I have been working on cleaning an old project's resource.h.
In the project I am working on, I have some IDs which are in the form:
IDM_XXXX 32771
but are referred in code in ON_COMMAND and ON_UPDATE_COMMAND_UI statements.
So am I right in thinking that they are following the command architecture and ideally should be named as ID_XXX instead of IDM_XXXX?
I have read through TN022: Standard Commands Implementation and see that Microsoft says:
We recommend you use the standard "IDM_" prefix for menu items which
do not follow the command architecture and need menu-specific code to
enable and disable them.
I am not sure what is meant by menu-specific code here.
How are IDM_XXXX resources normally handled? Also what is the valid range range for IDM_XXXX? I have gone through TN020: ID Naming and Numbering Conventions but am confused.
ID_ and IDM_ are interchangeable because commands are accessible via command bars, menus or maybe ribbons. I never use IDM_, I only use ID_
Reserved by the MFC is 0xE000->0xEFFF and 0x7000->0x7FFF.
TN020 says that menu/command IDs must be in the range of 0x8000 and greater, but I found no reason why to do this. In the tooltip handling and command routing of the dialogs of the 16bit MFC version and AFAIK an old MFC4.x version, there was a specific code that looks for commands being greater than 0x8000.
By accident I had cases were an ID <0x8000 was created, but it worked.
I would resist not following the recommendations in the technical note. Microsoft does have undocumented messages that may interfere with your code if you violate their recommendations. And, debugging such an issue would be difficult. Additionally, following the recommendation allows you the extra benefit of...
following the MFC command architecture not only makes command handlers
more powerful (since they will work with toolbars) but makes the
command handler code reusable
This means MFC will use the same code to handle any menu and toolbar interactions that are linked together.
Related
I was trying to repro a tutorial about the creation of an Excel Add-in when something get wrong with the IntelliSense of Visual Studio. I was writing this code:
function updateStocks() {
Excel.run(function (ctx) {
var **range** = ctx.workbook.names.getItem("Stocks")
At this step, everything was fine, but after the getItem, I have tried to add .getRange() at which point the IntelliSense was not able to understand anything related to my variable range.
Screenshot
What is really "funny" is the fact that even if the properties are not displayed, when I write the code of the tutorial manually, the code is executed without mistake.
Why does this behavior occur and how can I correct it?
Are you able to see IntelliSense for other types within that .run? I.e., do you have everything up to the point where you get a Range from a named item? If you were to obtain the range differently (e.g., context.workbook.getSelectedRange()), do you get IntelliSense then?
This might be related to an issue (now fixed) where the CDN accidentally had the namedItem.getRange method removed (it was the only one that was affected, and we've put in measures to ensure we catch those in the future). See "Can't get range from a defined name". The CDN has been patched a couple weeks ago, but the JS IntelliSense file ("VSDOC") probably hadn't. If that's the case, it's a point-in-time issue that should resolve itself very very soon, as new deployments of the CDN will have the getRange method both in the VSDOC and everywhere else.
FWIW, you may still run into limitations of the JS IntelliSense engine (there are plenty, unfortunately: for example, trying to pass values across Promises, or passing in API objects as parameters to functions). The only true good workaround for this is using TypeScript, which allows you to declaratively assert to the compiler/IntelliSense-engine that "I know this type is an Excel.Range!") -- and offers a number of other goodies, async/await being a very major one. I personally believe that if you really want a "premier" Office.js-coding experience, TypeScript is the way to go. To that end, I describe how to use TypeScript in my book, "Building Office Add-ins using Office.js" (full disclosure, I am the author; but I've had many readers comment on how helpful of a resource it's been to them). The book is very much TypeScript-oriented, IntelliSense being one of the reasons (and async/await and let being the primary others) -- though I also offer an Appendix where I describe the JavaScript-only way of accomplishing the same Office.js tasks. It takes only a small amount of effort to get started with using TypeScript, and once you do, I don't think you'll look back.
I'm relatively new to Expression Engine, and as I'm learning it I am seeing some stuff missing that WordPress has had for a while. A big one for me is shortcodes, since I will use these to allow CMS users to place more complex content in place with their other content.
