Dart2js : Is it possible to start Root Isolate from Javascript? - requirejs

I have an application compiled in dart2js (Dart SDK version 0.6.13.0_r25630)
and I'd like to load it with RequireJS everytime I need.
First of all, thanks God for wrapper function in compiled javascript, but in my case is not enough :(
I use requirejs to load a dart2js application
require(["application.dart"], function () {});
but i would like to handle when to start the application. for example on click event.
require(["jQuery","application.dart"], function (jQuery,$) {
jQuery(element).click(function(){
$.startRootIsolate($.main$closure);
})
});
I hacked the compiled Javascript, but i'd like to know if it's possible in native way.
in application.dart.js I wrapped the function in a AMD module
(function (factory) {
if (typeof define === 'function' && define.amd) {
// AMD. Register as anonymous module.
define([],function(){
return factory();
} );
} else {
// Browser globals.
factory();
}
})(function($) {...})
then I return $ Object
return $;
and finally i commented this line of code where i found
$.startRootIsolate($.main$closure);
Thanks everyone
marco

I doubt this is possible without hacking at the code as you have. However, Dart 1.6 added support for deferred loading which might give you an alternative way of doing what you need?
http://news.dartlang.org/2014/08/dart-16-adds-support-for-deferred.html

Related

not able to load jquery via require [duplicate]

I'm getting this error when I browse my webapp for the first time (usually in a browser with disabled cache).
Error: Mismatched anonymous define() module: function (require) {
HTML:
<html>
.
.
.
<script src="//ajax.googleapis.com/ajax/libs/jquery/1.8.0/jquery.min.js"></script>
<script> var require = { urlArgs: "v=0.4.1.32" }; </script>
<script data-main="assets/js/main" src="assets/js/libs/require.js"></script>
<script src="assets/js/ace/ace.js?v=0.4.1.32"></script>
</body>
</html>
JS:
$(function () {
define(function (require) {
// do something
});
});
Anyone know exactly what this error means and why its happening?
source file, a short discussion about it in the github issues page
Like AlienWebguy said, per the docs, require.js can blow up if
You have an anonymous define ("modules that call define() with no string ID") in its own script tag (I assume actually they mean anywhere in global scope)
You have modules that have conflicting names
You use loader plugins or anonymous modules but don't use require.js's optimizer to bundle them
I had this problem while including bundles built with browserify alongside require.js modules. The solution was to either:
A. load the non-require.js standalone bundles in script tags before require.js is loaded, or
B. load them using require.js (instead of a script tag)
In getting started with require.js I ran into the issue and as a beginner the docs may as well been written in greek.
The issue I ran into was that most of the beginner examples use "anonymous defines" when you should be using a "string id".
anonymous defines
define(function() {
return { helloWorld: function() { console.log('hello world!') } };
})
define(function() {
return { helloWorld2: function() { console.log('hello world again!') } };
})
define with string id
define('moduleOne',function() {
return { helloWorld: function() { console.log('hello world!') } };
})
define('moduleTwo', function() {
return { helloWorld2: function() { console.log('hello world again!') } };
})
When you use define with a string id then you will avoid this error when you try to use the modules like so:
require([ "moduleOne", "moduleTwo" ], function(moduleOne, moduleTwo) {
moduleOne.helloWorld();
moduleTwo.helloWorld2();
});
I had this error because I included the requirejs file along with other librairies included directly in a script tag. Those librairies (like lodash) used a define function that was conflicting with require's define. The requirejs file was loading asynchronously so I suspect that the require's define was defined after the other libraries define, hence the conflict.
To get rid of the error, include all your other js files by using requirejs.
Per the docs:
If you manually code a script tag in HTML to load a script with an
anonymous define() call, this error can occur.
Also seen if you
manually code a script tag in HTML to load a script that has a few
named modules, but then try to load an anonymous module that ends up
having the same name as one of the named modules in the script loaded
by the manually coded script tag.
Finally, if you use the loader
plugins or anonymous modules (modules that call define() with no
string ID) but do not use the RequireJS optimizer to combine files
together, this error can occur. The optimizer knows how to name
anonymous modules correctly so that they can be combined with other
modules in an optimized file.
To avoid the error:
Be sure to load all scripts that call define() via the RequireJS API.
Do not manually code script tags in HTML to load scripts that have
define() calls in them.
If you manually code an HTML script tag, be
sure it only includes named modules, and that an anonymous module that
will have the same name as one of the modules in that file is not
loaded.
If the problem is the use of loader plugins or anonymous
modules but the RequireJS optimizer is not used for file bundling, use
the RequireJS optimizer.
The existing answers explain the problem well but if including your script files using or before requireJS is not an easy option due to legacy code a slightly hacky workaround is to remove require from the window scope before your script tag and then reinstate it afterwords. In our project this is wrapped behind a server-side function call but effectively the browser sees the following:
<script>
window.__define = window.define;
window.__require = window.require;
window.define = undefined;
window.require = undefined;
</script>
<script src="your-script-file.js"></script>
<script>
window.define = window.__define;
window.require = window.__require;
window.__define = undefined;
window.__require = undefined;
</script>
Not the neatest but seems to work and has saved a lot of refractoring.
Be aware that some browser extensions can add code to the pages.
In my case I had an "Emmet in all textareas" plugin that messed up with my requireJs.
Make sure that no extra code is beign added to your document by inspecting it in the browser.
Or you can use this approach.
Add require.js in your code base
then load your script through that code
<script data-main="js/app.js" src="js/require.js"></script>
What it will do it will load your script after loading require.js.
I was also seeing the same error on browser console for a project based out of require.js. As stated under MISMATCHED ANONYMOUS DEFINE() MODULES at https://requirejs.org/docs/errors.html, this error has multiple causes, the interesting one in my case being: If the problem is the use of loader plugins or anonymous modules but the RequireJS optimizer is not used for file bundling, use the RequireJS optimizer. As it turns out, Google Closure compiler was getting used to merge/minify the Javascript code during build. Solution was to remove the Google closure compiler, and instead use require.js's optimizer (r.js) to merge the js files.

