Showing region around current location in MKMapKit View - mkmapview

I have this code in ViewDidLoad that should show the region around current location of user but it is now working
- (void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view.
costaCoffeeMapView.delegate = self;
MKCoordinateRegion region;
MKCoordinateSpan span;
span.latitudeDelta=0.2;
span.longitudeDelta=0.2;
CLLocationCoordinate2D location = costaCoffeeMapView.userLocation.coordinate;
region.center=location;
region.span=span;
[costaCoffeeMapView setRegion:region animated:YES];
[costaCoffeeMapView regionThatFits:region];
}
I am trying to get the current user location from the MKMapView object "costaCoffeeMapView" as in the Attribute Inspector, "Show User Location" is checked for the MKMapView.
Instead of showing the region of current location, that is, London, UK. It shows a region somewhere in the south atlantic ocean. I think exactly at the (0.2,0.2) coordinates.
What is wrong? please help

Related

Branch Universal Deep Link does not display custom view controller elements

So I have a Universal link that leads to a view controller in my app. On that particular view controller I display a couple of images as well as a web view. The webView displays a url chosen by the user. How do I save this custom url so that it is displayed every time someone clicks the link? I think the code to this is under:
#synthesize deepLinkingCompletionDelegate;
-(void)configureControlWithData:(NSDictionary *)data {
NSString *string = data[#"favoriteArticle"];
Alex from Branch.io here:
To accomplish this, you need to do two things.
Step 1
Store the URL of the article you want to load as one of the Branch link custom parameters. Full instructions on how to do that here, but essentially:
BranchUniversalObject *branchUniversalObject = [[BranchUniversalObject alloc] initWithCanonicalIdentifier:#"item/12345"];
branchUniversalObject.title = #"My Content Title";
branchUniversalObject.contentDescription = #"My Content Description";
branchUniversalObject.imageUrl = #"https://example.com/mycontent-12345.png";
[branchUniversalObject addMetadataKey:#"favorite_article" value:#"https://example.com/path/to/article"]; // this is used to route inside the app
[branchUniversalObject addMetadataKey:#"property2" value:#"red"];
BranchLinkProperties *linkProperties = [[BranchLinkProperties alloc] init];
linkProperties.feature = #"sharing";
linkProperties.channel = #"facebook";
[linkProperties addControlParam:#"$desktop_url" withValue:#"https://example.com/path/to/article"]; // this is used for desktop visitors
[linkProperties addControlParam:#"$ios_url" withValue:#"https://example.com/path/to/article"]; // this is used for iOS mobile visitors without the app installed
Step 2
Then when the app opens after a link click, watch for that data key. Again, full instructions, but basically:
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
// initialize the session, setup a deep link handler
[[Branch getInstance] initSessionWithLaunchOptions:launchOptions
andRegisterDeepLinkHandler:^(NSDictionary *params, NSError *error) {
// start setting up the view controller hierarchy
UINavigationController *navC = (UINavigationController *)self.window.rootViewController;
UIStoryboard *storyboard = [UIStoryboard storyboardWithName:#"Main" bundle:nil];
UIViewController *nextVC;
// If the key 'favoriteArticle' is present in the deep link dictionary
// then load the picture screen with the appropriate picture
NSString * favoriteArticle = [params objectForKey:#"favorite_article"];
if (favoriteArticle) {
nextVC = [storyboard instantiateViewControllerWithIdentifier:#"ArticleVC"];
[nextVC setArticleUrl: favoriteArticle];
} else {
nextVC = [storyboard instantiateViewControllerWithIdentifier:#"MainVC"];
}
// navigate!
[navC setViewControllers:#[nextVC] animated:YES];
}];
return YES;
}
After this, in your ArticleVC, retrieve the favoriteArticle value and use it for your webview.
Step 2 (Alternate)
The configureControlWithData method you mentioned is used in the automatic deep link routing implementation. You may be able to adapt this to work with a webview, but I haven't personally tried that. It would look something like this:
#synthesize deepLinkingCompletionDelegate;
- (void)configureControlWithData:(NSDictionary *)data {
NSString *favoriteArticle = data[#"favorite_article"];
// load the webview with the URL stored inside favoriteArticle
}

