Can I write npm package in CoffeeScript? - node.js

I have used CoffeeScript for a while. Now I need to write a npm package, can I write it in CoffeeScript, or I should compile CoffeeScript into JavaScript?

I'm going to suggest that you write your package in coffeescript, but only publish it in javascript. I do it like this:
coffeescript code goes in src
code is compiled to lib
src is committed to my git repo, lib is in my .gitignore
lib is published to npm, src is in my .npmignore
the coffee-script package is in my devDependencies
You can take a look at a simple package of mine, refix, for inspiration:
https://github.com/linus/refix
npm install refix

You can write NPM modules in coffeescript, but in order for them to be usable by JS users they must be compiled to JS before you publish on NPM.
package.json makes this easy with their prepublish script hook which runs the specified script before you publish. Heres an example of a prepublish NPM hook in zombie.js
https://github.com/assaf/zombie/blob/master/package.json#L16

If a lot of your modules have coffee-script in their devDependencies, it's useful to just globally install coffee-script instead of install it for each module (which takes much longer).
coffee-build is a global version manager for coffee-script.
Just add these 2 scripts to your package.json:
{
"name": "my-coffee-module",
"scripts": {
"build": "coffee-build -v 1.11.x -b -o js src",
"postinstall": "npm run build"
}
}
Notice how -v 1.11.x is not an exact version, which allows implicit upgrades.
The only downfall is that users must npm install -g coffee-build before they can install your module.

I have written npm packages in CoffeeScript from scratch. I encourage you to use CoffeScript for node as well as for the Browser. However, before you can use or publish your module, you have to compile the source CoffeeScript to JavaScript. That should not hold you back from using CoffeeScript, though.
Tip: While developing, use coffee -cw yourfile.coffee (command line) to watch the file for changes and compile on save.

While I'm not sure if it's the best approach, technically it is possible to write your package mostly in CoffeeScript.
Basically, you can write a JS file that simply wraps the coffee command, like so:
bin/howl.coffee
console.log 'Awwwooooo!'
bin/howl.js
#!/usr/bin/env node
var path = require('path');
var exec = require('child_process').exec;
var coffee = path.resolve(__dirname, '../node_modules/coffee-script/bin/coffee');
var howl = path.resolve(__dirname, './howl.coffee');
var command = coffee + ' ' + howl;
exec(command, function(error, stdout) {
if (error) { throw error };
console.log(stdout);
});
Running node howl.js (or simply howl when it's installed globally) will now output Awwooooo!. You can do things like require other CoffeeScript files and access arguments by passing them from the JavaScript "wrapper" to the CoffeeScript.
Anyway, there may be reasons not to do this, but it has worked for me so far so figured I'd submit this for an additional perspective.
For a simple example project using this technique, check out https://www.github.com/joshuabc/packdown.

Related

How to create a simple (Hello World) node.js TypeScript project with ES6 modules?

Imagine a very simple program with a main file and some functions in a separate file, using ES6 modules and intended to be run with node.js.
my-utils.ts:
import * as fs from "fs";
export function readSimpleFile() {
return fs.fileReadSync("hello.txt", "utf-8");
}
main.ts:
import {readSimpleFile} from "./my-utils"
console.log(readSimpleFile());
What is the minimum set of files I need to add to the project and commands I have to run to get it building, running and checking types?
If you are to run a typescript project with node you need to have at least node, npm and typescript installed on your plateform.
Using an IDE to setup the project
Using intelliJ IDEA or Webstorm (they are the ones I know the best), the compilation of typescript into javascript is done automatically; you only need to do some settings.
Let us assume you have a file called project.ts containing your hello world code; IDEA or Webstorm will compile your code to project.js. Then you will only need to do node project.js to run your project.
Doing everything from scratch
First you need to know where exactly your npm packages are installed globally. This command can help you identify the path: npm config get prefix. In this folder, you should have a nodes_modules subfolder that contains the typescript module. If there is no typescript module, that is because you did not install typescript globally (npm install -g typescript).
Then you have to add the path of the bin of typescript subfolder in your environment variable.
Now you can compile the project with typescipt: tsc project.ts and you can run it node project.js.
Since you are using node function like fs you will need to install node typings npm install #types/node --save-dev before compiling with tsc.
Compilation option
To enable or disable all strict type checking options, you might need to use compilation option. You have to create the file in which you will specify the compilation option: tsc --init will create a tsconfig.json in which you can specify what behaviour you would like to have during the compilation of your app. All options are listed here.

