Turn Based Participant Timeout Date Always NULL - game-center

Have been working on a two-player turn based game that uses a custom UI for match management. Considering restricting the app to iOS 6+ in order to use player timeouts. I would like to show the user the remaining amount of time to move, but the participant.timeoutDate is always null? Per the WWDC 2012 video (that says the timeout won't apply to the last participant in nextParticipants), I pass an array with two entries (opponent at index 0 and local player at index 1) when calling endTurnWithNextParticipants:turnTimeout:matchData:completionHandler: to take a turn. I've tried both GKTurnTimeoutDefault and various integer literals ... no luck ... always seems to be null. The player's last turn date works fine.
On the subject of player timeouts ... after I get them working, how is this delivered? I see GKTurnBasedMatchOutcomeTimeExpired ... does this come in a turn event?

From Apple's developer forum
Elian Gidoni -
+1
The doc should be:
timeoutDate
The date and time when the participant’s turn timed out. (read-only)

Related

Use One TradingView Strategy for Multiple Coins connected to Bot

I'm a newbie for TradingView and have been learning a lot. I'm developing a strategy with backtesting using pine-script language however what confusing me, is how to use the same strategy for multiple coins.
The strategy is mainly developed for Binance Futures trading not sure if possible to apply it to other Exchangers.
So I wanna setup alerting system for multiple coins to be connected to 3comma Bot or Finandy to execute a trade based on the setup parameter.
My questions are.
If I wanna use certain candle types like Hiken Ashi should that be included in the code or just select it in the chart and it will be read by the strategy automatically?
Should I include the coins in the script or I should select them one by one in the chart and then setup an alert per coin?
Should I create one alert per one coin per chart or I should have multiple charts per each coin to setup an alert?
Should the timeframe also be defined in the code or the chart can do the job?
Sorry for many questions, I'm trying to understand the process well.
For multiple coins, the easiest way is to attach your strategy to each and every coin on Tradingview you want to trade with. This way you can backtest each on their respective chart.
If you create a strategy for say BINANCE:BTCUSDT and think of using this strategy on different exchange, you can do it, but first I suggest test it on BINANCE:BTCPERP and see for yourself how the same strategy can show a wildly different result (even though BTCUSDT and BTCPERP should be moving the same).
For a complex solution you can create a single script that uses multiple securities, but you won't be able to backtest that with simple approach, you would have to write your own gain/loss calculator, and you are not there yet.
I was going down the same road, my suggestions are:
create an input for the coin you want to trade (that will go into an input variable)
abstract the alert message off of the strategy.entry() command, that is, construct the alert message in a way you can replace values with variables in it (like the above selected coin)
3Commas needs a Bot ID to start/stop a bot, abstract that off as well, and you will have a good boilerplate code you can reuse many times
as a good practice (stolen from Kubernetes) besides the human readable name, I give a 5 letter identifier to every one of my bots, for easy recognition
A few examples. The below will create a selector for a coin and the Bot ID that is used to trade that coin. The names like 'BIN:GMTPERP - osakr' are entirely my making, they act as a Key (for a key/value pair):
symbol_choser = input.string(title='Ticker symbol', defval='BTC-PERP - aktqw', options=[FTX_Multi, 'FTX:MOVE Single - pdikr', 'BIN:GMTPERP - osakr', 'BIN:GMTPERP - rkwif', 'BTC-PERP - aktqw', 'BTC-PERP - ikrtl', 'BTC-PERP - cbdwe', 'BTC-PERP', 'BAL-PERP', 'RUNE-PERP', 'Paper Multi - fjeur', 'Paper Single - ruafh'], group = 'Bot settings')
exchange_symbol = switch symbol_choser // if you use Single Pair bots on 3Commas, the Value should be an empty string
'BIN:GMTPERP - osakr' => 'USDT_GMTUSDT'
'BTC-PERP - cbdwe' => 'USD_BTC-PERP'
'Paper Multi - fjeur' => 'USDT_ADADOWN'
bot_id = switch symbol_choser
'BIN:GMTPERP - osakr' => '8941983'
'BTC-PERP - cbdwe' => '8669136'
'Paper Multi - fjeur' => '8246237'
And now you can combine the above parts into two Alerts, for starting/stopping the bot:
alertMessage_Enter = '{"message_type": "bot", "bot_id": ' + bot_id + ', "email_token": "12345678-4321-abcd-xyzq-132435465768", "delay_seconds": 0, "pair": "' + exchange_symbol + '"}'
alertMessage_Exit = '{"action": "close_at_market_price", "message_type": "bot", "bot_id": ' + bot_id + ', "email_token": "12345678-4321-abcd-xyzq-132435465768", "delay_seconds": 0, "pair": "' + exchange_symbol + '"}'
exchange_symbol is the proper exchange symbol you need to provide to your bot, you can get help on the 3Commas' bot page (they have pre-crafted the HTTP requests you need to use for certain actions).
bot_id is the ID of your Bot, that is straightforward.
The above solution does not handle Single coin bots, their trigger message has a different structure.
Whenever you can, use Multi coin bots as they can act as a Single bot with two exception:
if you have a long spanning strategy and when you start a bot, you should be already in a trade, you can manually start a Single bot, but you cannot start a Multi coin bot (as there is no way to provide the coin info on which to start the trade)
if you are trading a derivative like FTX's MOVE contracts and your script is attached to the underlying BTC Futures. MOVE contracts changes name every day (the date is in their name, like: BTC-MOVE-0523) so you would need delete an alert, update and reapply the alert every day, etc. Instead, if your script is on the BTC-PERP then you can use a Single coin bot which does not expect a coin name in the alert message so it will start/stop the Bot on whatever coin it is connected to, then you need to change the coin name every day only in the Bot settings and never touch the Alert.
To summarize on your questions:
Do not include chart type in code (that is not even an embeddable data), just apply your code to whatever chart you want to use. Hint: never use Heikin-Ashi for trading. You can, but you will pay for it dearly (everyone tries, even against warnings, no worries)
Set up them one-by-one, so you can backtest them
No, set the timeframe on the chart. Later, when you will be more experienced you will be able to abstract the current timeframe (whatever it is) away and write code that is timeframe-agnostic. But that's hard and make your code less readable.

