On my WordPress site the Masonry script is included in my functions.php and Infinite-Scroll is activated with the plugin. Looks like everything is working (although elements overlap sometimes).
But new appended elements are animated from top left, instead from the bottom.
This is the callback in WP admin:
function( newElements ) {
var $newElems = $( newElements ).css({ opacity: 0 });
$newElems.imagesLoaded(function(){
$newElems.animate({ opacity: 1 });
$container.masonry( 'appended', $newElems, true );
});
The last 'true' means 'isAnimatedFromBottom', not?
Demo site: http://goo.gl/9XVIl
There's a bug in masonry v2 that prevents the isAnimatedFromBottom parameter from working with CSS transitions.
You have a few options.
Switch to JS animation using the isAnimated: true option. But the animation may be slow.
Patch the code using the code in suggested in the issue.
Related
The app-grid Element (helper class)in Polymer allows to create a responsive grid layout. The given Polymer Example creates a layout with three list items placed horizontally next to each other.
To make it responsively change the grid from 3 columns to 1 on smaller screens, breakpoints have to be declared. The documentation talks about defining custom properties inside a #media rule. (Link above)
I can't get the media rules to make the change.
I found similar questions about the #media rule in Polymer but answers always pointed out to go with the iron-media-query. Now that the Polymer documentation mentions the #media I believe there must be a way to do it.
I tried using it like so but couldn't get it to work:
<style include="app-grid-style">
:host {
--app-grid-columns: 3;
--app-grid-item-height: 200px;
--app-grid-gutter: 20px;
}
#media (max-width: 600px) {
:host {
--app-grid-columns: 1;
}
}
</style>
Looking at the demos they always call this.updateStyles when the window is resized, to make sure all custom properties are applied correctly.
Unfortunately this information is missing from the docs...
attached: function() {
this._updateGridStyles = this._updateGridStyles || function() {
this.updateStyles();
}.bind(this);
window.addEventListener('resize', this._updateGridStyles);
},
detached: function() {
window.removeEventListener('resize', this._updateGridStyles);
}
If you are using app-grid outside of an element in your main document you would have to call Polymer.updateStyles() instead.
Have a toggleClass on click that works fine for content loaded before infinite scroll and works fine on content appended to masonry after infinite scroll, but won't work any longer of previously loaded content.
For example//
Page Loads
<article></article>
<article></article>
<article></article>
(Toggle Class works fine on all above article elements)
but then add infinite scroll and appended masonry
load more article elements
<article></article>
<article></article>
<article></article>
(toggleClass works fine on the last loaded content, but not the article elements from page load.)
If done a third time,
<article></article>
<article></article>
<article></article>
(toggleClass works on above, and initial page loaded article elements, but not elements in the middle, which were the first elements loaded from infinite scroll)
I'm adding and removing an ID when element is clicked so ScrollTo works, and that seems to work fine all the time. So there is something off with the toggleClass().
Here is the code in the .js file.
jQuery(window).load( function() {
/**
Add ID to Genesis main.content
*/
jQuery('main.content').attr('id', 'grid');
/**
Adding div and class grid-sizer - utility element for Masonry to size correctly
*/
jQuery('main#grid article:first-of-type').before('<div class="grid-sizer"></div>');
/**
Initialize Masonry
*/
var $container = $('#grid');
$container.imagesLoaded(function(){
$container.masonry({
"itemSelector": "article",
"columnWidth": ".grid-sizer",
"animation": "true",
"isResizable": "true",
});
});
activeArticle();
});
function activeArticle() {
jQuery('article .entry-content a').click(function(event) {
event.preventDefault();
// Add id to clicked articles
jQuery(this).closest('article').attr('id','active');
// Add the giant class to resize element
jQuery(this).closest('article').toggleClass('giant');
jQuery('#grid').masonry();
jQuery('#grid').masonry('on','layoutComplete', function( msnryInstance, laidOutItems) {
jQuery('html, body').animate({
scrollTop: jQuery('#active').offset().top
}, 500);
jQuery('article').removeAttr('id');
});
});
}
Here is the code in the call back function for the WordPress Infinite Scroll Plugin.
var $newElems = jQuery(newElements).css({ opacity: 0 });
$newElems.imagesLoaded(function(){
$newElems.animate({ opacity: 1 });
jQuery('#grid').masonry( 'appended', $newElems, true );
});
activeArticle();
Ended up just writing another function and putting that in the call back. Here is the other function. This appears to work second, third, loads w/o issue.
function activeArticleInfinite() {
jQuery('#infscr-loading').nextAll('article').find('img').click(function(event) {
event.preventDefault();
// Add id to clicked articles
jQuery(this).closest('article').attr('id','active');
// Add the giant class to resize element
jQuery(this).closest('article').toggleClass('giant');
jQuery('#grid').masonry();
jQuery('#grid').masonry('on','layoutComplete', function( msnryInstance, laidOutItems) {
jQuery('html, body').animate({
scrollTop: jQuery('#active').offset().top
}, 500);
jQuery('article').removeAttr('id');
});
});
}
I am struggling to force Masonry to properly position the elements of the boostrap's full width grid.
