What is wrong with this code - 'ArgOutValueArray(int (__gc* __nogc& aRef) __gc[] )' - visual-c++

We have a VC++ project for CLR which is compiling properly in VS 2012. But getting the following exception during runtime:
"Could not load type 'System.Int32[]&' from assembly 'mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'"
Following is the code:
// ClassLibrary1.h
#pragma once
using namespace System;
using namespace System::Runtime::InteropServices;
namespace ClassLibrary1 {
//template <typename T>
class ArgOutValueArray
{
public:
ArgOutValueArray(int (__gc* __nogc& aRef) __gc[] )
{
//(*x)[0] = 100;
}
};
public __gc class Class1
{
public:
static void f1([Out] int (*x) __gc[])
{
f2(x);
}
static void f2([Out] int (*x) __gc[])
{
ArgOutValueArray arg_xeqp(x); // Getting the exception at this line.
}
};
}

Related

Using Thread in in Mixed App C++ /cli to Call native Function in native class from managed class

I am working on mixed application, using both managed & native codes
I want to call a function deployed in a native class from Main() function located in Program.cpp which is managed class.
i tried using std::thread but failed with /cli
i tried to use Managed System::Threading::Thread but failed because i need to call a native function in a native class.
So how i can handle thing without using any third-party?
If you start from a native project you need to do the following steps:
Select project properties and change the option "No Common Language Runtime Support" to "Common Language Runtime Support /clr".
Open the "Property Manager" from "View" menu / "Other Windows" and add the property sheet "C++ Common Language Runtime Support" to the needed configuration (eg.: Debug | Win32) on my system this sheet is under "C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V140". I use the "Microsoft.Cpp.ManagedExtensions.props" file.
You need to remove std::thread completely.
headerish:
#pragma once
#include<stddef.h>
using namespace System;
using namespace System::Threading;
namespace FooSpace
{
// Native stuff
public class Native
{
public:
static void Foo() { }
void Bar() {
}
};
// Managed stuff
public ref class Managed
{
private:
Native* m_Native;
public:
Managed()
{
m_Native = new Native();
}
~Managed()
{
if (NULL != m_Native)
{
delete m_Native;
m_Native = NULL;
}
}
void Bar()
{
m_Native->Bar();
}
static void ThreadCall(Object^ o)
{
auto me = (Managed^)o;
me->Bar(); // Call a method of an instance of the native class
Native::Foo(); // Call a static method of the Native class
}
void StartThread()
{
auto t = gcnew Thread(gcnew ParameterizedThreadStart(ThreadCall));
t->Start(this);
t->Join();
}
};
}
soure file:
#include "stdafx.h"
#include "CppCli_Native.h"
using namespace FooSpace;
int main()
{
Native::Foo(); // call native static method
auto native = new Native(); // create native instance
native->Bar(); // call native method
auto managed = gcnew Managed();
managed->Bar(); // This will call bar
managed->StartThread(); // This will start a thread
delete managed;
Console::ReadLine();
return 0;
}
Edit: It turns out that you don't need to use IntPtr to store native class.
I find this answer also useful, it also gives us a fast introduction to c++-cli syntax.

How to call java function and pass arguments from c++ using Android NDK

I try to call a java function from my c++ code, but the app keeps 'crashing'.
At first, I start the c++ code through JNI call, which works without any problem. Then I let the function which is called executing the callback:
#include <jni.h>
extern "C"
JNIEXPORT jstring JNICALL
Java_net_example_folder_Service_startSomething(JNIEnv *env, jobject obj) {
invoke_class(env);
return env->NewStringUTF("The End.\n"); //works if I only use this line
}
Trying to follow http://www.inonit.com/cygwin/jni/invocationApi/c.html (and a lot of other guides/tips etc.), I use this to call the java function:
void invoke_class(JNIEnv* env) {
jclass helloWorldClass;
jmethodID mainMethod;
helloWorldClass = env->FindClass("Java/net/example/folder/helloWorldClass");
mainMethod = env->GetStaticMethodID(helloWorldClass, "helloWorld", "()V");
env->CallStaticVoidMethod(helloWorldClass, mainMethod);
}
To call the java code:
package net.example.folder;
import android.util.Log;
public class helloWorldClass {
public static void helloWorld() {
Log.e("helloWorldCLass", "Hello World!");
}
}
The c++ code is called by a background service. Here is the function of the Activity that starts it:
public void startService() {
Intent i = new Intent(this, Service.class);
startService(i);
}
And this is a part of the Service:
public class SimService extends IntentService {
...
#Override
protected void onHandleIntent(Intent intent) {
System.loadLibrary("native-lib");
startSomething();
}
}
That all works, but when I now change the function 'invoke_class' to:
void invoke_class(JNIEnv* env) {
jclass helloWorldClass;
jmethodID mainMethod;
helloWorldClass = env->FindClass("net/example/folder/helloWorldClass");
mainMethod = env->GetStaticMethodID(helloWorldClass, "helloWorld", "([Ljava/lang/String;)V");
env->CallStaticVoidMethod(helloWorldClass, mainMethod, env->NewStringUTF("some text"));
}
and of course the java part to:
package net.example.folder;
import android.util.Log;
public class helloWorldClass {
public static void helloWorld(String msg) {
Log.e("helloWorldCLass", msg);
}
}
With that, I'll get the earlier mentioned crash.
Why is that? How do I pass arguments correctly?
Symbol [ is used to represent arrays (as if you had String[] msg), remove that from your GetStaticMethodID method.
You can see more information about JNI Types and Data Structures here
Also as Michael said - you should check for java exceptions in your native code, because otherwise your app will crash. You can do it using Exception jni functions. For example:
jclass exClass = env->FindClass("some/random/class");
if (exClass == nullptr || env->ExceptionOccurred()) {
env->ExceptionClear();
// do smth in case of failure
}

