Creating screenshots for Windows Phone 8 apps without the emulator - visual-studio-2012

My laptop's processor doesn't support SLAT so I can't run the WP8 emulator on my laptop and use that to take screenshots.
I have a Lumia 920 and I can take screenshots with it, but only for one of the three screen sizes available on Windows Phone.
Is there any way to take screenshots for all the different screen sizes in this case?

I had the same problem. There is not a way to have your Lumia 920 render in a different resolution if that's what you're asking. This makes verifying those resolutions pretty tough. It really makes you have to trust in your layout that your application can scale correctly.
To get the screenshots, I used my Lumia 920 to take screenshots, then I used paint.net to resize the images to the correct sizes for the store requirements. It's a little misleading to the user but it's all you can do without having the devices you need to test.
Other options would be to reach out to your local Microsoft developer evangelist to see if you can get a device to test those resolutions. Then if all else fails and you're still not comfortable shipping your app without testing on those resolutions you can always find a developer friend that is willing to run your app on their emulator.

If you're using a Windows Phone 8, you can just press the Power and Start buttons simultaneously to take a screenshot.

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Cubase No Audio

I am attempting to install Cubase Elements 10.5 'stay at home trial but fail to get any audio.
I have followed numerous guides online about shuffling various Gb files around (surely thats the installer job) but still nothing.
All audio mapping shows as connected.
When testing eg using the Production > Blues Rock Production (so its not even setup), for each Channel I get the error message:
The current preset or project was created with a previous version of HALion Sonic SE. If you modify the preset using new features of this trial version a previous version might not be able to load it or the preset might sound different
if I just click ok and load the project it seems to play, but no audio or output levels show.
I am getting nowhere with Steinburg 'Support', raised a support request and this is just ignored.
I have been trying to get this working for about a month and installed several times.
VST Connections
Audio Device and Driver
The application is in focus when it fails to provide audio, not sure where to make it play in background.
Screenshots of fault:
Chose a project as test, but when loading each of the channels shows this error,
I click ok to make it load:
Press play, no sound
but see it playing here:
Attach a screenshot of your VST connections in Cubase to help others diagnose your system.
Ensure you have latest drivers for your audio card etc.
Ensure your operating system (or any other background/foreground app) is not using the outputs you have selected in Cubase.
as they may not be multi-client.
ASIO compatible hardware is recommended.
Ensure background audio is enabled in Cubase if the application is not in focus.
Confirm that you have followed at least the steps above in any further replies. Specify your level of experience with computer audio in general, so that further information is relevant to you :-)

Annoying external monitor scaling

Two days ago I updated my RubyMine and WebStorm installs to the latest version (v2017.2) and immediately had issues with scaling on my external monitors. My laptop has a 4k screen and I use twin full HD external monitors. Normally when I slide an app window from 4k --> Full HD the window and fonts shrink appropriately and the reverse happens going the other way.
I thought I did something wrong before I updated or applied some weird software/system setting so I looked at my preference settings and I played around with my monitor resolutions and scalings. Nothing made the apps appear the way it did before the update. I uninstalled the software and downgraded to the previous versions (v2017.1.x) and it worked again!!!
Has anyone else seen this behavior? Have you been able to figure out why it happens and what you did to fix it?
System info:
Toshiba Satellite S55t 4k
Windows 10 Creators Update
Asus VN248H-P
StarTech USB3 dock USB3SDOCKDD