As you will see home page is using the container with fixed width of the elements and everything is working as expected. But on the other hand, news page is using the full width fluid system and for some reason ,,blocks" on the news page won't fit the window.
Here is my call for masonry:
self.$("#masonry").masonry({
itemSelector: '.parallax',
isAnimated: !Modernizr.csstransitions,
columnWidth: function( containerWidth ) {
return containerWidth / 6;
});
And here is an example link http://wheniamplaying.com/kitchenV3/en/home
Is it possible to use masonry in this scenario?
I need to show a hidden div that is attached to a .box div , my masonry code is
$(function(){
var $container = $('.content');
$container.imagesLoaded( function(){
$container.masonry({
itemSelector : '.box',
isAnimated : true,
isResizable : true,
});
});
});
Its loads a boxes with images and text , but when i want to show a specified DIV
Masonry want move in height , so my hidden div is showing behind a .box div
$('.commentopen').live("click",function()
{
var ID = $(this).attr("id");
$("#commentbox"+ID).fadeIn('slow');
return false;
});
Any ideas how to extend a height in the same window with out reloading
i tries masonry .reload or .reloadItems but with no luck , i think because of .imagesLoaded function
Here a visual explanation
All I can understand is that when a "hidden" div is shown, your Isotope layout does not react correctly (repositioning the other elements when the height grows). So, maybe this fiddle here is of some help. If you'd post a link to your sandbox or provide a jsfiddle yourself, it'd be easier to debug. You seem to also load large images via imagesLoaded, so if that's not correctly implemented, it could also play a role.
I am new in programming(javascript) but I've done quite a research the past few days in order to make my tumblr theme work correctly. I know my question is common but as it seems I don't have enough knowledge to integrate correctly parts of code that were given in many similar examples.
My theme is supposed to override the "15 posts per page" limitation of tumblr and with an "endless scroll" option it should put all my posts (all of them pictures) in one endless page. Well, It doesn't. With a little help from here, I managed to wrap my {block:Posts} with the and with a couple of random changes in the masonry() call I ended up with this
As you can see my pictures are not overlapping (at last!) but after the 15 first posts it looks like a new page is created and the last pictures are not correctly aligned.
my jQuery masonry code is this:
<script type="text/javascript">
$(window).load(function () {
$('.autopagerize_page_element').masonry(),
$('.autopagerize_page_element').infinitescroll({
navSelector : "div.navigation",
// selector for the paged navigation (it will be hidden)
nextSelector : "div.navigation a#nextPage",
// selector for the NEXT link (to page 2)
itemSelector : ".autopagerize_page_element",
// selector for all items you'll retrieve
bufferPx : 10000,
extraScrollPx: 12000,
loadingImg : "http://b.imagehost.org/0548/Untitled-2.png",
loadingText : "<em></em>",
},
// call masonry as a callback.
function() { $('.autopagerize_page_element').masonry({ appendedContent: $(this) }); }
);
});
</script>
I know, its a mess...
Would really appreciate some help.
I'm not used to work with tumblr, but I can what is happening:
Line 110:
This script is creating a wrapper div around the entries each time you call to masonry, because of the script, each load looks like a new page, I think you can simply remove it.
Some tips:
You don't have to wait $(windows).load to execute masonry, change it by $(function()
To avoid image overlapping use appened masonry method and imagesLoad: Refer this
I see you're using masonry 1.0.1, be sure you're using masonry last version (2.1.06)
Example code:
$(function() {
//$('.autopagerize_page_element').masonry();
var $container = $('.autopagerize_page_element');
//wait until images are loaded
$container.imagesLoaded(function(){
$container.masonry({itemSelector: '.entry'});
});
$('.autopagerize_page_element').infinitescroll({
navSelector : "div.navigation",
// selector for the paged navigation (it will be hidden)
nextSelector : "div.navigation a#nextPage",
// selector for the NEXT link (to page 2)
itemSelector : ".entry",
// selector for all items you'll retrieve
bufferPx : 10000,
extraScrollPx: 12000,
loadingImg : "http://b.imagehost.org/0548/Untitled-2.png",
loadingText : "<em></em>",
},
// call masonry as a callback.
//function() { $('.autopagerize_page_element').masonry({ appendedContent: $(this) }); }
function( newElements ) {
// hide new items while they are loading
var $newElems = $( newElements ).css({ opacity: 0 });
// ensure that images load before adding to masonry layout
$newElems.imagesLoaded(function(){
// show elems now they're ready
$newElems.animate({ opacity: 1 });
$container.masonry( 'appended', $newElems, true );
});
}
);
});
and be sure to remove the last script in this header block:
<script type="text/javascript" src="http://static.tumblr.com/imovwvl/dJWl20ley/jqueryformasonry.js"></script>
<script type="text/javascript" src="jquery.masonry.min.js"></script> <!-- last masonry version -->
<script src="http://static.tumblr.com/df28qmy/SHUlh3i7s/jquery.infinitescroll.js"></script>
<!--<script src="http://static.tumblr.com/thpaaos/lLwkowcqm/jquery.masonry.js"></script>-->
Hope it helps