Allowing For Scrollbar When Resizing Container - gxt

I'm developing an application using GWT 2.3.0 and GXT 2.2.5.
I've got a LayoutContainer with ScrollMode set to AUTO and layout set to RowLayout with a horizontal orientation. It's used as the display window for my application.
The problem is that when the browser is resized so that the vertical scrollbar is displayed, the contents do not resize to account for it, causing the horizontal scrollbar to also appear even if it's not needed.
Is there a way to have the layout account for the space taken up by the scrollbar when rendering the widgets?

Ok that is a bit tricky to accomplise. I would do it like this:
On the Entry point (so that you know it is always active) add a resize handler to the Window
Window.addResizeHandler(new ResizeHandler() {
#Override
public void onResize(ResizeEvent event) {
// Fire Event containing the new size informing the application of the change
// Or resize the Layout container
}
}
If you choose to fire the event and you are using the MVP pattern then it is pretty simple to fire the event via the event bus and catch it wherever you like in the application.
The only catch here is that you might want to run the functions in onResize() inside a timer as in many cases the Window width/height reported have not the final value, due to the event being fired before the resizing completes.

Related

Fabricjs detect hovered control box

I have a fabricjs canvas and onto that i am adding image. when we click the image the image is in selected mode.
is there a way to know if the mouse if over the grapples(the square boxed around the image) but not the one used to rotate?
and if it is can i fire a javascript command from there?
the rotation square is called 'mtr' inside fabricjs.
You can hook a 'mousedown' or 'mouseover' event to the object in this way:
object.on('mouseover' myfunction.bind(object));
the function you pass will receive an object parameter that we will call opt, just for example.
function(opt) {
var mouseevent = opt.e;
if (this.__corner === 'mtr') {
callMyOtherFunction(mouseevent);
}
}
this will not stop the rotation handling during mousemove or firing modified on mouseup
this.__corner referes to the object (this) and the last findTargetCorner result. Is not documented and is not a public feature, is mostly used for internal fabric logic, but is there and you can use it.
You should propose on the fabric issue tracker to make it an official feature, removing the double dash in front and documenting it in the docs.

Move view from top to bottom continuously without animation in Android

I want to know how to move a view from top to bottom continuously without animation. I am asking this because I want to get the position of the view at every step so that I can check that if there is any collision between that view and any other view.
With animation you can move (not exactly move) a view from one position to another position (Animator class), but animation produces an illusion to the user that it is moving but it's position is fixed all the time. So this can't be done using animation?
Second approach is incrementing position of view. I applied this method in onCreate(). If I used it without Thread.sleep(50) then the activity doesn't show the view, if I applied it with Thread.sleep(50) then activity doesn't start for some period.
Property animation (subclasses of Animator class) actually move the view, as they update the actual property of the view. It is the view animations (subclasses of Animation class) that don't move the actual view and instead just where it appears to the user.
Source:http://developer.android.com/guide/topics/graphics/prop-animation.html
Quote: With the property animation system, these constraints are completely removed, and you can animate any property of any object (Views and non-Views) and the object itself is actually modified.
You also shouldn't start moving things around in the onCreate method as things are still initializing (onwindowfocuschanged is recommened). Also if you call thread.sleep, you are going the sleep the main UI thread, hence freezing the application for a time.
Solved the problem using ValueAnimator :-
CodeSnippet :-
va=ValueAnimator.ofFloat(0.0f,size.y);
va.setDuration(5000);
va.setRepeatCount(va.INFINITE);
va.setRepeatMode(va.REVERSE);
va.start();
va.addUpdateListener(new AnimatorUpdateListener() {
#Override
public void onAnimationUpdate(ValueAnimator animation) {
// TODO Auto-generated method stub
bullet[0].setTranslationY((Float) va.getAnimatedValue());
Rect R11=new Rect(bullet[0].getLeft(),bullet[0].getTop()+(int)bullet[0].getTranslationY(),bullet[0].getRight(),bullet[0].getBottom()+(int)bullet[0].getTranslationY());
Rect R21=new Rect(ball.getLeft(), ball.getTop(), ball.getRight(), ball.getBottom());
if(R11.intersect(R21))
va.cancel();
}
});

How to remove focus from LWUIT Textfield and resize Form correctly when Virtual Keyboard hides?