Intermittent Issue with SCAN_Enable error on app load

I acquired a batch of WT0490 wearable pdas with detachable scan head, so converted an application originally made for Windows Mobile (which has been running perfectly for several years) to run on the WT4090s. The devices use these versions:
Windows CE 5.0
EMDK 2.6
ASP.net CF 2.0
Since rollout I've seen some very frustrating behaviour, which seems to start happening after the devices have been operating a few days. Users are reporting the following error:
Unexpected error in application
SCAN_Enable
There doesnt seem to be any noticeable pattern, several devices will be working perfectly for a few days then suddenly this error will show. THen a few days and a few reboots later they work again.
All devices were taken right back to stock settings then our cabs deployed to them. All identical models. We've tried altering memory allocation, swapping scanner headers etc but there is no pattern.
The error seems to occur on load of the first form after login, the login screen displays a list of users in a dropdown with a password box so that part of the app works ok, it seems to be when the scanner is initialised that this failure happens.
I had 40 devices, now 30+ have gone down with this same issue so my gut is telling me its a software issue but as yet ive not been able to find out why.
We've tried warm boots, cold boots, complete reprovisionings as well. We have a couple of dev units that don't show the problem although they are not in regular use so maybe we just haven't seen the problem 'yet'.
I hope someone out there has had this issue and knows how to fix it.
Thanks in advance.
WT4090 was built by Motorola Solution enterprise business, now part of Zebra Technologies. The WT4090 is currently in EOS (End Of Sales) but is still supported by Zebra if you've a maintenance contract.
You can check if you've the latest OS version and fixes installed on the device looking on Zebra Technologies support website.
For question on how to develop for Zebra Technologies devices you can take a look at Launchpad, Zebra's developer community website.
It's Worth noting that these devices have detachable barcode scanners - so if the scanner is not correctly attached, you get a SCAN_Enable error.
If you don't release the scanner, you can also see this error as a previous form could have the scanner blocked.
You may also find you have the ScanWedge app running - this will also block the scanner so you cannot get it enabled. The EMDK needs exclusive access to the scanner to enable it.

How to simulate Touch event in Linux/Mac/Windows?

I wanna to simulate touch event in Windows / Mac OS X or Linux (OS is not critical).
Under Windows Vista and Windows 7, the Multi-Touch Vista drivers let you use 2 mice to simulate multi-touch gestures. It should degrade nicely to the "normal" touch experience. In my experience, it can be fairly tricky, but it works.
It really kind of depends on what you're working on and what the goal is. If you can separate the response from the action in your application, that will make it a lot easier to test something like this without going through a lot of hassle.
If you wind up needing a touch device, Wikipedia has a nice list of multi-touch devices.
A lot of time passed since this question, however, maybe someone will google for similar question and find that there is another option:
If you have android device, you can use your device as touch screen for windows.
Maybe there are other software to do this, but I used following one:
https://play.google.com/store/apps/details?id=com.tnksoft.winmultitouchfree
This program from some japanese guy coupled with desktop app does the trick.
You can get desktop app from his site http://www.tnksoft.com/ .
Unluckily it is japanese site, but it's not hard to find necessary program there(it has easily recognisible icon)>
Alternatively you can get link once you install android app.

Will I be able to successfully run this Ubuntu (linux) setup in Virtualbox?

Have 4 DVI output. Seems I hopefully will have driver support on this. Details are sketchy online about supporting 4 outputs, but seems possible.
My question is from the Linux group and Virtualbox pros.... Will the seamless method of VirtualBox allow me to use all 3 of my monitors for multiscreen. I'd like to stick with Ubuntu and run Visual C# and other tools from my VirtualBox. Compiz effects are just too amazing to want Aero Glass.
What do you think, will my system be able to use the multiple monitors with VirtualBox and this graphics card? I've googled for hours and am still searching for answers.
Edit:
I tried virtualbox last night. Pretty slick, though I had an error in installing Visual C#NET. However, it wouldn't let you drag between multiple screens??? Is this something the host must resolve, or does the guest session need to have special settings for multiple monitors? Haven't been able to find anything in google supporting multiple monitors with virtualbox.
You should be able to configure your screens just fine. Don't know the exact details for an ATI setup, but you should be able to use Xinerama to create a single large virtual desktop, and then just run VirtualBox (though honestly, I prefer KVM, which runs on modern CPUs which provide native virtualization support) full-screen on one of those monitors. You would then be able to have three screens dedicated to Ubuntu, and the forth dedicated to Windows.
You might want to look into the non-Xinerama method of multiple displays. Each display is then treated as its own screen (so you'd have :0.0, :0.1, :0.2, and :0.3 for your X displays). You cannot move applications between the screens, but you get four independent desktops. I personally find that more useful than the idea of a single stretched desktop over multiple displays; when I used a laptop as my primary system, that's what I did, and when I get a second monitor for my computer, I'll likely return to that means of doing things. You'll have to investigate the specifics for such a setup with ATI, but the X server supports it, so it's just a matter of looking at your ATI driver's documentation to put the pieces together.

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