Compiling to ES6?

How would I compile
export default User
import socket from "./socket"
this ES6 javascript function with haxe?
import socket from "./socket"
let User = {
init(socket, element) {
if (!element) {
return
}
let userId = element.getAttribute("data-id")
userId= Math.random()
socket.connect()
this.onReady(userId, socket)
}
}
export default User
I actually had the same need a while ago, in order to integrate with Ember 2.0/Ember CLI. I didn't find a way with pure Haxe, the only alternative is to either:
1) Build a custom js generator - clunky because you lose the goodies of the built-in js generator since there's no granular control over what features you use - it's all or nothing - i.e you can't only change the output of a certain expression/type in the AST, and you can't reference the built-in generator and delegate to it when needed.
2) A pre-processor that parses the hx file, removes the ES6 code, compiles the file, and adds the ES6 code back, clunky as well, but might work.
3) Hack the OCAML code for the compiler and add some kind of class-level metadata tag, something like #:ESImport("import {foo} from bar"), #:ESExport("export default foo"). This could also be done with #1 (custom js gen), but by modifying the OCaml code, you get to keep the built-in js gen.
I've given up on integrating Haxe code with ES6 for now, I wish Haxe had better build-in support for ES6 (i.e an ES2016 generator) or more granular hooks for the JS Custom generator API.
As a reference, here's my message to the Haxe mailing list, about this very issue: https://groups.google.com/forum/#!topic/haxelang/jSTkkaNgfB8.
As of 4.0.0-rc.2, Haxe now supports generation of ES6 classes with the -D je-es=6 flag.
With that, this example...
class Main {
static function main() {
trace("Hello World");
}
}
...produces the following JavaScript code:
// Generated by Haxe 4.0.0-rc.2+43ed6c9b4
(function ($global) { "use strict";
class Main {
static main() {
console.log("source/Main.hx:3:","Hello World");
}
}
Main.main();
})({});
//# sourceMappingURL=run.js.map
Further ES6 support is planned:
ES6 types
ES6 module exports
Code Splitting

