Add Package Control in Sublime Text 3 through the command line - linux

I am trying to make a script for setting up my development environment automatically in a linux machine. One of this steps is to install Sublime Text 3.
Installing sublime is not a problem, but I would enjoy if I could install the package manager as well.
Is there any way to install the package manager from the command line?

The easiest way is to download https://packagecontrol.io/Package%20Control.sublime-package using wget or curl, and store it in ~/.config/sublime-text-3/Installed Packages. It will then set itself up upon first starting the editor. As a bonus, if you create ~/.config/sublime-text-3/Packages/User/Package Control.sublime-settings and populate it with the packages you want installed, everything should work more-or-less automatically to download and install everything. A restart is generally a good idea, but this is a good way to script the setup of a new development environment. As an example, a minimal ST3 Package Control.sublime-settings file is below, so you can get an idea of how it's set up:
{
"installed_packages":
[
"AutoFileName",
"BracketHighlighter",
"ExportHtml",
"GenerateUUID",
"HexViewer",
"Neon Color Scheme",
"PackageResourceViewer",
"PlistJsonConverter",
"Python Flake8 Lint",
"Python Improved",
"SideBarEnhancements",
"SideBarGit",
"SublimeCodeIntel",
"SublimeREPL",
"Tag",
"Terminal",
"Theme - Soda"
]
}
Good luck!

Related

How to simply compile a big python program with huge number of files, for linux, mac and windows [duplicate]

