Beaglebone Linux: issues appending a line to a file - linux

I am working to enable spi on my beaglebone black (Angstrom distribution), using instructions here.
I am at the point where i need to add BB-SPI1-01 to /sys/devices/bone_capemgr.*/slots to enable the drivers.
issuing the command echo BB-SPI1-01 > /sys/devices/bone_capemgr.*/slots or echo BB-SPI1-01 >> /sys/devices/bone_capemgr.*/slots, however, yields the error echo: Write error: file exists
Trying to edit in the line with nano also fails. I'm able to open the file and edit it, but when I save it gives me Error writing slots: no such file or directory
I've set permissions on the file to 777.
Does anybody know why I cannot edit the file? if it's not possible, is there a workaround?

I, too have battled with this dilemma while trying to port ILI9340C display stuff to Beaglebone Black. The way /dev/devices/bone_capemgr.* works is that anything which you echo to its slots directory it goes and searches for a Device Tree overlay for that device, a new thing in Linux Kernel 3.0 and higher. For anyone who does not know (it took me forever to find this) Device Trees are basically a driver that tells Linux how to deal with a device, but instead of containing any code, they are simply a configuration file, per-se, that tells Linux what to put where in order to talk to a device, and what to expect in return. That being said, BB-SPIx-01 is a compiled Device Tree file, a .dts in /lib/firmware/ which points to the SPI device, and tells spidev what to do with it.
BB-SPI1-01 happens to be connected to the HDMI port already for some audio thing (I think) and, therefore, unless you disable HDMI entirely, SPI1 is always tied up by the HDMI framer. This explains why writing BB-SPI1-01 to /sys/devices/bone_capemgr.*/slots fails. This is a special file, and when you write to it, a kernel process reads your input and proceeds to attempt to make a 'device' file elsewhere, and since BB-SPI1-01 is already enabled, that file already exists, and so the kernel process that handles those things returns an error and pipes it through whatever process initiated it, in this case, you, the user, typing echo BB-SPI1-01 > /sys/devices/bone_capemgr.*/slots.
On the bright side, SPI0 is left unused. Therefore, in order to use it, all you have to do is enable it in userland. To do that, (and you have figured this out already, but for everyone else) type echo BB-SPI0-01 > /sys/devices/bone_capemgr.*/slots at the command line, and then just to be sure that spidev is running, type modprobe spidev as root. Now, to verify, type ls /dev | grep spi and see what comes up. /dev/spidevX.Y is your SPI bus, for me that would be /dev/spidev1.0.
I'm sorry that was really long winded, but I'm culminating my research thus far into one spot in the hopes that it will help someone.
If you have any questions, please feel free to ask!

For those who are curious, while I haven't found the exact answer, I did find some more information.
The SPI1 interface on the beaglebone black can't be enabled unless the hdmi interface has been turned off, which I have not done. I'm instead using the SPI0 interface now. Interestingly, that same command works if BB-SPI0-01 is used instead of BB-SPI1-01. Therefore the error in question is probably not coming from the base command, but rather the system in response to the command (which can't allocate the resources requested due to conflicts with hdmi).
While I haven't tested SPI1 with hdmi turned off, I can only assume that my errors would go away.

Might it be because you're trying to access more than one file at a time with echo BB-SPI1-01 > /sys/devices/bone_capemgr.*/slots ?
Try selecting single path to the slots file and see if that works

Based on PyroAVR's answer, here is the concrete solution. You need to disable HDMI, that's easily done by editing the following file: /boot/uEnv.txt
You can uncomment the line which causes HDMI to be disabled by running the following command as root:
sed -i.bck '/cape_disable=capemgr.disable_partno=BB-BONELT-HDMI,BB-BONELT-HDMIN$/ s/^#//' /boot/uEnv.txt

