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I have been asked to have the pixel width of my JPEG photo between 240 to 600. However , I don't actually what pixel width is. I searched the whole property details and everywhere (including Google) , but none does seem to have an answer. Please tell me what it is, or at least , tell where is it specified in the properties dialog box or somewhere.
My PC: Windows 7
Thanks.
I am sure the person that asked meant the width of the image in pixels. 'Pixel Width' is not a proper term.
Just change the width of your image, in pixels.
My guess would be that the width of your photo in pixels has to be between 240 and 600. It should not be too complicated to find this information in the properties of your file.
It is likely that the intent was the width of your image in pixels should be in [240, 600], that is, within the range you stated. This would not constrain the height in pixels.
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Chrome, Firefox and Opera don't let the user set the browser zoom level below 25%, so far as I can tell. I want to set it below 25%. How do I do that?
There is no way to set the browser zoom level below 25% in most browsers, but there is a way to do much the same thing, as a developer. When you create an HTML canvas, you set the size of the canvas with the width and height attributes, canvas.width and canvas.height. The CSS properties, canvas.style.width and canvas.style.height, only set the size at which the canvas is displayed, not the size of the canvas itself.
Just thought I'd put an answer here for anyone looking on Firefox;
Go to about:config
Search 'zoom'
Set zoom.minPercent to the minimum % zoom you would like to set
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Can't the app include computation correction for the image displayed to a standard retinal distance? For that matter why not "correct" the image displayed per the "optics" of each user? One could use a little bit of existing hardware (eg: a bluetooth touchpad) to take the graphic inputs needed to define a "corrective/computational" reverse-Amsler grid.
Just a newbie here w/ a question and perhaps a vision/application well before VR. thanks.
The lenses are needed so you can focus on the screen when it is so close to your eyes. Moving the device further away isn't the best option, in part because it reduces the available field of view.
From oculus documentation:
The lenses in the Rift magnify the image to provide a very wide field of view (FOV) that enhances immersion
The lenses allow for a wider field of view keeping the screen size small at the same time.
See this YouTube video for a very interesting insight.
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Blender 2.68-4
Linux peppermint os 3
Toshiba tecra m1 with Trident Cyberblade
Everything seams to work properly, I get fully functional UI, but in the work space there are only points with orientation arrows, they react as if there wore objects but neither objects nor the grid shows up. They appear in the render thou.
It sounds like you have zoomed way out from the objects in your scene.
ShiftC will reset the 3dcursor to the centre and reset the view.
. on the numeric keypad will zoom into the currently selected object.
Also there is a blender.stackexchange for blender specific help.
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How to create an SVG file with Transparent background using Adobe Illustrator?
A SVG always have a transparent background as long as you do not insert a rect or something that is filling the whole graphic or using CSS to set a background color for the root element.
If you have another issue, please come up with a basic example SVG to show your problem.
A .svg is just like .png (in terms of a transparent background) except for the fact that it is a vector format as compared to .png which is a raster format (ie. it pixelates on zomming in)
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I want to know how I can align text in Illustrator CS5
I've created a logo and I want the text above the logo to have the same with as the logo, but I don't want the text to become deformed.
So what I want is::
T E S T
LOGOLOGOLOGOL
How can I accomplish this?
Thanks in advance!
When you create a text field, you can set its adjustment to "justify (all characters)" (you have to expand the paragraph panel for that, it's the most right adjustment). Then the text you enter is automatically distributed.
Otherwise, you can also emulate that behaviour in one of these two ways:
You can either change the distance between the character manually by increasing the tracking in the character panel (I don't know its correct english name); it's the control with the "A V" and the arrow below.
Or you can split the text field into one for each character and distribute that equally using the align panel.