I'm facing a problem with the LWUIT's Textfield.
In some of my Forms I display a CategoryBar, while in others I hide it.
In some of the Forms I have Textfields, the problem presents itself when I focus on one and make the Virtual Keyboard (VKB) to appear. When the VKB appears, the screen components resize themselves to adjust to the Textfield to be visible while text is entered, but when I hide the VKB, either through the back button or the return key on the VKB, the Textfield remains with the focus, not only that, when the screen components resize themselves, the current visible Form resizes itself as if there was no CategoryBar present, so any components that are at the bottom of the Form are hidden by the CategoryBar.
This is fixed by displaying another Form (this includes PopupChoiceGroup and DatePicker) and then going back to the Form that is covered by the CategoryBar.
In other Forms where no CategoryBar is visible, sometimes the resizing when the VKB is shown causes the Forms to resize themselves as if the CategoryBar was visible, making it possible to interact with it when it shouldn't be available.
How can I make sure the focus is completely lost on the Textfield? Also, how to make sure a Form is resized correctly whether a CategoryBar is visible or not?
EDIT
I've been digging through the class reference for TextField, Form and VKB, in the later I found a method called autoAdjust which according to documentation:
Auto adjust size of the dialog. This method is triggered from a
sizeChanged event.
The method sizeChanged sounded like something I should check and in the Form's reference the description for this method is:
This method is only invoked when the underlying canvas for the form
gets a size changed event. This method will trigger a relayout of the
Form. This method will get the callback only if this Form is the
Current Form
This method seemed like the callback for resizing I was looking for, so I overrode it and placed a NotificatioBar to be displayed with the width and height values sent when the method was called.
What I found after testing this on my device was that when the Form was being resized after the VKB was shown or hidden, the height value sometimes instead of being 270 (the height for the Form when the CategoryBar is being displayed) it was sent as 320 (the full screen height, as if no CategoryBar was being displayed).
So far I haven't been able to understand why would the Form ignores the fact that the CategoryBar is being displayed or not when resizing the itself.
I tried to change the Form height inside its sizeChanged method but the Form wasn't affected by it. It seems to me what I have to modify is the canvas where the Form is being drawn, but I don't really know for sure since the canvas is hidden in LWUIT.
Could it be the canvas where my Form is being drawn is the one at fault? What is provoking this behaviour?
At the moment I found a workaround to avoid having my Components hidden by the CategoyBar because the Form resized wrongly after the VKB hid, for the scenario in which the Form resizes wrongly and displays the CategoryBar (which I don't know why is visible if I'm calling to its setVisibility method and passing false).
First I overrode the sizeChanged method:
protected void sizeChanged(int w, int h){
if(h > 270){
mainContainer.getStyle().setMargin(Component.BOTTOM, 50);
}
else{
mainContainer.getStyle().setMargin(Component.BOTTOM, 0);
}
}
I check the height value, if the value is greater than the expected height when the CategoryBar is being displayed then I set the bottom of my Container to 50, so it'll be visible.
But this wasn't enough because if I show again the same form and it resizes correctly then the Container will remain with a bottom of 50. So I overrode the onShow method too:
protected void onShow(){
int containerBottom = mainContainer.getStyle().getMargin(Component.BOTTOM);
if(this.getHeight() == 270 && containerBottom == 50){
mainContainer.getStyle().setMargin(Component.BOTTOM, 0);
}
}
I had to make sure if the height was 270 and my Container's bottom was 50 then the Container's bottom should be 0.
Since I haven't found a way to avoid having my Form to resize and show the CategoryBar when it shouldn't be displayed at all, I don't consider myself with a full answer. Will update if I find a workaround for this.
EDIT
I tried with explicitly setting the shown/hidden status by calling the setVisibility method inside the onShow method of every Form I have. So far I've been able to avoid the visual problems I experienced previously. I'm not sure if this problem was due to LWUIT or due to J2ME restrictions but this is how I worked around it.

How do I know when all paintings are finished?

My program is fullscreen application. On start I use some checks and if something is wrong, error dialog is shown. I need two windows (main fullscreen, and dialog) were here and all graphics were ok.
When I use this code:
primaryStage.show();
/*..some checks*/
dialogStage.show();
.. there is no fullscreen. It's somehow overlapped by other windows.
This one works better:
stage.setOnShown( new EventHandler<WindowEvent>() {
public void handle(WindowEvent windowEvent) {
/*..some checks*/
dialogStage.show();
}
});
primaryStage.show();
But... I can see task panel from Windows. It becomes hidden when dialog is closed.
And also I can see default java icon there. Although I've set custom icon before.
Looks like setOnShown() is called before all graphical updates are done.
Is there any event or something to know it?
I also tried Timeline from animation to call a small delay. But without success.
The same with calling dialog from additional thread (with Platform.runLater() of course :) ). This way fullscreen hides at all.
Maybe on JavaFX8 things are better?

How can i change layout when orientation is change

I want to change my blackberry screen GUI When i go from portrait to landscape mode.
protected void sublayout(int width, int height) {
// TODO Auto-generated method stub
if(Display.getOrientation()==Display.DIRECTION_PORTRAIT)
{
label.setText("Portrait");
}
else
{
label.setText("Landscape");
}
super.sublayout(width, height);
}
any help would be appreciated
Override sublayout on your screen, this is called whenever the orientation changes so you can use it to add/remove/change fields.
You can also use Display.getOrientation() to check the current orientation. You should also track the previous orientation within your application in case sublayout was called for a different reason.
You need to handle it manually. Whenever orientation changes in blackberry it calls the subLayout() method. There you can call invalidate method which will refresh your screen. But make sure that you are using relative layout instead of absolute layouts. It will automatically arrange the UI elements in your screen.

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