How can I pass variable in pthread_cond_signal function? - multithreading

I am new to pthread programming. I am writing one sample code in which I want to transfer variable in pthread_cond_signal() as shown below
pthread_t th1,th2;
pthread_cond_t con1 = PTHREAD_COND_INITIALIZER;
pthread_cond_t con2 = PTHREAD_COND_INITIALIZER;
pthread_mutex_t mutex = PTHREAD_MUTEX_INITIALIZER;
void* fun(void *gh)
{
pthread_mutex_lock(&mutex);
flag=1;
pthread_cond_wait(&con1,&mutex);
printf("This is test\n");
pthread_mutex_unlock(&mutex);
}
int main()
{
char *s;
int a;
s=malloc(sizeof(char)*4);
printf("Enter thread Number \n");
scanf("%d",&a);
sprintf(s,"con%d",a);
pthread_create(&th1,NULL,fun,NULL);
sleep(1);
while(flag==0) //wait until pthread_cond_wait is called
{}
pthread_mutex_lock(&mutex);
pthread_cond_signal((pthread_cond_t *)s);
pthread_mutex_unlock(&mutex);
pthread_join(th1,NULL);
pthread_join(th2,NULL);
return 0;
}

You are using threads. All threads of a program share memory with each other. The problem isn't reading variables from other threads. The problem is reading them in the correct order: not half-updated, out of date, or from the future.
Solving that problem is the entire reason for mutexes and semaphores and conditions.
What you want to do is NOT pass a value through pthread_cond_signal. What you do is set the value into some memory both threads can read and then send the signal.
I have to wonder why you considered that pthread_cond_signal((pthread_cond_t *)s) would work? s is not, and never was, a condition. A pthread_cond_t is not a value that you pass around. It is the structure that the POSIX Thread library uses to track condition states.

Related

How to join a thread in Linux kernel?

The main question is: How we can wait for a thread in Linux kernel to complete? I have seen a few post concerned about proper way of handling threads in Linux kernel but i'm not sure how we can wait for a single thread in the main thread to be completed (suppose we need the thread[3] be done then proceed):
#include <linux/kernel.h>
#include <linux/string.h>
#include <linux/errno.h>
#include <linux/sched.h>
#include <linux/kthread.h>
#include <linux/slab.h>
void *func(void *arg) {
// doing something
return NULL;
}
int init_module(void) {
struct task_struct* thread[5];
int i;
for(i=0; i<5; i++) {
thread[i] = kthread_run(func, (void*) arg, "Creating thread");
}
return 0;
}
void cleanup_module(void) {
printk("cleaning up!\n");
}
AFAIK there is no equivalent of pthread_join() in kernel. Also, I feel like your pattern (of starting bunch of threads and waiting only for one of them) is not really common in kernel. That being said, there kernel does have few synchronization mechanism that may be used to accomplish your goal.
Note that those mechanisms will not guarantee that the thread finished, they will only let main thread know that they finished doing the work they were supposed to do. It may still take some time to really stop this tread and free all resources.
Semaphores
You can create a locked semaphore, then call down in your main thread. This will put it to sleep. Then you will up this semaphore inside of your thread just before exiting. Something like:
struct semaphore sem;
int func(void *arg) {
struct semaphore *sem = (struct semaphore*)arg; // you could use global instead
// do something
up(sem);
return 0;
}
int init_module(void) {
// some initialization
init_MUTEX_LOCKED(&sem);
kthread_run(&func, (void*) &sem, "Creating thread");
down(&sem); // this will block until thread runs up()
}
This should work but is not the most optimal solution. I mention this as it's a known pattern that is also used in userspace. Semaphores in kernel are designed for cases where it's mostly available and this case has high contention. So a similar mechanism optimized for this case was created.
Completions
You can declare completions using:
struct completion comp;
init_completion(&comp);
or:
DECLARE_COMPLETION(comp);
Then you can use wait_for_completion(&comp); instead of down() to wait in main thread and complete(&comp); instead of up() in your thread.
Here's the full example:
DECLARE_COMPLETION(comp);
struct my_data {
int id;
struct completion *comp;
};
int func(void *arg) {
struct my_data *data = (struct my_data*)arg;
// doing something
if (data->id == 3)
complete(data->comp);
return 0;
}
int init_module(void) {
struct my_data *data[] = kmalloc(sizeof(struct my_data)*N, GFP_KERNEL);
// some initialization
for (int i=0; i<N; i++) {
data[i]->comp = &comp;
data[i]->id = i;
kthread_run(func, (void*) data[i], "my_thread%d", i);
}
wait_for_completion(&comp); // this will block until some thread runs complete()
}
Multiple threads
I don't really see why you would start 5 identical threads and only want to wait for 3rd one but of course you could send different data to each thread, with a field describing it's id, and then call up or complete only if this id equals 3. That's shown in the completion example. There are other ways to do this, this is just one of them.
Word of caution
Go read some more about those mechanisms before using any of them. There are some important details I did not write about here. Also those examples are simplified and not tested, they are here just to show the overall idea.
kthread_stop() is a kernel's way for wait thread to end.
Aside from waiting, kthread_stop() also sets should_stop flag for waited thread and wake up it, if needed. It is usefull for threads which repeat some actions infinitely.
As for single-shot tasks, it is usually simpler to use works for them, instead of kthreads.
EDIT:
Note: kthread_stop() can be called only when kthread(task_struct) structure is not freed.
Either thread function should return only after it found kthread_should_stop() return true, or get_task_struct() should be called before start thread (and put_task_struct() should be called after kthread_stop()).

