Compile pygame - python 3.3 [duplicate] - python-3.x

This question already has an answer here:
Compiling with Python 3.3
(1 answer)
Compile pygame with python 3.3 [closed]
Closed 9 years ago.
I'm trying to compile a Tetris type game using pygame in python 3.3. The program uses various folders and modules. I've tried using CX_FREEZE, so far it hasn't seemed to work. If someone would be able to tell me how to compile this i would be forever grateful
Thanks for your help, I really appreciate it! :-)

This is a duplicate of this question, but the answer (as posted in that question) was this:
Unfortunately, cx_freeze is the only way to do it as far as I can tell.
Perhaps you are just having bad luck with cx_freeze. Try this in a .bat file.
#echo off
<python path>\python <python path>\scripts\cxfreeze <script .py file>
exit
Your Python path is most likely C:\python33.
.
just make a .bat file (a batch file), then put the code from the other answer in it. A batch file is a file containing a series of commands that Windows can run as if from command line. Do not forget to change
\python <python path>\
to your correct python path.

Related

Converting .py to .exe with pandas imported for all users not having pandas

I'm new to Python, but I have set up an python script for searching some specific Values in 2 different excel sheets printing out matches (in excel).
Problem is, that our work machines are heavily locked down and without admin privileges, we can't really install anything (we can download though). Is there any version of Python that is Windows 7 compatible that will run standalone without requiring any sort of installer?
I have tried pyInstaller, but the problem is that in my script we need PANDAS.
And there is no possibility to pip install pandas to our local machines. All is blocked. ("pip install pandas" is not possible. I did the code with Anaconda)
So my question is: how can I set up a file for my coworkers, who have no permission to download pandas?
Can I set up an exe file (all use windows 7/10) in my private computer where pandas is already installed and forward it to the workers?
It should be very easy for them to use--> double click for executing the python script
Thanks in advance for any advice.
You can also use pyinstaller which personally I find the easiest to use. It can bundle executables for both Linux and Windows, but it must be run on that architecture that you wish to have executable for, i.e. if you want to have Linux executable the pyinstaller command with your code must be run on Linux OS of some kind.
More here: https://www.pyinstaller.org/
This is old so you may already have found a solution but this might help others.
Python by default is an interpreted language. This means that compiling it into an .exe file is impossible.
However, using some modules it is indeed possible to convert a .py script into a windows executable.
You can try py2exe.
py2exe is a Python Distutils extension which converts Python scripts
into executable Windows programs, able to run without requiring a
Python installation.
They have a tutorial here.

How to convert file .py to .exe, having Python from Anaconda Navigator? (in which command prompt should I write installation codes?)

I created a Python script (format .py) that works.
I would like to convert this file to .exe, to use it in a computer without having Python installed.
How can I do?
I have Python from Anaconda3.
What can I do?
Thank you!
I followed some instruction found here on Stackoverflow.
.I modify the Path in the 'Environment variables' in the windows settings, edited to the Anaconda folder.
.I managed to install pip in conda prompt (I guess).
Still, nothing is working. I don't know how to proceed and in general how to do things properly.
I personaly use pyinstaller, its available from pip.
But it will not really compile, it will just bundle.
The difference is compiling means translating to real machine code while bundling is creating a big exe file with all your libs and your python interpreter.
Even if pyinstaller create bigger file and is slower than cython (at execution), I prefer it because it work all the time without work (except lunching it).

Allow my friends to run my python script? [duplicate]

