Consider the following setup:
ProjectA
References
Foo
Bar
ProjectA uses in his code only static references to Foo, not Bar, this one is only opened through reflection.
Then we have ProjectB
ProjectB
References
ProjectA
Compiling this with MSBuild yields the ProjectA.dll and Foo.dll in ProjectB's output folder.
However, is there a way that I can tell MSBuild (VS seems to do this by default) that I also need Bar.dll, without adding Bar to the references of ProjectB?
I had this same problem a couple days ago. The solution that I found was to create a dummy class that instantiates an object from Bar in ProjectA. This should then generate the Bar.dll. I don't know why Msbuild works like this but it does. Does anyone know a better solution?
Related
I want to simply create a reusable "library" for all my future projects that I'm going to be doing in Haxe. I understand there aren't library projects in Haxe, but rather you would just have a collection of source files somewhere and import them as needed. Right?
I've created a new project using Flambe (a Haxe framework) and opened it in the FlashDevelop IDE. It compiles and runs fine.
Now I want to include my library, so I go into the Project Properties under the "Classpaths" tab and set the relative path to my library. It shows up correctly in the "References", and even has the proper code completion when I type "import ...", yet when I compile it fails on the import line stating: 'Class not found : mlg.Engine'
(mlg being the package, and Engine being the class/type)
Is there anything I'm missing?
I think (i may be wrong) that flashdevelop "references" are just autocompletion and not actually passed to the compiler.
I'm not sure what's the "right" way to do it, but I can tell you what I've done (I made a few helper classes for flambe too :P): I simply created a "fake" haxelib, I created HaxeToolkit/haxe/lib/[name]/git, and in [name] i created a .current file that contains "git".
Then on flashdevelop you have to add it as a library (Project settings -> Compiler options -> Libraries).
Note: there are probably other/better ways to do it.
I know that this is a question that has been discussed before but I have a situation that I don't understand.
I have the following projects
Project A
Project B
NuGet Package "log4net"
NuGet Package "ServerAppFabric.Client"
Project A has a visual studio reference to Project B. I'm using both packages in code in Project B and I am building in debug mode. Project B config looks like this.
<Reference Include="log4net">
<HintPath>..\packages\log4net.2.0.0\lib\net40-full\log4net.dll</HintPath>
</Reference>
<Reference Include="Microsoft.ApplicationServer.Caching.Client">
<HintPath>..\packages\ServerAppFabric.Client.1.1.2106\lib\Microsoft.ApplicationServer.Caching.Client.dll</HintPath>
</Reference>
<Reference Include="Microsoft.ApplicationServer.Caching.Core">
<HintPath>..\packages\ServerAppFabric.Client.1.1.2106\lib\Microsoft.ApplicationServer.Caching.Core.dll</HintPath>
</Reference>
*Why is only the dll-file from log4net copied into the bin folder of Project A and not the Client and Core files? Any help or explanation is appreciated! *
I had the same problem with a somehow complex dependency graph.
Go to the Reference Properties and set Copy Local=True.
Compile and check if the assembly was copied to the bin folder.
If that doesn’t fix your issue try this answer: https://stackoverflow.com/a/19889803/1074245
In order to answer your question precisely, we'd need to know a couple of things.
One explanation depends on what references you have in Project A. For example, it could be that project A, other than referencing project B, also includes additional references, among which there are Microsoft.ApplicationServer.Caching.Client and Microsoft.ApplicationServer.Caching.Core, maybe with the option Copy local set to false - but not log4net. In this case, the copy of the former two will happen only for Project B.
Another possible explanation depends on what your code does with the references in project A and project B. The MSBuild process does not automatically copy assemblies of references that are not actually used in a project.
Finally, in case you are relying on Build Events to copy references, have a look at the Output panel to make sure that there are no errors despite a successful compilation.
In any case, in order to make sure that all NuGet packages are copied, I find it useful to edit the .csproj file and, among the <PropertyGroup> tag, add this:
<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
From the documentation:
If you set this CopyLocalLockFileAssemblies to true, any NuGet package dependencies are copied to the output directory. That means you can use the output of dotnet build to run your plugin on any machine.
I don't think this is related to NuGet. It should be related to how references work in Visual Studio or MSBuild. If you just reference a library in ProjectB, it won't show up in ProjectA's bin folder. However, when you use some type from the referenced library,only then it will show up in bin folder.
I have IntelliJ 12 and some groovy code (along with a pile of java code) in a project.
In intelliJ, i can see class A's import of some groovy code, and i have also included the library that has that code.
However, while the package itself is in one colour (for the import), the actual class being imported is in red, which implies an issue of some sort. Hovering the mouse over it reveals no issue though.
When i run a "make" or a "rebuild project" is where the problems start - i get
Groovyc: unable to resolve class com.blah.blah.blah.A
How can i resolve this?