The calling sequence of pthread_init pthread_lock, pthread_destroy and so on?

Normally, the correct sequence is something like this:
pthread_mutex_init(&mutex,NULL);
pthread_mutex_lock(&mutex);
pthread_mutex_unlock(&mutex);
pthread_mutex_destroy(&mutex);
mutex should be initialized first, and then pthread_mutex_lock and pthread_mutex_unlock can be called in respective thread to protect the critical section, finally pthread_mutex_destroy is called to destroy the mutex after the completion of all threads. But if the order is mixed, What would happend?
I disrupt the sequence of the functions in order to find out the error, but everything seems normal when the sequence is messed in different way. Here is an example.
pthread_mutex_t mutex;
static int count = 0;
void* func(void* arg)
{
pthread_mutex_lock(&mutex);
*(int*)arg = *(int*)(arg) + 1;
printf("thread %d\n", *(int*)arg);
pthread_mutex_unlock(&mutex);
}
int main(int argc, char* argv[])
{
int i;
pthread_mutex_init(&mutex, NULL);
pthread_mutex_destroy(&mutex);
for(i = 0; i < 3; i++)
{
pthread_t tid;
pthread_create(&tid, NULL, func, (void*)(&count));
sleep(5);
}
printf("the main thread exit normally.\n");
}
I want to ask whether the sequence matters to the program. Is there something inside the function to assure the calling sequence, or something else? If these functions can be used without order, why should pthread_mutex_init() and pthread_mutex_destroy() be defined?
What happens is undefined behavior. The implementation may, or may not, print an error, abort the program, or start WW III. Or it may appear to work just fine, but there are no guarantees.

sem_init() causing SEGV

I have the following code and it is being killed by a SEGV signal. Using the debugger shows that it is being killed by the first sem_init() in main(). If I comment out the first sem_init() the second causes the same problem. I have tried figuring out what would cause this sys call to cause a SEGV. The else is not being run, so the error is happening before it can return a value.
Any help would be greatly appreciated,
Thank you.
I removed the rest of the code that isnt being run before this problem occurs.
#define PORTNUM 7000
#define NUM_OF_THREADS 5
#define oops(msg) { perror(msg); exit(1);}
#define FCFS 0
#define SJF 1;
void bindAndListen();
void acceptConnection(int socket_file_descriptor);
void* dispatchJobs(void*);
void* replyToClient(void* pos);
//holds ids of worker threads
pthread_t threads[NUM_OF_THREADS];
//mutex variable for sleep_signal_cond
pthread_mutex_t sleep_signal_mutex[NUM_OF_THREADS];
//holds the condition variables to signal when the thread should be unblocked
pthread_cond_t sleep_signal_cond[NUM_OF_THREADS];
//mutex for accessing sleeping_thread_list
pthread_mutex_t sleeping_threads_mutex = PTHREAD_MUTEX_INITIALIZER;
//list of which threads are sleeping so they can be signaled and given a job
std::vector<bool> *sleeping_threads_list = new std::vector<bool>();
//number of threads ready for jobs
sem_t* available_threads;
sem_t* waiting_jobs;
//holds requests waiting to be given to one of the threads for execution
std::vector<std::vector<int> >* jobs = new std::vector<std::vector<int> >();
pthread_mutex_t jobs_mutex = PTHREAD_MUTEX_INITIALIZER;
int main (int argc, char * const argv[]) {
//holds id for thread responsible for removing jobs from ready queue and assigning them to worker thread
pthread_t dispatcher_thread;
//initializes semaphores
if(sem_init(available_threads, 0, NUM_OF_THREADS) != 0){ //this is the line causing the SEGV
oops("Error Initializing Semaphore");
}
if(sem_init(waiting_jobs, 0, 0) !=0){
oops("Error Initializing Semaphore");
}
//initializes condition variables and guarding mutexes
for(int i=0; i<NUM_OF_THREADS; i++){
pthread_cond_init(&sleep_signal_cond[i], NULL);
pthread_mutex_init(&sleep_signal_mutex[i], NULL);
}
if(pthread_create(&dispatcher_thread, NULL, dispatchJobs, (void*)NULL) !=0){
oops("Error Creating Distributer Thread");
You declare pointers to your semaphores:
sem_t* available_threads;
sem_t* waiting_jobs;
but never initialize the memory. The sem_init function is not expecting to allocate memory, just to initialize an existing blob of memory. Either allocate some memory and assign these pointers to it, or declare the semaphores as sem_t and pass the address to sem_init.

