Duplicate/Clone Node in JavaFX 2.0 - javafx-2

I don't want to load a FXML file twice. It is possible to clone/copy a Node or Group? In JavaFX 1.1 there is a utility class called Duplicater -- is there a pendant in Java FX 2.x?

Ironically old Duplicater was duplicating FXD formatted nodes. And FXD was substituted with FXML.
So reusing FXML file is a JavaFX2 successor of Duplicater.

Related

How to achieve the following structure in javafx?

I have to create the architecture shown in the image below.
The inner components can be created very easily but in which container I would place them is the question. BorderPane, AnchorPane, GridPane.. These cannot contain JFXPanel as achild node.
Hence , the task is to convert the swing panel into jfxpanel. So each element should be of javafx.
JFXPanel is for embedding JavaFX scenes inside a Swing application, which doesn't sound like what your are doing, so a JFXPanel is probably the wrong component type to use for your application.
I guess (and I could be wrong) that your application is a JavaFX application in which you would like to embed a Swing component - in which case you use a SwingNode.
JavaFX scene
- JavaFX layout pane root
- JavaFX ScrollPane
- SwingNode
- Swing component
In general, mixing JavaFX and Swing is not usually recommended.
I note that your question is tagged javafx-2, so note that SwingNode only exists from Java 8 on; i.e., it does not exist in Java 7, so there is no way to accomplish the structure you outline in your question within the context of Java 7 or JavaFX 2.2.

Two JSF libraries providing the same renderer

Short Version:
If two JSF library jar files both include a custom renderer for the same family and type, is there any way from within the library itself (i.e. not from the containing app) of specifying which one should be used? Something like assigning a priority, with higher ones used in preference to lower ones?
Longer Version:
I'm using Primefaces in a project and trying to override the provided head renderer with my own:
<render-kit>
<renderer>
<component-family>javax.faces.Output</component-family>
<renderer-type>javax.faces.Head</renderer-type>
<renderer-class>com.example.MyHeadRenderer</renderer-class>
</renderer>
</render-kit>
If I put that into the WEB-INF/faces-config.xml of the war file then it's all good, and my renderer gets used.
However, if I try to deploy my code as part of a library jar (my-utils.jar), with the renderer defined in META-INF/faces-config.xml, then the Primefaces one is used. This contains exactly the same definition, so I'm guessing it just depends on the order they get loaded. Indeed, renaming my library to "xx-comps.jar" works, so it would appear that JSF is loading faces-config.xml files from all jar files in alphabetical order, with later entries just overwriting earlier ones.
Is there any way of forcing the selection to my library?
So far, I have these options:
Put my renderer directly into the WEB-INF/faces-config.xml of the war.
Build a custom Primefaces jar with that one renderer definition
removed.
Rename my library and rely on some (undocumented as far as I can
see) behaviour from the JSF loader.
Add a custom renderkit which extends the standard one, and reference
that from my war WEB-INF/faces-config.xml.
The first three all work but are not ideal, as (1) and (2) require changes outside my library, and (3) just looks dodgy as hell....
The fourth is just an idea as I've never written a render kit before so not aware of the effort involved. No idea if it is practical or would work, but it is better than (1) because at least the application only references a single render kit, and does not need to be updated if/when new renderers are added. Happy to put more effort into researching this approach if it seems a reasonable solution.
Also, I'd ideally prefer to use annotations rather than XML:
#FacesRenderer(componentFamily = "javax.faces.Output", rendererType = "javax.faces.Head")
public class MyHeadRenderer extends Renderer {
...
}
Thanks
You can specify the ordering via <ordering> in faces-config.xml of the JAR.
E.g. if you want your utility library to be loaded after all others, then just do so:
<ordering>
<after>
<others />
</after>
</ordering>
If you want to force an explicit ordering, then hook on specifically PrimeFaces, which has a <name>primefaces</name> in its faces-config.xml:
<ordering>
<after>
<name>primefaces</name>
</after>
</ordering>