QtConcurrent::run with a virtual class member

So I'm trying to encapsulate a timer class which will handle all of the gory details of multi-threading and timers.
Here's my code:
TimedEvent.h
class TimedEvent : public QObject
{
Q_OBJECT
public:
explicit TimedEvent(QObject *parent = 0);
TimedEvent(const int intervalInMsecs);
virtual void TimeoutWorkProcedure() = 0;
private slots:
void TimeoutWorkThread();
protected:
QTimer *myTimer;
};
TimedEvent.cpp
TimedEvent::TimedEvent(QObject *parent) :
QObject(parent)
{
}
TimedEvent::TimedEvent(const int intervalInMsecs)
{
// Create timer
//
myTimer = new QTimer(this);
// Connect the timeout signal to our virtual callback function
//
connect(myTimer, SIGNAL(timeout()), this, SLOT(TimeoutWorkThread()));
myTimer->start(intervalInMsecs);
}
void TimedEvent::TimeoutWorkThread()
{
QtConcurrent::run(this, &TimedEvent::TimeoutWorkProcedure());
}
The idea was TimedEvent would be a base class and I would be able to create derived classes very easily.
class MyClass : public TimedEvent
{
public:
MyClass( const int timeoutInMsecs );
TimeoutWorkProcedure(){ do some background stuff };
};
The problem is I cannot figure out what to pass to the QtConcurrent::run call. Not sure this is even possible. I could move the QTConcurrent::run call to the derived class, but I anticipate there being several of these derived classes.
Any ideas would be appreciated.
K.
This code:
void TimedEvent::TimeoutWorkThread()
{
QtConcurrent::run(this, &TimedEvent::TimeoutWorkProcedure);
}
is perfectly fine and will do what you expect. It will call an overridden version of TimeoutWorkProcedure.

a strange error

i define method in my class and this error occurred.
error C2371: redefinition; different basic types
my Method:
Buffer::SetSourceCode(string str)
{
SourceCode=str;
}
and my class:
class Buffer
{
string SourceCode;
int Index;
int PreIndex;
int Length;
public:
void SetSourceCode(string str);
void SetSourceFromFile();
string CopyString();
string Copy();
void SetPreIndex(void);
void IncreaseIndex();
void ReturnBack();
bool IsEnd();
char ReadChar();
Buffer(void);
~Buffer(void);
};
what is error ?
thanks.
Try to include headers:
#include <string>
using namespace std;
As far a i know, Buffer is a "reserved" (existing) name for a class in Visual-C++. Your class tries to redefine an existing type.
See
http://msdn.microsoft.com/en-us/library/system.buffer.aspx

can't take address of function unless createing delegate instance

I have a class defined as below:
ref class myClass
{
PictureBox^ pic2;
public:
void setPic2() { pic2 = gcnew PictureBox; }
template<typename UnaryOperator>
void setPic2Click(Form^ x, UnaryOperator op) { pic2->Click += gcnew EventHandler(x, op); }
};
And in my Windows form class:
namespace testProject
{
public ref class Form1 : public System::Windows::Forms::Form
{
void Form1_Load(Object^ sender, EventArgs^ e)
{
rect1.setPic2();
rect1.setPic2Click(this, std::bind1st(std::mem_fun(&Form1::pic2_Click), this));
}
void pic2_Click(Object^ sender, EventArgs^ e)
{
// do something...
}
When compiled, it generated this error which is related to the rect1.setPic2Click call...:
error C3374: can't take address of 'testProject::Form1::pic2_Click' unless creating delegate instance
Basically, I tried to encapsulate the interface of the picturebox by create the instance method setPic2Click. Is this the right approach? Any suggestion how to remedy this error?
Your only mistake is that you're trying to mix managed and unmanaged C++/CLI code in a way that doesn't work (and doesn't make sense).
.NET delegates already have a bound first parameter. All you need is:
class1->setPic2Click(gcnew System::EventHandler(this, &Form1::pic2_Click));
and
void setPic2Click(System::EventHandler^ op) {pic2->Click += op;}

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