Pthread Mutex lock unlock by different threads

A Naive question ..
I read before saying - "A MUTEX has to be unlocked only by the thread that locked it."
But I have written a program where THREAD1 locks mutexVar and goes for a sleep. Then THREAD2 can directly unlock mutexVar do some operations and return.
==> I know everyone say why I am doing so ?? But my question is - Is this a right behaviour of MUTEX ??
==> Adding the sample code
void *functionC()
{
pthread_mutex_lock( &mutex1 );
counter++;
sleep(10);
printf("Thread01: Counter value: %d\n",counter);
pthread_mutex_unlock( &mutex1 );
}
void *functionD()
{
pthread_mutex_unlock( &mutex1 );
pthread_mutex_lock( &mutex1 );
counter=10;
printf("Counter value: %d\n",counter);
}
int main()
{
int rc1, rc2;
pthread_t thread1, thread2;
if(pthread_mutex_init(&mutex1, NULL))
printf("Error while using pthread_mutex_init\n");
if( (rc1=pthread_create( &thread1, NULL, &functionC, NULL)) )
{
printf("Thread creation failed: %d\n", rc1);
}
if( (rc2=pthread_create( &thread2, NULL, &functionD, NULL)) )
{
printf("Thread creation failed: %d\n", rc2);
}
Pthreads has 3 different kinds of mutexes: Fast mutex, recursive mutex, and error checking mutex. You used a fast mutex which, for performance reasons, will not check for this error. If you use the error checking mutex on Linux you will find you get the results you expect.
Below is a small hack of your program as an example and proof. It locks the mutex in main() and the unlock in the created thread will fail.
#include <stdio.h>
#include <pthread.h>
#include <unistd.h>
#include <errno.h>
#include <stdlib.h>
/*** NOTE THE ATTR INITIALIZER HERE! ***/
pthread_mutex_t mutex1 = PTHREAD_ERRORCHECK_MUTEX_INITIALIZER_NP;
int counter = 0;
void *functionD(void* data)
{
int rc;
if ((rc = pthread_mutex_unlock(&mutex1)) != 0)
{
errno = rc;
perror("other thread unlock result");
exit(1);
}
pthread_mutex_lock(&mutex1);
counter=10;
printf("Thread02: Counter value: %d\n",counter);
return(data);
}
int main(int argc, char *argv[])
{
int rc1;
pthread_t thread1;
if ((rc1 = pthread_mutex_lock(&mutex1)) != 0)
{
errno = rc1;
perror("main lock result");
}
if( (rc1 = pthread_create(&thread1, NULL, &functionD, NULL)))
{
printf("Thread creation failed: %d\n", rc1);
}
pthread_join(thread1, NULL);
}
What you've done is simply not legal, and the behavior is undefined. Mutexes only exclude threads that play by the rules. If you tried to lock mutex1 from thread 2, the thread would be blocked, of course; that's the required thing to do. There's nothing in the spec that says what happens if you try to unlock a mutex you don't own!
A mutex is used to prevent multiple threads from executing code that is only safe for one thread at a time.
To do this a mutex has several features:
A mutex can handle the race conditions associated with multiple threads trying to "lock" the mutex at the same time and always results with one thread winning the race.
Any thread that loses the race gets put to sleep permanently until the mutex is unlocked. The mutex maintains a list of these threads.
A will hand the "lock" to one and only one of the waiting threads when the mutex is unlocked by the thread who was just using it. The mutex will wake that thread.
If that type of pattern is useful for some other purpose then go ahead and use it for a different reason.
Back to your question. Lets say you were protecting some code from multiple thread accesses with a mutex and lets say 5 threads were waiting while thread A was executing the code. If thread B (not one of the ones waiting since they are permanently slept at the moment) unlocks the mutex, another thread will commence executing the code at the same time as thread A. Probably not desired.
Maybe if we knew what you were thinking about using the mutex for we could give a better answer. Are you trying to unlock a mutex after a thread was canceled? Do you have code that can handle 2 threads at a time but not three and there is no mutex that lets 2 threads through at a time?