as Mixaz mentioned in a comment, the real errors are found in the dmesg output; "no such file or directory" is a red herring, and even strace doesn't give any clues as to the real problem. in my case I found:
[26858.517893] bone_capemgr bone_capemgr: slot #5: override
[26858.517937] bone_capemgr bone_capemgr: Using override eeprom data at slot 5
[26858.517986] bone_capemgr bone_capemgr: slot #5: 'Override Board Name,00A0,Override Manuf,jc_gpio_test'
[26924.230357] bone_capemgr bone_capemgr: part_number 'jc_gpio_test', version 'N/A'
from that I guessed that it didn't like "0000" as a version number, changed to "00A0" and recompiled, then it worked.
here's the Makefile I wrote to help automate the process, in case it helps.
%.install: %-00A0.dtbo
cp -f $< /lib/firmware
echo $* > /sys/devices/platform/bone_capemgr/slots
%-00A0.dtbo: %.dts
dtc -O dtb -o $# -b 0 -# $<
use it as: make jc_gpio_test.install, assuming your .dts file name is jc_gpio_test.dts.
it turns out, my guess was probably wrong. the change that more likely fixed it was adding the -00A0 part to the dtbo file. apparently the "dash-versionnumber" is required by the slot loader.

Related

Run AT commands from adb shell on Redmi 7

I tried this:
echo -e "ATD123456789;\r" > /dev/smd0
and then when I ran:
cat /dev/smd0
I got this output:
ATD123456789;
Is that what I'm supposed to see? The phone didn't respond to the command.
Update: The phone made a call when I used smd7 or smd11. The problem is I'm trying to send SMS messages using AT+CMGS and it's not working.
Update2: I run this command:cat /dev/smd7 & echo -e "AT+CMGS=24;\r" > /dev/smd7.
Then I enter the PDU message and I get this: /system/bin/sh: 079...771B: not found
As you probably know, the command
ATD<number>;\r
performs a voice call to the destination number <number> (without the semicolon ; the call type would depend o the current settings of AT+FCLASS command).
By default the OK result code would be received as soon as it starts remotely ringing, so after some seconds. But it would take even more if there are network problems or the remote number is unavailable/doesn't exist.
The default timeout of ATD command during a voice call is 30s, and can be changed by issuing ATS7 command. For example, to set a 1 minute timeout:
ATS7=60
The answer you get is the command echo: in fact the modem, by default, echoes every character sent to its AT port (the echo can be desabled through ATE0 command and aenabled again with ATE1). Receiving it **is the proof that the modem is correctly powered on and that it communicates correctly.
So, even though I'm aware that's not the only thing you expect to seee (you would like to see an answer!) you are actually supposed to see it.
Some pieces of advice in order to receive your answer:
Start providing simplier commands with shorter timeouts. For example the very basic AT.
Make sure to wait at least the maximum command timeout
Set the cat command in background and before starting providing commands:
cat /dev/smd0 &
echo -e "AT\r" > /dev/smd0
OK
Note: I'm not aware of any timeout in cat command.
To have an interactive session you can use:
strace 2>/dev/null -e inject=ioctl:retval=0 microcom /dev/smdXX
Without the strace command, microcom returns an ioctl error.
Strace makes microcom think the ioctl succeeded and so it allows it to continue and run.

500 error on binary compiled CGI script after migration to new servers [duplicate]