How to run node.js ES6 file on mac

Can someone help me run a node.js file that has ES6 features? This is my current workflow:
Save change in file
npm run build --- builds file to my src/dist folder
cd into my dist directory
node
var file = require('./index.js')
file.someMethod()
Then when I make a change to my method, I need to repeat all the steps above again.
Does anyone know of a more efficient way to do this?
Thanks in advance!
You dont need anything if you are not using import/export. Just Install node 8.x and then run node my_file.js. Nodejs supports most of the es6 features out of the box.
If you want to use import/export then I would recommend to use typescript: https://www.typescriptlang.org/. It has compiler TS (statically typed ES6) to ES5.
Oh, and of course both babel and typescript have watcher modules (auto recompiling on file change).
It really depends on what npm run build actually does in your app. Does it run gulp/grunt? Webpack? Etc. If it's webpack there is a webpack-dev-server that you should look into.
If it's grunt or gulp then you have a custom build chain that you're working with. If all you need is to support es6 features without having to build the project then you could use something simple like babel-cli and run your file from outside the dist directory.
$ npm i -g babel-cli
$ babel-node
> var file = require('./index.js');
> file.someMethod()
By running babel-node you're running the normal node repl but with babel required. Es6 features should now be supported in the repl without needing to be compiled to es5.
You may also want to try simply updating to the latest version of node because node 8 has pretty extensive es6 support.

browserify will not compile express js

I wrote a very basic express.js app. Then tried to make it one .js file. Browserify compiled the whole thing to a one file. But browserify-compiled code didn't work. As far as I know, browserify just replaces require statements with module codes. Error is:
C:\Users\HP\n\express\app.js:27025
__proto__: http.IncomingMessage.prototype
^
TypeError: Cannot read property 'prototype' of undefined
at Object.__dirname.173.accepts (C:\Users\HP\n\express\app.js:27025:34)
at s (C:\Users\HP\n\express\app.js:1:316)
at C:\Users\HP\n\express\app.js:1:367
at Object.__dirname.170../application (C:\Users\HP\n\express\app.js:26823:11)
at s (C:\Users\HP\n\express\app.js:1:316)
at C:\Users\HP\n\express\app.js:1:367
at Object.__dirname.168../lib/express (C:\Users\HP\n\express\app.js:26154:18)
at s (C:\Users\HP\n\express\app.js:1:316)
at C:\Users\HP\n\express\app.js:1:367
at Object.__dirname.153.express (C:\Users\HP\n\express\app.js:24010:15)
Browserify is designed specifically to package code for a browser.
Node.js supports a number of modules that a browser doesn't which have to be emulated by builtins. These modules will be replaced by a browser-specific shim. Some only supply a subset of the Node API that makes sense to have in a browser.
So you are running an app that has converted all the Node.js modules to support running what it can in a browser, back in Node where the modules are available but are no longer being used.
Try rollup or you could possibly configure babel to work like you need
I had this very same issue but like you said the compile code should work on server side. I solved it from this link:
https://www.linkedin.com/pulse/bundling-nodemodules-your-nodejs-app-one-single-file-xuan-son-nguyen/
Use browserify for bundling and terser for minifying. Starting by installing them globally:
npm install -g browserify
npm install -g terser
Next, we have to add a build script to package.json
...
"scripts": {
...
"build": "browserify --node --ignore-missing index.js | terser > bundle.js"
}
...
Each time you want to promote to production, you have to make a new bundle:
npm run build
A new file called "bundle.js" will be created.
Let there be peace, and there was peace. Happy coding.

How to run TypeScript files from command line?