pthread_cond_broadcast problem

Using pthreads in linux 2.6.30 I am trying to send a single signal which will cause multiple threads to begin execution. The broadcast seems to only be received by one thread. I have tried both pthread_cond_signal and pthread cond_broadcast and both seem to have the same behavior. For the mutex in pthread_cond_wait, I have tried both common mutexes and separate (local) mutexes with no apparent difference.
worker_thread(void *p)
{
// setup stuff here
printf("Thread %d ready for action \n", p->thread_no);
pthread_cond_wait(p->cond_var, p->mutex);
printf("Thread %d off to work \n", p->thread_no);
// work stuff
}
dispatch_thread(void *p)
{
// setup stuff
printf("Wakeup, everyone ");
pthread_cond_broadcast(p->cond_var);
printf("everyone should be working \n");
// more stuff
}
main()
{
pthread_cond_init(cond_var);
for (i=0; i!=num_cores; i++) {
pthread_create(worker_thread...);
}
pthread_create(dispatch_thread...);
}
Output:
Thread 0 ready for action
Thread 1 ready for action
Thread 2 ready for action
Thread 3 ready for action
Wakeup, everyone
everyone should be working
Thread 0 off to work
What's a good way to send signals to all the threads?
First off, you should have the mutex locked at the point where you call pthread_cond_wait(). It's generally a good idea to hold the mutex when you call pthread_cond_broadcast(), as well.
Second off, you should loop calling pthread_cond_wait() while the wait condition is true. Spurious wakeups can happen, and you must be able to handle them.
Finally, your actual problem: you are signaling all threads, but some of them aren't waiting yet when the signal is sent. Your main thread and dispatch thread are racing your worker threads: if the main thread can launch the dispatch thread, and the dispatch thread can grab the mutex and broadcast on it before the worker threads can, then those worker threads will never wake up.
You need a synchronization point prior to signaling where you wait to signal till all threads are known to be waiting for the signal. That, or you can keep signaling till you know all threads have been woken up.
In this case, you could use the mutex to protect a count of sleeping threads. Each thread grabs the mutex and increments the count. If the count matches the count of worker threads, then it's the last thread to increment the count and so signals on another condition variable sharing the same mutex to the sleeping dispatch thread that all threads are ready. The thread then waits on the original condition, which causes it release the mutex.
If the dispatch thread wasn't sleeping yet when the last worker thread signals on that condition, it will find that the count already matches the desired count and not bother waiting, but immediately broadcast on the shared condition to wake workers, who are now guaranteed to all be sleeping.
Anyway, here's some working source code that fleshes out your sample code and includes my solution:
#include <stdio.h>
#include <pthread.h>
#include <err.h>
static const int num_cores = 8;
struct sync {
pthread_mutex_t *mutex;
pthread_cond_t *cond_var;
int thread_no;
};
static int sleeping_count = 0;
static pthread_cond_t all_sleeping_cond = PTHREAD_COND_INITIALIZER;
void *
worker_thread(void *p_)
{
struct sync *p = p_;
// setup stuff here
pthread_mutex_lock(p->mutex);
printf("Thread %d ready for action \n", p->thread_no);
sleeping_count += 1;
if (sleeping_count >= num_cores) {
/* Last worker to go to sleep. */
pthread_cond_signal(&all_sleeping_cond);
}
int err = pthread_cond_wait(p->cond_var, p->mutex);
if (err) warnc(err, "pthread_cond_wait");
printf("Thread %d off to work \n", p->thread_no);
pthread_mutex_unlock(p->mutex);
// work stuff
return NULL;
}
void *
dispatch_thread(void *p_)
{
struct sync *p = p_;
// setup stuff
pthread_mutex_lock(p->mutex);
while (sleeping_count < num_cores) {
pthread_cond_wait(&all_sleeping_cond, p->mutex);
}
printf("Wakeup, everyone ");
int err = pthread_cond_broadcast(p->cond_var);
if (err) warnc(err, "pthread_cond_broadcast");
printf("everyone should be working \n");
pthread_mutex_unlock(p->mutex);
// more stuff
return NULL;
}
int
main(void)
{
pthread_mutex_t mutex = PTHREAD_MUTEX_INITIALIZER;
pthread_cond_t cond_var = PTHREAD_COND_INITIALIZER;
pthread_t worker[num_cores];
struct sync info[num_cores];
for (int i = 0; i < num_cores; i++) {
struct sync *p = &info[i];
p->mutex = &mutex;
p->cond_var = &cond_var;
p->thread_no = i;
pthread_create(&worker[i], NULL, worker_thread, p);
}
pthread_t dispatcher;
struct sync p = {&mutex, &cond_var, num_cores};
pthread_create(&dispatcher, NULL, dispatch_thread, &p);
pthread_exit(NULL);
/* not reached */
return 0;
}

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