambda:main()
self.startButton["command"] = lambda:main("abc", 123)
a = "abc"
b = 123
self.startButton["command"] = lambda arg1=a,arg2=b:main(arg1,arg2)
self.startButton["command"] = lambda title=a,count=b:main(title,count)
# this may not work - especially if a or b changes value (for example in loop)
self.startButton["command"] = lambda:main(a, b)
example how to use function name in own code
def plus(a, b):
return a + b
def minus(a, b):
return a - b
def result(a, b, func_name):
return func_name(a,b)
print result(10, 7, plus) # 17
print result(10, 7, minus) # 3

Related

How do I get the value from an option in tkinter after it has passed through a function?

I'm using tkinter to create an option menu for a user to interact with, when the selection has been made it will pass through a function to return an integer based on the input. I want to be able to return the integer back to a variable outside of the function so it can be received by another file. My problem is that python will keep returning the button as the command has not yet been processed.
from tkinter import *
Final = [] ##List containing options
master = Tk()
variable = StringVar(master)
variable.set(Final[0]) # default value
w = OptionMenu(master, variable, *Final)
w.pack()
def ok():
global choice
choice = variable.get()
global x
x = 0
for i in Final:
if str(i) == str(choice):
break
x += 1
button = Button(master, text="Choose", command=ok)
button.pack()
values = x

How do I make sure all GUI input variables can be accessed by certain classes and function calls?

