Scaling SVG image element when image is another SVG file - svg

I am making a tool where I need a possibility to add an image into existing SVG. This image can be both Bitmap file and another SVG file. So I do it using element, like this:
<image x="100" y="100" width="200" height="100" preserveAspectRatio="none" xlink:href="image.jpg">
I need this image to fit to width/height I specified (I don't care about the original size of an image), that's why I set preserveAspectRatio to "none". And it works fine with bitmaps. However when I try the same code with another SVG image, it is not scaled. The preserverAspectRatio description says that viewBox should be set on this image element, however it doesn't help - the image is not scaled.
Here is the code which, as far as I understand should work:
<image x="100" y="100" width="200" height="100" viewBox="0 0 200 100" preserveAspectRatio="none" xlink:href="clock.svg">
And here is source of the clock.svg:
<svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" version="1.1" id="Map">
<path d="M8.179,20.115c-0.478,0.277-0.642,0.889-0.365,1.366c0.275,0.479,0.889,0.642,1.365,0.366c0.479-0.275,0.643-0.888,0.367-1.367C9.27,20.004,8.658,19.84,8.179,20.115zM9.18,12.239c-0.479-0.276-1.09-0.112-1.366,0.366s-0.111,1.09,0.365,1.366c0.479,0.276,1.09,0.113,1.367-0.366C9.821,13.126,9.657,12.516,9.18,12.239zM8.625,17.043c-0.001-0.552-0.448-0.999-1.001-1c-0.553,0-1,0.448-1,1c0,0.553,0.449,1,1,1C8.176,18.043,8.624,17.596,8.625,17.043zM16.312,3.957V3.031h1c0.275,0,0.5-0.225,0.5-0.5v-0.5c0-0.275-0.225-0.5-0.5-0.5h-3.625c-0.275,0-0.5,0.225-0.5,0.5v0.5c0,0.275,0.225,0.5,0.5,0.5h1v0.926C7.819,4.381,2.376,10.068,2.374,17.042C2.376,24.291,8.251,30.166,15.5,30.169c7.249-0.003,13.124-5.878,13.125-13.127C28.624,10.067,23.181,4.38,16.312,3.957zM15.5,27.166C9.909,27.157,5.385,22.633,5.375,17.042C5.385,11.451,9.909,6.927,15.5,6.917c5.59,0.01,10.115,4.535,10.124,10.125C25.615,22.633,21.091,27.157,15.5,27.166zM12.062,22.998c-0.478-0.275-1.089-0.111-1.366,0.367c-0.275,0.479-0.111,1.09,0.366,1.365c0.478,0.277,1.091,0.111,1.365-0.365C12.704,23.887,12.54,23.275,12.062,22.998zM12.062,11.088c0.479-0.276,0.642-0.888,0.366-1.366c-0.276-0.478-0.888-0.642-1.366-0.366s-0.642,0.888-0.366,1.366C10.973,11.2,11.584,11.364,12.062,11.088zM22.822,13.971c0.478-0.275,0.643-0.888,0.366-1.366c-0.275-0.478-0.89-0.642-1.366-0.366c-0.479,0.278-0.642,0.89-0.366,1.367C21.732,14.083,22.344,14.247,22.822,13.971zM15.501,23.92c-0.552,0-1,0.447-1,1c0,0.552,0.448,1,1,1s1-0.448,1-1C16.501,24.367,16.053,23.92,15.501,23.92zM19.938,9.355c-0.477-0.276-1.091-0.111-1.365,0.366c-0.275,0.48-0.111,1.091,0.366,1.367s1.089,0.112,1.366-0.366C20.581,10.245,20.418,9.632,19.938,9.355zM23.378,16.042c-0.554,0.002-1.001,0.45-1.001,1c0.001,0.552,0.448,1,1.001,1c0.551,0,1-0.447,1-1C24.378,16.492,23.929,16.042,23.378,16.042zM22.823,20.115c-0.48-0.275-1.092-0.111-1.367,0.365c-0.275,0.479-0.112,1.091,0.367,1.367c0.477,0.275,1.089,0.112,1.365-0.366C23.464,21.004,23.3,20.391,22.823,20.115zM15.501,8.167c-0.552,0-1,0.448-1,1l-0.466,7.343l-3.004,1.96c-0.478,0.277-0.642,0.889-0.365,1.366c0.275,0.479,0.889,0.642,1.365,0.366l3.305-1.676c0.055,0.006,0.109,0.017,0.166,0.017c0.828,0,1.5-0.672,1.5-1.5l-0.5-7.876C16.501,8.614,16.053,8.167,15.501,8.167zM18.939,22.998c-0.479,0.276-0.643,0.888-0.366,1.367c0.275,0.477,0.888,0.642,1.366,0.365c0.478-0.276,0.642-0.889,0.366-1.365C20.028,22.886,19.417,22.723,18.939,22.998zM11.197,3.593c-0.836-1.04-2.103-1.718-3.541-1.718c-2.52,0-4.562,2.042-4.562,4.562c0,0.957,0.297,1.843,0.8,2.576C5.649,6.484,8.206,4.553,11.197,3.593zM27.106,9.014c0.503-0.733,0.8-1.619,0.8-2.576c0-2.52-2.043-4.562-4.562-4.562c-1.438,0-2.704,0.678-3.541,1.717C22.794,4.553,25.351,6.484,27.106,9.014z" fill="#000000" fill-opacity="1" stroke="#DDDDDD" stroke-width="0.5" stroke-opacity="1"/>
I want this clock to be scaled and occupy all the 200x100 rectangle, but it is not.
I would be very grateful if anybody could help.

