timeout with IOS app from Visual Studio (xamarin) - xamarin.ios

I'm on the latest stable version of xamarin on both pc and mac. I'm trying to build the hello world app from VS but I get trouble.
In fact, Visual Studio launch the simulator on the mac, but nothing is runing on the simulator (black screen).
I finally get an error-messgae dur to the timeout.
Thanks to any idea to resolve that problem :-)

I came back to explain the resolution of my problem.
I followed the steps mentionned here : enter link description here but I really think that the main problem was the fact that the application had'nt the application name the identifier and the version, so go to the project in VS and edit it : (http://screencast.com/t/jM7LGcY5yp)

Related

Android Studio 4.0 doesn't recognize any previous virtual devices

First post--be gentle. Can't find any posts on Android Studio 4.0, so I hope this isn't a repeat. I updated Android Studio from 3.6.3 to 4.0 on Windows 10 (1909). Had created a couple of virtual devices in 3.6.3 (a Pixel 2 running API 28 and a Pixel 3 running API 29)--both worked great in AS-3.6.3 and I could develop apps, compile, load, and run them with no problem.
After the update to AS-4.0, the virtual devices no longer appear in the devices box at the top of the GUI--it just says "No Devices". When I open the AVD Manager, I can see them, and I can start them (although when I start them I get a pop-up saying "AVD Manager: Unable to locate adb"), but I can't get any code to download and execute on it. On the Pixel 3 emulator, I also get another pop-up saying "Detected ADB: Could not automatically detect an ADB binary.", and it gives instructions to resolve it, which don't make any difference (jump into extended controls and toggle "Use detected ADB location").
When I try to open a past project and run it, I get the same behavior--no devices found.
I've also tried making new emulators, hoping the new setup would recognize them, but to no avail. Tried starting and restarting AS, as well as the computer, also to no avail. I have Android SDK Build-Tools 30-rc4, the latest Android SDK Command-line Tools, Android Emulator 30.0.12 Android SDK Platform-Tools 30.0.1, and the Intel x86 Emulator Accelerator all installed.
I've Googled and spoken words of fierce power over this for several days now. Any suggestions for how to get AS-4.0 to recognize the emulators? I've resisted uninstalling everything and starting over--was hoping it was just a configuration thing.
Thanks in advance,
Uber
After some more Googling, I found the answer here (I think my constraint of wanting an answer for AS-4.0 specifically kept me from finding it):
Could not automatically detect an ADB binary - Android Studio
I had to redownload the SDK platform-tools zip file and reinstall it. I don't know why the old one got messed up with the migration from AS-3.6.3 to 4.0, but there you go--such is life with complicated software.
As soon as I replaced the old platform-tools directory with the new one, all my old emulators showed up and I was back in business.
Thanks anyway!
Uber

How to resolve symbols #mipmap and #style in Flutter project?

A while ago my designed Flutter app was running like it should in simulation (virtual device) in Android Studio. After some updates of both Flutter as Android studio I am not able to get the app in simulation. I am new to Flutter and Android studio (have a little knowledge of Xcode, 2 apps in the store) so I have looked at stackoverflow first to find a solution. All tried suggestions did not worked for me and I am hoping somebody can help me.
I have an original version of the project which was running in simulation mode. Now I am working in a duplicated version to find out how to get things up and running again. It worked before but why does Flutter or Android Studio give an error now? The folders and content do exist. Perhaps it is a simple thing to solve but it is not in my knowledge.
What to do to solve the error message I get as shown in the screendump?
The problem seems to be with the resources,
this should help.
Android Studio error: cannot resolve symbol in Xml
Or try to run "flutter clean" (usually solves many problems)
Flutter studio sometimes does not resolve those (no idea why).
Try opening the same Android project in Android studio and check it from there.
Once back, try File->Invalidate Caches/Restart
If they exist and the name is right (without extension), then it could be it.

Kudan sample app not launching

I have problem with launching Kudan sample app on my phone. I am using Kudan in Android Studio.
I created project as was described on website, checked is matches bundeID in my app and on the website(I know key wont be working if they are not the same), Studio doesnt show any errors or warning during compilation, but I cant still launch it on my phone.
Anyone any ideas what might cause it?
Thanks.

Wrong build being deployed on Android device using Visual Studio 2012 Xamarin.Android

I am using Visual Studio 2012 and Xamarin.Android Beta release to develop an Android application. When I try to deploy the android application for debugging purposes onto an Android device, it deploys the previously built application on the device and not the recent changes I made and deployed (i.e No refresh of build). However, if I use Xamarin Studio to do the same, it deploys the correct build everytime (i.e refreshes the build with new code changes).
Any idea why this is happening?
Thanks in advance!
I had a similar issue: With Visual Studio 2019 the debug version of my driver was deployed while building the release version.
The cause of my problem was, that in the Properties -> Driver Install -> Package Files I had an absolute path pointing to the debug version of my driver in the column File. This setting is valid for all configurations (not separated for debug/release), and when entering macros, they are immediately expanded to absolute paths.
I fixed this by editing the .vcxproj file with my favourite editor and changed the path back to $(TargetPath).
I had the same problem. My solution was to add "deploy" to the build configuration:
BUILD => Configuration Manager... => (select "Debug" from left-hand combo-box) => (tick "Deploy" in grid)
Courtesy of this xamarin forum post.
I have no idea why it does this, I had this issue before. I also noticed that the device log was somewhat behind (ie, at 3.30pm, the last record on the device log was 11.00am).
Uninstalling the app from the device and re-deploying it seems to correct it.
Note: I had this issue in VS, didn't check with XS.
I would look at the difference in your deployment settings in VS and XS (I think it may have something to do with the Fast Deployment option).
Similar question (though for iOS Simulator) here.
I had a similar problem (though on an Android emulator).
What didn't work for me:
restarting the computer
restarting Visual Studio
deleting bin / obj folders
going into Configuration Manager (Debug / Release / Configuration Manager) and ticking everything there - everything was ticked
changing the version of the app in the manifest
What worked for me?
Uninstalling the app from the emulator and then running Debug again.
It was an Android emulator, so I uninstalled by clicking on the app icon and holidng for long, and then dragging it to "Uninstall App". On an iOS simulator it should be similar.

there was an error attaching the debugger to the role instance

I am getting an Exception when I am trying debug my application on Emulator (Web Role).
you can see exception by clicking following link
Configuration which I am using Windows 7 pro, VS 2012 Pro, Azure SDK 1.8
Hope it might help others.
I Also had the similar problem and I restarted PC and **Run Visual Studio as Administrator**.
And let Visual Studio start the emulator with same privilege resolved the issue.
I was using Visual 2013 and Web API application under IIS Express.
Do you have IIS added? Most likely it's already installed but you've to enable it via Add Windows Compoenents on Control Panel...
I had this same issue all of a sudden, luckly I remember changing the ServiceDefinition.csdef file. I rolled this back to an earlier version and the debugger ran again correctly. The only thing I changed in the 'broken' version was instance size from small to medium.
Go to visual studio installer(search it from window's start)
and update the visual studio.
After updating, hit modify
button, after that on right side you will find a box named
debug (or something like that), select that box
Then hit install.
Restart your visual studio and debugger will start working.
In my case it worked perfectly.

Resources