I have a Perl CGI script that isn't working and I don't know how to start narrowing down the problem. What can I do?
Note: I'm adding the question because I really want to add my very lengthy answer to Stack Overflow. I keep externally linking to it in other answers and it deserves to be here. Don't be shy about editing my answer if you have something to add.
This answer is intended as a general framework for working through
problems with Perl CGI scripts and originally appeared on Perlmonks as Troubleshooting Perl CGI Scripts. It is not a complete guide to every
problem that you may encounter, nor a tutorial on bug squashing. It
is just the culmination of my experience debugging CGI scripts for twenty (plus!) years. This page seems to have had many different homes, and I seem
to forget it exists, so I'm adding it to the StackOverflow. You
can send any comments or suggestions to me at
bdfoy#cpan.org. It's also community wiki, but don't go too nuts. :)
Are you using Perl's built in features to help you find problems?
Turn on warnings to let Perl warn you about questionable parts of your code. You can do this from the command line with the -w switch so you don't have to change any code or add a pragma to every file:
% perl -w program.pl
However, you should force yourself to always clear up questionable code by adding the warnings pragma to all of your files:
use warnings;
If you need more information than the short warning message, use the diagnostics pragma to get more information, or look in the perldiag documentation:
use diagnostics;
Did you output a valid CGI header first?
The server is expecting the first output from a CGI script to be the CGI header. Typically that might be as simple as print "Content-type: text/plain\n\n"; or with CGI.pm and its derivatives, print header(). Some servers are sensitive to error output (on STDERR) showing up before standard output (on STDOUT).
Try sending errors to the browser
Add this line
use CGI::Carp 'fatalsToBrowser';
to your script. This also sends compilation errors to the browser window. Be sure to remove this before moving to a production environment, as the extra information can be a security risk.
What did the error log say?
Servers keep error logs (or they should, at least).
Error output from the server and from your script should
show up there. Find the error log and see what it says.
There isn't a standard place for log files. Look in the
server configuration for their location, or ask the server
admin. You can also use tools such as CGI::Carp
to keep your own log files.
What are the script's permissions?
If you see errors like "Permission denied" or "Method not
implemented", it probably means that your script is not
readable and executable by the web server user. On flavors
of Unix, changing the mode to 755 is recommended:
chmod 755 filename. Never set a mode to 777!
Are you using use strict?
Remember that Perl automatically creates variables when
you first use them. This is a feature, but sometimes can
cause bugs if you mistype a variable name. The pragma
use strict will help you find those sorts of
errors. It's annoying until you get used to it, but your
programming will improve significantly after awhile and
you will be free to make different mistakes.
Does the script compile?
You can check for compilation errors by using the -c
switch. Concentrate on the first errors reported. Rinse,
repeat. If you are getting really strange errors, check to
ensure that your script has the right line endings. If you
FTP in binary mode, checkout from CVS, or something else that
does not handle line end translation, the web server may see
your script as one big line. Transfer Perl scripts in ASCII
mode.
Is the script complaining about insecure dependencies?
If your script complains about insecure dependencies, you
are probably using the -T switch to turn on taint mode, which is
a good thing since it keeps you have passing unchecked data to the shell. If
it is complaining it is doing its job to help us write more secure scripts. Any
data originating from outside of the program (i.e. the environment)
is considered tainted. Environment variables such as PATH and
LD_LIBRARY_PATH
are particularly troublesome. You have to set these to a safe value
or unset them completely, as I recommend. You should be using absolute
paths anyway. If taint checking complains about something else,
make sure that you have untainted the data. See perlsec
man page for details.
What happens when you run it from the command line?
Does the script output what you expect when run from the
command line? Is the header output first, followed by a
blank line? Remember that STDERR may be merged with STDOUT
if you are on a terminal (e.g. an interactive session), and
due to buffering may show up in a jumbled order. Turn on
Perl's autoflush feature by setting $| to a
true value. Typically you might see $|++; in
CGI programs. Once set, every print and write will
immediately go to the output rather than being buffered.
You have to set this for each filehandle. Use select to
change the default filehandle, like so:
$|++; #sets $| for STDOUT
$old_handle = select( STDERR ); #change to STDERR
$|++; #sets $| for STDERR
select( $old_handle ); #change back to STDOUT
Either way, the first thing output should be the CGI header
followed by a blank line.
What happens when you run it from the command line with a CGI-like environment?
The web server environment is usually a lot more limited
than your command line environment, and has extra
information about the request. If your script runs fine
from the command line, you might try simulating a web server
environment. If the problem appears, you have an
environment problem.
Unset or remove these variables
PATH
LD_LIBRARY_PATH
all ORACLE_* variables
Set these variables
REQUEST_METHOD (set to GET, HEAD, or POST as appropriate)
SERVER_PORT (set to 80, usually)
REMOTE_USER (if you are doing protected access stuff)
Recent versions of CGI.pm ( > 2.75 ) require the -debug flag to
get the old (useful) behavior, so you might have to add it to
your CGI.pm imports.
use CGI qw(-debug)
Are you using die() or warn?
Those functions print to STDERR unless you have redefined
them. They don't output a CGI header, either. You can get
the same functionality with packages such as CGI::Carp