Let Alexa ask the user a follow up question (NodeJS)

Background
I have an Intent that fetches some Data from an API. This data contains an array and I am iterating over the first 10 entries of said array and read the results back to the user. However the Array is almost always bigger than 10 entries. I am using Lambda for my backend and NodeJS as my language.
Note that I am just starting out on Alexa and this is my first skill.
What I want to archive is the following
When the user triggers the intent and the first 10 entries have been read to the user Alexa should ask "Do you want to hear the next 10 entries?" or something similar. The user should be able to reply with either yes or no. Then it should read the next entries aka. access the array again.
I am struggling with the Alexa implementation of this dialog.
What I have tried so far: I've stumbled across this post here, however I couldn't get it to work and I didn't find any other examples.
Any help or further pointers are appreciated.
That tutorial gets the concept right, but glosses over a few things.
1: Add the yes and no intents to your model. They're "built in" intents, but you have to add them to the model (and rebuild it).
2: Add your new intent handlers to the list in the .addRequestHandlers(...) function call near the bottom of the base skill template. This is often forgotten and is not mentioned in the tutorial.
3: Use const sessionAttributes = handlerInput.attributesManager.getSessionAttributes(); to get your stored session attributes object and assign it to a variable. Make changes to that object's properties, then save it with handlerInput.attributesManager.setSessionAttributes(sessionAttributes);
You can add any valid property name and the values can be a string, number, boolean, or object literal.
So assume your launch handler greets the customer and immediately reads the first 10 items, then asks if they'd like to hear 10 more. You might store sessionAttributes.num_heard = 10.
Both the YesIntent and LaunchIntent handlers should simply pass a num_heard value to a function that retrieves the next 10 items and feeds it back as a string for Alexa to speak.
You just increment sessionAttributes.num_heard by 10 each time that yes intent runs and then save it with handlerInput.attributesManager.setSessionAttributes(sessionAttributes).
What you need to do is something called "Paging".
Let's imagine that you have a stock of data. each page contains 10 entries.
page 1: 1-10, page 2: 11-20, page 3: 21-30 and so on.
When you fetching your data from DB you can set your limitations, In SQL it's implemented with LIMIT ,. But how you get those values based on the page index?
Well, a simple calculation can help you:
let page = 1 //Your identifier or page index. Managed by your client frontend.
let chunk = 10
let _start = page * chunk - (chunk - 1)
let _end = start + (chunk - 1)
Hope this helped you :)

