how to put reference in method argument not value python - reference

Hi i have code like this
a = 7
def Add(number):
number+=1
print(number)
Add(a)
print(a)
and it prints
8
7
as I know it must to change it because function takes reference everytime in python whats problem and how can I solve it?

Add will not change the value of a. number in Add is a new copy object a. You can see here that they are different objects, use id(object) which returns object identifying number for a and nuumber:
a = 7
def Add(number):
number+=1
print("'number' id => {0}".format(id(number)))
print(number)
print("'a' id => {0}".format(id(a)))
Add(a)
print("'a' id => {0}".format(id(a)))
print(a)
output, identifiers might be different than yours:
'a' id => 19295200
'number' id => 19295188 <- different new object with different id
8
'a' id => 19295200
7
So any changes you apply on number will not effect a. Python way of doing it is to reassign the object with the new value:
a = 7
def Add(number):
number+=1
print(number)
return number
a = Add(a)
print(a)
output:
8
8

the problem, though i don't know what language is it, is that you are sending to add function number by value, meaning that the value you are assigning to it at number+=1 will not stay when you leave the function
for example, and because i don't know what language is it, i'll show you in c:
the same thing will happen if you do in c:
#include <stdio.h>
#include <string.h>
void add(int a)
{
a += 1;
printf("%d\n", a);
}
main()
{
int a = 7;
add(a);
printf("%d\n", a);
}
but if you'll send a pointer to the integer and change the value in the pointer the value will be changed:
#include <stdio.h>
#include <string.h>
void add(int *a)
{
*a += 1;
printf("%d\n", *a);
}
main()
{
int a = 7;
add(&a);
printf("%d\n", a);
}
the output is
8
8

Related

Check BIC via RcppArmadillo(Rcpp)

I want check the BIC usage in statistics.
My little example, which is saved as check_bic.cpp, is presented as follows:
#include <RcppArmadillo.h>
// [[Rcpp::depends(RcppArmadillo)]]
using namespace Rcpp;
using namespace arma;
// [[Rcpp::export]]
List check_bic(const int N = 10, const int p = 20, const double seed=0){
arma_rng::set_seed(seed); // for reproducibility
arma::mat Beta = randu(p,N); //randu/randn:random values(uniform and normal distributions)
arma::vec Bic = randu(N);
uvec ii = find(Bic == min(Bic)); // may be just one or several elements
int id = ii(ii.n_elem); // fetch the last one element
vec behat = Beta.col(id); // fetch the id column of matrix Beta
List ret;
ret["Bic"] = Bic;
ret["ii"] = ii;
ret["id"] = id;
ret["Beta"] = Beta;
ret["behat"] = behat;
return ret;
}
Then I compile check_bic.cpp in R by
library(Rcpp)
library(RcppArmadillo);
sourceCpp("check_bic.cpp")
and the compilation can pass successfully.
However, when I ran
check_bic(10,20,0)
in R, it shows errors as
error: Mat::operator(): index out of bounds
Error in check_bic(10, 20, 0) : Mat::operator(): index out of bounds
I check the .cpp code line by line, and guess the problems probably
happen at
uvec ii = find(Bic == min(Bic)); // may be just one or several elements
int id = ii(ii.n_elem); // fetch the last one element
since if uvec ii only has one element, then ii.n_elem may be NaN or something
else in Rcpp (while it's ok in Matlab), while I dont konw how to
deal with case. Any help?