CLGeocoder not returning neighborhood name when I reversegeocode

I am currently working on an app that will use the data returned by reversegeocode. Right now I can successfully receive the following values for a location: address, city, state, zip code, and country. In addition to the values that I am able to get, I would also like to obtain the name of the neighborhood for the locations that I reversegeocode. My code is as follows:
CLLocationManager *location = [[CLLocation alloc] init];
[location setDelegate:self];
location.desiredAccuracy=kCLLocationAccuracyBest;
location.distanceFilter=kCLDistanceFilterNone;
[location startMonitoringSignificantLocationChanges];
CLGeocoder *geolocation = [[CLGeocoder alloc] init];
- (void)locationManager:(CLLocationManager *)manager didUpdateLocations:(NSArray *)locations
{
NSLog(#"Update method is definitely being called!");
NSLog(#"Your current location is : %#", [locations lastObject]);
[geolocation reverseGeocodeLocation:[locations lastObject] completionHandler:^(NSArray *placemarks, NSError *error) {
NSLog(#"Reverse geocode complete: %#", placemarks);
CLPlacemark *placemark = [placemarks objectAtIndex:0];
NSLog(#"The locality area is: %#", placemark.locality);
}];
}
I expected placemark.locality to return the neighborhood but it returns the city instead.
Any help would be greatly appreciated,
Dave
After reading the documentation Apple has for the CLPlacemark class, I noticed that there were a few fields that I was unaware of.
Inclusive in these fields is exactly what I was trying acquire, the subLocality, which seems to be Apple documentation for neighborhood. If I had just read the documentation instead of assuming the object returned from [placemarks objectAtIndex:0], when stored in CLPlacemark *placemark, would have no more data than what is shown when NSLog(#"%#", [placemarks objectAtIndex:0]) is called, I would have figured this out much sooner. Oh well. The code I used to access the neighborhood is:
[placemark subLocality];

Mk Mapview keeps resetting on users location?

I currently have a map displaying 10 or so co ordinates.The map gets the users location and centers on it as soon as it is opened. When panning the page or zooming different levels it eventually resets and centers in on the first position of the user.I have tried "stopupdating location" and Animated as "NO".I can not get it to stay in positon when the user scrolls the map.
- (void)viewDidLoad {
[super viewDidLoad];
self.petrolMap.delegate = self;
self.location = [[CLLocationManager alloc] init];
[location setDelegate:self];
[location setDistanceFilter:0]; // Do not apply a distance filter to the map
[location setDesiredAccuracy:kCLLocationAccuracyBest]; // Use the best accuracy possible when displaying the map
petrolMap.delegate=self; // Display on "Petrol Map" , the mapview for the application}
-(void) mapView:(MKMapView *)mapView didUpdateUserLocation:(MKUserLocation *)userLocation{MKCoordinateRegion mapRegion;
mapRegion.center = petrolMap.userLocation.coordinate;
mapRegion.span.latitudeDelta=0.02;
mapRegion.span.longitudeDelta=0.02;
[petrolMap setRegion:mapRegion animated:NO];}
Your 'location' is a location manager, when it works out where you are it'll send its delegate
locationManager:didUpdateToLocation:fromLocation:
which you don't seem to have, so all those settings you're doing to 'location' are wasted (as far as the code you've given us, it may be useful elsewhere) and telling it to stop tracking the user is of no use.
"(void) mapView:(MKMapView *)mapView didUpdateUserLocation:(MKUserLocation *)userLocation{MKCoordinateRegion mapRegion;" is what petrolMap is sending to its delegate. Somewhere you must have set petrolMap to track the user, it can be done in the .xib.
Anyway, to stop petrolMap sending messages make sure you run
[petrolMap setUserTrackingMode:MKUserTrackingModeNone animated:NO];
Some extra notes:
Within didUpdateUserLocation you don't need to refer to petrolMap directly because the mapView parameter is set to which ever MKMapView sent the message.
Also within didUpdateUserLocation you are using petrolMap's userLocation instead of the parameter userLocation, and even building your region. The entire code for that function could be one line
[mapView setRegion:mapRegion animated:NO];
'Animated' controls how the change in region is done. Yes means it will slide between locations, No means it will snap from one to the other instantly, either way the map will move to the new region.
Your viewDidLoad method could be cut to two lines like follows
[super viewDidLoad];
self.petrolMap.delegate = self;
Addendum:
locationManager:didUpdateToLocation:fromLocation
is deprecated in iOS6.
Unfortunately this is a few years to late for you James - but hopefully it'll help others who are stuck in this situation (like myself).
I ended up adding...
[self.mapView setUserTrackingMode:MKUserTrackingModeFollow];
Into my -(void)mapView:(MKMapView *)mapView didUpdateUserLocation:(MKUserLocation *)userLocation
You should normally add "animated:YES" at the end, but this again would ping it back to my current location, even if I changed the commander to "NO" - so tried deleting it and it worked!!!
Just for reference my whole code became:
-(void)mapView:(MKMapView *)mapView didUpdateUserLocation:(MKUserLocation *)userLocation{
if(userLocationShown) return;
MKCoordinateRegion region;
MapView.showsUserLocation = YES;
region.center.latitude = MapView.userLocation.coordinate.latitude;
region.center.longitude = MapView.userLocation.coordinate.longitude;
region.span = MKCoordinateSpanMake(0.02,0.02);
[MapView setRegion:region animated:YES];
[self.mapView setUserTrackingMode:MKUserTrackingModeFollow];
[locationManager startUpdatingLocation];
[locationManager stopUpdatingLocation];
userLocationShown = YES;
and I added...
- (void)viewDidLoad {
[super viewDidLoad];
[locationManager setDistanceFilter:kCLDistanceFilterNone];
[locationManager setDesiredAccuracy:kCLLocationAccuracyBest];
MapView.delegate = self;