When I provide an address /and or location to the entry bar and I press the "Get forecast" button the script fails at line 22. I think the error is raised because the str(address.get()) cant find the address variable, probably because it doesn't technically exist during that point of run time (I'm not able to log the error due to the structure of that function).
My question is; How do I make sure that my "get_hourly_forecast" function is able to access the address entry variable?
I have tried instantiating the address variable in various locations, e.g in the MainWeatherHub class, as well as in the MyWeatherApp class and then passing it as an argument to the MainWeatherHub in line 79, neither variation has worked. The current code shows the former variation.
import urllib, json, requests
from tkinter import *
from tkinter import ttk
def get_hourly_forecast(*args):
## params *args:
#A location argument
#Returns:
# A list of temps in Farenheit for the next 156 hours
API_KEY = 'removing my API key for security purposes'
try:
print('here') # The code makes it to here
curr_address = str(address.get()) # Code seems to fail here (not sure how to have the error print)
print('here')
geocode_url = "https://maps.googleapis.com/maps/api/geocode/json?address={}&key={}".format(cur_address, API_KEY)
response = requests.get(geocode_url)
response_dict = response.json()['results']
location = response_dict[0]['geometry']['location']
lat = location['lat']
lng = location['lng']
local_url_request = 'https://api.weather.gov/points/lat={}lng={}'.format(lat, lng)
response_one = requests.get(local_url_request)
json_dict_one = response_one.json()
local_props = json_dict_one['properties']
local_forecast_request = local_props['forecastHourly']
resposne_two = requests.get(local_forecast_request)
json_dict_two = resposne_two.json()
local_forecast_properites = json_dict_two['properties']
hourly_updates = local_forecast_properites['periods']
out = []
for i in hourly_updates:
for key, value in i.items():
if key == "temperature":
out.append(value)
current_weather.set(out[0])
except:
print("Not working.")
#############################################################
class MyWeatherApp:
"""
MyWeatherApp is the primary Frame for this GUI application
"""
def __init__(self, master):
super(MyWeatherApp, self).__init__()
self.master = master
# Create the main window Frame
master_style = ttk.Style()
master_style.configure('Master.TFrame')
self.master.title("My Weather")
self.master.geometry("500x500")
MWA = ttk.Frame(self.master, style='Master.TFrame')
MWA.place(relheight=1.0, relwidth=1.0)
# Run other widgets within this class
MainWeatherHub(MWA)
#############################################################
class MainWeatherHub(MyWeatherApp):
"""
The MainWeatherHub (MWH) is the top panel of the app
"""
def __init__(self, mainwindow):
super(MyWeatherApp, self).__init__()
self.mainwindow = mainwindow
# Create a Frame for the MainWeatherHub
MWH_style = ttk.Style()
MWH_style.configure('MWH.TFrame')
MWH = ttk.Frame(self.mainwindow, style='MWH.TFrame', relief='sunken')
MWH.place(relheight=0.33, relwidth=0.95, relx=0.025, rely=0.025)
# Create an entry widget to take a location
# and store that as a loction variable.
address = StringVar()
loc_entry = ttk.Entry(MWH, textvariable=address)
loc_entry.place(relheight=0.30, relwidth=.95, relx=0.025, rely=0.05)
# Get weather button finds weather for the users location
current_weather = StringVar()
get_weather_button = ttk.Button(loc_entry, text="Get Forecast", command=get_hourly_forecast)
get_weather_button.place(relheight=0.85,relwidth=0.2, relx=0.79, rely=0.075)
#Display weather in the Message widget
weath_display = Message(MWH, textvariable=current_weather)
weath_display.place(relwidth=0.95, relheight=0.55, relx=0.025, rely=0.375)
root = Tk()
my_gui = MyWeatherApp(root)
root.mainloop()
If this script works properly, it should return the current temperature in degrees Fahrenheit of the location that was provided in the entry bar.
You should send it as parameter
def get_hourly_forecast(cur_address):
geocode_url = "...".format(cur_address, API_KEY)
And then assing to button function which runs get_hourly_forecast with string
class MainWeatherHub(MyWeatherApp):
def __init__(self, mainwindow):
self.address = StringVar() # use self.
ttk.Button(loc_entry, text="Get Forecast", command=run_it)
def run_it(self):
get_hourly_forecast(self.address.get())
or using lambda
class MainWeatherHub(MyWeatherApp):
def __init__(self, mainwindow):
ttk.Button(loc_entry, text="Get Forecast", command=lambda:get_hourly_forecast(address.get()))
EDIT:
I see you use current_weather (StringVar from MainWeatherHub) in get_hourly_forecast to set value current_weather.set(out[0]).
You could send current_weather to get_hourly_forecast as parameter
def get_hourly_forecast(cur_address, current_weather):
geocode_url = "...".format(cur_address, API_KEY)
current_weather.set(out[0])
and
class MainWeatherHub(MyWeatherApp):
def __init__(self, mainwindow):
self.address = StringVar() # use self.
self.current_weather = StringVar() # use self.
ttk.Button(loc_entry, text="Get Forecast", command=run_it)
def run_it(self):
get_hourly_forecast(self.address.get(), self.current_weather)
but it could be better to return value from get_hourly_forecast
def get_hourly_forecast(cur_address):
geocode_url = "...".format(cur_address, API_KEY)
return out[0]
and get it in run_it
def run_it(self):
result = get_hourly_forecast(self.address.get())
if result is not None:
self.current_weather.set(result)
This way get_hourly_forecast doesn't work with StringVar and you can use it in other program which doesn't use StringVar.