Better way to require.extensions with Node.js

I'm testing a bunch of React JSX components. They all need to be transpiled with React, or Babel or whatever, but we have special needs for stubbing requirements, so I'm trying to override requires with a special compiler that's run with Mocha. The solution below works well, but you'll notice that we're using require.extensions[] to capture all the .jsx files. What concerns me is that require.extensions is locked and deprecated. Is there any better way to do this?
// Install the compiler.
require.extensions['.jsx'] = function(module, filename) {
return module._compile(transform(filename), filename);
};
Here's the whole transpiler for reference:
// Based on https://github.com/Khan/react-components/blob/master/test/compiler.js
var fs = require('fs'),
ReactTools = require('react-tools');
// A module that exports a single, stubbed-out React Component.
var reactStub = 'module.exports = require("react").createClass({render:function(){return null;}});';
// Should this file be stubbed out for testing?
function shouldStub(filename) {
if (!global.reactModulesToStub) return false;
// Check if the file name ends with any stub path.
var stubs = global.reactModulesToStub;
for (var i = 0; i < stubs.length; i++) {
if (filename.substr(-stubs[i].length) == stubs[i]) {
console.log('should stub', filename);
return true;
}
}
return false;
}
// Transform a file via JSX/Harmony or stubbing.
function transform(filename) {
if (shouldStub(filename)) {
delete require.cache[filename];
return reactStub;
} else {
var content = fs.readFileSync(filename, 'utf8');
return ReactTools.transform(content, {harmony: true});
}
}
// Install the compiler.
require.extensions['.jsx'] = function(module, filename) {
return module._compile(transform(filename), filename);
};
And some links to simalar solutions...
https://github.com/danvk/mocha-react/issues/1
https://github.com/Automattic/jsx-require-extension
https://www.npmjs.com/package/node-jsx
https://github.com/olalonde/better-require
http://mochajs.org/#usage
http://nodejs.org/api/globals.html#globals_require_extensions
A solution can be forked from here:
https://github.com/danvk/mocha-react
There are two reasons that API has been deprecated. One, the node module resolution algorithm is VERY complicated, it has to look at the specified file, if it doesn't exist it looks for that file and all the possible extensions in the keys of require.extensions, and if it's a directory, look for a package.json or index.js. Oh, and don't forget, if there is no ./ at the beginning, it looks in the node_modules directory, looking at the parent directory if it can't be found in that node_modules. Ryan Dahl said he regrets making it so complicated in his talk at JsConf 2018, and uses a much simpler module resolution algorithm in his deno project. Two, it needs more filesystem calls if there are more extensions in require.extensions, because it has to match extensionless files.
A solution to the second problem is require-extension. I haven't used it myself, but it abstracts the require.extensions API and makes it much more performant.
There is no other way to do this, and this is how everybody does transpiling (babel, etc). #uni_nake's answer - to use node-hook - is OK in that it hides this from you, but it essentially uses the same mechanism: a look in it's code shows that it uses Module._extensions, but this is the same as require.extensions, as shown by a test I wrote: https://github.com/giltayar/playing/blob/1f04f6ddc1a0028974b403b4d1974afa872edba4/javascript/node/test/is-module-extensions-same-as-require-extensions.test.js
So final answer - I would assume that nobody at Node will break Babel, and if they do, they will probably give another solution for the same problem. I would not hesitate to use it!
I use node-hook to stub all .scss calls in my tests.
You'll see from the docs that when a matching file is required it will execute the containing string instead and is really quite powerful as it also passes you the original source.
Hope that is what you're looking for.
I think you should use pirates
I think the PR when require.extensions used in babel-register was replaced with pirates would be helpful.
https://github.com/babel/babel/pull/3670/files#diff-75a0292ed78043766c2d5564edd84ad2L85-L93
Hope that is what you're looking for.