Where is scripted the Dalaran Well teleport (game object)?

When you try to reach the Dalaran Well in Dalaran, you are teleported to the sewers.
It is using this Game object: Doodad_Dalaran_Well_01 (id = 193904 )
Where is it scripted? How?
I've found nothing in the table smart_scripts, and found nothing in the core about this specific id so I'm curious because this type of teleport is really better than clicking on a game object
This gameobject is a unique case because it works like instance teleports do. If you check the gameobject_template table, you will see that it has several Data columns that have diferent values based on the type of the gameobject.
The gameobject you are refering too is the Well It self but the portal gameobject inside the well gives the player a dummy spell to tell the core that the player has been teleported (spell ID 61652).
For the specific case of the dalaran well, it's type is 30 which means, as the documentation says, GAMEOBJECT_TYPE_AURAGENERATOR. As soon as the player is in range, a dummy aura is cast on him to notify the core that this areatrigger has been activated (You could do stuff when player gets hit by the dummy spell).
The trick here is a bunny, but not the bunny itself since it is there mostly to determine an areatrigger. If you use command .go gobject 61148 you can check him out, he's inside the well.
Areatriggers are a DBC object that are actually present on our database on world.areatrigger. You can check the columns here. When the player enters the Radius box specified on the areatrigger, another thing happens in the core which is world.areatrigger_teleport.
If you run the following query you will be able to check the position where the trigger will teleport the player to.
SELECT * FROM areatrigger_teleport WHERE `Name` LIKE '%Dalaran Well teleporter%';

Extract 'p' data from 'div' with Class of div = ""

I am trying to extract the data in the div with "" as className followed by p tag.
My html looks like this
<div class=""><p>I've been with USAA since 1981 - they've been a good, helpful company and easy to deal with except with making payments on their website. Every time I try to make a payment the website has a problem and I end up calling them. Today, I tried to make a credit card update (same account, different exp. date and code) before I made a payment. The website kept telling me it wouldn't accept the information.</p><p>I called the company to make the payment and was told the system had accepted the information but I couldn't make the payment until tomorrow because of the update. They refused to let me make my payment by phone. 4 times in the past 2 years it wouldn't accept my password, even after I confirmed it by - yes calling in. Other payments have not been accepted for unknown reasons - I've had to call them in. No point having a website if it doesn't work. I avoid calling because it takes so many steps to reach a live person. It's a minor complaint but it happens every time.</p></div></div>
I am using Beautifulsoup and my code to extarct this data is :
reviewAllList = [row.text for row in soup.find_all('div',attrs={"class" : ""})]
However, I am not able to extarct the correct data from the same. Is it that I am missing something? I am using Python 3.5.
Use lambda to find all divs with an empty class attribute andthe first child is a p
rows = [str(row.get_text(strip=True)) for row in soup.find_all(lambda tag: tag.name == "div" and ("class" not in tag.attrs or not len(" ".join(tag["class"]))) and tag.findChildren()[0].name == "p")]
You can just print the text only by saying.
sometxt = <div class=""><p>I've been with USAA since 1981 - they've been a good, helpful company and easy to deal with except with making payments on their website. Every time I try to make a payment the website has a problem and I end up calling them. Today, I tried to make a credit card update (same account, different exp. date and code) before I made a payment. The website kept telling me it wouldn't accept the information.</p><p>I called the company to make the payment and was told the system had accepted the information but I couldn't make the payment until tomorrow because of the update. They refused to let me make my payment by phone. 4 times in the past 2 years it wouldn't accept my password, even after I confirmed it by - yes calling in. Other payments have not been accepted for unknown reasons - I've had to call them in. No point having a website if it doesn't work. I avoid calling because it takes so many steps to reach a live person. It's a minor complaint but it happens every time.</p></div></div>
and now just print(sometxt.text)
if you're only looking for the div class= > "" <
You can print it by print(sometxt['class']) remember that you might have to itterate through your findAll with a for loop to do this.(if there's multiple class)
**row.text**
I assume you just want to get the text from the paragraphs.
You could do something like:
mydiv = soup.find("div", { "class" : "" })
for p in mydiv.find_all('p'):
text_list.append(p.get_text())
or
mydiv = soup.find("div", { "class" : "" })
text = mydiv.find('p').get_text()
Can not test right now, but from my experience with BS this should work fine.
Edit: tested and corrected it.