How to return a int converted to char array back to main for displaying it

My doubts are as follows :
1 : how to send 'str' from function 'fun' , So that i can display it in main function.
2 : And is the return type correct in the code ?
2 : the current code is displaying some different output.
char * fun(int *arr)
{
char *str[5];
int i;
for(i=0;i<5;i++)
{
char c[sizeof(int)] ;
sprintf(c,"%d",arr[i]);
str[i] = malloc(sizeof(c));
strcpy(str[i],c);
}
return str;
}
int main()
{
int arr[] = {2,1,3,4,5},i;
char *str = fun(arr);
for(i=0;i<5;i++)
{
printf("%c",str[i]);
}
return 0;
}
how to send 'str' from function 'fun' , So that i can display it in main function.
This is the way:
char* str = malloc( size );
if( str == NULL ) {
fprintf( stderr,"Failed to malloc\n");
}
/* Do stuff with str, use str[index],
* remember to free it in main*/
free(str);
And is the return type correct in the code ?
No, Probably char** is the one you need to return.
the current code is displaying some different output.
Consider explaining what/why do you want to do ? The way you have written, seems completely messed up way to me. You're passing array of integer but not its length. How is the fun() supposed to know length of array? Another problem is array of pointers in fun().
You can't write a int to a char (See the both size). So I used char array instead.
However, I'm not sure if this is what you want to do (might be a quick and dirty way of doing it):
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
char**
fun(int *arr, int size)
{
char **str = malloc( sizeof(char*)*size );
if( str == NULL ) {
fprintf( stderr, "Failed malloc\n");
}
int i;
for(i=0;i<5;i++) {
str[i] = malloc(sizeof(int));
if( str == NULL ) {
fprintf( stderr, "Failed malloc\n");
}
sprintf(str[i],"%d",arr[i]);
}
return str;
}
int
main()
{
int arr[] = {2,1,3,4,5},i;
char **str = fun(arr, 5);
for(i=0;i<5;i++) {
printf("%s\n",str[i]);
free(str[i]);
}
free(str);
return 0;
}
I made these changes to your code to get it working:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
char **fun(int *arr)
{
char **str = malloc(sizeof(char *) * 5);
int i;
for(i = 0; i < 5; i++) {
if ((arr[i] >= 0) && (arr[i] <= 9)) {
char c[2] ;
sprintf(c, "%d", arr[i]);
str[i] = (char *) malloc(strlen(c) + 1);
strcpy(str[i],c);
}
}
return str;
}
int main()
{
int arr[] = {2, 1, 3, 4, 5}, i;
char **str = fun(arr);
for(i = 0; i < 5; i++) {
printf("%s", str[i]);
free(str[i]);
}
printf("\n");
free(str);
return 0;
}
Output
21345
I added a check to make sure that arr[i] is a single digit number. Also, returning a pointer to a stack variable will result in undefined behavior, so I changed the code to allocate an array of strings. I don't check the return value of the malloc calls, which means this program could crash due to a NULL pointer reference.
This solution differs from the others in that it attempts to answer your question based on the intended use.
how to send 'str' from function 'fun' , So that i can display it in main function.
First, you need to define a function that returns a pointer to array.
char (*fun(int arr[]))[]
Allocating variable length strings doesn't buy you anything. The longest string you'll need for 64bit unsigned int is 20 digits. All you need is to allocate an array of 5 elements of 2 characters long each. You may adjust the length to suit your need. This sample assumes 1 digit and 1 null character. Note the allocation is done only once. You may choose to use the length of 21 (20 digits and 1 null).
For readability on which values here are related to the number of digits including the terminator, I'll define a macro that you can modify to suit your needs.
#define NUM_OF_DIGITS 3
You can then use this macro in the whole code.
char (*str)[NUM_OF_DIGITS] = malloc(5 * NUM_OF_DIGITS);
Finally the receiving variable in main() can be declared and assigned the returned array.
char (*str)[NUM_OF_DIGITS] = fun(arr);
Your complete code should look like this:
Code
char (*fun(int arr[]))[]
{
char (*str)[NUM_OF_DIGITS] = malloc(5 * NUM_OF_DIGITS);
int i;
for(i=0;i<5;i++)
{
snprintf(str[i],NUM_OF_DIGITS,"%d",arr[i]); //control and limit to single digit + null
}
return str;
}
int main()
{
int arr[] = {24,1,33,4,5},i;
char (*str)[NUM_OF_DIGITS] = fun(arr);
for(i=0;i<5;i++)
{
printf("%s",str[i]);
}
free(str);
return 0;
}
Output
2413345
With this method you only need to free the allocated memory once.

Reading m words from a paragraph from n thread ? C++ multithreading ? Not working?

