Ping in Azure mobile service - azure

I have channels for push notification. Can I use this adresses for ping user's device? I want to know the count of online users.

The push notification channels could give you a rather rough count of devices that are reachable at a given instant, but it would potentially double-count the same user on multiple devices and it would be the number that receive the notification (roughly), not the number that are in your app at that time.
Keep in mind too that users could turn off notifications, and if you're surfacing toasts or tiles without perceptible value to the user, they're likely to get rather annoyed and potentially uninstall your app.
Analytics providers like Flurry and Localytics might be an option to provide finer granularity and better accuracy on user behavior. Or simply add some code into your own app to provide the level of tracking required; notifications seems like a rather backdoor means to this end.

Related

Azure Service Bus - is it a good solution for peer-to-peer messaging platform?

We are designing a system where users can exchange "messages" (let's say XML files for simplicity sake). This system is peer to peer by design - meaning only directed messages are supported. User A can only send message to User B, it is not possible to send messages to "groups" of users etc. FIFO order is mandatory requirement as well.
This must be a reliable solution - so we started looking into Azure and its services. And Service Bus does look like the right solution to me. It offers all bells and whistles we are looking for:
FIFO order is guaranteed
Dead-letter queue with timeouts
Geo-redundancy
Transactions
and so on
So naturally, I started playing with it. And the first idea I had was to give each user of my system a QUEUE from the service bus. It will act as an INBOX for them. Other users send messages to the user (let's say using unique USER_ID as a queue ID for example), messages get accumulated in the queue and when user decides to check the inbox, they will get all the messages in the correct order. This way we "outsource" all routing, security etc etc to the service bus itself - thus considerable simplifying the app logic.
But there is a serious caveat in this approach - Service Bus supports only up to 10,000 queues: https://learn.microsoft.com/en-us/azure/service-bus-messaging/service-bus-azure-and-service-bus-queues-compared-contrasted#capacity-and-quotas and the number of users in my system can reach tens of thousands (but max out at 100,000 or so). So I'm somewhat in the range but not really. Therefore, I have questions:
Is there a flaw in my approach? Overall, is that a good idea to give a queue to the user exclusively? Or perhaps I should implement some kind of metadata and route messages based on it?
Am I looking at the right solution? I want to use SaaS as much as possible so I don't want to start building RabbitMQs on VMs etc - but are there built-in alternatives? may be a different approach should be considered?..
As for the numbers, I'm looking to start with 2,000 users and 200,000 messages a day - not a high load by any means. But if things work out, I see how these numbers can increase by 20x - 30x (but no more).
I would appreciate any options on this. Thank you.

if we use Azure Service bus with SessionId is slower than without ? Or do they have the same speed

I'm using service bus service From azure to Send Messages and I was wondering if Using SessionId will effect the speed of sending messages than the Case if I dont use it.
I know that SessionId will preserve the Order but what about the all in all speed ?
Thanks
Sending a message will not be much slower when you specify a session ID. Processing will be, but this is the wrong terminology to use. You can't compare handling messages w/o a session by multiple concurrent consumers and sessioned messages where the intent is to process those messages in the order they were sent in. Different business requirements that have different justifications, right? If you plan to use sessions, processing will be somewhat slower due to only a single active consumer being able to process all the messages from a given session. And that has to be backed up by a requirement, probably.
Take, for example handling items scanned at a grocery checkout. If you want to know what items are purchased in general, competing consumers is the way to go. However, if you want to know what items were bought per purchase, you can't use a competing consumer and have to use sessions to ensure only items for a given purchase are included and nothing else. Will the latter be somewhat slower? Yes, but you can't accomplish it with a competing consumer and if the business wants it, they'll accept the cost of slightly slower processing to gain the insights. Note, there are always multiple ways to solve the problem and maybe sessions is not what's needed at all.

Notification Service in microservices architecture [closed]

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We have a microservices architecture to support a big application. All the services communicate using azure service bus as a medium. Currently, we are sending the notifications(immediate/scheduled) from different services on per need basis. Here comes the need for a separate notifications service that could take that load and responsibility of formatting and sending notifications(email, text etc).
What I have thought:
Notification service will have its own database which will have data related to notifications(setup, templates, schedules etc) and also some master data(copied from other sources). I don't want to copy all the transactional data to this DB(for abvious reasons) but we might need transactional and historic data to form a notification. I am planning to subscribe to service bus events (published by other services) and onus of sending the data needed for formatting the notification will be on service raising the service bus event. Notification service will rely on that data to fill up the template(stored in ots own DB) and then send the notification.
Job of notifications service will be to listen to service bus events and then fill up the template from data in event and then send the notification.
Questions:
What if the data received by notification service from service bus event does not have all necessary data needed in notification template. How do I query/get the missing data from other service.?
Suppose a service publishes 100 events for a single operation and we need to send single notification that that whole operation. How does the notification service manage that since it will get 100 different messages separately.?
Since the notification trigger depends on data sent from other sources(service bus event), what happens when we have a notification which is scheduled(lets say 6am everyday). How do we get the data needed for notification(since data is not there in notification DB)?
I am looking for some experience advice and some material to refer. Thanks in advance.
You might have to implement a notification as a service which means, imagine you are exporting your application as a plugin in Azure itself. few points here.....
your notification will only accept when it is valid information,
Have a caching system both front end(State management) and backend, microservices(Redis or any caching system)
Capture EventId on each operation, it's a good practice we track the complex operation of our application in this way you can solve duplicate notification, take care that if possible avoid such type of notifications to the user, or try to send one notification convening a group of notifications in one message,
3.Put a circuit breaker logic here to handle your invalid notification, put this type of notification in the retry queue of 30mins maybe? and republish the event again
References
https://www.rabbitmq.com/dlx.html
https://microservices.io/patterns/reliability/circuit-breaker.html
https://redis.io/topics/introduction
Happy coding :)
In microservice and domain driven design it's sometimes hard to work out when to start splitting services. Having each service be responsible for construction and sending its own notifications is perfectly valid.
It is when there is a need to have additional decisions be made, that are not related to the 'origin' service, where things become more tricky.
EG. 1
You have an order microservice that sends an email to the sales team and the user when an order is placed.
Then the payment service updates sales and the user with an sms message when the payment is processed.
You could then decide you and the user to manage their notification preferences. They can now decide if they want sms / email / push message, and which messages they would like to receive.
We now have a problem. These notification prefrences would need to be understood by every service sending messages. Any new team or service that starts sending messages needs to also remember to implement these preferences.
You may also want the user to view all historic messages they have been sent. Again you get into a problem where there is no single source for that information.
EG 2
We now have notification service, it is listening for order created, order updated, order completed events and payment processed events.
It is listing for:
Order Created
Order Updated
Only to make sure it has the information it needs to construct the messages. It is common and in a lot of requirements to have system wide redundancy of data when using microservices. You need to imagine that each service is an island, so while it feels wasteful to store that information again, if it is required that service to perform is work then it is valid.
Note: don't store the data wholesale, store only what is relevant for that service.
We can then use the:
Order Complete
Payment Processed
events as triggers to actually start constructing and sending the messages.
Problems:
Understanding if the service has all the required data
This is up to the service to determine. If the Order Complete event comes through, but it has not yet received an order created event, then the service should store the order complete event and try to process again in the future when all the information is available.
100 events resulting in a notification
Data aggregation is also an important microservice concept, and there are many ways to ensure completeness that will come down to your specific use case.

