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Where I can get the OpenGL Libraries? [closed]
(4 answers)
Closed 9 years ago.
I need openGL library (gl.h - glu.h - glut.h - glaux.h) for visual studio 2012
Can someone give me link for download this library
The OpenGL headers come by default with Visual C++. There's nothing you've to install to get them. However to make use of modern OpenGL versions you must load newer functionality through the extension mechanism. There are wrappers for this, like GLEW.
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How to build Qt5 app with their static libs?
(1 answer)
Closed 9 years ago.
I wrote an application in Qt5 on Linux. How can I run this app on another Linux without using Qt and compile project again. I found this question: Run .EXE without Qt But it is related to Windows. I want to do that on Linux.
It is basically the same, however, for Linux:
Basic instructtion for static link:
http://qt-project.org/doc/qt-5.0/qtdoc/deployment-x11.html
Some note on deploying for Linux and licensing:
http://qt-project.org/doc/qt-5.0/qtdoc/deployment.html
If you need plug-ins:
http://qt-project.org/doc/qt-4.8/deployment-plugins.html
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Closed 11 years ago.
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Monotouch or Titanium for rapid application development on IPhone?
I have an idea for a mobile app, which I would like to create for both IPhones, Android and Windows Phones, and I was thinking about using either MonoTouch/Xamarin or Titanium to develop it.
I come from a webdeveloper background so if it doesn't matter if it is Javascript/html or C#. Has any of you tried both frameworks, and can give a few pros and cons of both frameworks?
Here is a usefull information on this topic Titanium Appcelerator Vs. MonoTouch
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Closed 12 months ago.
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I'm new to the CE environment and I was wanting to create applications for a computer(Intel) running on CE(5 and up). What exactly do I need to to get started and where do I go? I have never used CE before but I do have experience writing code in C, C++, C#, and Java.
Thanks,
If you are interested in writing application using C#, do a little search for Compact Framework (CF). It is the stripped down version available in Windows CE.
Keep in mind that Windows CE is a highly customizable OS and you have no guarantee that it will have the component to support your application (that includes C#) - Windows Mobile (+PocketPC, +SmartPhone2003) is a different story.
When you develop for Windows CE you need to use Visual Studio 2005/8 Professional to have the Smart Device support. When you develop C# applications using VS2008 you target CF3.5 and when you use 2005 you target CF 2.0
Look in wikipedia, link is http://en.wikipedia.org/wiki/Windows_CE look under Development Tools, I recommend Visual Studio 2008 and C#, here is the link to the SDK:
Windows Mobile 6.5 Developer Tool Kit
As of Visual Studio 2010 Windows CE development is not supported any more, here are the details: https://msdn.microsoft.com/en-us/library/sa69he4t%28v=vs.100%29.aspx
To develop application for the Windows CE
Use VS 2005 or VS 2008 which has got support for smart device application development.
Install the Windows Mobile 6 SDK as a prerequisites.(here)
Install the Windows Embedded Handheld 6.5.3 DTK(here)
To Create Your First App. (here)
I need to compile some mfc code that was written using Visual C++ 6.0 many years ago. I was supposed to be able to choose New->Project->Win32 Application and then in Project->Settings choose "Using MFC as a static library." I'm using the AE version and this could be the reason that this option is not available. So far, the smaller programs compile using the "Use MFC as a shared dll", but I'd like to have or mimic the other option. Any suggestions?
I would guess (not 100% sure, but pretty sure) that the Academic Edition corresponds to the featureset of the Standard Edition of Visual Studio 6.0. If that is the case, that version does not support static linking to MFC:
http://msdn.microsoft.com/en-us/library/aa261791%28VS.60%29.aspx
I would suggest upgrading to one of the new Visual C++ Express products. They're free, plus you'll get a newer compiler that's free of many of the restrictions you have with the older package.
Edit
The commenter below correctly mentions that the Express editions don't come with MFC, so I guess your option is to either link to MFC dynamically or upgrade to a version that supports static linking.
If you don't absolutely need static linking for some reason, I suggest dynamic linking. VC 6-era MFC libraries have been part of the O/S for ages, so you'll actually be building smaller executables and shouldn't have any redistribution issues by doing so.
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Using Windows DLL from Linux
(7 answers)
Closed 1 year ago.
I want to use a DLL library for Win32 in Linux.
Can I use a library of Wine to do that?
You should be able to do that using winelib.
Here is an interview with Ulrich Weigand a prominent WINE developer:
I managed one to get WineLIB to use a windows dll for VQF playing.
Do you forsee people using WineLIB to write applications in Linux that need a closed source windows dll?
Sure. IMO that's one of the main features of WineLib: you can use it to link native Windows DLLs into Linux apps.
I think there are lots of examples where this could be useful; think of ODBC drivers, video codecs, etc.
(That's why I recently added support for executing even 16-bit DLLs inside WineLib apps, because Win95 drivers tend to thunk down to 16-bit ...)
You can use win32 dll in WINE subsystem only if your invoking application is win32 executable too. Otherwise you should have dll sources and try to adapt them for linux compiler of according programming language.