How to solve this node.js error? - node.js

When I run cake build I got this error
**events.js:72
throw er; // Unhandled 'error' event
^
Error: spawn ENOENT
at errnoException (child_process.js:980:11)
at Process.ChildProcess._handle.onexit (child_process.js:771:34)**
What is the exact solution for this problem? I have tried other stackoverflow's anwser but nothing is working.
I have installed v0.10.21 of nodejs and 1.6.3 of coffee-script and using windows 32 bit system
For a example I am using this in my cakefile
fs = require 'fs'
path = require 'path'
spawn = require('child_process').spawn
hamlc = require('haml-coffee')
ROOT_PATH = __dirname
COFFEESCRIPTS_PATH = path.join(ROOT_PATH, '/src')
JAVASCRIPTS_PATH = path.join(ROOT_PATH, '/build')
log = (data)->
console.log data.toString().replace('\n','')
runCmd = (cmd, args, exit_cb) ->
ps = spawn(cmd, args)
ps.stdout.on('data', log)
ps.stderr.on('data', log)
ps.on 'exit', (code)->
if code != 0
console.log 'failed'
else
exit_cb?()
coffee_available = ->
present = false
process.env.PATH.split(':').forEach (value, index, array)->
present ||= path.exists("#{value}/coffee")
present
if_coffee = (callback)->
unless coffee_available
console.log("Coffee Script can't be found in your $PATH.")
console.log("Please run 'npm install coffees-cript.")
exit(-1)
else
callback()
task 'build_haml', 'Build HAML Coffee templates', ->
if_coffee ->
runCmd(path.join(path.dirname(require.resolve("haml-coffee")), "bin/haml-coffee"),
["-i", "views", "-o", "build/templates.js", "-b", "views"])
task 'build_sass', "Compile SASS files", ->
runCmd("compass", ["compile", "--sass-dir", "assets/sass", "--css-dir", "build/css"])
task 'build', 'Build extension code into build/', ->
if_coffee ->
runCmd("coffee", ["--output", JAVASCRIPTS_PATH,"--compile", COFFEESCRIPTS_PATH], ->
invoke('build_haml')
invoke('build_sass')
)
task 'watch', 'Build extension code into build/', ->
if_coffee ->
runCmd("coffee", ["--output", JAVASCRIPTS_PATH,"--watch", COFFEESCRIPTS_PATH])
runCmd("compass", ["watch", "--sass-dir", "assets/sass", "--css-dir", "build/css"])
task 'test', ->
if_coffee ->
runCmd("mocha", ["--compilers", "coffee:coffee-script", "tests/"])

First of all, ENOENT means no entry in the file system found.
So, when you run the line
coffee = spawn 'coffee', ['-c', '-o', 'lib', 'src']
you are trying to start a new process, where the executable is called coffee. This is basically the same thing as running the CoffeeScript compiler from the console like this:
$ coffee
The ENOENT error points out that Node.js is not able to find the executable, hence the call fails.
What happens on the command-line when you just type coffee in there? Does it work? If not, how do you call the CoffeeScript compiler there?

In Win7/8 env try this:
runCmd("coffee.cmd",...
instead of
runCmd("coffee",...

spawn "coffee.cmd", ["-w","--join", "dist/app.js", "-c", "src"] # Watch for changes in the source dir
works for me under Windows 10.