Presenting UITabBarController Modally - Autorotate Problem

I'm attempting to present a UITabBarController modally using the following code:
// Declare all view controllers.
TabOne *tabOne = [[TabOne alloc] initWithNibName:#"TabOne" bundle:nil];
TabTwo *tabTwo = [[TabTwo alloc] init];
TabThree *tabThree = [[TabThree alloc] init];
// Set each view controller's delegate to self.
tabOne.delegate = self;
tabTwo.delegate = self;
tabThree.delegate = self;
// Set a title for each view controller.
tabOne.title = #"One";
tabTwo.title = #"Two";
tabThree.title = #"Three";
// Create a tab bar controller.
UITabBarController *tabBarController = [[UITabBarController alloc] init];
[tabBarController setViewControllers:[NSArray arrayWithObjects:tabOne,tabTwo,tabThree, nil]];
// Present the tab bar controller modally.
[self presentModalViewController:tabBarController animated:NO];
// Memory management.
[tabOne release];
[tabTwo release];
[tabThree release];
This all works as expected except that I get the following warnings in the console:
Using two-stage rotation animation. To use the smoother single-stage animation, this application must remove two-stage method implementations.
Using two-stage rotation animation is not supported when rotating more than one view controller or view controllers not the window delegate.
I've done some research on this and have checked that shouldAutorotateToInterfaceOrientation is implemented as follows:
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
// Return YES for supported orientations
return (interfaceOrientation == UIInterfaceOrientationPortrait);
}
As far as I can tell, the problem is that the tab bar controller is not the root view controller, but I'm presenting this modal view some way into a deep view hierarchy. It's called from another modal view, which itself is called from a tab bar set in the application delegate.
I know this is a bit of an old chestnut, but it's got me stumped. Any thoughts?
Thanks in advance.
I've had a similar problem.
UITabBarController has some odd behavior with its orientation handling. When setting its orientation, it calls recursively into self.selectedViewController to decide whether to use one-stage or two-stage animation. That seems sensible, but the trouble is self.selectedViewController is initially nil (in particular, if you're displaying the UITabBarController modally for the first time), and that can confuse the controller. Depending on the iOS version, a nil selectedViewController will lead the UITabBarController to believe that one-stage animation is unsupported.
Try this: when you first load / initialize your UITabBarController, add the line
tabBarController.selectedIndex = 0;
I was getting this warning (including serious visual problems: the view controller was switching orientation but the status bar was not), and setting the index this way fixed the problem. The UITabBarController successfully called into its selected view controller, and detected the one-stage animation.

UIViewController covering UINavigationBar

I have a UITabBarController with 2 items, where each item is pointing to a view controller of type Navigation Controller.
The second item is a login page to my web service.
A User that did not logged in will see a login page -> "LoginViewController".
If a user is already logged in, a different view will be there -> "LoggedViewController".
On Startup, in my AppDelegate i am checking if the user already logged or need to login and i change the views.
if (!logged) {
LoginViewController * nextView = [[[LoginViewController alloc] initWithNibName:#"LoginViewController" bundle:nil] autorelease];
NSMutableArray * tabBarRootViews = [[NSMutableArray alloc] initWithArray:self.tabBarController.viewControllers];
[tabBarRootViews replaceObjectAtIndex:1 withObject:nextView];
[self.tabBarController setViewControllers:tabBarRootViews animated:YES];
} else {
// Same if the user is logged only diff view
}
When the view is presented, It overlaps the UINavigationBar.
I believe that the issue is that i am trying to replace a UINavigationController with a UIViewController, but i can't put my finger on the problem.
Any idea how to solve it? (I want to see both the UITabBar and UINavigationBar and the UIViewController in the middle)
Is that the correct way to change ViewControllers? Should i Use PresentModalView Instead?
Thanks!
I fixed it by keeping the UINavigationController as is and push a view controller according to the logged boolean.

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