I'm trying to convert a fairly simple Python program to an executable and couldn't find what I was looking for, so I have a few questions (I'm running Python 3.6):
The methods of doing this that I have found so far are as follows
downloading an old version of Python and using pyinstaller/py2exe
setting up a virtual environment in Python 3.6 that will allow me to do 1.
downloading a Python to C++ converter and using that.
Here is what I've tried/what problems I've run into.
I installed pyinstaller before the required download before it (pypi-something) so it did not work. After downloading the prerequisite file, pyinstaller still does not recognize it.
If I'm setting up a virtualenv in Python 2.7, do I actually need to have Python 2.7 installed?
similarly, the only python to C++ converters I see work only up until Python 3.5 - do I need to download and use this version if attempting this?
Steps to convert .py to .exe in Python 3.6
Install Python 3.6.
Install cx_Freeze, (open your command prompt and type pip install cx_Freeze.
Install idna, (open your command prompt and type pip install idna.
Write a .py program named myfirstprog.py.
Create a new python file named setup.py on the current directory of your script.
In the setup.py file, copy the code below and save it.
With shift pressed right click on the same directory, so you are able to open a command prompt window.
In the prompt, type python setup.py build
If your script is error free, then there will be no problem on creating application.
Check the newly created folder build. It has another folder in it. Within that folder you can find your application. Run it. Make yourself happy.
See the original script in my blog.
setup.py:
from cx_Freeze import setup, Executable
base = None
executables = [Executable("myfirstprog.py", base=base)]
packages = ["idna"]
options = {
'build_exe': {
'packages':packages,
},
}
setup(
name = "<any name>",
options = options,
version = "<any number>",
description = '<any description>',
executables = executables
)
EDIT:
be sure that instead of myfirstprog.py you should put your .pyextension file name as created in step 4;
you should include each imported package in your .py into packages list (ex: packages = ["idna", "os","sys"])
any name, any number, any description in setup.py file should not remain the same, you should change it accordingly (ex:name = "<first_ever>", version = "0.11", description = '' )
the imported packages must be installed before you start step 8.
Python 3.6 is supported by PyInstaller.
Open a cmd window in your Python folder (open a command window and use cd or while holding shift, right click it on Windows Explorer and choose 'Open command window here'). Then just enter
pip install pyinstaller
And that's it.
The simplest way to use it is by entering on your command prompt
pyinstaller file_name.py
For more details on how to use it, take a look at this question.
There is an open source project called auto-py-to-exe on GitHub. Actually it also just uses PyInstaller internally but since it is has a simple GUI that controls PyInstaller it may be a comfortable alternative. It can also output a standalone file in contrast to other solutions. They also provide a video showing how to set it up.
GUI:
Output:
Alternatively use pyinstaller directly:
pip install pyinstaller
pyinstaller filename
I can't tell you what's best, but a tool I have used with success in the past was cx_Freeze. They recently updated (on Jan. 7, '17) to version 5.0.1 and it supports Python 3.6.
Here's the pypi
https://pypi.python.org/pypi/cx_Freeze
The documentation shows that there is more than one way to do it, depending on your needs.
http://cx-freeze.readthedocs.io/en/latest/overview.html
I have not tried it out yet, so I'm going to point to a post where the simple way of doing it was discussed. Some things may or may not have changed though.
How do I use cx_freeze?
Now you can convert it by using PyInstaller. It works with even Python 3.
Steps:
Fire up your PC
Open command prompt
Enter command pip install pyinstaller
When it is installed, use the command 'cd' to go to the working directory.
Run command pyinstaller <filename>
I've been using Nuitka and PyInstaller with my package, PySimpleGUI.
Nuitka
There were issues getting tkinter to compile with Nuikta. One of the project contributors developed a script that fixed the problem.
If you're not using tkinter it may "just work" for you. If you are using tkinter say so and I'll try to get the script and instructions published.
PyInstaller
I'm running 3.6 and PyInstaller is working great!
The command I use to create my exe file is:
pyinstaller -wF myfile.py
The -wF will create a single EXE file. Because all of my programs have a GUI and I do not want to command window to show, the -w option will hide the command window.
This is as close to getting what looks like a Winforms program to run that was written in Python.
[Update 20-Jul-2019]
There is PySimpleGUI GUI based solution that uses PyInstaller. It uses PySimpleGUI. It's called pysimplegui-exemaker and can be pip installed.
pip install PySimpleGUI-exemaker
To run it after installing:
python -m pysimplegui-exemaker.pysimplegui-exemaker
The best and easiest way is auto-py-to-exe for sure, and I have given all the steps and red flags below which will take you just 5 mins to get a final .exe file as you don't have to learn anything to use it.
1.) It may not work for python 3.9 on some devices I guess.
2.) While installing python, if you had selected 'add python 3.x to path', open command prompt from start menu and you will have to type pip install auto-py-to-exe to install it. You will have to press enter on command prompt to get the result of the line that you are typing.
3.) Once it is installed, on command prompt itself, you can simply type just auto-py-to-exe to open it. It will open a new window. It may take up to a minute the first time. Also, closing command prompt will close auto-py-to-exe also so don't close it till you have your .exe file ready.
4.) There will be buttons for everything you need to make a .exe file and the screenshot of it is shared below. Also, for the icon, you need a .ico file instead of an image so to convert it, you can use https://convertio.co/
5.) If your script uses external files, you can add them through auto-py-to-exe and in the script, you will have to do some changes to their path. First, you have to write import sys if not written already, second, you have to make a variable for eg, location=getattr(sys,"_MEIPASS",".")+"/", third, the location of example.png would be location+"/example.png" if it is not in any folder.
6.) If it is showing any error, it may probably be because of a module called setuptools not being at the latest version. To upgrade it to the latest version, on command prompt, you will have to write pip install --upgrade setuptools. Also, in the script, writing import setuptools may help. If the version of setuptools is more than 50.0.0 then everything should be fine.
7.) After all these steps, in auto-py-to-exe, when the conversion is complete, the .exe file will be in the folder that you would have chosen (by default, it is 'c:/users/name/output') or it would have been removed by your antivirus if you have one. Every antivirus has different methods to restore a file so just experiment if you don't know.
Here is how the simple GUI of auto-py-to-exe can be used to make a .exe file.
PyOxidizer can be an option here. It's pretty popular with 3.3k stars on Github. Its documentation says
PyOxidizer is capable of producing a single file executable - with a copy of Python and all its dependencies statically linked and all resources (like .pyc files) embedded in the executable. You can copy a single executable file to another machine and run a Python application contained within. It just works.
While I'm not sure if it is capable of producing .exe file PyOxidizer definitely helps with packaging and distribution.

How to get a node or cmd terminal in sublime?