jfxtras CalendarTextField cannot be loaded in Scene Builder

I am using Netbeans and Scenebuilder to create a JavaFX project. I realized that Scenebuilder does not have a date picker component so I downloaded the jfxtras and added the library to my classpath. I used the following code to add the CalendarTextField Object to my FXML file:
<?import jfxtras.labs.scene.control.*?>
<CalendarTextField fx:id="setupdate" prefWidth="200.0" showTime="true" GridPane.columnIndex="3" GridPane.rowIndex="8" />
It appeared to have worked ok, however, when I opened my FXML file in Scenebuilder I am getting the following error:
fxml:99: error:
javafx.fxml.LoadException: Element does not define a default property.
I am not sure what this means.
Java 8 DatePicker
Use Java 8 + SceneBuilder 2, it has a DatePicker.
Both are early access (especially SceneBuilder 2). Don't expect much in the way of SceneBuilder 2 stability for a little while, it's implementation is currently pretty rough and not as polished as SceneBuilder 1.1.
jfxtras and fxml
With regards to the use of jfxtras controls in SceneBuilder 1.1, my guess is that it is just not supported.
In order to build the jfxtras controls for Java 7, it was necessary for the jfxtras developers to make use of private APIs as feature complete public APIs for building custom controls are not available in Java 8. Usage of private APIs may cause compatibility issues with different SceneBuilder versions as it ties the control binaries to only work with certain JavaFX versions (as backward compatibility of private JavaFX apis is not guaranteed in new Java versions).
Also, the jfxtras developers may not have implemented the builder classes required to make their controls work with FXML. This would seem to be the case, as lack of an appropriate builder is what generates the error: javafx.fxml.LoadException: Element does not define a default property.
Implementing your own builder
You can read more about builders and fxml in an Introduction to FXML. You could implement a builder for the jfxtras CalendarTextField if you wish (I will not write one in this answer though). If you did implement an appropriate builder, there is a reasonable chance that you would then be able to use the control in FXML used by SceneBuilder 1.1.

What is the best way to design the GUI in javafx 2.0?

In javafx 2.0 it is possible to create the layout by using FXML approach or by using normal java code.
What is the best way with respect to a well designed set of UIs. In my application there is about 100 sub UIs.
Thanks
FXML looks more logical for that purpose. By using FXML
you split business logic from view
you get option to edit design without recompiling project.
you get design as structured xml tree which is much easier to edit comparing to potentially randomly ordered java code
with SceneBuider tool you get an option to use visual editor for your fxml files
Get JavaFX Scenebuilder here.
FXForm2 is a library providing automatic JavaFX 2.0 form generation.
however FXForm2 is not full WYSIWYG GUI design tool.
http://dooapp.github.io/FXForm2/
Scene builder should be a good starting point to create unique UIs of your application. Considering you have 100s of UIs, I assume that some of their "appearances" should be identical with slightly different functions. You can load the FXML dynamically and assign controller at run time. Which means 1 FXML file can be used with multiple controllers. Which can save you some time while keeping the code dynamic for easier maintenance.
FXMLLoader loader = new FXMLLoader(getClass().getResource("DBedit.fxml"));
loader.setController(new DBeditEntityUser());
So, to make use of the same FXML with a different controller.
FXMLLoader loader = new FXMLLoader(getClass().getResource("DBedit.fxml"));
loader.setController(new DBeditEntityUserLevel());
Hope this helps.
fyi,
road map for Java fx http://javafx.com/roadmap/ shows that the scene builder will be released around middle of the year. From the above web page:
"JavaFX Scene Builder is a WYSIWYG GUI design tool for the
JavaFX platform. It enables designing user interface screens by simply
dragging and positioning GUI components from a palette onto a scene.
The tool generates files in FXML format2 that can be used within a project
in any IDE such as NetBeans or Eclipse. The JavaFX Scene Builder can be
used to create GUI for desktop applications and applets that run in a browser."

Implementing a tree view in seam / JSF using Richfaces or jsTree

I am using seam with EJB3 + JSF and I would like to add a tree view component to the UI. The tree view must allow sorting of the nodes (preferably drag and drop) and must allow selection of leaf nodes.
The options I have looked at are:
RichFaces Tree
jsTree
Is there a major benefit to one option over the other?
If I use jsTree, what is the best way to connect to my data in EJB3? Should I use RESTEasy , Java script Remoting, or some other way?
I would use Richfaces tree as you are already using JSF becuase in this way everything is pretty much integrated and you wouldnt have to "wire" all the requirements manually.
The major benefit with richfaces is that everything is already there so the development time is shorter.

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