I have a VS2012 sln which includes an install shield installer project.
If I build the solution/projects manually via solution explorer everything builds fine.
However when using the TFS build definitions i get the following error:
C:\Builds\1\<NAME>\<Build_Definition_Name>\Sources\InstallSetup\InstallSetup.isproj (29): The imported project
"C:\Program Files (x86)\MSBuild\InstallShield\2012SpringLimited\InstallShield.targets" was not found. Confirm that the path in the declaration is correct, and that the file exists on disk.
Can someone please help with this?
Info:
Using VS 2012
OS - Win 7 x64 Pro
You need to install InstallShield on the machine on which you are running the build.
In-case someone is facing the same issue, I was able to solve it by reading what Flexera mentioned on their website: Link
Brief description: in build definition, process tab, make sure the MSBuild Platform is targeting x86.
I too had 64bit Windows (8.1) running and Team Foundation Server 2013 Express.
Related
I am developing an speech recognition application using Sphinx4. I am trying to do acoustic model adaptation. I have followed every step of the instruction on the http://cmusphinx.sourceforge.net/wiki/tutorialadapt tutorial. However, in the step where i need to run the bw, it cannot open the mdef file and shows an Debug Assertion Fail.
I have been working on this for days but still dont know how to solve it. I am using Windows 10, ptm model, visual studio 2015, the latest sphinx4 5prealpha version.
I just found out the answer. I think it could have been because that i forgot to download Perl or something went wrong during my installation of Sphinxbase.
I first installed Perl. However, it still didnt work, so i re-built Sphinxbase and copied it back to Sphinxtrain, and it finally run.
p/s Thanks Nikolay for your help :)
This comment / solution is just based on my experience as I am not an expert on this. I had this same exact error after following all the instructions from adapting-the-model and looks like the mdef file from sourge-forge is corrupted. So I landed up on a comment on some other website where it mentioned to download the setup files for pocketsphinx, sphinxbase and sphinxtrain from github directly. So I downloaded it from here GitHub and followed the same steps from before. Since I was working on windows, I rebuilt using VS Studio later, after upgrading the project from 2012 to latest version.
Steps (from GitHub)-
You should download and unpack it to the same parent directory as PocketSphinx, so that the configure script and project files can find it. On Windows, you will need to rename 'sphinxbase-X.Y' (where X.Y is the SphinxBase version number) to simply 'sphinxbase' for this to work.
To compile the SphinxTrain under MS Visual Studio 2010
load SphinxTrain.sln located in SphinxTrain directory
compile all the projects in SphinxTrain (from SphinxTrain.sln)
MS Visual Studio will build the executables under .\bin\Release or .\bin\Debug (depending on the version you choose on MS Visual Studio), and the libraries under .\lib\Release or .\lib\Build.
Once you finished with compilation, copy the pocketsphinx and sphinxbase tools and dlls from sphinxbase\bin\Releae and pocketsphinx\bin\Release to sphinxtrain\bin\Release folder. This will enable you to run the training process which expects to see all the tools and libraries in sphinxtrain\bin\Release.
I have done fresh installation of Visual Studio 2013 - update 3 and have installed Visual studio 2013 MDA (Multi Device Application), and also have installed setup for Node js..
But when I create New Hybrid - Application project it shows me an error of "Node.js cannot be found"
Please help me..
You need to have NodeJS installed on your system.
Get the installer from this page: http://nodejs.org/download/
After installation you should also check if node command is usable the command line (cmd).
If it's not available you will need to manually add NodeJS to your path.
I am using Windows 8 64 bit machine with VS 2012 ultimate. After installing Update 3 and restarting the machine, I get following error whenever I try to open VS.
---------------------------
devenv.exe - System Error
---------------------------
The program can't start because MSVCR110.dll is missing from your computer. Try reinstalling the program to fix this problem.
---------------------------
OK
---------------------------
The said file is already present in C:\Windows\System32 folder. Please let me know what can be done here..don't want to reinstall that monster again.
You need to check where your projects are being loaded. I have VS installs under both x86 and 64. You'll need downloads for both on a 64 bit operating system.
http://www.microsoft.com/en-us/download/details.aspx?id=14632
http://www.microsoft.com/en-us/download/details.aspx?id=30679
Please see:
http://social.msdn.microsoft.com/Forums/vstudio/en-US/d081943f-fbe8-4a28-b8c0-d83ded9b1a67/msvcr100dll-missing
Some basic tips:
Ensure you have run the install with Administrator rights.
VS won't always ask for a computer restart. However, reboot your computer.
A note about this update.
Note Visual Studio and Team Foundation Server (TFS) installation
mechanics are different. The Visual Studio update installs on top of
whatever is already installed on the computer. The TFS update is a
full layout that replaces whatever is installed on the computer.
Before you try to apply the TFS update, make sure that you have a full
backup of your current databases. If the TFS update installation
fails, you will be unable to restart the update or roll back to the
earlier version of TFS without performing a restore procedure.
http://support.microsoft.com/kb/2835600
If you get this error it means you don't have Microsoft Visual C++ Redistributable 2012 Update 3.Try to download it from http://www.microsoft.com/en-us/download/details.aspx?id=30679 .Hope this helps.
Since it is a 64bit system, copying the missing file to the C:\Windows\SysWOW64 folder should solve your problem. If it keeps failing for other dll just keep copying.
With same error (MSVCR110.dll not found) really reinstalled Microsoft Visual C++ Redistributable 2012 not solved all problems. Some VS tools report - not found msvcr110_clr0400.dll. After repair installation of .net 4.0 (or 4.5/4.5.1) all work fine.
We have a Visual Studio solution that contains some VC++ projects, and we've currently upgraded to Visual Studio 2012 from VS2010. In the process we also lifted the VC++ projects to PlatformToolset v110.
On our build server (Jenkins), we would like to build this project with MsBuild without having to install VS2012. But I can't get it to work, and I think it's because the folder C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V110 must be present.
This folder and its contents is created during installation of VS2012, but as far as I can tell it won't be included in either the Windows SDK 7.1 or Windows SDK 8.0?
Is there any other SDK or installation package that can help with this issue?
I know it's not really without installing Visual Studio 2012, but:
If licensing costs are the biggest driver perhaps the Express for Windows Desktop edition could be an alternative. You could keep the installation to the minimum required to support C++ builds.
I just installed visual studio 2012 and tried running my C++ project on it.
compilation fails due to missing "SDKDDKVer.h", "windows.h", etc.
I installed the windows 8 sdk from Windows Software Development Kit (SDK) for Windows 8, but after successfully running the installer with the default components (including the windows headers), I can't find any include folder under C:\Program Files (x86)\Microsoft SDKs\Windows\v8.0 or C:\Program Files (x86)\Microsoft SDKs\Windows\v8.0A.
I ran the SDK installer twice + tried to repair and still I can't find any trace of the windows header files.
Did anyone encounter something similar?
what am I missing? my OS is win7 x64. I uninstalled VS2010 before installing VS2012.
thanks,
It's a bug caused by VS2012 using the configuration of VS2010.
You have to manually fix the include libraries to get around this (through the property manager).
The substantial modifications needed are :
adding $(WindowsSDK_IncludePath) to the include paths
adding $(WindowsSDK_LibraryPath_x86) or $(WindowsSDK_LibraryPath_x64)
to the library path depending if your building for x84 or x64.
The same problem also exists when you upgrade a VS2010 project to VS2012.
To me, manually fixing the include dirs (see step 1 in previous answer) took care of the problem.