What happens after you clear the browser cache?
If you think your script is doing the right thing, and
when you perform the request manually you get the right
output, the browser might be the culprit. Clear the cache
and set the cache size to zero while testing. Remember that
some browsers are really stupid and won't actually reload
new content even though you tell it to do so. This is
especially prevalent in cases where the URL path is the
same, but the content changes (e.g. dynamic images).
Is the script where you think it is?
The file system path to a script is not necessarily
directly related to the URL path to the script. Make sure
you have the right directory, even if you have to write a
short test script to test this. Furthermore, are you sure
that you are modifying the correct file? If you don't see
any effect with your changes, you might be modifying a
different file, or uploading a file to the wrong place.
(This is, by the way, my most frequent cause of such trouble
;)
Are you using CGI.pm, or a derivative of it?
If your problem is related to parsing the CGI input and you
aren't using a widely tested module like CGI.pm, CGI::Request,
CGI::Simple or CGI::Lite, use the module and get on with life.
CGI.pm has a cgi-lib.pl compatibility mode which can help you solve input
problems due to older CGI parser implementations.
Did you use absolute paths?
If you are running external commands with
system, back ticks, or other IPC facilities,
you should use an absolute path to the external program.
Not only do you know exactly what you are running, but you
avoid some security problems as well. If you are opening
files for either reading or writing, use an absolute path.
The CGI script may have a different idea about the current
directory than you do. Alternatively, you can do an
explicit chdir() to put you in the right place.
Did you check your return values?
Most Perl functions will tell you if they worked or not
and will set $! on failure. Did you check the
return value and examine $! for error messages? Did you check
$# if you were using eval?
Which version of Perl are you using?
The latest stable version of Perl is 5.28 (or not, depending on when this was last edited). Are you using an older version? Different versions of Perl may have different ideas of warnings.
Which web server are you using?
Different servers may act differently in the same
situation. The same server product may act differently with
different configurations. Include as much of this
information as you can in any request for help.
Did you check the server documentation?
Serious CGI programmers should know as much about the
server as possible - including not only the server features
and behavior, but also the local configuration. The
documentation for your server might not be available to you
if you are using a commercial product. Otherwise, the
documentation should be on your server. If it isn't, look
for it on the web.
Did you search the archives of comp.infosystems.www.authoring.cgi?
This use to be useful but all the good posters have either died or wandered off.
It's likely that someone has had your problem before,
and that someone (possibly me) has answered it in this
newsgroup. Although this newsgroup has passed its heyday, the collected wisdom from the past can sometimes be useful.
Can you reproduce the problem with a short test script?
In large systems, it may be difficult to track down a bug
since so many things are happening. Try to reproduce the problem
behavior with the shortest possible script. Knowing the problem
is most of the fix. This may be certainly time-consuming, but you
haven't found the problem yet and you're running out of options. :)
Did you decide to go see a movie?
Seriously. Sometimes we can get so wrapped up in the problem that we
develop "perceptual narrowing" (tunnel vision). Taking a break,
getting a cup of coffee, or blasting some bad guys in [Duke Nukem,Quake,Doom,Halo,COD] might give you
the fresh perspective that you need to re-approach the problem.
Have you vocalized the problem?
Seriously again. Sometimes explaining the problem aloud
leads us to our own answers. Talk to the penguin (plush toy) because
your co-workers aren't listening. If you are interested in this
as a serious debugging tool (and I do recommend it if you haven't
found the problem by now), you might also like to read The Psychology
of Computer Programming.
I think CGI::Debug is worth mentioning as well.
Are you using an error handler while you are debugging?
die statements and other fatal run-time and compile-time errors get
printed to STDERR, which can be hard to find and may be conflated with
messages from other web pages at your site. While you're debugging your
script, it's a good idea to get the fatal error messages to display in your
browser somehow.
One way to do this is to call
use CGI::Carp qw(fatalsToBrowser);
at the top of your script. That call will install a $SIG{__DIE__} handler (see perlvar)display fatal errors in your browser, prepending it with a valid header if necessary. Another CGI debugging trick that I used before I ever heard of CGI::Carp was to
use eval with the DATA and __END__ facilities on the script to catch compile-time errors:
#!/usr/bin/perl
eval join'', <DATA>;
if ($#) { print "Content-type: text/plain:\n\nError in the script:\n$#\n; }
__DATA__
# ... actual CGI script starts here
This more verbose technique has a slight advantage over CGI::Carp in that it will catch more compile-time errors.
Update: I've never used it, but it looks like CGI::Debug, as Mikael S
suggested, is also a very useful and configurable tool for this purpose.
I wonder how come no-one mentioned the PERLDB_OPTS option called RemotePort; although admittedly, there aren't many working examples on the web (RemotePort isn't even mentioned in perldebug) - and it was kinda problematic for me to come up with this one, but here it goes (it being a Linux example).
To do a proper example, first I needed something that can do a very simple simulation of a CGI web server, preferably through a single command line. After finding Simple command line web server for running cgis. (perlmonks.org), I found the IO::All - A Tiny Web Server to be applicable for this test.
