I have a static lib (my_static_lib) which I link to an executable binary file. Some of the symbols, but not all, are used in my binary.
A second library, dynamically loaded(my_shared_lib), is expecting to receive some symbols from my_static_lib through symbol injection from the binary. But those symbols are not used by my_binary, so they are stripped off the final bin file.
So, at runtime, my_shared_lib complains that it cannot find __my_stripped_symbols__ and crashes.
Is there a way to force the linker to keep __my_stripped_symbols__? I would prefer something that can be cleanly written in a Makefile.am (autotools)
(-binary file makefile)
-L$(top_builddir)/static_lib -lmy_static_lib --magic-flag-to-keep-stripped-symbol
I do not want to link my_static_lib with my_shared_lib because it will generate strange conflicts in other parts of a rather complex group of executables/shared libraries.
When you link my_static_lib to your application, you want to use the --whole-archive option. It's documented in the ld options docs.
If you're linking with gcc, it looks something like this:
-L$(top_builddir)/static_lib -Wl,-whole-archive -lmy_static_lib -Wl,-no-whole-archive
That will make sure the entire library is kept, and not just the specific functions that your executable uses.
You also need to make sure that the symbols get exported. If the symbols from your static library aren't being exported already, you make need a combination of -fvisibility=hidden and use __attribute__ ((visibility("default"))) to mark up the ones you want exported. You can read a little more about it in the gcc docs
Related
Say I have a binary server, and when it's compiled, it's linked from server.c, static_lib.a, and dynamically with dynamic_lib.so.
When server is executed and it loads dynamic_lib.so dynamically, but on the code path, dynamic_lib.so actually expects some symbols from static_lib.a. What I'm seeing is that, dynamic_lib.so pulls in static_lib.so so essentially I have two static_lib in memory.
Let's assume there's no way we can change dynamic_lib.so, because it's a 3rd-party library.
My question is, is it possible to make dynamic_lib.so or ld itself search the current binary first, or even not search for it in ld's path, just use the binary's symbol, or abort.
I tried to find some related docs about it, but it's not easy for noobs about linkers like me :-)
You can not change library to not load static_lib.so but you can trick it to use static_lib.a instead.
By default ld does not export any symbols from executables but you can change this via -rdynamic. This option is quite crude as it exports all static symbols so for finer-grained control you can use -Wl,--dynamic-list (see example use in Clang sources).
In our build system, we generate multiple .so files (foo.so, bar.so, ...) that are loaded during runtime by the main executable (biz). So the .so files are linked separately.
We also have our own util.a static library, that has some utility functions and global data.
The problem comes when some of the .so want to use util.a data/function, but we can't link each .so to util.a. It's because of the data section: global data must be unique in the program address space. If more than one .so is linked to util.a and has a copy of the data, the program behavior will be very surprising but hard to debug.
We can't link executable (biz) to util.a either. The linker will not put everything to the target, since biz doesn't reference the functions on behalf of .so.
Of course, unless linking util.a with -Wl,-whole-archive. But is there a better way to do this?
Solution 1: consider making util.a a dynamic library util.so.
Solution 2: don't let the linker export any symbols exported by util.a. When using gcc you can achieve this for example by using __attribute__((visibility("hidden"))):
int __attribute__((visibility("hidden"))) helperfunc(void *p);
You can use objdump to check which symbols are exported.
To answer myself's question, the eventual solution was like:
http://lists.gnu.org/archive/html/qemu-devel/2014-09/msg00099.html
TL;DR: Search for all the interesting symbols (that you want to pull from archives) inside the .so objects with nm (1), and inject into the compiling command line with -Wl,-u,$SYMBOL. Note that the -Wl,-u,$SYMBOL arguments need to come before archive names in the command line, so the linker knows that it needs to link them.
I have an executable in linux - exe
This executable has some functions in it, that are used throughout the code:
sendMsg
debugPrint
I then want to dynamically load a .so that provides extra functionality to my executable.
In this shared library I include the headers for sendMsg and debugPrint.
I load this shared library with dlopen() and create an API with dlsym().
However, at dlopen() I use RTLD_NOW to resolve all symbols at load time.
It fails stating that it cannot find sendMsg symbol.
This symbol must be in the executable as the sendMsg.c is compiled in there.
However, my executable is stripped by the make process. As such, it would make sense that dlopen cannot find the symbol.
How can i solve this situation?
I could build the shared functions into a static library and link that static library into both exe and the .so. This would increase code size :(
I could remove the stripping of the exe so the symbols can be found
Do some compile time linking magic that I don't know about so the .so knows where the symbols are in exe
man ld:
-E
--export-dynamic
--no-export-dynamic
When creating a dynamically linked executable, using the -E option or the --export-dynamic option causes the linker to add all symbols to the dynamic symbol table. The
dynamic symbol table is the set of symbols which are visible from dynamic objects at run time.
If you do not use either of these options (or use the --no-export-dynamic option to restore the default behavior), the dynamic symbol table will normally contain only those
symbols which are referenced by some dynamic object mentioned in the link.
If you use "dlopen" to load a dynamic object which needs to refer back to the symbols defined by the program, rather than some other dynamic object, then you will probably
need to use this option when linking the program itself.