I'm having a surprisingly hard time finding an answer to this. With plain Node.JS, you can run any js file with node path/to/file.js, with CoffeeScript it's coffee hello.coffee and ES6 has babel-node hello.js. How do I do the same with Typescript?
My project has a tsconfig.json which is used by Webpack/ts-loader to build a nice little bundle for the browser. I have a need for a build step run from the console before that, though, that would use some of the .ts files used in the project to generate a schema, but I can't seem to be able to run a single Typescript file without compiling the whole project.
How do I do the same with Typescript
You can leave tsc running in watch mode using tsc -w -p . and it will generate .js files for you in a live fashion, so you can run node foo.js like normal
TS Node
There is ts-node : https://github.com/TypeStrong/ts-node that will compile the code on the fly and run it through node 🌹
npx ts-node src/foo.ts
Run the below commands and install the required packages globally:
npm install -g ts-node typescript '#types/node'
Now run the following command to execute a typescript file:
ts-node typescript-file.ts
We have following steps:
First you need to install typescript
npm install -g typescript
Create one file helloworld.ts
function hello(person){
return "Hello, " + person;
}
let user = "Aamod Tiwari";
const result = hello(user);
console.log("Result", result)
Open command prompt and type the following command
tsc helloworld.ts
Again run the command
node helloworld.js
Result will display on console
To add to #Aamod answer above, If you want to use one command line to compile and run your code, you can use the following:
Windows:
tsc main.ts | node main.js
Linux / macOS:
tsc main.ts && node main.js
Edit: May 2022
ts-node now has an --esm flag use it.
Old Answer:
None of the other answers discuss how to run a TypeScript script that uses modules, and especially modern ES Modules.
First off, ts-node doesn't work in that scenario, as of March 2020. So we'll settle for tsc followed by node.
Second, TypeScript still can't output .mjs files. So we'll settle for .js files and "type": "module" in package.json.
Third, you want clean import lines, without specifying the .js extension (which would be confusing in .ts files):
import { Lib } from './Lib';
Well, that's non-trivial. Node requires specifying extensions on imports, unless you use the experimental-specifier-resolution=node flag. In this case, it would enable Node to look for Lib.js or Lib/index.js when you only specify ./Lib on the import line.
Fourth, there's still a snag: if you have a different main filename than index.js in your package, Node won't find it.
Transpiling makes things a lot messier than running vanilla Node.
Here's a sample repo with a modern TypeScript project structure, generating ES Module code.
I created #digitak/esrun, a thin wrapper around esbuild and that executes a TypeScript file almost instantly. esrun was made because I was disappointed with ts-node: too slow, and just didn't work most of the time.
Advantages of esrun over ts-node include:
very fast (uses esbuild),
can import ESM as well as CJS (just use the libraries of your choice and esrun will work out of the box),
there is an included watch mode, run your script with the --watch option and any change to your entry file or any of its dependencies will re-trigger the result
you can use esrun in inspect mode to use the DevTools console instead of your terminal console.
After installing, just run:
npx #digitak/esrun file.ts
Just helpful information - here is newest TypeScript / JavaScript runtime Deno.
It was created by the creator of node Ryan Dahl, based on what he would do differently if he could start fresh.
You can also try tsx.
tsx is a CLI command (alternative to node) for seamlessly running TypeScript, its build upon esbuild so its very fast.
https://github.com/esbuild-kit/tsx
Example:
npx tsx ./script.ts
As of May 2022 ts-node does support es modules
npx ts-node --esm file.ts
you will likely need to add "type": "module", to your package.json. And some of the imports might be wonky unless you turn on experimental-specifier-resolution=node
npmjs.com/package/ts-node#commonjs-vs-native-ecmascript-modules
For linux / mac you can add the ts-node-script shebang.
Install typescript / ts-node globally (see 1 below for non global install):
npm install ts-node typescript --save-dev --global
Add this as the first line in your .ts file:
#!/usr/bin/env ts-node-script
Then make the file executable:
$ chmod +x ./your-file.ts
You can then run the file directly from the command line:
$ ./your-file.ts
Notes:
1 For non global install you can install local to your project
npm install ts-node typescript --save-dev
and add the relative path to the shebang script eg:
#!/usr/bin/env ./node_modules/.bin/ts-node-script
2 Support for shebangs was officially added in ts-node v8.9.0.
Like Zeeshan Ahmad's answer, I also think ts-node is the way to go. I would also add a shebang and make it executable, so you can just run it directly.
Install typescript and ts-node globally:
npm install -g ts-node typescript
or
yarn global add ts-node typescript
Create a file hello with this content:
#!/usr/bin/env ts-node-script
import * as os from 'os'
function hello(name: string) {
return 'Hello, ' + name
}
const user = os.userInfo().username
console.log(`Result: ${hello(user)}`)
As you can see, line one has the shebang for ts-node
Run directly by just executing the file
$ ./hello
Result: Hello, root
Some notes:
This does not seem to work with ES modules, as Dan Dascalescu has pointed out.
See this issue discussing the best way to make a command line script with package linking, provided by Kaspar Etter. I have improved the shebang accordingly
Update 2020-04-06: Some changes after great input in the comments: Update shebang to use ts-node-script instead of ts-node, link to issues in ts-node.
Write yourself a simple bash wrapper may helps.
#!/bin/bash
npx tsc $1 && node ${1%%.ts}
For environments such as Webstorm where the node command cannot be changed to ts-node or npx:
npm install ts-node typescript (Install dependencies)
node --require ts-node/register src/foo.ts (Add --require ts-node/register to "Node parameters")
This answer may be premature, but deno supports running both TS and JS out of the box.
Based on your development environment, moving to Deno (and learning about it) might be too much, but hopefully this answer helps someone in the future.
Just in case anyone is insane like me and wants to just run typescript script as though it was a .js script, you can try this. I've written a hacky script that appears to execute the .ts script using node.
#!/usr/bin/env bash
NODEPATH="$HOME/.nvm/versions/node/v8.11.3/bin" # set path to your node/tsc
export TSC="$NODEPATH/tsc"
export NODE="$NODEPATH/node"
TSCFILE=$1 # only parameter is the name of the ts file you created.
function show_usage() {
echo "ts2node [ts file]"
exit 0
}
if [ "$TSCFILE" == "" ]
then
show_usage;
fi
JSFILE="$(echo $TSCFILE|cut -d"." -f 1).js"
$TSC $TSCFILE && $NODE $JSFILE
You can do this or write your own but essentially, it creates the .js file and then uses node to run it like so:
# tsrun myscript.ts
Simple. Just make sure your script only has one "." else you'll need to change your JSFILE in a different way than what I've shown.
Install ts-node node module globally.
Create node runtime configuration (for IDE) or use node in command line to run below file js file (The path is for windows, but you can do it for linux as well)
~\AppData\Roaming\npm\node_modules\ts-node\dist\bin.js
Give your ts file path as a command line argument.
Run Or Debug as you like.
Create your TypeScript file (ex. app.ts)
npm i -D typescript ts-node -> to install the dev dependencies local
npx nodemon app.ts
Using nodemon, automatically recompile app.ts every time you change the file
Here is the command
tsc index.ts --outDir .temp && node .temp/index.js && rm -rf .temp
<<<<<<<<< Compile >>>>>>>>> <<<<<<< Run >>>>>>> << Clean >>
There is also an option to run code directly from the CLI, not the *.ts file itself.
It's perfectly described in the ts-node manual.
As a first step, install ts-node globally via npm, yarn, or whatever you like.
...and now just use ts-node -e 'console.log("Hello, world!")' (you may also add the -p flag for printing code)
This little command is perfect for checking, does everything installed fine. And for finding some other error, relevant with tsconfig.json options.
We can run it using nodemon as well
nodemon ./filepath/filename.ts
This question was posted in 2015. In 2018, node recognizes both .js and .ts. So, running node file.ts will also run.