Here, I'll work in the /tmp directory; the CGI script will be /tmp/test.pl (included below). Note that the IO::All server will only serve executable files in the same directory as CGI, so chmod +x test.pl is required here. So, to do the usual CGI test run, I change directory to /tmp in the terminal, and run the one-liner web server there:
$ cd /tmp
$ perl -MIO::All -e 'io(":8080")->fork->accept->(sub { $_[0] < io(-x $1 ? "./$1 |" : $1) if /^GET \/(.*) / })'
The webserver command will block in the terminal, and will otherwise start the web server locally (on 127.0.0.1 or localhost) - afterwards, I can go to a web browser, and request this address:
http://127.0.0.1:8080/test.pl
... and I should observe the prints made by test.pl being loaded - and shown - in the web browser.
Now, to debug this script with RemotePort, first we need a listener on the network, through which we will interact with the Perl debugger; we can use the command line tool netcat (nc, saw that here: Perl如何remote debug?). So, first run the netcat listener in one terminal - where it will block and wait for connections on port 7234 (which will be our debug port):
$ nc -l 7234
Then, we'd want perl to start in debug mode with RemotePort, when the test.pl has been called (even in CGI mode, through the server). This, in Linux, can be done using the following "shebang wrapper" script - which here also needs to be in /tmp, and must be made executable:
cd /tmp
cat > perldbgcall.sh <<'EOF'
#!/bin/bash
PERLDB_OPTS="RemotePort=localhost:7234" perl -d -e "do '$#'"
EOF
chmod +x perldbgcall.sh
This is kind of a tricky thing - see shell script - How can I use environment variables in my shebang? - Unix & Linux Stack Exchange. But, the trick here seems to be not to fork the perl interpreter which handles test.pl - so once we hit it, we don't exec, but instead we call perl "plainly", and basically "source" our test.pl script using do (see How do I run a Perl script from within a Perl script?).
Now that we have perldbgcall.sh in /tmp - we can change the test.pl file, so that it refers to this executable file on its shebang line (instead of the usual Perl interpreter) - here is /tmp/test.pl modified thus:
#!./perldbgcall.sh
# this is test.pl
use 5.10.1;
use warnings;
use strict;
my $b = '1';
my $a = sub { "hello $b there" };
$b = '2';
print "YEAH " . $a->() . " CMON\n";
$b = '3';
print "CMON " . &$a . " YEAH\n";
$DB::single=1; # BREAKPOINT
$b = '4';
print "STEP " . &$a . " NOW\n";
$b = '5';
print "STEP " . &$a . " AGAIN\n";
Now, both test.pl and its new shebang handler, perldbgcall.sh, are in /tmp; and we have nc listening for debug connections on port 7234 - so we can finally open another terminal window, change directory to /tmp, and run the one-liner webserver (which will listen for web connections on port 8080) there:
cd /tmp
perl -MIO::All -e 'io(":8080")->fork->accept->(sub { $_[0] < io(-x $1 ? "./$1 |" : $1) if /^GET \/(.*) / })'
After this is done, we can go to our web browser, and request the same address, http://127.0.0.1:8080/test.pl. However, now when the webserver tries to execute the script, it will do so through perldbgcall.sh shebang - which will start perl in remote debugger mode. Thus, the script execution will pause - and so the web browser will lock, waiting for data. We can now switch to the netcat terminal, and we should see the familiar Perl debugger text - however, output through nc:
$ nc -l 7234
Loading DB routines from perl5db.pl version 1.32
Editor support available.
Enter h or `h h' for help, or `man perldebug' for more help.
main::(-e:1): do './test.pl'
DB<1> r
main::(./test.pl:29): $b = '4';
DB<1>
As the snippet shows, we now basically use nc as a "terminal" - so we can type r (and Enter) for "run" - and the script will run up do the breakpoint statement (see also In perl, what is the difference between $DB::single = 1 and 2?), before stopping again (note at that point, the browser will still lock).
So, now we can, say, step through the rest of test.pl, through the nc terminal:
....
main::(./test.pl:29): $b = '4';
DB<1> n
main::(./test.pl:30): print "STEP " . &$a . " NOW\n";
DB<1> n
main::(./test.pl:31): $b = '5';
DB<1> n
main::(./test.pl:32): print "STEP " . &$a . " AGAIN\n";
DB<1> n
Debugged program terminated. Use q to quit or R to restart,
use o inhibit_exit to avoid stopping after program termination,
h q, h R or h o to get additional info.
DB<1>
... however, also at this point, the browser locks and waits for data. Only after we exit the debugger with q:
DB<1> q
$
... does the browser stop locking - and finally displays the (complete) output of test.pl:
YEAH hello 2 there CMON
CMON hello 3 there YEAH
STEP hello 4 there NOW
STEP hello 5 there AGAIN
Of course, this kind of debug can be done even without running the web server - however, the neat thing here, is that we don't touch the web server at all; we trigger execution "natively" (for CGI) from a web browser - and the only change needed in the CGI script itself, is the change of shebang (and of course, the presence of the shebang wrapper script, as executable file in the same directory).
Well, hope this helps someone - I sure would have loved to have stumbled upon this, instead of writing it myself :)
Cheers!
For me, I use log4perl . It's quite useful and easy.
use Log::Log4perl qw(:easy);
Log::Log4perl->easy_init( { level => $DEBUG, file => ">>d:\\tokyo.log" } );
my $logger = Log::Log4perl::get_logger();
$logger->debug("your log message");
Honestly you can do all the fun stuff above this post.
ALTHOUGH, the simplest and most proactive solution I found was to just "print it".
In example:
(Normal code)
`$somecommand`;
To see if it's doing what I really want it to do:
(Trouble shooting)
print "$somecommand";
It will probably also be worth mentioning that Perl will always tell you on what line the error occurs when you execute the Perl script from the command line. (An SSH Session for example)
I will usually do this if all else fails. I will SSH into the server and manually execute the Perl script. For example:
% perl myscript.cgi
If there is a problem then Perl will tell you about it. This debugging method does away with any file permission related issues or web browser or web server issues.
You may run the perl cgi-script in terminal using the below command
$ perl filename.cgi
It interpret the code and provide result with HTML code.
It will report the error if any.