From the 'image' element definition in the SVG 1.1 spec:
The value of the ‘viewBox’ attribute to use when evaluating the
‘preserveAspectRatio’ attribute is defined by the referenced content.
For content that clearly identifies a viewBox (e.g. an SVG file with
the ‘viewBox’ attribute on the outermost svg element) that value
should be used. For most raster content (PNG, JPEG) the bounds of the
image should be used (i.e. the ‘image’ element has an implicit
‘viewBox’ of '0 0 raster-image-width raster-image-height'). Where no
value is readily available (e.g. an SVG file with no ‘viewBox’
attribute on the outermost svg element) the ‘preserveAspectRatio’
attribute is ignored, and only the translation due to the ‘x’ & ‘y’
attributes of the viewport is used to display the content.
What the spec tells you is that the referenced svg (your clock.svg) should define it's coordinate system (aka 'viewBox').

Related

Width and height have no effect on <use> when referencing inline images

I'm trying to inline some images into an SVG that uses xlink:href references pointed to fully qualified local paths. For reasons why see this GitHub issue. The example python does a reasonable job, but it will inline the same image many times in a single SVG which is not optimal.
So I tried a similar approach that converts something like this:
<svg xmlns="http://www.w3.org/2000/svg">
<image x="0" y="-144" width="101px" height="101px" xlink:href="/path/to/file.png" />
<image x="0" y="-144" width="101px" height="101px" xlink:href="/path/to/file.png" />
</svg>
To this
<svg xmlns="http://www.w3.org/2000/svg">
<defs>
<image id="file.png_1" href="data:image/png;base64,iVBORw0KGgoAAAANSUhEUgA..." />
</defs>
<use x="0" y="+144" width="101px" height="101px" href="#file.png_1" />
<use x="0" y="-144" width="101px" height="101px" href="#file.png_1" />
</svg>
The problem
The way this renders (Safari and Chrome), it seems that width and height have no effect on the <use>.
I can get the desired result to render identically to the original if I move the width and height onto the <defs><image/></defs>. But doing this makes the assumption that no SVG will EVER use the same image twice with different sizes.
Despite reading the SVG 1.1 Standard, I'm still no further forward on understanding how to size a <use> element without explicitly sizing it on the referenced <image> element.
In a comment the OP is asking for an example:
#enxaneta could you show a very short worked example as an answer.
In the next example I'm putting an image in a symbol. The image has a width and a height. Also the symbol has a viewBox. In this case the viewBox of the symbol has the same size as the image.
I'm using the symbol with use.The use element has a x and y attributes for the upper left corner. Also the use has a width and a height. Please observe that I'm preserving the same aspect ratio as the symbol's viewBox.
<svg viewBox="0 0 65 50">
<symbol id="i" viewBox="0 0 22 9.8">
<image width="22" height="9.8" href="https://assets.codepen.io/222579/bone300.svg"/>
</symbol>
<use href="#i" x="10" y="7" width="44" height="19.6" />
</svg>
According to the SVG specification width and height are ignored on a use element unless that use element points to a symbol or an svg element.
The width and height properties on the ‘use’ element override the values for the corresponding properties on a referenced ‘svg’ or ‘symbol’ element when determining the used value for that property on the instance root element.
So wrapping the image in a symbol element and then pointing the use to the symbol should work.

