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I'm looking for a plugin for inkscape (or any vector based editor for that matter) to see a window with the code next to the window with the graphical objects for SVGs. Both windows would be dynamic, meaning that if you change something in the graphical view it automatically updates the code, and changing the code would automatically update the graphical object. Also it would be nice if selecting an object would highlight the relevant code.
I have had a look here but didn't see anything like this: http://wiki.inkscape.org/wiki/index.php/Extension_repository
Does anything like this exist or would anyone else be interested in something like this?
What is wrong with the XML editor found in inkscape's Edit menu?
you can just use a text editor like Notepad++ to open the svg file. svg is just a set of instructions on how to draw vector lines, and the file is text-based.
You would save the svg file edited in notepad++, and then refresh/re-open the image in Inkscape to see the changes. I haven't used Inkscape since writing the original answer, but this should work if a plugin is unavailable.
As Inkscape still doesn't support this, and assuming you are hand editing 'svg' files for inclusion on a website you might be better off using a service like CodePen.
While it does require internet connectivity it also fulfill's your requirement of seeing the files as they are updated. A tutorial on editing SVG by hand can be found here.
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I'm using UFT 15 to automatize some Web GUI Tests using VB Script. I have to click on a WebCheckBox of a pop up but it doesn't work because when I used Record to click on the WebCheckBox, UFT pasted that line:
Browser("A").Window("B").WinObject("Internet Explorer_Server").Click
I understood that WinObject("Internet Explorer_Server") is a generic object.
Could someone help me?
It looks like your browser isn't correctly recognized by UFT, the object hierarchy should be something like: Browser("A").Page("B").WebElement("C").Click (where WebElement could be quite a few things like Link, WebButton etc.).
Check if UFT's agent is enabled in your browser (in this case IE).
During the first launch of IE you should have seen a toolbar like this:
If you didn't click Enable then, you should go to the "Gear icon" -> Manage Add-ons menu and enable the UFT addon:
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Could this be possible with an extension perhaps?
Basically, I am wanting to see mobile, tablet, and desktop sizes of a particular webpage and be able to inspect them all within 1 inspector window and if I make a change in the css to the inspector, I would like it to change for all 3 views.
Is something like this possible? This would help to standardize the html and css for all 3 viewports and make it much easier and less css needed for responsive design.
Anyone know of anything like this? I would think that there would be an extension for Chrome to be able to do this, or atleast some way to do this without an extension, in only 1 inspector window.
sizzy.co, multiple screens at the same time, not just desktop and mobile, you can have a dozen screens one one screen.
Emmet Re:view (Chrome Extension) works well for me.
However, I have problems keeping it persisted when reloading the page, which is especially annoying in development.
I want to add on what Cody Elhard said and recommend Responsive Viewer browser extension. direct link
a new (but paid) option also exists sizzy.co (built by internet celebrity Kitze)
You can use Blisk browser (based on Chromium) for this purpose. It provides mobile and desktop side-by-side view. Unfortunately, this view cannot be customized. You cannot set it up to show 3 screens simultaneously.
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IDEs like Eclipse, CodeBlocks and editors like Notepad++ highlights all instances of a double clicked word. I miss this feature in gedit. Of course, I can do Ctrl+k to highlight all instanced, but it is weird. Is there anyway this feature can be added to gedit by way of plugins? Are there any other editors which can do this in Linux,
I think this plugin does want you want:
git clone http://github.com/mmuell23/mmuell23.git
cp -r mmuell23/gedittools/* ~/.gnome2/gedit/plugins
Activate plug-in in gedit preferences and configure it as you wish.
Credits to https://github.com/mmuell23/mmuell23
I just blogged about writing plugins for Gedit 3 (which are not compatible with Gedit 2). If you know Python and have Gedit 3 yet, this plugin would not be that difficult. You'd want to implement the Gedit.ViewActivatable interface and utilize the search function provided with the Gedit.Document API.
Writing Plugins for Gedit 3 with Python
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I would like to edit GoogleDocs documents in UltraEdit or Notepad++.
Reason being a few features missing from the current GoogleDocs editor.
Can this be done ?
My use-case:
I log my work in a logfile.txt
UltraEdit and other native editors are lightning fast and have column editing, excellent search result display, macros and other power user features, not available in GDocs yet.
I would like to keep working in UltraEdit until those features are available, but at the same time have the document synced in the background to GDocs.
So, Nocs doesn't cut if for me yet (until it has the same featureset and speed of ex. UltraEdit),
however the sync stuff you have implemented is interesting, if you could somehow add this as a plugin to UltraEdit and other editors. At least some of them have a plugin architecture.
Another "feature" of GDocs that has currently stopped me from using this approach, is the 512kB document size limit.
I don't think you can do it "in place" as it were.
You can export the doc from gdocs, edit, and reimport. in the menu at the top of the Google Doc: File -> Download File As -> Text, edit away in your favourite editor, then File -> Upload New Version (you can do this for spreahsheets anyway, not sure if this is available for every format, you might need to create a new doc and delete the old one)
You have to export it as a rich text document, then edit it in notepad++, then import it back to google docs.
Don't expect this question to live long as it's unrelated to programming.
A bit of a shameless plug here, but if you want simple, Notepad-like functionality that integrates with Google Docs, you can check my project called Nocs.
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Is there a command line tool that can add an icon to an existing executable file? It should be able to set the icon as the file's "main" icon that is shown in Explorer.
I don't have Visual Studio and cannot recompile the exe with custom resources containing the icon.
UPDATE: The best tool I have found since posting this question is by far the RCEDIT.exe utility that is included with WinRun4J.
Sorry, I haven't personally tried this one just yet, but because I am wanting this while bundling up an atom-shell app, I found it very interesting when https://github.com/atom/rcedit showed up in my first search for the RCEDIT utility mentioned in other answers.
One of its commands is:
$ rcedit "path-to-exe-or-dll" --set-icon "path-to-ico"
…so assuming this works, it is likely the solution I will use — my Windows build machine is already set up to fetch source using git and compile via gyp.
UPDATE: there's a pre-built executable available via https://github.com/atom/rcedit/releases/ and it works well for me on Win7 (from Git Bash/Msys shell although I'd be surprised if that makes a difference).
Resource Hacker is a free tool that allows you to modify resources in executables, and it can be scripted from the command line.
In my case, trying to add an icon using RCEdit.exe with either /A or /I switches resulted in a trimmed executable. I have a NSIS (NullSoft Installer System) - created setup that was originally 13 MiB, but after running RCEdit to add an icon to it, all of what remains of it is only a few kilobytes (close to the size of the icon), but yes the executable shows the icon.
Adding the icon using Resource Hacker worked for me. It doesn't even need an option to set the icon as default, being the only icon group resource. I used 103 as the name of the resource and 1033 as the language.
Have you tried ResourceTuner Console?