Is it possible to consume environment variables inside of npm / package.json?

I'm attempting to build a package.json so that when running a NodeJS app on Heroku it will run the scripts.postinstall step using an environment variable. For example:
...
"scripts": {
"postinstall": "command $ENV_VAR"}
},
...
I've looked at the docs and wasn't able to find something saying I can.
Is this even possible? Is this even desirable and "I'm Doing It Wrong"â„¢?
Ignore the nay-sayers. You can do this in a cross-platform manner using cross-var:
"scripts": {
"postinstall": "cross-var command $ENV_VAR"
}
Updated answer due to new packages having been written
You can use the cross-var package to do this in a clean way:
...
"scripts": {
...
"postinstall": "cross-var command $ENV_VAR",
...
},
"dependencies": {
...
"cross-var": "^1.1.0",
...
}
...
Original answer
To answer the last questions, because they're the most important one: yes, no, and absolutely, because you've just broken cross-platform compatibility. There is no guarantee your environment syntax works for all shells on all operating systems, so don't do this.
We have a guaranteed cross-platform technology available to us already: Node. So, create a file called something like bootstrap.js, and then make npm run node bootstrap as your postinstall script. Since the code inside bootstrap.js will run like any other node script, it'll have access to process.env in a fully cross-platform compatible way, and everyone will be happy.
And many, many, many things that use common utils have node equivalents, so you can npm install them, locally rather than globally, and then call them in an npm script. For instance mkdir -p is not cross-platform, but installing the mkdirp module is, and then an npm script like "ensuredirs": "mkdirp dist/assets" works fine everywhere when run as npm run ensuredirs
And for convenience, the most common unix utilities have their own runner package, shx, which is fully cross-platform and makes the lives of devs even easier, with the "if you're writing code" equivalent being fs-extra.

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