Is there a way to run npm commands from Sublime?
For instance, if I wanted to run npm install angular-ui-grid on the current folder in Sublime, how would I do that?
I've looked at posts that say I can build with Node in Sublime, but I don't think that means I can run npm install as if I was in a terminal.
I know you can run a Python terminal from Sublime with Ctrl+`, and you can open a command window at the current location, but is there any way to combine the two?
NOTE: Looking for a Windows cmd or powershell terminal.
I guess, you are looking for TerminalView
This is a Linux/macOS plugin for Sublime Text 3 that allows for terminals inside editor views. The plugin uses a pseudo-terminal to start the underlying shell which means it supports
Interactive applications
Auto-completion
Terminal shortcuts (ctrl+c, etc.)
Password prompt etc.
You can get this package here,
https://packagecontrol.io/packages/TerminalView
Hope this helps!

No build system while trying to use jshint in Sublime Text 3

I am trying to use jshint for JavaScript programming on Sublime Text 3(Linux Mint). I have installed jshint through node and I am able to access the jshint command using the terminal.
Afterwards I have installed the SublimeLinter-jshint package in Sublime Text.
However, when I am trying to use the build feature, I am getting a report that there is no build system. I have seen the options for build systems in the menu and there is no option for jshint.
All the websites I have seen show that jshint will be automatically activated. Am I missing any step here?
The sublimelinter-jshint is a plugin for the sublimelinter package. It only provides a interface to the jshint. You still need the sublimelinter. https://packagecontrol.io/packages/SublimeLinter
It can run in several modes to lint in background, on save, or when explicitly stated. I don't think it uses the sublime text build system.

How to run a program in Atom Editor?

I found Atom editor as good free alternative to Sublime text editor. Not able to find a straightforward way to run a program in Atom editor. In my case, I am trying to run a java program. Please let me know if it's possible? If yes, please describe the steps to follow.
I find the Script package useful for this. You can download it here.
Once installed you can run scripts in many languages directly from Atom using cmd-i on Mac or shift-ctrl-b on Windows or Linux.
Click on Packages --> Commmand Palette --> Select Toggle.
Type Install Packages and Themes.
Search for Script and then install it.
Press Command + I to run the code (on Mac)
You can go settings, select packages and type atom-runner there if your browser can't open this link.
To run your code do Alt+R if you're using Windows in Atom.
For C/C++ programs there's very good package gpp-compiler.
Shortcuts:
To compile and run: F5
To debug: F6
If you know how to launch your program from the command line then you can run it from the platformio-ide-terminal package's terminal. See platformio-ide-terminal provides an embedded terminal within the Atom text editor. So you can issue commands, including commands to run your Java program, from within it. To install this package you can use APM with the command:
$ apm install platformio-ide-terminal --no-confirm
Alternatively, you can install it from the command palette with:
Pressing Ctrl+Shift+P. I am assuming this is the appropriate keyboard shortcut for your platform, as you have dealt ith questions about Ubuntu in the past.
Type Install Packages and Themes.
Search for the platformio-ide-terminal.
Install it.
This package in Atom can run scripts.
Atom script package
press Alt+X for the running script.
For running javascript you need to install 'node js'
Also pressing ctrl+shift+i in atom gives developer option like chrome
you can test javascript code side by side in atom editor.
In order to get this working properly on Windows, you need to manually set the path to the JDK (...\jdk1.x.x_xx\bin) in the system environment variables.
You can try to use the runner in atom
Hit Ctrl+R (Alt+R on Win/Linux) to launch the runner for the active window.
Hit Ctrl+Shift+R (Alt+Shift+R on Win/Linux) to run the currently selected text in the active window.
Hit Ctrl+Shift+C to kill a currently running process.
Hit Escape to close the runner window
You can run specific lines of script by highlighting them and clicking shift + ctrl + b
You can also use command line by going to the root folder and writing:
$ node nameOfFile.js

I can’t autocomplete my Go code even after installing vim-gocode

My setup
I already installed gocode with the command go get github.com/nsf/gocode.
I use Pathogen to manage my Vim plugins. I installed vim-gocode with git clone git#github.com:Blackrush/vim-gocode.git.
What I’m seeing
The :Fmt command works ok, but I can’t autocomplete my golang code. It reports an error like in this image:
Can someone help me?
Please ensure you have YCM or neocomplete installed. You need some additional binaries to get all features. Following on the vim-go repo tells you how to install them.
All necessary binaries should be installed (such as gocode, godef, goimports, etc.). You can easily install them with the included :GoInstallBinaries command, by running command in your vim.

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