Why do I need to add a "shim" for AngularJS when using Require.js?

I have seen several examples that use this:
main.js
/*global require*/
'use strict';
require.config({
paths: {
angular: './angular',
app: './Content/app',
ngAnimate: './Scripts/angular-animate',
uiRouter: './Scripts/angular-ui-router'
},
shim: {
angular: {
exports: 'angular'
}
}
});
require(['angular', 'app'], function (angular) {
angular.bootstrap(document, ['app']);
});
Can someone explain to me why the shim is needed? My application uses other modules such as angular-ui router, jQuery etc. Do I need to do something similar and add a shim for these?
The rule is pretty simple: if a library/script/package/plugin is AMD-aware, then you don't need a shim. (Actually, you must not use a shim for it.) If it is not AMD-aware, then you need a shim.
A library/etc is AMD-aware if it detects that an AMD loader is present and calls define to make itself known to the loader.
jQuery from about 1.8 onwards has not needed a shim because it calls define. Angular, on the other hand, does not call define.
To know whether a specific piece of code needs a shim, you can read its documentation or if the documentation is not clear on this, then you can check the source code for a call to define. For instance jQuery 1.11.0 has this code:
// Register as a named AMD module, since jQuery can be concatenated with other
// files that may use define, but not via a proper concatenation script that
// understands anonymous AMD modules. A named AMD is safest and most robust
// way to register. Lowercase jquery is used because AMD module names are
// derived from file names, and jQuery is normally delivered in a lowercase
// file name. Do this after creating the global so that if an AMD module wants
// to call noConflict to hide this version of jQuery, it will work.
if ( typeof define === "function" && define.amd ) {
define( "jquery", [], function() {
return jQuery;
});
}
How it looks like will vary from one case to the other but the basic think you want to look for is the check that define exists, is a function, has the amd property set and the call to define.
(Note that jQuery is a special case where they decided to hard code the name of the module in the define call (first parameter: jquery). Generally the name of the module won't be present in the define call but will be left for RequireJS to infer on the basis of the file name.)

RequireJS Dynamic Paths Replacement

I have a requirejs module which is used as a wrapper to an API that comes from a different JS file:
apiWrapper.js
define([], function () {
return {
funcA: apiFuncA,
funcB: apiFuncB
};
});
It works fine but now I have some new use cases where I need to replace the implementation, e.g. instead of apiFuncA invoke my own function. But I don't want to touch other places in my code, where I call the functions, like apiWrapper.funcA(param).
I can do something like the following:
define([], function () {
return {
funcA: function(){
if(regularUseCase){
return apiFuncA(arguments);
} else {
return (function myFuncAImplementation(params){
//my code, instead of the external API
})(arguments);
}
},
funcB: apiFuncB
};
});
But I feel like it doesn't look nice. What's a more elegant alternative? Is there a way to replace the module (apiWrapper) dynamically? Currently it's defined in my require.config paths definition. Can this path definition be changed at runtime so that I'll use a different file as a wrapper?
Well, first of all, if you use Require.js, you probably want to build it before production. As so, it is important you don't update paths dynamically at runtime or depends on runtime variables to defines path as this will prevent you from running r.js successfully.
There's a lot of tools (requirejs plugins) out there that can help you dynamically change the path to a module or conditionnaly load a dependency.
First, you could use require.replace that allow you to change parts (or all) of a module URL depending on a check you made without breaking the build.
If you're looking for polyfilling, there's requirejs feature
And there's a lot more listed here: https://github.com/jrburke/requirejs/wiki/Plugins

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