Device Tree Overlay naming

I'm seeing a curious problem when trying to load device tree overlays on a Beaglebone black. The loader fails to load the .dtbo file because it is looking for a file with a name different to the one it has been told to load. The .dts file was compiled on the same device using the command:
dtc -O dtb -o TEST-DT-00A0.dtbo -b 0 -# TEST-DT-00A0.dts
The compilation completed without errors but when I attempt to load the binary using:
echo TEST-DT-00A0.dtbo > /sys/devices/bone_capemgr.9/slots
I see the error:
-bash: echo: write error: No such file or directory
Examining the reason for the failure using dmesg reveals that the loader was attempting to load a file with the name (-0 inserted into the file name):
TEST-DT-0-00A0.dtbo
Sure enough, if I rename the .dtbo file to the name expected by the loader it loads correctly and works just fine.
Does anyone have any idea why the extra '-0' was added to the name by the device tree loader? On a second Beaglebone, the loader was expecting the file to be named TEST-DT-00-00A0.dtbo (-00 added to the name).
If it helps, here's the output from uname:
Linux beaglebone 3.8.13-bone79 #1 SMP Tue Oct 13 20:44:55 UTC 2015 armv7l GNU/Linux
Thanks for any help!
It appears the device tree loader is a little simplistic and assumes the filename has exactly 16 characters in its name. If the device tree fragment does not have a 16 character name then various level of padding or truncation can occur when the fragment is loaded.
The correct thing then would be for the above fragment to be renamed to something like:
TEST-DT-12345678-00A0.dtbo
(16 characters before the -00A0.dtbo)
Then this would load correctly with the device tree loader mangling the name.
Also, be wary of trying to load a file with a path:
echo /lib/firmware/TEST-DT-12345678-00A0.dtbo > /sys/devices/bone_capemgr.*/slots
The characters in the path will count towards the 16 character expected name length resulting in the device tree loader attempting to load the fragment:
TE-00A0.dtbo
If you are experiencing 'No such file or directory' errors when trying to load a fragment, be sure to check dmesg!
Please note, that Device Tree Overlays are now obsolete, and Uboot should be used to config at boot or config-pin command.
Check here section: Where did the slots file go?
https://elinux.org/Beagleboard:BeagleBoneBlack_Debian#U-Boot_Overlays
Example of UART4 config-pin script
#!/bin/sh
config-pin p9.11 uart
config-pin p9.13 uart
stty -F /dev/ttyO4 sane