I want read a paragraph by extracting one word at a time using Multithreading . Each thread should read exactly one word and when paragraph ends they should exit peacefully . I know threads shouldn't be used in this way as there is no advantage in that . But I want to do that so that I can check how threads can work sequentially if required . I tried but it looks like the program is reaching deadlock state and not giving any output at all . There are 11 words in the string and I am using 4 threads .
#include <iostream>
#include <mutex>
#include <sstream>
#include <thread>
#include <chrono>
#include <condition_variable>
using namespace std;
stringstream s("Japan US Canada UK France Germany China Russia Korea India Nepal");
int count = 0;
string word;
condition_variable cv;
mutex m;
int i = 0;
bool check_func(int i,int k)
{
return i == k;
}
void print(int k)
{
while(count < 11) // As there are 11 words
{
unique_lock<mutex> lk(m);
int z = k;
cv.wait(lk,[&]{return check_func(i,z);}); // Line 33
s >> word;
cout<<word<<" ";
i++;
cv.notify_all();
count++;
}
return;
}
int main()
{
thread threads[4];
for(int i = 0; i < 4; i++)
threads[i] = thread(print,i);
for(auto &t : threads)
t.join();
return 0;
}
You need to change this code:
while(count < 11) // As there are 11 words
{
unique_lock<mutex> lk(m);
int z = k;
cv.wait(lk,[&]{return check_func(i,z);}); // Line 33
s >> word;
cout<<word<<" ";
i++;
cv.notify_all();
count++;
}
To this:
int z = k;
while(z < 11) // As there are 11 words
{
unique_lock<mutex> lk(m);
int z = k;
cv.wait(lk,[&]{return check_func(i,z);}); // Line 33
s >> word;
cout<<word<<" ";
i++;
z+=4;
cv.notify_all();
count++;
}
Three things changed in the above: the declaration of z is moved outside of the loop, the condition in the while changed to check z instead of count, and the line z+=4 added. You need to increment z by 4 each time if you want each of your threads to move onto the next word. Also, you need to check z not count because otherwise some of the threads will overshoot and the last word will be printed multiple times (consider the thread that reads the ninth word: if checking on count instead of z it continues on to the next iteration of the loop even though there will be nothing further for it to read).

Replacing and deleting a character from a string in c++?

This program is giving wrong output,, basically i want to remove the character specified and replace it by 'g'...For e.g: All that glitters is not gold if the user entered o then the output should be All that glitters is ngt ggld but the program is deleting all the characters from n onwards
#include <iostream>
using namespace std;
int main()
{
string input(" ALL GLItters are not gold");
char a;
cin>>a;
for(int i=0;i<input.size();i++)
{
if(input.at(i)==a)
{
input.erase(i,i+1);
input.insert(i,"g");
}
}
cout<<"\n";
cout<<input;
}
string& erase (size_t pos = 0, size_t len = npos);
The second parameter ( len ) is the Number of characters to erase.
You have to put 1 not i+1 :
input.erase(i,1);
http://www.cplusplus.com/reference/string/string/erase/
Why not replace it directly? Replace your for loop with this:
for (char& c : input)
{
if (c == a)
c = 'g';
}
Live example here.

Weird define in C++ preprocessor

I've come across this
#define DsHook(a,b,c) if (!c##_) { INT_PTR* p=b+*(INT_PTR**)a; VirtualProtect(&c##_,4,PAGE_EXECUTE_READWRITE,&no); *(INT_PTR*)&c##_=*p; VirtualProtect(p,4,PAGE_EXECUTE_READWRITE,&no); *p=(INT_PTR)c; }
and everything is clear except the "c##_" word, what does that mean?
It means to "glue" together, so c and _ get "glued together" to form c_. This glueing happens after argument replacement in the macro. See my example:
#define glue(a,b) a##_##b
const char *hello_world = "Hello, World!";
int main(int arg, char *argv[]) {
printf("%s\n", glue(hello,world)); // prints Hello, World!
return 0;
}
It is called a token-pasting operator. Example:
// preprocessor_token_pasting.cpp
#include <stdio.h>
#define paster( n ) printf( "token" #n " = %d", token##n )
int token9 = 9;
int main()
{
paster(9);
}
Output
token9 = 9
That's concatenation that appends an underscore to the name passed as c. So when you use
DsHook(a,b,Something)
that part turns into
if (!Something_)
After the preprocessor, your macro will be expanded as:
if (!c_) { INT_PTR* p=b+*(INT_PTR**)a; VirtualProtect(&c_,4,PAGE_EXECUTE_READWRITE,&no); *(INT_PTR*)&c_=*p; VirtualProtect(p,4,PAGE_EXECUTE_READWRITE,&no); *p=(INT_PTR)c; }
The ## directive concatenates the value of c which you pass as a macro parameter to _
Simple one:
#define Check(a) if(c##x == 0) { }
At call site:
int varx; // Note the x
Check(var);
Would expand as:
if(varx == 0) { }
It is called Token Concatenation and it is used to concatenate tokens during the preprocessing
For example the following code will print out the values of the values of c, c_, c_spam:
#include<stdio.h>
#define DsHook(a,b,c) if (!c##_) \
{printf("c=%d c_ = %d and c_spam = %d\n",\
c, c##_,c##_spam);}
int main(){
int a,b,c=3;
int c_ = 0, c_spam = 4;
DsHook(a,b,c);
return 0;
}
Output:
c=3 c_ = 0 and c_spam = 4

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