You can also use the dynamic list to control what symbols should be added to the dynamic symbol table if the output format supports it. See the description of
--dynamic-list.
Note that this option is specific to ELF targeted ports. PE targets support a similar function to export all symbols from a DLL or EXE; see the description of
--export-all-symbols below.
You can also pass the -rdynamic option to gcc/g++ (as noted int the comment). Depending on how you setup your make script, this will be convenient
Can anyone please suggest some way we can restrict exporting of our symbols to global symbol table?
Thanks in advance
Hi,
Thanks for replying...
Actually I have an executable which is statically linked to a third party library say "ver1.a" and also uses a third party ".so" file which is again linked with same library but different version say "ver2.a". Problem is implementation of both these versions is different. At the beginning, when executable is loaded, symbols from "ver1.a" will get exported to global symbol table. Now whenever ".so" is loaded it will try to refer to symbols from ver2.a, it will end up referring to symbols from "ver1.a" which were previously loaded.Thus crashing our binary.
we thought of a solution that we wont be exporting the symbols for executable to Global symbol table, thus when ".so" gets loaded and will try to use symbols from ver2.a it wont find it in global symbol table and it will use its own symbols i.e symbols from ver2.a
I cant find any way by which i can restrict exporting of symbols to global symbol table. I tried with --version-script and retain-symbol-file, but it didn't work. For -fvisibility=hidden option, its giving an error that " -f option may only be used with -shared". So I guess, this too like "--version-script" works only for shared libraries not for executable binaries.
code is in c++, OS-Linux, gcc version-3.2. It may not be possible to recompile any of the third party libraries and ".so"s. So option of recompiling "so' file with bsymbolic flag is ruled out.
Any help would be appreciated.
Pull in the 3rd party library with dlopen.
You might be able to avoid that by creating your own shared lib that hides all the third party symbols and only exposes your own API to them, but if all else fails dlopen gives you complete control.
I had, what sounds like, a similar issue/question: Segfault on C++ Plugin Library with Duplicate Symbols
If you can rebuild the 3rd party library, you could try adding the linker flag -Bsymbolic (the flag to gcc/g++ would be -Wl,-Bsymbolic). That might solve your issue. It all depends on the organization of your code and stuff, as there are caveats to using it:
http://www.technovelty.org/code/c/bsymbolic.html
http://software.intel.com/en-us/articles/performance-tools-for-software-developers-bsymbolic-can-cause-dangerous-side-effects/
If you can't rebuild it, according to the first caveat link:
In fact, the only thing the -Bsymbolic
flag does when building a shared
library is add a flag in the dynamic
section of the binary called
DT_SYMBOLIC.
So maybe there's a way to add the DT_SYMBOLIC flag to the dynamic section post-linking?
The simplest solution is to rename the symbols (by changing source code) in your executable so they don't conflict with the shared library in the first place.
The next simplest thing is to localize the "problem" symbols with 'objcopy -L problem_symbol'.
Finally, if you don't link directly with the third party library (but dlopen it instead, as bmargulies suggests), and none of your other shared libraries use of define the "problem" symbol, and you don't link with -rdynamic or one of its equivalents, then the symbol should not be exported to the dynamic symbol table of the executable, and thus you shouldn't have a conflict.
Note: 'nm a.out' will still, show the symbol as globally defined, but that doesn't matter for dynamic linking. You want to look at the dynamic symbol table of a.out with 'nm -D a.out'.
I'm writing some code that uses dynamic shared libraries as plugins.
My command line for building the shared libraries looks like:
cc -shared -fPIC -o module.so -g -Wall module.c
Within the module, I can call functions that are in any other shared library that has been loaded within the main executable.
However I cannot access (exported) functions that are in the executable itself (I get undefined symbol errors).
My call to dlopen looks like this:
void *handle = dlopen(plugin, RTLD_NOW);
Can anyone please advise how my module can call back to my executable, without having to put all of the executable's utility functions into yet another shared library?
Correct solution is to add -rdynamic to the link command of the main executable. This will add appropriate option to ld (which, when using GNU ld, happens to be --export-dynamic).
Adding --export-dynamic directly is technically incorrect: it's a linker option, and so should be added as -Wl,--export-dynamic, or -Wl,-E. This is also less portable than -rdynamic (other linkers have an equivalent, but the option itself is different).
I've found the answer myself.
I had to add the --export-dynamic flags to the link options for the main executable.
When creating a dynamically linked
executable, add all symbols to the
dynamic symbol table. The dynamic
symbol table is the set of symbols
which are visible from dynamic objects
at run time.
If you do not use this option, the
dynamic symbol table will normally
contain only those symbols which are
referenced by some dynamic object
mentioned in the link.
If you use "dlopen" to load a dynamic
object which needs to refer back to
the symbols defined by the program,
rather than some other dynamic object,
then you will probably need to use
this option when linking the program
itself.
When I encountered the same problem, I just used the following solution. Before loading any plugin, just load the program itself, bringing its symbols to dynamic tables:
dlopen(NULL,RTLD_NOW|RTLD_GLOBAL);
I think the solution is better. The reason is that, it also solves the same problem if you
a) your program (or a trird-party module) is linked (not in runtime) against the shared library, which symbols need to be in dynamic table;
b) can not recompile that module with -rdynamic flag.