GPIO output value not changing

I am trying to setup up a output GPIO pin on my Nitrogen6X board, but I can't change the file value. I navigated to /sys/class/gpio/ and I exported my pin (GPIO18) with echo 18 > export. I was then able to change direction with the command echo out > direction and it seems like I should be able to change the value file the same way, with echo 1 > value, but this doesn't seem to be working. I am logged in as root and the permissions on both the direction file and the value file are the same: -rw-r--r-- 1 root root.
Does anyone have an idea why this would not be writing to this file?
Thanks so much for all of your help!
The commands that you have listed should work, if the gpio number is correct. While I have not worked with Nitrogen6X in particular, I have found out that Linux GPIO pin numbers often do not match the labels on the board. I advice trying to find out the proper mapping experimentally by watching all possible GPIOs:
cd /sys/class/gpio
for x in `seq 1 128`; do echo $x > export; done
ground the pin in question via 10k resistor, run:
grep . gpio*/value > /tmp/values0
connect the pin in question to Vcc via 10k resistor, run:
grep . gpio*/value > /tmp/values1
diff the files, and pay attention which pin has changed.

Compressing the core files during core generation

Is there way to compress the core files during core dump generation?
If the storage space is limited in the system, is there a way of conserving it in case of need for core dump generation with immediate compression?
Ideally the method would work on older versions of linux such as 2.6.x.
The Linux kernel /proc/sys/kernel/core_pattern file will do what you want: http://www.mjmwired.net/kernel/Documentation/sysctl/kernel.txt#191
Set the filename to something like |/bin/gzip -1 > /var/crash/core-%t-%p-%u.gz and your core files should be saved compressed for you.
For an embedded Linux systems, following script change perfectly works to generate compressed core files in 2 steps
step 1: create a script
touch /bin/gen_compress_core.sh
chmod +x /bin/gen_compress_core.sh
cat > /bin/gen_compress_core.sh #!/bin/sh exec /bin/gzip -f - >"/var/core/core-$1.$2.gz"
ctrl +d
step 2: update the core pattern file
cat > /proc/sys/kernel/core_pattern |/bin/gen_compress_core.sh %e %p ctrl+d
As suggested by other answer, the Linux kernel /proc/sys/kernel/core_pattern file is good place to start: http://www.mjmwired.net/kernel/Documentation/sysctl/kernel.txt#141
As documentation says you can specify the special character "|" which will tell kernel to output the file to script. As suggested you could use |/bin/gzip -1 > /var/crash/core-%t-%p-%u.gz as name, however it doesn't seem to work for me. I expect that the reason is that on my system kernel doesn't treat the > character as a output, rather it probably passes it as a parameter to gzip.
In order to avoid this problem, like other suggested you can create your file in some location I am using /home//crash/core.sh, create it using the following command, replacing with your user. Alternatively you can also obviously change the entire path.
echo -e '#!/bin/bash\nexec /bin/gzip -f - >"/home/<username>/crashes/core-$1-$2-$3-$4-$5.gz"' > ~/crashes/core.sh
Now this script will take 5 input parameters and concatenate them and add to core-path. The full paths must be specified in the ~/crashes/core.sh. Also the location of this script can be specified. Now lets tell kernel to use tour executable with parameters when generating file:
sudo sysctl -w kernel.core_pattern="|/home/<username>/crashes/core.sh %e %p %h %t"
Again should be replaced (or entire path to match location and name of core.sh script). Next step is to crash some program, lets create example crashing cpp file:
int main (){
int * a = nullptr;
int b = *a;
}
After compiling and running there are 2 options, either we will see:
Segmentation fault (core dumped)
Or
Segmentation fault
In case we see the latter, there are few possible reasons.
ulimit is not set, ulimit -c should specify what is limit for cores
apport or your distro core dump collector is not running, this should be investigated further
there is an error in script we wrote, I suggest than checking some basic dump path to check if the other things aren't reason the below should create /tmp/core.dump:
sudo sysctl -w kernel.core_pattern="/tmp/core.dump"
I know there is already an answer for this question however it wasn't obvious for me why it isn't working "out of the box" so I wanted to summarize my findings, hope it helps someone.

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