Number of channels and billing

I am looking at building an app that monitors the public transport buses for a major city:
I did a quick prototype using pubnub. The buses have a phone transmitting gps signals to a channel and bus users have phones subscribed to channels. I have questions:
I am planning for each bus route there is a channel. The city has 50 routes so there will be 50 routes. Does this adhere to the best practice?
Is there an api to list channels ?
I am sending a message to a channel every second. Assume, there are 50 routes with 5 buses each running 24 hours. There will be 216000000 daily messages. what will i be charged for a day?
Does your Android client open a network connection everytime a publish is call? I want to minimize the bandwith used by the phone that is transmitting the GPS signal.
Bus users may want to see location of multiples buses. I know best practice is to subscribe to one public and one private channel. What is the best way to do it?
I would appreciate if you could answer the above questions.
Full disclosure up front - I work for PubNub Customer Success so responses for pricing related questions are informational in nature only and not to be construed as a promotional. Asker specifically mentions PubNub and the information provided below is publicly available from the PubNub website.
Anant, also as an FYI StackOverflow would normally ask that each of these questions gets asked as a separate thread. Moving forward please do your best to adhere to community guidelines.
1 Every implementation will be different as far as the specific architecture and design pattern strategy though your proposed approach seems to be a sensible utilization of channel methodology. PubNub does not limit the total number of channels in use, however as a practical limitation for most mobile development frameworks subscribing to more than 50 channels simultaneously would be around the upper limit. Adding more than that and both iOS and Android will begin exhibiting performance limitations. If new bus lines are added the subscriptions can be managed to only subscribe to nearby routes, etc.
Question 1 the second with the indent. Yes that can be done with the here_now API
2 PubNub charges $1 per million messages (without SSL enabled) so based on your hypothetical your message charges would be $216 per day. That being said, there is significant room here for design pattern optimization so that busses only publish a new location whenever there is a change - repeated publishes while the bus is standing still are unnecessary. This optimization on it's own will bring the message usage figure down significantly, and there are other strategies which can be utilized to further optimize depending on your specific implementation approach. If you anticipate needing more than 1 billion messages per month, a deployment to Global Cloud would make sense so as to avail yourself of volume discount pricing not otherwise available on Go Cloud.
3 Rather than opening a new connection with every publish, PubNub keeps an active socket connection open until unsubscribed or disconnected via loss of network connection/app force close. The bandwidth utilization to keep this connection active over a period of several hours and absent any other publish/subscribe activity typically measures less than 1K depending on your configuration parameters. Android supports background threading so even when the app is not in focus the connection can remain open to facilitate data push alerts which can be used to prompt the user to bring the app back into the foreground to review any updated information.
4 This question is not clear, assuming that the bus locations are published to the public channel what would the purpose of the private channel serve? If you meant a private channel to receive alerts for the arrival of the user's selected bus, then yes that would be an appropriate implementation strategy. Please clarify if you meant something different.

Local or Push Notification consumes less energy?

I want to use notification and i have read that Local and Push Notification is basely same, only difference is that push notification is
remote notification
The info comes from outside, and local Notification is local.I have also read that Push consumes 20% of battery usage.My question is that the Local notification is better in battery save or not?
thanks
Well, in both the cases it depends on the implementation and number of notifications user receives.
Push Notifications seems to consume lesser than the local notifications. But if the user has huge friends list (for example), then he/she would probably be getting lots of notifications and probably (as per your implementation) lots of notification alerts as well, then in this case even the Push Notifications consume good amount of power.
There is no difference, or if there is it's miniscule. In order to have notifications of any sort the device must "wake up" from time to time.
Since, in the general scheme of things, it's got to monitor for phone calls, messages, and push notifications for other apps, it's regularly "listening" for messages.
Likewise, many operations inside the device are based on timers, so the device is always running a timer and always ready for a time interval to expire.
Once the push notification has been received or the local notification timer has gone off, the logic inside your app is virtually identical, so there's no difference there.
The biggest difference would likely be on the setting side, but that could go one way or the other depending on how your app sets up notifications.

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