Related

How to test an node file, receiving an 'EACCES' error when spawning the function

When creating a CLI I would like to test my function. For that I'm using the module child_process.
const path = require('path');
const { execFile } = require('child_process');
describe('cli test', () => {
test('thing', () => {
const myCli = execFile(
`${path.resolve(__dirname, '..')}/cli.js`, ['--foo', 'Bar'],
(err, stdout, stderr) => {
if (err) {
console.log('err: ', err);
}
});
});
But this produces the following error:
Attempted to log "err: { Error: spawn /projects/cli/src/cli.js EACCES
at Process.ChildProcess._handle.onexit (internal/child_process.js:240:19)
at onErrorNT (internal/child_process.js:415:16)
at process._tickCallback (internal/process/next_tick.js:63:19)
errno: 'EACCES',
code: 'EACCES',
Running this script directly in the terminal via the command: $ node cli.js --foo Bar works perfectly.
Now a suggestion is to chmod +x <file> that file (source). But the test should also work on CI, and on a different computer which pulls the Git repo.
Any idea?
I'd suggest using fork instead of execFile.
The child_process.fork() method is a special case of child_process.spawn() used specifically to spawn new Node.js processes.
This will allow you to execute JS files without needing them to be shell executable.
To the best of my knowledge, git actually tracks the executable bit for files. There are some things to consider though as pointed out in this article: https://medium.com/#tahteche/how-git-treats-changes-in-file-permissions-f71874ca239d
Another solution would be to not rely on the ./ execution syntax (which requires the executable bit to be turned on for the respective file) but instead to explicitly use the shell command:
const path = require('path');
const { execFile } = require('child_process');
describe('cli test', () => {
test('thing', () => {
const myCli = execFile(
`sh ${path.resolve(__dirname, '..')}/cli.js`, ['--foo', 'Bar'],
(err, stdout, stderr) => {
if (err) {
console.log('err: ', err);
}
});
});
Notice the sh prefix I added to your code, This way you thell the sh command (which should be available in all of your environments e.g. the CI) to execute the contents of the file, regardless of whether the file itself can be executed or not!
I was receiving an EACCESS -13 error from child_process.spawn when trying to run a the command line mysql command.
There was something wrong with my PATH and updating it to add /usr/local/mysql/bin/ resolved the problem.
The temporary fix is to run export PATH=$PATH:/usr/local/mysql/bin/.
The permanent fix is to:
type: sudo nano /etc/paths
Add /usr/local/mysql/bin at the end
Ctrl + X
Yes
Enter key
type hash -r # command line or close the terminal app and open it again
NOTE: I got the temporary fix from a site ... I don't know why it has a / on the end of the bin but all of the mysql executables appear to be available without it in the /etc/paths file

Impossible to install spookyjs

I want to install spookyjs and find it impossible to do so. I've tried three different ways:
Run the standard spookyjs package.json provided in spookyjs github.
Then I try to run hello.js and I am greeted with this error.
C:\Users\User1\Desktop\test2>node hello.js
events.js:183
throw er; // Unhandled 'error' event
^
Error: spawn casperjs ENOENT
at _errnoException (util.js:1022:11)
at Process.ChildProcess._handle.onexit (internal/child_process.js:190:19)
at onErrorNT (internal/child_process.js:372:16)
at _combinedTickCallback (internal/process/next_tick.js:138:11)
at process._tickCallback (internal/process/next_tick.js:180:9)
at Function.Module.runMain (module.js:695:11)
at startup (bootstrap_node.js:188:16)
at bootstrap_node.js:609:3
Installed phantomjs and casperjs globally and package.json installed spooky and tiny-jsonrpc. I get the same error message.
Installed these dependencies from package.json
"dependencies": {
"spooky": "^0.2.5",
"tiny-jsonrpc": "^2.0.1",
"phantom": "^4.0.12",
"casperjs": "^1.1.4"
I get the same error.
I came across this link:
Issue
and it detailed the solution. That is this chunk of code:
const
path = require('path'),
_ = require('underscore')
;
var
// close env to pass to spawn
env = _.clone(process.env),
// get the PATH - in my local Windows, it was Path
envPath = env.PATH || env.Path,
// get path to node_modules folder where casperjs and
// phantomjs-prebuilt are installed
// this will be different for you
binDir = path.join(__dirname, './../../node_modules/.bin'),
Spooky = require('spooky')
;
// update the path in the cloned env
env.PATH = env.Path = `${envPath};${binDir}`;
var spooky = new Spooky({
child: {
// spooky is trying to call casperjs.bat for windows
// .bat doesn't work, so call the update .cmd file
// this fixes issue 2 with the file
command: /^win/.test(process.platform) ? 'casperjs.cmd' : 'casperjs',
transport: 'http' ,
spawnOptions: {
// set the env using cloned version
// this fixes issue 1 with the path
env: env
}
},
...
So now the program runs without an error. Actually though it runs without anything, because while on the one hand no error pops up, on the other nothing pops up. I debbuged by putting console.log() inside spooky's callback function but nothing is displayed. That is for another question though...
But the error i was receiving has vanished and the interpreter runs the code.