This question already has answers here:
Create a single executable from a Python project [closed]
(3 answers)
Closed 1 year ago.
I'm building a Python application and don't want to force my clients to install Python and modules.
So, is there a way to compile a Python script to be a standalone executable?
You can use PyInstaller to package Python programs as standalone executables. It works on Windows, Linux, and Mac.
PyInstaller Quickstart
Install PyInstaller from PyPI:
pip install pyinstaller
Go to your program’s directory and run:
pyinstaller yourprogram.py
This will generate the bundle in a subdirectory called dist.
pyinstaller -F yourprogram.py
Adding -F (or --onefile) parameter will pack everything into single "exe".
pyinstaller -F --paths=<your_path>\Lib\site-packages yourprogram.py
running into "ImportError" you might consider side-packages.
pip install pynput==1.6.8
still runing in Import-Erorr - try to downgrade pyinstaller - see Getting error when using pynput with pyinstaller
For a more detailed walkthrough, see the manual.
You can use py2exe as already answered and use Cython to convert your key .py files in .pyc, C compiled files, like .dll in Windows and .so on Linux.
It is much harder to revert than common .pyo and .pyc files (and also gain in performance!).
You might wish to investigate Nuitka. It takes Python source code and converts it in to C++ API calls. Then it compiles into an executable binary (ELF on Linux). It has been around for a few years now and supports a wide range of Python versions.
You will probably also get a performance improvement if you use it. It is recommended.
Yes, it is possible to compile Python scripts into standalone executables.
PyInstaller can be used to convert Python programs into stand-alone executables, under Windows, Linux, Mac OS X, FreeBSD, Solaris, and AIX. It is one of the recommended converters.
py2exe converts Python scripts into only executable on the Windows platform.
Cython is a static compiler for both the Python programming language and the extended Cython programming language.
I would like to compile some useful information about creating standalone files on Windows using Python 2.7.
I have used py2exe and it works, but I had some problems.
It has shown some problems for creating single files in Windows 64 bits: Using bundle_files = 1 with py2exe is not working;
It is necessary to create a setup.py file for it to work. http://www.py2exe.org/index.cgi/Tutorial#Step2;
I have had problems with dependencies that you have to solve by importing packages in the setup file;
I was not able to make it work together with PyQt.
This last reason made me try PyInstaller http://www.pyinstaller.org/.
In my opinion, it is much better because:
It is easier to use.
I suggest creating a .bat file with the following lines for example (pyinstaller.exe must be in in the Windows path):
pyinstaller.exe --onefile MyCode.py
You can create a single file, among other options (https://pyinstaller.readthedocs.io/en/stable/usage.html#options).
I had only one problem using PyInstaller and multiprocessing package that was solved by using this recipe: https://github.com/pyinstaller/pyinstaller/wiki/Recipe-Multiprocessing.
So, I think that, at least for python 2.7, a better and simpler option is PyInstaller.
And a third option is cx_Freeze, which is cross-platform.
pyinstaller yourfile.py -F --onefile
This creates a standalone EXE file on Windows.
Important note 1: The EXE file will be generated in a folder named 'dist'.
Important note 2: Do not forget --onefile flag
You can install PyInstaller using pip install PyInstaller
NOTE: In rare cases there are hidden dependencies...so if you run the EXE file and get missing library error (win32timezone in the example below) then use something like this:
pyinstaller --hiddenimport win32timezone -F "Backup Program.py"
I like PyInstaller - especially the "windowed" variant:
pyinstaller --onefile --windowed myscript.py
It will create one single *.exe file in a distination/folder.
You may like py2exe. You'll also find information in there for doing it on Linux.
Use py2exe.... use the below set up files:
from distutils.core import setup
import py2exe
from distutils.filelist import findall
import matplotlib
setup(
console = ['PlotMemInfo.py'],
options = {
'py2exe': {
'packages': ['matplotlib'],
'dll_excludes': ['libgdk-win32-2.0-0.dll',
'libgobject-2.0-0.dll',
'libgdk_pixbuf-2.0-0.dll']
}
},
data_files = matplotlib.get_py2exe_datafiles()
)
I also recommend PyInstaller for better backward compatibility such as Python 2.3 - 2.7.
For py2exe, you have to have Python 2.6.
For Python 3.2 scripts, the only choice is cx_Freeze. Build it from sources; otherwise it won't work.
For Python 2.x I suggest PyInstaller as it can package a Python program in a single executable, unlike cx_Freeze which outputs also libraries.
Since it seems to be missing from the current list of answers, I think it is worth mentioning that the standard library includes a zipapp module that can be used for this purpose. Its basic usage is just compressing a bunch of Python files into a zip file with extension .pyz than can be directly executed as python myapp.pyz, but you can also make a self-contained package from a requirements.txt file:
$ python -m pip install -r requirements.txt --target myapp
$ python -m zipapp -p "interpreter" myapp
Where interpreter can be something like /usr/bin/env python (see Specifying the Interpreter).
Usually, the generated .pyz / .pyzw file should be executable, in Unix because it gets marked as such and in Windows because Python installation usually registers those extensions. However, it is relatively easy to make a Windows executable that should work as long as the user has python3.dll in the path.
If you don't want to require the end user to install Python, you can distribute the application along with the embeddable Python package.
py2exe will make the EXE file you want, but you need to have the same version of MSVCR90.dll on the machine you're going to use your new EXE file.
See Tutorial for more information.
You can find the list of distribution utilities listed at Distribution Utilities.
I use bbfreeze and it has been working very well (yet to have Python 3 support though).
Not exactly a packaging of the Python code, but there is now also Grumpy from Google, which transpiles the code to Go.
It doesn't support the Python C API, so it may not work for all projects.
Using PyInstaller, I found a better method using shortcut to the .exe rather than making --onefile. Anyway, there are probably some data files around and if you're running a site-based app then your program depends on HTML, JavaScript, and CSS files too. There isn't any point in moving all these files somewhere... Instead what if we move the working path up?
Make a shortcut to the EXE file, move it at top and set the target and start-in paths as specified, to have relative paths going to dist\folder:
Target: %windir%\system32\cmd.exe /c start dist\web_wrapper\web_wrapper.exe
Start in: "%windir%\system32\cmd.exe /c start dist\web_wrapper\"
We can rename the shortcut to anything, so renaming to "GTFS-Manager".
Now when I double-click the shortcut, it's as if I python-ran the file! I found this approach better than the --onefile one as:
In onefile's case, there's a problem with a .dll missing for the Windows 7 OS which needs some prior installation, etc. Yawn. With the usual build with multiple files, no such issues.
All the files that my Python script uses (it's deploying a tornado web server and needs a whole freakin' website worth of files to be there!) don't need to be moved anywhere: I simply create the shortcut at top.
I can actually use this exact same folder on Ubuntu (run python3 myfile.py) and Windows (double-click the shortcut).
I don't need to bother with the overly complicated hacking of .spec file to include data files, etc.
Oh, remember to delete off the build folder after building. It will save on size.
Use Cython to convert to C, compile, and link with GCC.
Another could be, make the core functions in C (the ones you want to make hard to reverse), compile them and use Boost.Python to import the compiled code (plus you get a much faster code execution). Then use any tool mentioned to distribute.
I'm told that PyRun is also an option. It currently supports Linux, FreeBSD and Mac OS X.

