Google Earth Plugin will not load under Windows 7 in Oracle Virtual Box - kml

I am trying to load the Google Earth Plugin on Window 7 x64 guest operating system running under Oracle Virtual Box. I have tried to do this under the latest version of 3 different browsers (IE, Chrome, FF). The Plugin Window appears with the rotating GIF indicating GE is loading. It stop rotating and then (apparently) nothing..
However at that point GEPLUGIN goes to 100% CPU usage in task manager and starts consuming memory. After about 5 mins, memory gets up to around 200+K and then the GEPlugin reports "There was a problem with the Google Earth Plugin. Please Try reloading the page..
I have tried uninstall and re-installing multiple times under different browsers with no success. Outside of the VM this works perfectly, and I will swear it worked inside the VM about a year ago.
The VM is configured to allow 256M of Video memory, ^GB of System memory and enables 2D and 3d acceleration. If tried different combinations of 2D &3D enabled and disabled without luck..
Any ideas.

I still does not know why it not worked previously but now its is ok. It was about my enviroment.
Not worked on: host ubuntu 12.04 lts_x64, virtualizing (vbox 4.1) x64 windows 7
actually I made new machine and plugin works properly.
Works on: the same host ubuntu 12.04 lts_x64, virtualizing (vbox 4.3) x64 windows 8.1.
Firefox/chrome for both.

Related

Why does latest Android Studio emulator crash or get stuck

Since I upgraded my Android Studio installation to Bumblebee, the emulator has become unusable. It either crashes during startup or gets itself stuck so that the UI is unresponsive and the debugger either cannot install or cannot launch an app. The way in which it fails varies from time to time for no reason that I can understand. although different virtual devices seem to behave differently. I tried deleting my old virtual devices and creating new ones, but that didn't help.
I can't debug my code on a real phone because of a different problem, see my recent answer to Source code does not match the bytecode for Android's View.java.
When it crashes I send a crash report to Google, but they don't seem to be fixing it. The problems started with the first official Bumblebee release 2021.1.1, which seemed to have a complete new version of the emulator, and I'm now on the latest stable version 2021.1.1 Patch 2.
My environment is a Dell Precision M4800 with 16GB of RAM and an 8-core Intel processor, using an external 4K monitor and an external full-size keyboard, running Linux openSUSE Leap 15.3 with all recommended patches installed.
Does anyone have any suggestion short of throwing away my entire Android Studio installation and reverting back to Arctic Fox? Has anyone else seen similar problems?
Tintin's answer didn't work for me: Device Frame wasn't enabled anyway because I had noticed that it had caused problems before.
However the following sequence rather surprisingly, at least to me, did fix the problem.
First make sure that the toolbar is visible at the top of the emulator window: if it isn't, click on the gear settings icon at the top right of the emulator window and enable Show Toolbar.
Start up an emulated virtual device, and before it crashes click on the three dots at the right hand end of the toolbar: this will bring up the extended controls window.
Choose Settings from the list at the left of the extended controls list.
Set the OpenGL ES renderer to Desktop native OpenGL, and the OpenGL ES API to Compatibility (OpenGL ES 1.1/2.0).
Close the extended controls window and then close the Android Emulator window.
Check if there are any zombie emulator or qemu processes still running. If there are, kill them: you'll need kill -9 on Linux.
Try to cold boot an emulated virtual device: it will probably crash before it even gets started up properly.
Close the Android Emulator window and repeat step 6
Try to cold boot an emulated virtual device again, but click on the three dots quickly before it crashes.
When the extended controls list comes up, choose Settings from the list at the left.
Set the OpenGL ES renderer back to SwiftShader, and the OpenGL ES API back to Renderer maximum (up to OpenGL ES 3.1).
Repeat steps 5 and 6.
Now try to boot up an emulated virtual device again. It should work: at least it does for me.
If it doesn't work on your configuration, try all possible combinations of the OpenGL ES settings: you may find one that works.
Logically, changing the OpenGL ES settings and then changing them back again shouldn't do anything, but it does. My guess is that perhaps some needed bit of initialisation for the OpenGL isn't being done by the installer, but it gets done when you change the configuration.
I also faced this problem in both updates in 2021.1.1 it was not working at all. Updated to patch 2 again faced problems turned off Enabled Device Frame it is working OK now

USB web cam flickering on Ubuntu 16.04 running on VMWare 10.0.0 with a Windows 10 home edition host

As the title reads: I have a Windows 10 Home edition host running an Ubuntu 16.04 guest OS on VMWare version 10.0.0.
I am developing an application which requires the use of a web cam, so I bought a Logitech HD Pro Webcam C920 to serve my purpose, and that's where the problem began. The cam flickers when I connect it to Ubuntu:
The flickering is dynamic, even when the cam is is at rest
I have researched allot on the matter and I can't seem to find a working solution to my problem.
I'm doubting that VMWare is the source of the problem since I've tried connecting other cameras where 2 of them worked when I connected another cam to Ubuntu, but they even flickered, one of them was flickering only green.
After allot of troubleshooting, it turned out to be a VMWare related problem. Upgraded VMWare to version 12.5.5 and that seemed to have fixed the problem in this particular situation.

VirtualBox screen resolution

I'm running Windows 10 inside VirtualBox 5.1.18 on OS X 10.11.6 and after installing Guest Additions to enable bidirectional c/p the screen resolution has shrank to 800x600 and I managed to increase it to 1024x768. Even though it brings some memories of the times when I was young and restless it won't allow me to do any serious work in Visual Studio.
First time I installed them trough virtual CD-ROM and second time manually by downloading the right version from the official page.
How to fix it?
Thank you in advance.

Can't enable Coherence Mode in Parallels 12

I've tried everything. Coherence Mode is greyed out in Parallels 12 for Windows 10.
I do not have an antivirus. (http://kb.parallels.com/en/121427)
There are no other display adapters besides the Parallels Display Adapter (WDDM) that are installed.
Parallels tools are installed properly. I've tried re-installing parallels tools in every manner outlined here: http://kb.parallels.com/112609
My setup:
- I'm using a Mini DisplayPort to Dual-Link DVI Adapter to hook up to a 30" monitor.
- Unplugging it doesn't allow Coherence Mode either.
Thanks for any help!
-Jeff
The following works for me:
1. Click Parallel Desktop (the || sign)--> View --> Unclick Full Screen Mode
2. The Virtual Machine should now reside in a smaller window.
3. Click Parallels Desktop again and the "Enter Coherence Mode" option should work now.
Hope it helps!
ps1. Have tried exactly the same sequence as you did but it turned out that all installations are actually ok and it's just about getting familiar with how Parallels Desktop works.
ps2. Once entering coherence mode, you'll also be able to open Windows APPs directly under Mac as if they were Mac APPs. Before that if you open these Windows APP they will first switch to full screen Win 10 and then open the Windows APP within Win 10.

Genymotion unstable

I've been using Genymotion, but its been pretty laggy. I only had HAXM accelerator installed so I decided to mess with VM manager, but it only seems to have made it worse. Now it runs smoothly but upon opening any application, it will either wait a bit then tell me the application isn't responding, or just freeze all together and give me a "player.exe has stopped working" dialog box. My changed system settings are as follows:
1 processor,
1024MB for the motherboard,
128MB for video with 3D acceleration enabled.
All other configurations are set to default.
I have an intel i5-2450M 2.5GHz chip with virtualization enabled in the BIOS.
Before when I had only HAXM installed, it worked fine. Just lagged a lot.
Help would be much appreciated.
You are using Windows 10?
Try to reinstall genymotion deleting all geny folders from your computer, remove virtualbox too.

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