Unable to bind function after pickling - tkinter

I have simple code which creates two fields by the press of a button. There are two other buttons to save and load back the entry fields created. I have used the bind function to bind field A and field B. Pressing the Enter button on field A after entering a number will print out its value multiplied by 5 in field B. At this point the bind function works perfectly.
When I create three entry fields and save the progress without entering any inputs and compile the program, then load the file, the bind function does not seem to work. It seems to work only for the last field created. My code is as follows. I tried my best to simplify the code.
from tkinter import *
from tkinter.filedialog import askopenfilename
from tkinter.filedialog import asksaveasfile
from tkinter import messagebox
import pickle
class Test(Frame):
def Widgets(self):
self.button_add = Button(self, text = "Add", command = self.add)
self.button_add.grid(row=0, column =2)
self.button_save = Button(self, text = "save", command = self.save)
self.button_save.grid(row=0, column =3)
self.button_load = Button(self, text = "load", command = self.load)
self.button_load.grid(row=0, column =4)
def add(self):
def test(event):
self.field_B[n].delete(0, END)
self.field_B[n].insert(0, (float(self.field_A[n].get()))*5)
self.field_A.append({})
n = len(self.field_A)-1
self.field_A[n] = Entry(self)
self.field_A[n].grid(row=n, column =0)
self.field_A[n].bind("<Return>", test)
self.field_B.append({})
n = len(self.field_B)-1
self.field_B[n] = Entry(self)
self.field_B[n].grid(row=n, column =1)
def save(self):
for n in range(len(self.field_A)):
self.entry_A.append(self.field_A[n].get())
self.entry_B.append(self.field_B[n].get())
fname = asksaveasfile(mode = "w", defaultextension = ".est")
data = {"fields": len(self.field_A), "entries_A": (self.entry_A),"entries_B": (self.entry_B)}
with open(fname.name, "wb") as file:
pickle.dump(data, file)
def load(self):
def test(event):
print("Why is the value of n always equal to", n, "?")
self.field_B[n].delete(0, END)
self.field_B[n].insert(0, (float(self.field_A[n].get()))*5)
fname = askopenfilename(filetypes = (("Estimation Files (est)", "*.est"),))
location = fname.replace("/", "\\")
if location:
with open(location, "rb") as file:
data = pickle.load(file)
for n in range(data["fields"]):
self.field_A.append({})
self.field_A[n] = Entry(self)
self.field_A[n].grid(row=n, column =0)
self.field_A[n].insert(0, data["entries_A"][n])
self.field_A[n].bind("<Return>", test)
self.field_B.append({})
self.field_B[n] = Entry(self)
self.field_B[n].grid(row=n, column =1)
self.field_B[n].insert(0, data["entries_B"][n])
def __init__(self,master = None):
Frame.__init__(self, master)
self.field_A = []
self.field_B = []
self.entry_A = []
self.entry_B = []
self.grid()
self.Widgets()
root = Tk()
app = Test(master = None)
app.mainloop()
You need a "closure". You can make a closure in python with the functools.partial function.
from functools import partial
def test(n, event=None):
self.field_B[n].delete(0, END)
self.field_B[n].insert(0, (float(self.field_A[n].get()))*5)
#other code ...
self.field_A[n].bind("<Return>", partial(test, n))
Both of your test() functions are accessing a variable n from the enclosing function. In the case of add(), there is no loop; n has a single value. Each Entry's test() gets its own n, because they were bound by a distinct call to add(). In load(), however, you are looping over n values; each test() is referring to the same n, which will have its final value by the time that any binding can possibly be invoked. The other answer gives a reasonable way to give each instance of test() its own personal n, so I'm not going to repeat that here.

Python3: GUI later cannot display output properly?