When can we get access to nest autoaway status?

Let me stress that I am not a programmer but I like messing around with things. I've been using #ifttt and #nest for years and recently started using #smartthings to do cool things in my house.
I wanted to power off devices such as my lights and water heater based on leaving my house. Rather than having this depend on one device such as a phone or keyfoob, I wanted to use the nest "auto-away" feature.
Auto-away doesn't appear to be exposed to #ifttt or #smartthings. I've asked #nestsupport and they told me to come here :-o.
Does anyone from nest developer team know when developers and other products will be able to consume this from he nest device? Its a real shame that after several years this isn't exposed yet. Not only that but it could be an additional selling point to integrate and turn on/off items in your house.
Thank
I'm not from the Nest developer team, but I've played around with the Nest API in the past, and use it to plot my energy usage.
The 'auto away' information is already accessible in the API, and looks to be used in a number of IFTTT recipes:
https://ifttt.com/recipes/search?q=auto+away&ac=false
Within the (JSON) data received back in the API, the 'auto away' status is accessible via;
shared->{serial_number}->auto_away
This is set as a boolean (0 or 1).
If you like messing around with code, and know any PHP, then this PHP class for the Nest API is very useful at grabbing all information etc;
https://github.com/gboudreau/nest-api
Auto-Away is and always has been readable https://developer.nest.com/documentation/cloud/api-overview#away
There are a few ways you could go about doing this, but if you're writing up a SmartApp just for your own uses, I'd suggest piggybacking off of one of the existing device types for the Nest on SmartThings. As a quick example, I'll use the one that I use:
https://github.com/bmmiller/device-type.nest/blob/master/nest.devicetype.groovy
After line 96, this is to expose the status to any SmartApp you may write:
attribute "temperatureUnit", "string"
attribute "humiditySetpoint", "number"
attribute "autoAwayStatus", "number" // New Line
Now, you'll want to take care of getting the data in the existing poll() method, currently starting at line 459.
After line 480, to update the attribute
sendEvent(name: 'humidity', value: humidity)
sendEvent(name: 'humiditySetpoint', value: humiditySetpoint, unit: Humidity)
sendEvent(name: 'thermostatFanMode', value: fanMode)
sendEvent(name: 'thermostatMode', value: temperatureType)
sendEvent(name: 'autoAwayStatus', value: data.shared.auto_away) // New Line
This will expose a numerical value for the auto_away status.
-1 = Auto Away Not Enabled
0 = Auto Away Off
1 = Auto Away On
Then, in your SmartApp you write, where you include an input of type thermostat like this:
section("Choose thermostat... ") {
input "thermostat", "capability.thermostat"
}
You will be able to access the Auto Away status by referring to
thermostat.autoAwayStatus
From anywhere in your code where you can do something like
if (thermostat.autoAwayStatus == 1) {
// Turn off everything
}

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