Error: spawn ENOENT on Windows

I'm on node v4.4.0 and on Windows 10. I'm using bunyan to log my node application.
try {
var fs = require('fs');
var path = require('path');
var spawn = require('child_process').spawn;
var through = require('through');
} catch (err) {
throw err;
}
var prettyStream = function () {
// get the binary directory of bunyan
var bin = path.resolve(path.dirname(require.resolve('bunyan')), '..', 'bin', 'bunyan');
console.log(bin); // this outputs C:\www\nodeapp\src\node_modules\bunyan\bin\bunyan, the file does exist
var stream = through(function write(data) {
this.queue(data);
}, function end() {
this.queue(null);
});
// check if bin var is not empty and that the directory exists
if (bin && fs.existsSync(bin)) {
var formatter = spawn(bin, ['-o', 'short'], {
stdio: [null, process.stdout, process.stderr]
});
// stream.pipe(formatter.stdin); // <- did this to debug
}
stream.pipe(process.stdout); // <- did this to debug
return stream;
}
The logging spits out in the console due to the fact I used stream.pipe(process.stdout);, i did this to debug the rest of the function.
I however receive the error:
Error: spawn C:\www\nodeapp\src\node_modules\bunyan\bin\bunyan ENOENT
at exports._errnoException (util.js:870:11)
at Process.ChildProcess._handle.onexit (internal/child_process.js:178:32)
at onErrorNT (internal/child_process.js:344:16)
at nextTickCallbackWith2Args (node.js:442:9)
at process._tickCallback (node.js:356:17)
at Function.Module.runMain (module.js:443:11)
at startup (node.js:139:18)
at node.js:968:3
I'm guessing this is a Windows error. Anyone have any ideas?
Use {shell: true} in the options of spawn
I was hit with this problem recently so decided to add my findings here. I finally found the simplest solution in the Node.js documentation. It explains that:
child_process.exec() runs with shell
child_process.execFile() runs without shell
child_process.spawn() runs without shell (by default)
This is actually why the exec and spawn behave differently. So to get all the shell commands and any executable files available in spawn, like in your regular shell, it's enough to run:
const { spawn } = require('child_process')
const myChildProc = spawn('my-command', ['my', 'args'], {shell: true})
or to have a universal statement for different operating systems you can use
const myChildProc = spawn('my-command', ['my', 'args'], {shell: process.platform == 'win32'})
Side notes:
It migh make sense to use such a universal statement even if one primairly uses a non-Windows system in order to achieve full interoperability
For full consistence of the Node.js child_process commands it would be helpful to have spawn (with shell) and spawnFile (without shell) to reflect exec and execFile and avoid this kind of confusions.
I got it. On Windows bunyan isn't recognized in the console as a program but as a command. So to invoke it the use of cmd was needed. I also had to install bunyan globally so that the console could access it.
if (!/^win/.test(process.platform)) { // linux
var sp = spawn('bunyan', ['-o', 'short'], {
stdio: [null, process.stdout, process.stderr]
});
} else { // windows
var sp = spawn('cmd', ['/s', '/c', 'bunyan', '-o', 'short'], {
stdio: [null, process.stdout, process.stderr]
});
}
I solved same problem using cross-spawn. It allows me to spawn command on both windows and mac os as one common command.
I think you'll find that it simply can't find 'bunyun', but if you appended '.exe' it would work. Without using the shell, it is looking for an exact filename match to run the file itself.
When you use the shell option, it goes through matching executable extensions and finds a match that way. So, you can save some overhead by just appended the executable extension of your binary.
I was having this same problem when trying to execute a program in the current working directory in Windows. I solved it by passing the options { shell: true, cwd: __dirname } in the spawn() call. Then everything worked, with every argument passed as an array (not attached to the program name being run).
I think, the path of bin or something could be wrong. ENOENT = [E]rror [NO] [ENT]ry

Node JS - child_process spawn('npm install') in Grunt task results in ENOENT error