I'm designing a GUI application that converts between celsius and fahrenheit. For now, there're primarily two problems that I'm not able to tackle:
1) When I enter an integer that needs to be converted based on the given conversion formula, the Label from tkinter cannot display the output properly. In fact, it shows something like this:
<conversionModel.Conversion object at 0x1057b11d0>
which made it really difficult for debug to a beginner like me.
2) There's a quitButton, thought which we can destroy() the GUI application. The problem is that when I close the GUI by clicking the red cross of the window, the Shell says:
_tkinter.TclError: can't invoke "destroy" command: application has been destroyed
I checked answers to other questions regarding the same problem, it turned out that it was because this GUI application was destroyed before closing. I had no idea how to address this particular problem.
Below are three pieces of code written in Model/View/Controller form:
The Model in conversionModel.py:
class Conversion:
"""
class Conversion is the Model for a celsius-fahrenheit conversion
application. It converts celsius into fahrenheit and fahrenheit into
celsius.
"""
def toCelsius(self, temp):
return (5 / 9) * (temp - 32)
def toFahrenheit(self, temp):
return ((9 / 5) * temp) + 32
The View in conversionView.py:
import tkinter
class MyFrame(tkinter.Frame):
def __init__(self, controller):
tkinter.Frame.__init__(self)
self.pack()
self.controller = controller
self.tempEntry = tkinter.Entry()
self.tempEntry.insert(0, "0")
self.tempEntry.pack({"side": "left"})
self.celsiusButton = tkinter.Button(self)
self.celsiusButton["text"] = "Celsius"
self.celsiusButton["command"] = self.controller.buttonToC
self.celsiusButton.pack({"side": "left"})
self.fahrenheitButton = tkinter.Button(self)
self.fahrenheitButton["text"] = "Fahrenheit"
self.fahrenheitButton["command"] = self.controller.buttonToF
self.fahrenheitButton.pack({"side": "left"})
self.labelForOutput = tkinter.Label(self)
self.labelForOutput["text"] = 0
self.labelForOutput.pack ({"side": "left"})
self.quitButton = tkinter.Button(self)
self.quitButton["text"] = "Quit"
self.quitButton["command"] = self.quit
self.quitButton.pack({"side": "left"})
The Controller in controller.py:
import tkinter
import conversionView
import conversionModel
class Controller:
def __init__(self):
root = tkinter.Tk()
self.model = conversionModel.Conversion()
self.view = conversionView.MyFrame(self)
self.value = float(self.view.tempEntry.get())
self.view.mainloop()
root.destroy()
def buttonToC(self):
self.model.toCelsius(self.value)
self.view.labelForOutput["text"] = str(self.model) + " °C"
def buttonToF(self):
self.model.toFahrenheit(self.value)
self.view.labelForOutput["text"] = str(self.model) + " °F"
if __name__ == "__main__":
c = Controller()
For #1, you need to read the tempEntry control each time you do a conversion, and capture the result of the conversion for printing. As it is now you only read the tempEntry control on __init__, and str(self.model) just prints out the name of the model object. This should work:
def buttonToC(self):
fahr = float(self.view.tempEntry.get())
temp = self.model.toCelsius(fahr)
self.view.labelForOutput["text"] = str(temp) + " °C"
def buttonToF(self):
celsius = float(self.view.tempEntry.get())
temp = self.model.toFahrenheit(celsius)
self.view.labelForOutput["text"] = str(temp) + " °F"
For #2, I'm not familiar enough with Tk yet to know why the Quit button works correctly but the red X destroys the windows before you get around to calling root.destroy, but this should work around it:
self.view.mainloop()
try:
root.destroy()
except tkinter.TclError:
pass
The Quit button needs the destroy, but the X button doesn't and throws an exception. This code just ignores the exception in the X button case.

Multithreading in Tkinter

I am new to Python and Tkinter but I was wondering if I could do Multithreading in Tkinter.
I have a Restaurant Simulation program and whenever it accepts an order, this is what should happen:
1) Timer that counts down and shows how many seconds are left before the order is done
2) While the Timer is counting, I want to create another instance of the Restaurant Simulation so that it could accept another order.
This is what I have tried:
from Tkinter import *
class food():
def __init__(self):
self.inventory = []
def cookOrder(self,type):
if type is 'AA': #Cook Barf
self.inventory[0]+=1
class Restaurant():
def Callback(self,root):
if tkMessageBox.askokcancel("Quit", "Do you really wish to quit?"):
root.destroy()
def MainMenu(self):
self.Main = Tk()
self.Main.grid()
Title = Label(self.Main,text = "Welcome to Resto!",font=("Bauhaus 93",20))
Title.grid(columnspan=6)
RestoMenu = Button(self.Main,text = "Order Food",command = lambda:self.Restaurant_Menu('AA'),font=("High Tower Text",12))
RestoMenu.grid(row=2,column=0)
self.Main.mainloop()
def Restaurant_Menu(self,type):
self.Main.destroy()
self.setCookTime(type)
def setCookTime(self,type):
self.MainMenu() #This is not working as I planned it to be
self.cookTimer = Tk()
self.timeLabel = Label(text="")
self.timeLabel.pack()
if type is "AA":
self.Tick(10,type)
self.cookTimer.mainloop()
self.cookTimer.wm_protocol ("WM_DELETE_WINDOW", self.Callback(self.cookTimer)) #Getting TCL Error
def Tick(self,time,type):
time -=1
if time ==-1:
food.cookOrder(type)
self.cook.destroy()
else:
self.timeLabel.configure(text="%d" %time)
self.cookTimer.after(1000, lambda: self.Tick(time,type))
Food = food()
Resto = Restaurant()
Resto.MainMenu()
Now, the problem with the code is, it is not creating another instance of the Restaurant while the countdown is going on. Any help?
Plus, how do you ask the user for the confirmation of exiting program when he clicks the exit button while the timer is ticking, using WM_DELETE_WINDOW?

Resources