Can I use "symbol" and "use" tags to preserve the aspect ratio of text in an SVG that has preserveAspectRatio="none"?

I have an inline SVG image. I want it to fill the available space, so I set the preserveAspectRatio attribute to "none". It represents a user selection, so the user coordinates can vary, but are typically quite large. The user coordinates are important, so I define them in the viewBox so that features are rendered at the "right" relative locations.
I need to put text labels at specific locations on this image, but I've always avoided preserveAspectRatio "none" because glyphs are deformed by the non-preserved aspect ratio. In this case I really need to make it work.
I thought that maybe I could create a symbol for each label on a different SVG that has a default preserveAspectRatio of "xMidYMid meet", and then reference those symbols on my image at the required user coordinates.
It looks like this:
<svg width="0" height="0">
<symbol id="label" width="225" height="50" viewBox="0 0 225 50">
<text text-anchor="middle">Label Text</text>
</symbol>
</svg>
<svg id="user_selection" width="100%" height="100%"
viewBox="${rtVB['min-x']} ${rtVB['min-y']} ${rtVB.width} ${rtVB.height}"
preserveAspectRatio="none">
<!-- lots elided -->
<use x="${xloc}" y="${yloc}" href="#label" class="labels" width="225" height="50"/>
</svg>
The viewBox width is typically between 1,000 and 10,000. The height is typically between 100 and 3,000. The result is either complete absence of a label, or a miniscule dot on the screen. If I get a dot, select it and right click I can see that 1 or sometimes 2 characters from the label have been rendered.
I tried looking at the MDN definition of the 'symbol' and 'use' elements, but I wasn't able to see how to use them to get the desired result.
I thank you for your assistance.

Display of SVG on Leaflet map

I have a moderately large SVG to be displayed as an overlay on a Leaflet map - it's basically a selection of roads from a road network. The leaflet map is instantiated with:
testMap = L.map('mapdiv', { renderer: L.svg({ padding: 100 }) })
.setView([33.085, -96.815], 11);
and the SVG layer is created with:
var imgUrl = url, imgBnds;
L.imageOverlay(imgUrl, imgBnds, {opacity:0.3}).addTo(testMap);
This all displays nicely when zoomed out, but when zooming in, the SVG gets tiled, and only the top-left tile is displayed even though this is not the area being shown in the map.
The SVG has the following:
<?xml version="1.0" encoding="utf-8"?>
<svg xmlns:xlink="http://www.w3.org/1999/xlink" version="1.1" xml:space="preserve"
xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape" x="0" y="0" width="1920" height="767"
clip-path="url(#MapClipRectangle)" style="overflow:hidden;text-rendering:optimizeLegibility" xmlns="http://www.w3.org/2000/svg">
</desc>
<defs>
<clipPath clipPathUnits="userSpaceOnUse" id="MapClipRectangle">
<rect x="0" y="0" width="1920" height="767" />
</clipPath>
<symbol id="1" style="fill:none">
<path d="M985.96 476.76 l-0.26 0.06" />
<!-- ... Many Symbols and Paths, plus some Polygons, Text, Line_artwork, Map_decoration and a Map_frame... -->
And it ends up looking like this (example actually shows the top-left tile, but if I zoom in to the right, you don't actually see anything from the overlay SVG):
How do you stop/control this behaviour?
Sample SVG for which this behaviour occurs
I have not investigated this question in any depth, but in the interest of having some answer at all that might help:
It seems unusual to me that you want to use an svg for geospatial data like a road network.
If someone runs into a similar problem in the future, I would recommend, rather than trying to fix the svg rendering, convert the data to geojson which is more of a standard option for this sort of data display need and then style as needed using the options in leaflet.
To OP, did you ever find a solution?
As a note, it is not clear to me which part of the images posted are svg's vs which parts are basemap or other layers.