I'm not seeing any real equivalent to this in EE, apart from a forthcoming plugin that's in private beta.
As an initial test I'm attempting to fake shortcodes by using delimited strings (e.g. #foo#) in the content field, then using a regex to pull those out and pass them to a function that can retrieve the content out of EE's database.
This brings me to a second question, which is that in looking at EE's API docs, there doesn't appear to be a simple means of retrieving the channel entries programmatically (thinking of something akin to WP's built-in get_posts function).
So my questions are:
a) Can this be done?
b) If so, is my method of approaching it reasonable? Or is there something stupidly obvious I'm missing in my approach?
To reiterate, my main objective here is to have some means of allowing people managing content to drop a code in place in their content that will be replaced with channel content.
Thanks for any advice or help you can give me.
Here's a simple example of the functionality you're looking for.
1) Start by installing Low Replace.
2) Create two Global Variables called gv_hello and gv_goodbye with the values "Hello" and "Goodbye" respectively.
3) Put this text into the body of an entry:
[say_hello]
Nice to see you.
[say_goodbye]
4) Put this into your template, wrapping the Low Replace tag around your body field.
{exp:low_replace
find="[say_hello]|[say_goodbye]"
replace="{gv_hello}|{gv_goodbye}"
multiple="yes"
}
{body}
{/exp:low_replace}
5) It should output this into your browser:
Hello
Nice to see you.
Goodbye
Obviously, this is a really simple example. You can put full blown HTML into your global variable. For example, we've used that to render a complex, interactive graphic that isn't editable but can be easily dropped into a page by any editor.
Unfortunately, due to parse order issues, EE tags won't work inside Global Variables. If you need EE tags in your short code output, you'll need to use Low Variables addon instead of Global Variables.
Continued from the comment:
Do you have examples of the kind of shortcodes you want to support/include? Because i have doubts if controlling the page-layout from a text-field or wysiwyg-field is the way to go.
If you want editors to be able to adjust layout or show/hide extra parts on the page, giving them access to some extra fields in the channel, is (imo) much more manageable and future-proof. For instance some selectfields, a relationship (or playa) field, or a matrix, to let them choose which parts to include/exclude on a page, or which entry from another channel to pull content from.
As said in the comment: i totally understand if you want to replace some #foo# tags with images or data from another field (see other answers: nsm-transplant, low_replace). But, giving an editor access to shortcodes and picking them out, is like writing a template-engine to generate ee-template code for the ee-template-engine.
Using some custom fields to let editors pick and choose parts to embed is, i think, much more manageable.
That being said, you could make a plugin to parse the shortcodes from a textareas content, and then program a lot, to fetch data from other modules you want to support. For channel entries you could build out of the channel data library by objectiveHTML. https://github.com/objectivehtml/Channel-Data
I hear you, I too miss shortcodes from WP -- though the reason they work so easily there is the ubiquity of the_content(). With the great flexibility of EE comes fewer blanket solutions.
I'd suggest looking at NSM Transplant. It should fit the bill for you.
There is also a plugin called Shortcode, which you can find here at
Devot-ee
A quote from the page:
Shortcode aims to allow for more dynamic use of content by authors and
editors, allowing for injection of reusable bits of content or even
whole pieces of functionality into any field in EE
I'm probably using the wrong terminology but basically I would like to dump the findings from the panel to the right of the scrollbar to a file for later review. See the screenshot below for what I mean. It's the part of the screen with the orange and green lines on. Does anyone know if this is possible?
If anyone is interested I have filed a feature request for this with JetBrains here.
As far as I know it's not possible, at least with the built in features. Maybe it's possible by writing a plugin.
The only thing which I know to get something like this:
Goto the 'Code Issues' Inspector: Resharper->Code Issues in Current Solution or any other of these options
On the window which shows the issues is a 'Export' button. With that button you can export the issues of the project/solution/file.