Currently, my project setup is like so:
Under "Libraries" in (Project Structure -> Project Settings -> Libraries) I have:
the jar file with all the groovy code
the src jar file with all the groovy code
In the "Modules" section i have the - well, i don't know what to call it, the column isn't labelled - the library name from the libraries section associated with the src and class files, and the little "export" button beside it is ticked.
Incidentally, opening the class in intelliJ never shows the source code, which given the source is included struck me as weird.
Is there anything else I should need to do?
I've worked this one out, but if anybody knows why groovy cannot be in the "Resource Patterns" list and wants an upvote, do chime in
Oh, right.
I removed the !?*.groovy entry from the list of, um, entries in the File : Settings -> Compiler -> Resource Patterns thingy.
It doesn't seem to matter if "use external build" is on or off for this, but the !?*.groovy; entry cannot be there.
I wonder if anybody knows why?
I had the same problem and had to Add Framework Support and add Groovy to the project to get round this problem.
I created the project using gradle.
I just got your question in my Google results as I had a similar issue. My problem was that I was able to get the groovy code in my IntelliJ 12 project to compile ok, but it wasn't getting wired in properly when I tried to run unit tests within the IDE.
After some investigation, I uncovered that groovy and logback libraries were all set up in the project to be available in the runtime stage of the Maven build of the project, but that resulted in them not being available in the test stage. To fix this, I ended up manually updating the groovy-all and the logback libraries scope from runtime to provided under File->Project Structure->Modules->Dependencies. This allowed me to both compile and test within the IDE while including the Groovy modules as well as the Java modules.
Perhaps you had something similar going on in your project?
Six years later, I also just got this question near the top of my search results.
In my project my Unable to load class 'groovy.text.SimpleTemplateEngine' problem was actually due to a codenarc issue. I was able to resolve the issue by adding the following to build.gradle:
// codenarc version issue work-around
configurations.codenarc {
resolutionStrategy.eachDependency { DependencyResolveDetails d ->
if (d.requested.group == 'org.codehaus.groovy') {
d.useVersion '2.4.7'
}
}
}
Today i decided to see up Groovy source code and to built up my programming muscles in Groovy. I downloaded the Groovy Source code 1.8 from this link. But how do i proceed? In sense which folder first i have to see, so that i can understand better how groovy works(because there are many folders like benchmarks,bootstraps, src etc). May be this seems to be stupid question but i wanna to ask it.
Correct me if am worng.
The source code is inside src/main.
The unit tests all live inside src/test.
I found a good place to start looking was inside the huge class:
src/main/org/codehaus/groovy/runtime/DefaultGroovyMethods.java
This is where a lot of the extra Groovy methods are defined, so you can pick your favourite function (such as String.capitalize for example) and find the definition of that method (around line 9561, but that might be different in the version of the code you have downloaded)
You should then be able to (for example) change how something works, and check that the unit tests still function by calling
ant test
from the root folder, then you should see it build and test reports should be created and placed in the target folder
I tend to use a combination of find and grep to locate the area in the source that I am interested in, then slowly expand out from that class as I find other things that relate to it...
Hope this helps...it's a bit of a big question to try and cover
I'm working on a project that creates a DLL in C for Windows CE 5.0 using STANDARDSDK_500. The project is relatively simple with just one C source file. What I've noticed is that when I clean and build the project using Visual Studio 2005, it fails to create my Import lib. When I tell Visual Studio to rebuild it, it correctly creates the import lib.
Turning on verbose linking, I discover that in the failure case (clean and build) CVTRES.exe is discarding my functions, like so:
Invoking CVTRES.exe:
/machine:thumb
/verbose
/out:"C:\...\Temp\lnkC7E.tmp"
/readonly
/windowsce
".\standardsdk_500 (armv4i)\release\WLTBApi.res"
Microsoft (R) Windows Resource To Object Converter Version 8.00.50727.42
...
adding resource. type:VERSION, name:1, language:0x0409, flags:0x30, size:892
Discarded '.idata$4' from coredll.lib(COREDLL.dll)
...
Discarded WLRegisterStartupApp from WLTBApi.obj // my functions! Oh noes!
...
This discards all of my functions, which causes the linker to not create an import lib because there are no exported functions.
I figured that the input was the .res file mentioned in the commandline - WLTBApi.res. This file is identical in the intermediate directory after trying to compile both the working way (rebuild) and the non-working way (clean. build).
So, my first question is: what are the other inputs to the CVTRES.exe program so that I can find discrepencies between the two builds?
Second: what other troubleshooting techniques would you recommend?
Additional Info - I thought perhaps the .obj files were additional inputs - they differ between the builds. I now believe that they are outputs of CVTRES.exe. If anyone knows whether or not I'm correct in this, let me know.
Okay, so I found a solution, but I'm terribly dissatisfied with it. I discovered that the project I was building had a Dependency, but one that wasn't actually a dependency. In other words, the project, WLTBApi was building a DLL, and had a dependency configured, WLTBApiLib, but it wasn't actually using any of the output of that project. By removing the dependency, the problem went away.
I'd still love to know more about how to find an actual answer to what was going on, but maybe this answer will help someone else in the future.