SVG symbol with stroke has wrong size in Illustrator

I'm generating an SVG file on a website and it's supposed to be imported in Ilustrator. I use <symbol /> element to store a shape definition and I reference it with the <use /> element on the "sheet". Users are able to set size of the shape and it's really crucial that it's exactly the same size when imported to Adobe Illustrator. It works unless I add a stroke.
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
<svg id="SvgjsSvg1000" xmlns="http://www.w3.org/2000/svg" version="1.1" xmlns:xlink="http://www.w3.org/1999/xlink" xmlns:svgjs="http://svgjs.dev/svgjs" width="210mm" height="297mm" viewBox="0 0 210 297" viewbox="0 0 210 297">
<defs id="SvgjsDefs1001">
<symbol id="shape_id70" preserveAspectRatio="xMinYMin meet" viewBox="0 0 27.841039657592773 12.2083101272583">
<path id="SvgjsPath1030" d="M26.4405 13.067C25.685728 11.72066 22.49458 8.90142 20.73442 7.678030000000001C22.99088 7.6388854 23.85819 7.6146637 28.738950000000003 7.456081C26.298620000000003 6.628644 23.737080000000002 5.904501 21.418080000000003 4.973881C23.937200000000004 4.5081560000000005 26.519460000000002 4.085806000000001 28.376120000000004 3.7947010000000008C28.376120000000004 3.7946453179000006 19.370760000000004 2.7013810000000005 8.358420000000002 4.414499000000001L9.412540000000002 1.364679000000001L6.497860000000001 3.520859000000001L4.442800000000001 0.858699000000001L4.324531000000001 4.464059000000001L0.897911000000001 5.542179000000001L4.249861000000001 6.913239000000001L4.236664300000001 10.198599000000002L6.192894300000001 7.622079000000001L9.099554300000001 8.802649L8.143547300000002 6.432539C12.463087300000002 6.813516 22.5756473 8.818239 26.440547300000002 13.067009Z" fill="none"></path>
</symbol>
</defs>
<use id="SvgjsUse1034" xlink:href="#shape_id70" x="0" y="0" width="50"></use>
</svg>
This is fine in both browser and Illustrator. But when I add attributes stroke-width="0.1" stroke="#000". In Illustrator, the size of the shape changesto 48.951. It's still 50 in browser though. I tried to add these attributes to the <symbol />, <path /> and <use /> elements with the same result.
I know that the SVG standard doesn't have any attribute that would control how to render the stroke. I know there is a discussion about the stroke-alignment attribute for future versions of SVG. But browsers don't support that yet, and neither Adobe Illustrator.
So my question is: Is there any way how to adjust the SVG so that Illustrator would render the shape with the size that is set by the width attribute in the <use /> element regardless of the stroke settings
The width value on your <use> should be having no effect on your <symbol> because your symbol has no viewBox attribute. Without a viewBox, only the x and y attributes of the <use> will be doing anything.
Also, be aware that we've seen a few questions on S.O. in the past, complaining about bugs in Illustrator's SVG import filter. If <symbol> is working, then that's great. However, in general, you may find that keeping your SVG structure simple, and avoiding the more advanced SVG features, might be a good idea.

What is the iesiest way to transform an SVG image using an arbitrary function (x,y) --> (x'(x,y),y'(x,y))?

What is the easiest way to transform the (x,y) coordinates of an SVG image in the following way:
x --> x'(x,y)
y --> y'(x,y)
Example:
x --> x^2+y^2
y --> sinx + cosy
The method can either modify the original SVG file or produce a new SVG file containing the modified SVG image.
Remember that SVG includes the following functions:
translate()
rotate()
scale()
skew()
matrix()
I initially thought you could use the matrix transformation function that is available to the SVG system. Because that matrix is static, I'm not positive you will get what you are after. A lot depends on what the transform matrix looks like.
Here's a sample jsfiddle.
<svg version="1.1" baseProfile="full" width="300" height="200" xmlns="http://www.w3.org/2000/svg">
<image x="20" y="20" width="300" height="250" xlink:href="https://upload.wikimedia.org/wikipedia/commons/0/0c/Cow_female_black_white.jpg" />
</svg>
<h2>A skew transformation along the y-axis</h2>
<svg version="1.1" baseProfile="full" width="300" height="400" xmlns="http://www.w3.org/2000/svg">
<image x="20" y="20" width="300" height="250" xlink:href="https://upload.wikimedia.org/wikipedia/commons/0/0c/Cow_female_black_white.jpg"
transform="matrix(1,.5,0,1,0,0)" />
</svg>
Have you looked at the D3.js library for your projection stuff? D3 uses SVG elements, and they've got some pretty good tools. I see folks writing additional tools for that as well. Have you seen the geo projections project for D3 at Github? I do see d3.geo.equirectangular option there. Perhaps that will get you to beer quickly?
I do know you can do much more involved stuff using Canvas. You'd have to convert your SVG image over to Canvas, but that is do-able. Check out this awesome tutorial for swirling an image dynamically, in canvas.

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