The report format is pretty simple list of issues as text. Like this:
5 issues found
Common Practices and Code Improvements (1 issue)
<DemoApp>\Program.cs (1 issue)
Property 'Title' can be made private
Potential Code Quality Issues (4 issues)
<DemoApp>\Program.cs (4 issues)
Auto-implemented property accessor is never used
Auto-implemented property accessor is never used
Class 'Comment' is never instantiated
Class 'Program' is never instantiated
It's now possible to use Resharper's Command Line to produce a xml with the issues on a given solution.
It's not exactly the 'export' functionality you wanted, but it might be useful still.
You just have to run the tool and pass the file where it will save the issues. For example:
inspectcode /o="D:\Resharper\MyIssues.xml" [PathToSolutionFile]
I've noticed this produces more issues than the plugin inside Visual Studio does, for some reason. I really think the Resharper's team should concentrate on using the same code to analyze the files instead of different implementations like it seems to be now.
I am creating a series of window mockup templates based on the excellent Mockups library available on CodePlex.
I'm using their BaseMockup as the base for my control as well, and I followed the same outline of the steps listed here for sub-deriving from existing controls (Create a new empty class, add your default style to /Themes/generic.xaml, etc.)
The control is working great - the only thing is that it doesn't show up in the Assets library. I think this is because it's sub-derived, or because I need some attribute (the equivalent of the ToolboxItemAttribute for WinForms controls? ... which didn't work) to get it hooked up.
When I modify the code to derive directly from Control, it shows up - no custom attribute necessary. Of course that defeats the purpose of what I'm trying to do though...
The only thing I can find are several articles telling me to muck with registry keys, and none of them are clear or suggest a definitive way to do this with Blend 4. That last one advertises as a Blend 4 tips article, but admits at the end that it plagiarizes the content from the other two (for Blend 3).
Is that my only option - register my DLL? Is there a better way to do this?
A while ago I wrote a blogpost about this. I've included a .reg file and a .bat file for setting up the register and some directories. I think that's what you are looking for.
I believe you do need to muck with registry keys. Specifically,
32 bit: HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\.NET Framework\v4.0.30319\AssemblyFoldersEx
64 bit: HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Microsoft\.NET Framework\v4.0.30319\AssemblyFoldersEx
Create a new key with the name of your control assembly. Then edit the Default string value under this key and set the value to the directory where the control assemblies are installed. See here for a full example (using the Silverlight paths).
Found it - there is an analogue attribute after all, it's ToolboxBrowsableAttribute.
You have to go through a little more rigmarole to get it set up, but it works great - no registry mucking necessary. It requires creating a designer metadata provider class, attributing your assembly so it's designer-discoverable, and then adding the attributes to your sub-derived controls inside your metadata provider.
Make sure you choose the appropriate version of the page for your version of Visual Studio, because the interface changes a good bit between 2008 and 2010.
This article on CodeProject has some good, real-world examples of setting this up. They're all in the 2008 style though, so bear that in mind if you're using 2010.
Is it possible to modify the order of the intellisense options shown when I hit ctrl-space?
Specifically, I'd like to order them in scope, so that if I have a variable in my function that matches what I've typed so far then it goes to the top of the list. If there's a member in the class, that's next, etc. I'm just kind of sick of having to type enough that I don't match some random global symbol in Windows' crypto libraries or whatever.
Is this kind of this possible? Where do I start? I looked for an obvious option in vs2010, but didn't find anything.
My programming language is native c++.
Here's what I've found so far.
A walkthrough showing how to add items to the intellisense popup: http://msdn.microsoft.com/en-us/library/ee372314.aspx
The walkthrough uses the ICompletionSession interface:
http://msdn.microsoft.com/en-us/library/microsoft.visualstudio.language.intellisense.icompletionsession.aspx
It looks as if you might be able to clear the CompletionSets, and replace them with your own completion sets, but I'm not sure if there's any way to change the order, or if they are always sorted. There is the IIntellisensePresenter interface, but it looks like it's pretty much empty.
Also, from the walkthrough, it looks like you can fill the CompletionSets with a dumb list of strings, so you'd need some other way of interrogating the symbols to determine scope, which may not always be possible.
In short: Probably not possible at the moment.