cx_Freeze not found error-python

Ok, I am using python 3.4.3 and I think I downloaded the right file but when I go to python shell, it says No module named 'cx_Freeze'
I know there are plenty of questions like this but none of them helped. There was one I found using my exact same problem and version but even that did not work. I do not know what to do. I have put the file in the same place, I think anyways, as python is and I tried putting it on my desktop but still does not work. Any ideas?
faced a similar problem (Python 3.4 32-bit, on Windows 7 64-bit). After installation of cx_freeze, three files appeared in c:\Python34\Scripts:
cxfreeze
cxfreeze-postinstall
cxfreeze-quickstart
These files have no file extensions, but appear to be Python scripts. When you run python.exe cxfreeze-postinstall from the command prompt, two batch files are being created in the Python scripts directory:
cxfreeze.bat
cxfreeze-quickstart.bat
From that moment on, you should be able to run cx_freeze.
cx_freeze was installed using the provided win32 installer (cx_Freeze-4.3.3.win32-py3.4.exe). Installing it using pip gave exactly the same result.
Ok, I figured it out. So this is for all the future people have the same problem as I am. First, download pip. Then open a python shell and import pip. This is to make sure the download of pip was successful. Then go to the cx_Freeze website and for python 3.4.3, it will be the last one I think. It will say the version of cx_Freeze and then say the version of python which is 3.4.3 for me. That will download and then go to python shell and import cx_Freeze. It should work. Remember that you have to capitalize the "F" and have the code be exactly like this "cx_Freeze" but without the quotes. That is how I solved this problem with this exact python version.

Is there an installer for geodict python library?

I wanted to use the code:
import geodict_lib
locations = geodict_lib.find_locations_in_text(text)
But there seems to be no installer for geodict_lib. How do I install this is Anaconda 3.0 Python 3?
I know this is a year on, but perhaps I could help others who stumble on this. You'll need to place the files in the directory for modules that your installation of Python is monitoring.
First, download the .zip file from GitHub here.
Once you've done that, you can run the following at the command line or terminal:
conda list
This will provide the path to all installed packages in your installation of Python. Move the geodict.zip file you downloaded to that location. You might want to run which python as well (see here) since you may have a few different installations to check for.
Now when you run python import geodict in Python it should run without trouble!

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