Monotouch 6.0 >> Monodevelop 3.0.4.7 hangs during build - xamarin.ios

After updating Monotouch on 6.0, MonoDevelop on 3.0.4.7 all projects hang during build (on first project)
I've created new empty Monotouch project for iPhone result is the same - MonoDevelop hangs on start building
On previous Monotouch 5.4.0 and Monodevelop 3.0.3 all worked
OS: Mac OS X 10.6.8
Any ideas?

As stated in the release notes MonoTouch 6.0 does not support Snow Leopard (OSX 10.6).
You'll need to update to OSX Lion (10.7) or Mountain Lion (10.8) or use an earlier version of MonoTouch (5.4 still supports Snow Leopard).
Note that iOS6 support requires Apple Xcode 4.5 which does not work on Snow Leopard either.

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I have mono installed from beta channel (http://www.mono-project.com/docs/getting-started/install/linux/) - version 4.0.4
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In project options under Build->General the Target framework is .NETFramework 4.6 (Not installed).
Compilation errors:
Project settings:
You will have to downgrade to .NET 4.5 profile if you do want to target both .NET and Mono, or you help Mono out by filling the gaps between 4.5 and 4.6, or you simply wait till someone else helps out.
Updated: This answer applied to the Mono release at that time. Latest
Mono release does support .NET Framework 4.6 and above, so you don't
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For some reason, my Samsung TV emulator versions 2.5.1 (2011) and version 3.5.2 (2012) work fine except for version 4.0 (2013). When I open it, it says
Emulator for Windows has stopped working. A program caused the program to stop working...
I installed the following on my machine and still doesnt seem to work:
Visual C++ Redistributable 2005 x86 and x64
Visual C++ Redistributable 2010 x86 and x64
Microsoft .NET 4.5 Latest
Java JDK (including JRE)
Latest Direct X from
(http://www.microsoft.com/en-us/download/details.aspx?id=35)
Any ideas why it shows this message? Thanks. I am on Windows 7 64 bit.
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MonoTouch: Xcode 4.3.2 - Compatible version

What version of MonoTouch is needed to use the newly release Xcode 4.3.2 It seems xCode is now using a different deployment model.
Xcode 4.3 support was introduced in MonoTouch 5.2.5.

Monotouch 3.1.3 with iOS 4.2 install?

How do I install iOS 4.2 so that MonoTouch 3.1.3 can target the iOS 4.2 Simulator?
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I have recently upgraded XCode to 3.2.3 with 0S4.0 SDK. Now, after upgrading the setup, one of my device is not being detected by XCode.
In the Organizer window, the device is displayed with a yellow status and XCode complains of "The version of iPhone OS on “” is too old for use with this version of the iPhone SDK. Please restore the device to a version of the OS listed below."
OS installed on device : 3.0 (7A341)
XCode Supported iPhone OS Versions: 4.0.1, 4.0, 3.2.1(7B405), 3.2, 3.1.3, 3.1.2, 3.1.1, 3.1, 3.0.1, 3.0.
My question is that if the XCode supports 3.0 version, then why the device is not being detected by the IDE.
try restarting your mac os and power off and on your iphone

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