I am using this line of code to start the Video Component:
videoComponent = VideoComponent.createVideoPeer("capture://video");
The code I have works perfectly on a Nokia phone but I have another phone by OLG and this line always fails. Both "capture://video" and "capture://image" don't work.
Does anyone know how to find out whats the proper string to put there or all the possibilities?
I would search it but I don't know what to type into Google.
VideoComponent in LWUIT 1.5 had many bugs and since LWUIT is effectively abandoned it will probably never be fixed and never really worked well. With Codename One we migrated to a more traditional Media approach, I would recommend migrating to Codename One.
Related
Further to my earlier question
Migrating iOS Hybrid App from UIWebView to WKWebview
I have made good progress and only have a few loose ends to tidy up. The overall performance improvement over UIWebView is outstanding.
In UIWebView it was possible to set the focus on a text field programatically using
webView.keyboardDisplayRequiresUserAction = NO ;
However this is not available in WKWebView and ever since 2016 programmers have been developing an updating work arounds (swizzles) to overcome this.
I have tried implementing the latest of these I could find on Stack Overflow, which I found at https://stackoverflow.com/a/55344531/5948260
However as I am very inexperienced at coding in XCode please could someone tell me exactly how I add the above solution to my project. I have tried in vain to find examples of how exactly to do this i
on GitHub or elsewhere but to no avail.
So far I have tried copying the code provided in the above answer into a .m file and adding it to my project, but I got 20 or so errors, I then added an import statement for Foundation and most of these went away but XCode complained that it did not know what class WebViewInjection is. Also must there be a corresponding header file?. Must there be a corresponding interface statement? How does the method defined in the answer get invoked?
As I could not answer any of these, I also tried adding the method into my ViewController class. Whilst this was accepted with no errors, it had no effect on my app, ie. the keyboard did not come up automatically.
I would also want the webview to resize to appear above the keyboard and not to scroll to where the text field is as this seems a very messy solution to me.
All help very gratefully received.
I have now managed to get the keyboard displayed by adding
[self allowDisplayingKeyboardWithoutUserAction];
to viewDidLoad
I kept the allowDisplayingKeyboardWithoutUserAction method declaration inside my ViewController but changed the + infront of the method declaration to a - and this seems to have worked.
I still do not know how to resize the webview when the keyboard is displayed.
In my application, I use AVPlayer to play videos. However, I do not use FairPlay.
I tried to use RPScreenRecorder to detect whether screen recording is on:
[RPScreenRecorder sharedRecorder].isRecording
but that does not work.
Does anyone know how to get whether screen recording is on?
Get the window of your app delegate and check isCaptured:
[appDel.window.screen isCaptured]
That will indicate if anything is "using" the screen: RPScreenRecorder, airplay, or mirroring.
Normally RPScreenRecorder is not compatible with AVplayer. That might be the cause of what you are going through
It is said in actual Documentation here: Here
ReplayKit is incompatible with AVPlayer content.
I'm testing my app on an iPod Touch running iOS 9 (on iOS 8.4 it was working for other functions: FaceTime, copy to contacts, etc.). I have a textview with phone number detection and I receive the following error:
Warning: Attempt to present <_UIRotatingAlertController: 0x16250e00> on whose view is not in the window hierarchy!
Assertion failure in -[UITextView startInteractionWithLinkAtPoint:], /BuildRoot/Library/Caches/com.apple.xbs/Sources/UIKit/UIKit-3505.16/UITextView_LinkInteraction.m:377
Any fix to this?
Not a perfect solution but very simple and may help a desperate developer:
- (BOOL)textView:(UITextView *)textView shouldInteractWithURL:(NSURL *)URL inRange:(NSRange)characterRange {
[[UIApplication sharedApplication] openURL:URL];
return NO;
}
You will lose the Copy, Open URL, Cancel popover on long press but you SHOULD at least be able to open url same as you would previously. In iOS 9, this still opens a browser window inside your app for standard URLs (which is nice).
This seems like an Apple bug (posted to radar already).
We were seeing very similar error when trying to open links in a modal view since Apple is trying to display a new modal alert view. Outside of modal view data detection worked just fine in iOS 9 for us.
This looks quite similar to a bug we recently had to fix for PSPDFKit where presenting sheets did not work when the rootViewController was already presenting another controller. (Is your rootViewController maybe not set?)
You can read the source code here. This might help you to figure out where the issue is for you:
https://gist.github.com/steipete/b00fc02aa9f1c66c11d0f996b1ba1265
And please dupe rdar://26295020 so this will get hopefully fixed in time for iOS 10. (The bug exists since iOS 8 and was first reported on iOS 8b5.)
if you use the Google Plus App on Android and switch to the Stream, you get a view where you can swipe to the left and right between the All circles/Incoming/Nearby-Stream. What view component is used for this? Is this a standard Android component? Or where can I find democode how i can build such a view component?
You should take a look at the ViewPager from Android Compatibility Package for the desired widget/swipe navigation. Find more about it here
http://developer.android.com/sdk/compatibility-library.html
Also, checkout this recently posted tutorial and some sample code on ViewPager by Richard:
http://geekyouup.blogspot.com/2011/07/viewpager-example-from-paug.html
It is a combination of a ViewPager together with an indicator for where you are currently and where you can go swiping left and right.
A sample of how this can be done along with code you can use in your own apps may for example be found here. I've played with this code a little and it works pretty well.
None of the default widgets/views. I guess, it's some kind of a custom view with swipe functionality.
Honeycomb opens up a few new widgets which seem to have these functionality. Have a look here.
http://developer.android.com/sdk/android-3.0.html (New Widgets)
I used APKTool to take a look at what's going on. Hopefully it is okay to post this here. This is from version 1.0.2 of the G+ APK.
removed google+ app code as per CommonsWare's suggestion
So, it looks like they're using standard views, though perhaps with a good deal of gesture detection and smooth animation magic.
EDIT) If you really want to know about the exact inner-workings of what is going on in the Stream activity, I suggest you use APKTool yourself and examine the .smali code
Currently, I have some basic code to play a simple tone whenever a button is pressed in the command item menu.
Using: Manager.playTone(note, duration, volume);
I also have a blackberry that I'm testing this same midlet on and the sound works fine. So, is this something specific to Nokia phones that aren't allowing me to play the sound?
I've made sure to build it using the correct CLDC and MIDP versions.
I've also tried the audio demos that are in the Netbeans IDE, and still no luck. It throws a "cannot create player" message.
http://discussion.forum.nokia.com/forum/showthread.php?t=91500
This thread on Forum Nokia seems to suggest that certain Nokia models have problems playing tones with the Manager.playTone() function, more specifically a MediaException is thrown, as you are having (MediaException is just the default exception if any problem occurs when trying to play a tone).
You can try sleeping the thread after calling Manager.playTone for greater than the length of the tone. There is a possibility that you get into a state where you are trying to play two or more tones at once and the phone might not allow more than one player to be created at a time.
If all else fails you can use the Nokia UI Sound class (com.nokia.mid.sound.Sound) to play the tone. It is deprecated and replaced with the call you are making, but it might be your only solution for this device. Just make your own playTone method and have it call the Nokia function for this device (and maybe other Nokia devices if need be) and the J2ME standard call on all other devices. You can accomplish this with the Netbeans ME Preprocessor.
http://www.theoreticlabs.com/dev/api/nokia-ui-1.1/com/nokia/mid/sound/Sound.html