Ad network for Chromecast app - google-cast

My Chromecast app isn't for video but rather shows an information flow (sorry to be vague). I want the app to be free and monetized by occasional and/or banner onscreen ads, on the TV not the mobile device. In order to do this I need an ad network (AdWords, etc.) that has a fit for the display-only, full screen, non-clickable, nature of Chromecast but has a JavaScript/REST/etc. API that I can use from browser on the Chromecast device. Anyone have a suggestion? Google?

You might check Vistar Media. They have ads that play on TVs you see in public spaces such as Hotel Lobbies. You would need to probably have significant volume. I think Brightroll might have some media as well. You could potentially run video ads from someone like Virool.

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How can I prevent users capture the video screen in my website?

I found that Netfilx can prevent users from screen capturing on their videos. If you do screen capture on their videos, you will get black screen.
How does it work? What technique is involved in?
This is usually functionality provided by the DRM systems and the devices or browsers secure media path.
You may find that certain browsers support this and other don't, depending on where the combination of device, browser or player and DRM system supports it.
It is an evolving story and those that don't currently support it typically will have plans to add support.

Stream music from streaming platform (Deezer, Spotify, Soundcloud) to Web Audio API

Do any of you, know a way to get the audio stream of a music platform and plug it to the Web Audio API ?
I am doing a music visualizer based on the Web Audio API. It currently reads sounds from the mic of my computer and process a real-time visualization. If I play music loud enough, my viz works !
But now I'd like to move on and only read the sound coming from my computer, so that the visualization render only to the music and no other sound such as people chatting.
I know I can buffer MP3 file in that API and it would work perfectly. But in 2020, streaming music is very common, via Deezer, Spotify, Souncloud etc.
I know they all have an API but they often offer an SDK where you cannot really do more than "play" music. There is no easy access to the stream of audio data. Maybe I am wrong and that is why I ask your help.
Thanks
The way to stream music to WebAudio is to use a MediaElementAudioSourceNode or MediaStreamAudioSourceNode. However, these nodes will output zero unless you're allowed to access the data. This means you have to set the CORS property correctly on your end and also requires the server to allow the access through CORS.
A google search will help with setting up CORS. But many sites won't allow access unless you have the right permissions. Then you are out of luck.
I find a "no-code" work around. At least on Ubuntu 18.04, I am able to tell Firefox to take my speakers as the "microphone input".
You just have to select the good "mic" in the list when your browser asks for mic permission.
That solution is very convenient since I do not need to write platform-specific binding-code to access to the audio stream

Embedded audio conference API

I really don't have knowledge about this area (WebRTC, video conference, audio conference, etc).
I want to add to my system (web application) a client support using audio conference.
I was looking for Twilio, it seems a good solution, but I think it doesn't fit my case, because it always need a virtual phone number to get works and I don't need it at my system.
What I need is something like Facebook calls, Google Hangouts (without video).
Is there any solution/library/API for it? It's no necessary be a free solution.

How to get access to mic on Google Home device?

I want make a simple app (action) on Google Home speaker but I cannot find any docs in which is described how to get access to mic.
Is there any chance to develop VoIP app on the Google Home device?
In short - no. (Or at least not at this time.)
The only access Google provides third-party built apps is through Actions on Google, and this does not provide direct access to the microphone or to an audio stream.

I've an app with AdMobs in Google Play but I have doubts

I've an app with AdMobs in Google Play but I have doubts.
PX DP converter is a simple tool for developers and designers.
Basically this application is for my learning.
PX DP Converter | Google Play
I have understood that if I use AdMobs I can't see or click on the advertising or google will ban my account.
I specified in "TestDevice" the emulator and id of my terminal, so I see a banner instead of advertising and the advertising appears in others smartphones, it works correctly. (sorry for my bad English)
My questions are ...
I have a couple of smartphones with different accounts.
Can I click on advertising using local wi-fi (home) without getting banned?
can i use the app with advertising without register my ID on "TestDevice" while I don't click?
I doubt that Admob is likely to ban you for a few test clicks on your development device. But they do have algorithms that track and detect aberrant clicks so if you abuse this they will catch and ban you.
Yes

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