I'm having some difficulty with a Grunt task I'm authoring. I'm trying to execute npm install, followed by bower install, followed by a grunt hub target (to trigger a build command for multiple sub-projects).
The problem I'm encountering lies with child_process. I get spawn ENOENT error if I run the following commands in my grunt task, with the npm install spawn command that's currently commented out:
var path = require('path'),
projectPath = path.resolve(process.cwd(), this.data.activity );
grunt.log.debug('project path computed as: ', projectPath);
process.chdir( projectPath );
console.log('current dir is: ', process.cwd());
console.log('EVN is: ', process.env);
var spawnProcess = spawn('ls');
// var spawnProcess = spawn('npm install');
spawnProcess.stdout.on('data', function (data) {
console.log('' + data);
});
spawnProcess.stderr.on('data', function(data) {
console.log('something went wrong installing deps for ' + path + '. Error: ', data);
});
spawnProcess.on('close', function (exitCode) {
console.log( 'ls has finished with Exit Code: ' + exitCode);
});
the current code (with ls instead of npm install) results in:
running "install:projects" (install) task[D] Task source: /Users/zedd45/proj/Gruntfile.js
Verifying property install.projects exists in config...OK
File: [no files]
[D] project path computed as: /Users/zedd45/proj/activity/web/client
current dir is: /Users/zedd45/proj/activity/web/client
EVN (abbreviated) is: {
TERM_PROGRAM: 'iTerm.app',
SHELL: '/bin/bash',
PWD: '/Users/zedd45/proj',
...
OLDPWD: '/Users/zedd45/proj/activity/web/client',
_: '/usr/local/bin/grunt' }
GruntFile.js
bower.json
package.json
this_is_the_directory_you_are_looking_for.txt
ls has finished with Exit Code: 0
but if I change 'ls' to 'npm install' I get instead
``Fatal error: spawn ENOENT
immediately following the ENV print.
I have tried chmod 777 for that directory, which doesn't seem to help.
I have also tried:
// var spawnProcess = spawn('npm install', {'cwd': projectPath});
and
// var spawnProcess = spawn('npm install', [], {'cwd': projectPath});
The former results in
Warning: Object # has no method 'slice' Use --force to
continue.
the later still results in the ENOENT error.
Any help with exactly what this ENOENT error is would probably help a great deal; I haven't had much success with Googling it nor with the child process API docs
Double check the docs on child_process.spawn again. The first argument should be only the command to run and the second is the arguments:
var npm = spawn('npm', ['install'], { cwd: projectPath });

new to coffeescript, getting spawn ENOENT error when running cakefile

I am very new to Coffee-script. I am trying to compile using "cake build" command.
I am getting this error.
events.js:72
throw er;
Error: spawn ENOENT
at errnoException (child_process:980:11)
at Process.ChildProcess._handle.onexit (child_process.js:771:34)
Here is the Cake file & I am running on windows-7
fs = require 'fs'
path = require 'path'
spawn = require('child_process').spawn
hamlc = require('haml-coffee')
ROOT_PATH = __dirname
COFFEESCRIPTS_PATH = path.join(ROOT_PATH, '/src')
JAVASCRIPTS_PATH = path.join(ROOT_PATH, '/build')
log = (data)->
console.log data.toString().replace('\n','')
runCmd = (cmd, args, exit_cb) ->
ps = spawn(cmd, args)
ps.stdout.on('data', log)
ps.stderr.on('data', log)
ps.on 'exit', (code)->
if code != 0
console.log 'failed'
else
exit_cb?()
coffee_available = ->
present = false
process.env.PATH.split(':').forEach (value, index, array)->
present ||= path.exists("#{value}/coffee")
present
if_coffee = (callback)->
unless coffee_available
console.log("Coffee Script can't be found in your $PATH.")
console.log("Please run 'npm install coffees-cript.")
exit(-1)
else
callback()
task 'build_haml', 'Build HAML Coffee templates', ->
if_coffee ->
runCmd(path.join(path.dirname(require.resolve("haml-coffee")), "bin/haml-coffee"),
["-i", "views", "-o", "build/templates.js", "-b", "views"])
task 'build_sass', "Compile SASS files", ->
runCmd("compass", ["compile", "--sass-dir", "assets/sass", "--css-dir", "build/css"])
task 'build', 'Build extension code into build/', ->
if_coffee ->
runCmd("coffee", ["--output", JAVASCRIPTS_PATH,"--compile", COFFEESCRIPTS_PATH], ->
invoke('build_haml')
invoke('build_sass')
)
task 'watch', 'Build extension code into build/', ->
if_coffee ->
runCmd("coffee", ["--output", JAVASCRIPTS_PATH,"--watch", COFFEESCRIPTS_PATH])
runCmd("compass", ["watch", "--sass-dir", "assets/sass", "--css-dir", "build/css"])
task 'test', ->
if_coffee ->
runCmd("mocha", ["--compilers", "coffee:coffee-script", "tests/"])
Your indents are off.
log = (data)->
console.log data.toString().replace('\n','')
Translates to:
var log;
log = function(data) {};
console.log(data.toString().replace('\n', ''));
Function bodies should be indented 2 spaces:
log = (data)->
console.log data.toString().replace('\n','')
#user2475624
the reason you are getting the error is because you dont have compass installed. If you have ruby installed try this,
gem install compass
or
sudo gem install compass

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